Strider_Roshin wrote: »Blackfyre20 wrote: »Keep the skill how it is please. I personally use it and it is great for melting groups of bad players. It is super expensive as it should be for what it does, cost is fine. And good players should have np with it. When someone uses it against me I have no problems, as it is not a difficult skill to counter at all with just a little skillful play.
You mean it's easy to counter when someone without much skill uses it. Good luck escaping it when someone spams lotus fan, streak, or any other gap closer on you. The defense of it costs a lot so it should be an I win button is asinine. If the 2H ult was a guaranteed kill ult this forums would be flooded for it to be nerfed, and rightfully so. The EotS needs a nerf.
Strider_Roshin wrote: »Blackfyre20 wrote: »Keep the skill how it is please. I personally use it and it is great for melting groups of bad players. It is super expensive as it should be for what it does, cost is fine. And good players should have np with it. When someone uses it against me I have no problems, as it is not a difficult skill to counter at all with just a little skillful play.
You mean it's easy to counter when someone without much skill uses it. Good luck escaping it when someone spams lotus fan, streak, or any other gap closer on you. The defense of it costs a lot so it should be an I win button is asinine. If the 2H ult was a guaranteed kill ult this forums would be flooded for it to be nerfed, and rightfully so. The EotS needs a nerf.
Joy_Division wrote: »Strider_Roshin wrote: »Blackfyre20 wrote: »Keep the skill how it is please. I personally use it and it is great for melting groups of bad players. It is super expensive as it should be for what it does, cost is fine. And good players should have np with it. When someone uses it against me I have no problems, as it is not a difficult skill to counter at all with just a little skillful play.
You mean it's easy to counter when someone without much skill uses it. Good luck escaping it when someone spams lotus fan, streak, or any other gap closer on you. The defense of it costs a lot so it should be an I win button is asinine. If the 2H ult was a guaranteed kill ult this forums would be flooded for it to be nerfed, and rightfully so. The EotS needs a nerf.
EOTS is not an I win button.
GreenSoup2HoT wrote: »Strider_Roshin wrote: »Blackfyre20 wrote: »Keep the skill how it is please. I personally use it and it is great for melting groups of bad players. It is super expensive as it should be for what it does, cost is fine. And good players should have np with it. When someone uses it against me I have no problems, as it is not a difficult skill to counter at all with just a little skillful play.
You mean it's easy to counter when someone without much skill uses it. Good luck escaping it when someone spams lotus fan, streak, or any other gap closer on you. The defense of it costs a lot so it should be an I win button is asinine. If the 2H ult was a guaranteed kill ult this forums would be flooded for it to be nerfed, and rightfully so. The EotS needs a nerf.
It does not need a nerf, it needs to be reverted to its old damage/duration model. People complained on pts it was bad and no one even considered its use in group play. Tbh its not even a shock to me that it is now a 1 shot kill zone when groups use it. Even with the old damage model EoTS is deadly.
GreenSoup2HoT wrote: »Strider_Roshin wrote: »Blackfyre20 wrote: »Keep the skill how it is please. I personally use it and it is great for melting groups of bad players. It is super expensive as it should be for what it does, cost is fine. And good players should have np with it. When someone uses it against me I have no problems, as it is not a difficult skill to counter at all with just a little skillful play.
You mean it's easy to counter when someone without much skill uses it. Good luck escaping it when someone spams lotus fan, streak, or any other gap closer on you. The defense of it costs a lot so it should be an I win button is asinine. If the 2H ult was a guaranteed kill ult this forums would be flooded for it to be nerfed, and rightfully so. The EotS needs a nerf.
It does not need a nerf, it needs to be reverted to its old damage/duration model. People complained on pts it was bad and no one even considered its use in group play. Tbh its not even a shock to me that it is now a 1 shot kill zone when groups use it. Even with the old damage model EoTS is deadly.
