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The Issue with Eye of the Storm (Destruction Ultimate Morph)

  • Sandman929
    Sandman929
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    Anti_Virus wrote: »
    Minalan wrote: »
    Lokey0024 wrote: »
    Would be interested to know how many of you here, who complain about the damage, are running stage4 vampire...

    Not saying its balanced ult, doesnt need nerf, etc... but I bet most players wouldnt cry about it that much if they werent running with 25% fire weakness.

    I see the lightning one the most tbh

    Lightning gets the small damage bonus from Sorc and can proc disintegration, it also gets two more seconds with the stationary morph.

    Fire I see more often though because so many people run sharpened fire destro staves.

    I'm just not seeing the kind of damage people are complaining about though except for those that I know to be vampires. Can this ult be empowered or something?

    Mine isn't exactly a low damage build...

    You don't see the dmg because you are protected by 3 nice giant wards.

    Is this the part where magicka players say "You should just roll a magicka toon and stop crying"? I recall seeing that a lot at the start of stam meta.
  • thankyourat
    thankyourat
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    Sandman929 wrote: »
    Anti_Virus wrote: »
    Minalan wrote: »
    Lokey0024 wrote: »
    Would be interested to know how many of you here, who complain about the damage, are running stage4 vampire...

    Not saying its balanced ult, doesnt need nerf, etc... but I bet most players wouldnt cry about it that much if they werent running with 25% fire weakness.

    I see the lightning one the most tbh

    Lightning gets the small damage bonus from Sorc and can proc disintegration, it also gets two more seconds with the stationary morph.

    Fire I see more often though because so many people run sharpened fire destro staves.

    I'm just not seeing the kind of damage people are complaining about though except for those that I know to be vampires. Can this ult be empowered or something?

    Mine isn't exactly a low damage build...

    You don't see the dmg because you are protected by 3 nice giant wards.

    Is this the part where magicka players say "You should just roll a magicka toon and stop crying"? I recall seeing that a lot at the start of stam meta.

    Lol they can roll heavy armor and stay stamina. Which honestly they should be doing anyway until ZoS balances out the damage in the game. It is a shame basically everyone has to wear heavy armor in this game
  • Mayrael
    Mayrael
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    With 25k spell resist i was hit by flame eots crits like 9k each 0_0 Yes Im a vampire and no its not common as most of the time I can heal through it, but there are players that can make it insane. This is the problem with balance I think. 80% of ppl will use it and say its meh, while 20% will make it incredibly OP.
    1. This skill needs a fkn red circle, just like grothdar has.
    2. Make it work like hurricane, so it will be easier to avoid but still very powerfull with last ticks.
    Say no to Toxic Casuals!
    I am doing my best, but I am not a native speaker, sorry.


    "Difficulty scaling is desperately needed. 9 years. 6 paid expansions. 24 DLCs. 40 game changing updates including A Realm Reborn-tier overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver&Gold as a "you think you do but you don't"-tier deflection to any criticism regarding the lack of overland difficulty in the game." - @AlexanderDeLarge
  • GreenSoup2HoT
    GreenSoup2HoT
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    Mayrael wrote: »
    With 25k spell resist i was hit by flame eots crits like 9k each 0_0 Yes Im a vampire and no its not common as most of the time I can heal through it, but there are players that can make it insane. This is the problem with balance I think. 80% of ppl will use it and say its meh, while 20% will make it incredibly OP.
    1. This skill needs a fkn red circle, just like grothdar has.
    2. Make it work like hurricane, so it will be easier to avoid but still very powerfull with last ticks.

    I agree with your points but i think the old damage model for the destro ult needs to be brought back. Double the damage of bats while being fire damage is just insane. Id much rather the same damage of bats but a 12 second duration like it was origanally intended.

    Everyone complained on pts about its stats on paper and didnt even consider how powerful it would be in group play. Now its so overpowered that you dont even need a group.

    Its like when proxi and vicious death came out before it got nerfed. The destros ult nerf/revert is coming no doubt.

    Edited by GreenSoup2HoT on 11 November 2016 20:30
    PS4 NA DC
  • Minalan
    Minalan
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    Seriously. Try running something other than stage four for once in your life and it's not an issue.

    There is a reason anytime a fight starts that 80% of the battlefield hits mist form. It works great and there's virtually ZERO downside.

    Now we have one more reason other than dawnbreaker for people to choose something other than becoming a hideous monster just to compete in PVP. :lol:

    "But but but... I NEED mist form in PVP!"

    I'll say again. EoTS is not the problem here..
  • NBrookus
    NBrookus
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    Minalan wrote: »
    Seriously. Try running something other than stage four for once in your life and it's not an issue.

    There is a reason anytime a fight starts that 80% of the battlefield hits mist form. It works great and there's virtually ZERO downside.

    Now we have one more reason other than dawnbreaker for people to choose something other than becoming a hideous monster just to compete in PVP. :lol:

    "But but but... I NEED mist form in PVP!"

    I'll say again. EoTS is not the problem here..

    A sorc does not need mistform. MDK and magplar do, and if you don't understand why in the root & snarefest that is Cyrodiil, I suggest you try playing those classes without. Because while the downside is significant, some sort of magicka escape mechanic is essential when you have a small stam bar. Not only is staying in stage 1 in pvp a major time suck, but Dark Stalker is a significant perk.

    People don't choose the terrible health regen and extra damage from fire & dawnbreaker because they want to look pale.
  • Minalan
    Minalan
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    NBrookus wrote: »
    Minalan wrote: »
    Seriously. Try running something other than stage four for once in your life and it's not an issue.