GreenSoup2HoT wrote: »Strider_Roshin wrote: »Blackfyre20 wrote: »Keep the skill how it is please. I personally use it and it is great for melting groups of bad players. It is super expensive as it should be for what it does, cost is fine. And good players should have np with it. When someone uses it against me I have no problems, as it is not a difficult skill to counter at all with just a little skillful play.
You mean it's easy to counter when someone without much skill uses it. Good luck escaping it when someone spams lotus fan, streak, or any other gap closer on you. The defense of it costs a lot so it should be an I win button is asinine. If the 2H ult was a guaranteed kill ult this forums would be flooded for it to be nerfed, and rightfully so. The EotS needs a nerf.
It does not need a nerf, it needs to be reverted to its old damage/duration model. People complained on pts it was bad and no one even considered its use in group play. Tbh its not even a shock to me that it is now a 1 shot kill zone when groups use it. Even with the old damage model EoTS is deadly.
This is incorrect, I pointed it out multiple times it was going to be used by zerg ball groups...and people still whined like idiots.
GreenSoup2HoT wrote: »Strider_Roshin wrote: »Blackfyre20 wrote: »Keep the skill how it is please. I personally use it and it is great for melting groups of bad players. It is super expensive as it should be for what it does, cost is fine. And good players should have np with it. When someone uses it against me I have no problems, as it is not a difficult skill to counter at all with just a little skillful play.
You mean it's easy to counter when someone without much skill uses it. Good luck escaping it when someone spams lotus fan, streak, or any other gap closer on you. The defense of it costs a lot so it should be an I win button is asinine. If the 2H ult was a guaranteed kill ult this forums would be flooded for it to be nerfed, and rightfully so. The EotS needs a nerf.
It does not need a nerf, it needs to be reverted to its old damage/duration model. People complained on pts it was bad and no one even considered its use in group play. Tbh its not even a shock to me that it is now a 1 shot kill zone when groups use it. Even with the old damage model EoTS is deadly.
This is incorrect, I pointed it out multiple times it was going to be used by zerg ball groups...and people still whined like idiots.
Any less damage than it has now and nobody will use it. Stam users will sit inside of it like its nothing at all, and continue to farm magicka users with impunity just like all of you have since the dark brotherhood patch.
Again. That's what all of you really want and I sincerely hope you don't get it.
Any less damage than it has now and nobody will use it. Stam users will sit inside of it like its nothing at all, and continue to farm magicka users with impunity just like all of you have since the dark brotherhood patch.
Again. That's what all of you really want and I sincerely hope you don't get it.
Any less damage than it has now and nobody will use it. Stam users will sit inside of it like its nothing at all, and continue to farm magicka users with impunity just like all of you have since the dark brotherhood patch.
Again. That's what all of you really want and I sincerely hope you don't get it.
Okay. Thanks for telling us youre just defending EotS because youre salty.
I hope you lose your overpowered toy, and I hope stamina builds lose theirs. Crazy thought, huh?
Strider_Roshin wrote: »Joy_Division wrote: »Strider_Roshin wrote: »Blackfyre20 wrote: »Keep the skill how it is please. I personally use it and it is great for melting groups of bad players. It is super expensive as it should be for what it does, cost is fine. And good players should have np with it. When someone uses it against me I have no problems, as it is not a difficult skill to counter at all with just a little skillful play.
You mean it's easy to counter when someone without much skill uses it. Good luck escaping it when someone spams lotus fan, streak, or any other gap closer on you. The defense of it costs a lot so it should be an I win button is asinine. If the 2H ult was a guaranteed kill ult this forums would be flooded for it to be nerfed, and rightfully so. The EotS needs a nerf.
EOTS is not an I win button.
Yes it is.
Any less damage than it has now and nobody will use it. Stam users will sit inside of it like its nothing at all, and continue to farm magicka users with impunity just like all of you have since the dark brotherhood patch.
Again. That's what all of you really want and I sincerely hope you don't get it.
Okay. Thanks for telling us youre just defending EotS because youre salty.
I hope you lose your overpowered toy, and I hope stamina builds lose theirs. Crazy thought, huh?
Lava_Croft wrote: »"first really effective Magicka based ult in a long time"
Either you are new and a long time means a few months or you are an older player that likes fairytales.
GreenSoup2HoT wrote: »@Minalan
Soul Harvest
Soul Tether
Negate
Soul Assault
Meteor
Devouring Swarm
They are all very strong. Just because you dont know how to use them correctly and in tandom with cc does not make them worst then Incap or DBoS. L2P.
GreenSoup2HoT wrote: »@Minalan
Soul Harvest
Soul Tether
Negate
Soul Assault
Meteor
Devouring Swarm
They are all very strong. Just because you dont know how to use them correctly and in tandom with cc does not make them worst then Incap or DBoS. L2P.
Man, now I wish I was a nightblade and could try the first two.
Negate doesn't kill people. It's always someone else on your team spamming ults in the middle of it. It's VERY useful, and great for zerg play, but not as much for duels or small scale.
Meteor and SA have long obvious telegraphs and channel times. We've already discussed that. See ult. HOLD block. Three second later. Little to no damage taken. Stam players love it because it's a guaranteed win.
Devouring Swarm? So I have to go vampire to get one ult that isn't garbage? No thanks.
You know what's real sad? Dawnbreaker is so GOOD that dual wield magicka sorcerers still slot it - even though we don't have any CP points in mighty or gear with weapon damage. It's just that much better than most alternatives. Now we finally get a decent ult, and you want it gone. Just admit it!
GreenSoup2HoT wrote: »@Minalan
Soul Harvest
Soul Tether
Negate
Soul Assault
Meteor
Devouring Swarm
They are all very strong. Just because you dont know how to use them correctly and in tandom with cc does not make them worst then Incap or DBoS. L2P.
Man, now I wish I was a nightblade and could try the first two.
Negate doesn't kill people. It's always someone else on your team spamming ults in the middle of it. It's VERY useful, and great for zerg play, but not as much for duels or small scale.
Meteor and SA have long obvious telegraphs and channel times. We've already discussed that. See ult. HOLD block. Three second later. Little to no damage taken. Stam players love it because it's a guaranteed win.
Devouring Swarm? So I have to go vampire to get one ult that isn't garbage? No thanks.
You know what's real sad? Dawnbreaker is so GOOD that dual wield magicka sorcerers still slot it - even though we don't have any CP points in mighty or gear with weapon damage. It's just that much better than most alternatives. Now we finally get a decent ult, and you want it gone. Just admit it!
GreenSoup2HoT wrote: »GreenSoup2HoT wrote: »@Minalan
Soul Harvest
Soul Tether
Negate
Soul Assault
Meteor
Devouring Swarm
They are all very strong. Just because you dont know how to use them correctly and in tandom with cc does not make them worst then Incap or DBoS. L2P.
Man, now I wish I was a nightblade and could try the first two.
Negate doesn't kill people. It's always someone else on your team spamming ults in the middle of it. It's VERY useful, and great for zerg play, but not as much for duels or small scale.
Meteor and SA have long obvious telegraphs and channel times. We've already discussed that. See ult. HOLD block. Three second later. Little to no damage taken. Stam players love it because it's a guaranteed win.
Devouring Swarm? So I have to go vampire to get one ult that isn't garbage? No thanks.
You know what's real sad? Dawnbreaker is so GOOD that dual wield magicka sorcerers still slot it - even though we don't have any CP points in mighty or gear with weapon damage. It's just that much better than most alternatives. Now we finally get a decent ult, and you want it gone. Just admit it!
Dawnbreaker still scales with your highest stat. You just dont get your cp to scale with it. Its what stamblades and stamsorcs had to deal with before stamina ults.
I dont want the destro ult gone. I just want a blatantly overpowered ultimate to be toned down to its origanal damage model before carebears created a monster of an ultimate. It was perfectly balanced when it was released. In my opinion it was overtuned just to please all you cry baby magicka users before the big balance patch coming out arrives.. which will end up probably reverting the destro ultimate while buffing other aspects of each magicka classes abilitys somewhere. Dont worry proc sets will most likely be nerfed aswell.
Are you the kind of player to use Soul Assault or Meteor on a full health target? Have you heard of a combo before? Just because they do have obvious telegraphs does not make them useless, in the hands of someome who knows how to play they are very deadly. You keep dismissing skillful play.
Negate doesnt kill people... okiii. It has a morph that does a ton of damage per second and silences. Regarded as the best ultimate in the game. One of the most useful smallscale ultimates in the game aswell.
Disregarding devouring swarm because you refuse to be one... oki. Not even going to comment on that one.
thankyourat wrote: »If you cc right before meteor lands you know it can't be blocked right
GreenSoup2HoT wrote: »GreenSoup2HoT wrote: »@Minalan
Soul Harvest
Soul Tether
Negate
Soul Assault
Meteor
Devouring Swarm
They are all very strong. Just because you dont know how to use them correctly and in tandom with cc does not make them worst then Incap or DBoS. L2P.
Man, now I wish I was a nightblade and could try the first two.
Negate doesn't kill people. It's always someone else on your team spamming ults in the middle of it. It's VERY useful, and great for zerg play, but not as much for duels or small scale.
Meteor and SA have long obvious telegraphs and channel times. We've already discussed that. See ult. HOLD block. Three second later. Little to no damage taken. Stam players love it because it's a guaranteed win.
Devouring Swarm? So I have to go vampire to get one ult that isn't garbage? No thanks.
You know what's real sad? Dawnbreaker is so GOOD that dual wield magicka sorcerers still slot it - even though we don't have any CP points in mighty or gear with weapon damage. It's just that much better than most alternatives. Now we finally get a decent ult, and you want it gone. Just admit it!
Dawnbreaker still scales with your highest stat. You just dont get your cp to scale with it. Its what stamblades and stamsorcs had to deal with before stamina ults.
I dont want the destro ult gone. I just want a blatantly overpowered ultimate to be toned down to its origanal damage model before carebears created a monster of an ultimate. It was perfectly balanced when it was released. In my opinion it was overtuned just to please all you cry baby magicka users before the big balance patch coming out arrives.. which will end up probably reverting the destro ultimate while buffing other aspects of each magicka classes abilitys somewhere. Dont worry proc sets will most likely be nerfed aswell.
Are you the kind of player to use Soul Assault or Meteor on a full health target? Have you heard of a combo before? Just because they do have obvious telegraphs does not make them useless, in the hands of someome who knows how to play they are very deadly. You keep dismissing skillful play.
Negate doesnt kill people... okiii. It has a morph that does a ton of damage per second and silences. Regarded as the best ultimate in the game. One of the most useful smallscale ultimates in the game aswell.
Disregarding devouring swarm because you refuse to be one... oki. Not even going to comment on that one.
Negate gets like one tick before you just roll right out of it. You have to have someone stuck in their hard with no stamina left to kill someone with that. Even then.. if they have no stam left there are better ways to do it. It's an anti zerg tool.
The telegraph is what makes meteor bad to use against good players. You know that. Getting a combo off against someone who knows how to play with a two second telegraph Ultimate is much harder than with an animation cancelled DBoS. It works against low stam magicka types, but the stam guys laugh at it and hold block.
Soul Assault is a four second self-rooting suicide pact, you will die standing there like an idiot with your hand out. Anyone who says otherwise is salty about forgetting to block it or just kill the guy doing it.
DBoS is a sad thing without mighty CP backing it up. But magicka people STILL use it despite the 25% damage disparity. Why?
Theres no hope for this one. Might as well be talking to a wall.thankyourat wrote: »If you cc right before meteor lands you know it can't be blocked right
thankyourat wrote: »If you cc right before meteor lands you know it can't be blocked right
If the guy is already holding block as soon as he hears the thumping noise, you know you can't CC him right?
My point is. With the telegraph on it, it's not impossible but certainly more difficult to land an unblocked meteor than an unblocked dawnbreaker. Can we agree on this, or are we going to seriously argue the point?
Distance and range are not factors with gap closers.
GreenSoup2HoT wrote: »GreenSoup2HoT wrote: »GreenSoup2HoT wrote: »@Minalan
Soul Harvest
Soul Tether
Negate
Soul Assault
Meteor
Devouring Swarm
They are all very strong. Just because you dont know how to use them correctly and in tandom with cc does not make them worst then Incap or DBoS. L2P.
Man, now I wish I was a nightblade and could try the first two.
Negate doesn't kill people. It's always someone else on your team spamming ults in the middle of it. It's VERY useful, and great for zerg play, but not as much for duels or small scale.
Meteor and SA have long obvious telegraphs and channel times. We've already discussed that. See ult. HOLD block. Three second later. Little to no damage taken. Stam players love it because it's a guaranteed win.
Devouring Swarm? So I have to go vampire to get one ult that isn't garbage? No thanks.
You know what's real sad? Dawnbreaker is so GOOD that dual wield magicka sorcerers still slot it - even though we don't have any CP points in mighty or gear with weapon damage. It's just that much better than most alternatives. Now we finally get a decent ult, and you want it gone. Just admit it!
Dawnbreaker still scales with your highest stat. You just dont get your cp to scale with it. Its what stamblades and stamsorcs had to deal with before stamina ults.
I dont want the destro ult gone. I just want a blatantly overpowered ultimate to be toned down to its origanal damage model before carebears created a monster of an ultimate. It was perfectly balanced when it was released. In my opinion it was overtuned just to please all you cry baby magicka users before the big balance patch coming out arrives.. which will end up probably reverting the destro ultimate while buffing other aspects of each magicka classes abilitys somewhere. Dont worry proc sets will most likely be nerfed aswell.
Are you the kind of player to use Soul Assault or Meteor on a full health target? Have you heard of a combo before? Just because they do have obvious telegraphs does not make them useless, in the hands of someome who knows how to play they are very deadly. You keep dismissing skillful play.
Negate doesnt kill people... okiii. It has a morph that does a ton of damage per second and silences. Regarded as the best ultimate in the game. One of the most useful smallscale ultimates in the game aswell.
Disregarding devouring swarm because you refuse to be one... oki. Not even going to comment on that one.
Negate gets like one tick before you just roll right out of it. You have to have someone stuck in their hard with no stamina left to kill someone with that. Even then.. if they have no stam left there are better ways to do it. It's an anti zerg tool.
The telegraph is what makes meteor bad to use against good players. You know that. Getting a combo off against someone who knows how to play with a two second telegraph Ultimate is much harder than with an animation cancelled DBoS. It works against low stam magicka types, but the stam guys laugh at it and hold block.
Soul Assault is a four second self-rooting suicide pact, you will die standing there like an idiot with your hand out. Anyone who says otherwise is salty about forgetting to block it or just kill the guy doing it.
DBoS is a sad thing without mighty CP backing it up. But magicka people STILL use it despite the 25% damage disparity. Why?
I'd like to see you face tank a 100k soul assault without a s+b and live to tell the tale. Especially when that player pre shields and healing wards making them un-kill-able for the duration of the channel.
Magicka users still use DBoS for the stun honestly. Set's up nice combos and procs skoria nicely. Forgot to mention that Storm Atro does some decent burst on impact but Meteor is still better.
About the negate your right but it depends the situation really. In a Resource Tower its area denial. You dont die for the duration as long as you chill inside. Magicka Sorcs will probably still use Meteor honestly and streak to cc them through block (when not using negate for anti-zerg fun).
To be honest im against animation canceling. You should be able to see the dawn-breaker coming and react... but thats not my fault. Blaim Zos for that one.Theres no hope for this one. Might as well be talking to a wall.thankyourat wrote: »If you cc right before meteor lands you know it can't be blocked right