    There is a reason anytime a fight starts that 80% of the battlefield hits mist form. It works great and there's virtually ZERO downside.

    Now we have one more reason other than dawnbreaker for people to choose something other than becoming a hideous monster just to compete in PVP. :lol:

    "But but but... I NEED mist form in PVP!"

    I'll say again. EoTS is not the problem here..

    A sorc does not need mistform. MDK and magplar do, and if you don't understand why in the root & snarefest that is Cyrodiil, I suggest you try playing those classes without. Because while the downside is significant, some sort of magicka escape mechanic is essential when you have a small stam bar. Not only is staying in stage 1 in pvp a major time suck, but Dark Stalker is a significant perk.

    People don't choose the terrible health regen and extra damage from fire & dawnbreaker because they want to look pale.

    So... we should nerf all FIRE ultimates because heavy armor, sword and board, super-healer, radiant destruction spamming, purge-crazy magicka Templars want a penalty free escape.

    :lol: Stop it. Please. :lol:

    MDK is the only class I feel (very) sorry for in the game of roots and snares. They should certainly get something else in the next patch update.
  • Anti_Virus
    Anti_Virus
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    Sandman929 wrote: »
    Anti_Virus wrote: »
    Minalan wrote: »
    Lokey0024 wrote: »
    Would be interested to know how many of you here, who complain about the damage, are running stage4 vampire...

    Not saying its balanced ult, doesnt need nerf, etc... but I bet most players wouldnt cry about it that much if they werent running with 25% fire weakness.

    I see the lightning one the most tbh

    Lightning gets the small damage bonus from Sorc and can proc disintegration, it also gets two more seconds with the stationary morph.

    Fire I see more often though because so many people run sharpened fire destro staves.

    I'm just not seeing the kind of damage people are complaining about though except for those that I know to be vampires. Can this ult be empowered or something?

    Mine isn't exactly a low damage build...

    You don't see the dmg because you are protected by 3 nice giant wards.

    Is this the part where magicka players say "You should just roll a magicka toon and stop crying"? I recall seeing that a lot at the start of stam meta.

    Nope, I haven't QQed about the ultimate at all I'm just addressing the ignorance of magicka players, claiming stam is meta this, stam is OP that, Heavy is meta blah blah blah.

    Countless data and skills shows that magicka based builds are dominant in the game, more players wear light armor( according to @ZOS_RichLambert) and more healing and utility skills( proxy det, vicious death and tons of sustain sets) are catered to you all way since the games inception.

    Keep your ultimate I do not have time to QQ but for the love of god stop your whining and stop your and entitlement over "stamina OP hur dur" because it's not.
    Edited by Anti_Virus on 12 November 2016 05:41
    Power Wealth And Influence.
  • Anti_Virus
    Anti_Virus
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    Sandman929 wrote: »
    Anti_Virus wrote: »
    Minalan wrote: »
    Lokey0024 wrote: »
    Would be interested to know how many of you here, who complain about the damage, are running stage4 vampire...

    Not saying its balanced ult, doesnt need nerf, etc... but I bet most players wouldnt cry about it that much if they werent running with 25% fire weakness.

    I see the lightning one the most tbh

    Lightning gets the small damage bonus from Sorc and can proc disintegration, it also gets two more seconds with the stationary morph.

    Fire I see more often though because so many people run sharpened fire destro staves.

    I'm just not seeing the kind of damage people are complaining about though except for those that I know to be vampires. Can this ult be empowered or something?

    Mine isn't exactly a low damage build...

    You don't see the dmg because you are protected by 3 nice giant wards.

    Is this the part where magicka players say "You should just roll a magicka toon and stop crying"? I recall seeing that a lot at the start of stam meta.

    Lol they can roll heavy armor and stay stamina. Which honestly they should be doing anyway until ZoS balances out the damage in the game. It is a shame basically everyone has to wear heavy armor in this game

    Heavy armor doen't give protection at all it just has sustain, heavy get survivability through blocking, and only magicka DK benefit from perma block.

    You should have enough Spell pen to ignore spell resistance.

    Most heavy builds run around 25K spell resistance buffed ( 28K for mDK)
    25K spell resistance: 38% dmg mitigation ( 43% at 28K)


    LA passive: 4K spell pen( 7% ignored)
    Sharpened staff: 5K spell pen ( 8% ignored)
    Penetrating magic destro passive: 6.6K spell pen ( 10% ignored)
    Spell erosion CP: 27 pts = 5.2K spell pen ( 10% ignored)
    Major breech: 5.2K spell pen ( 8% ignored)

    And for funzies, Crusher enchant: 1.3K spell pen ( 2% ignored)

    45% spell pen( possible) - 38% spell resistance = Zero resistance( or 2% dmg mtigation)

    45% possible spell pen, please cry more about heavy armor being so OP.
    Edited by Anti_Virus on 12 November 2016 03:59
    Power Wealth And Influence.
  • Lokey0024
    Lokey0024
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    Anti_Virus wrote: »
    Sandman929 wrote: »
    Anti_Virus wrote: »
    Minalan wrote: »
    Lokey0024 wrote: »
    Would be interested to know how many of you here, who complain about the damage, are running stage4 vampire...

    Not saying its balanced ult, doesnt need nerf, etc... but I bet most players wouldnt cry about it that much if they werent running with 25% fire weakness.

    I see the lightning one the most tbh

    Lightning gets the small damage bonus from Sorc and can proc disintegration, it also gets two more seconds with the stationary morph.

    Fire I see more often though because so many people run sharpened fire destro staves.

    I'm just not seeing the kind of damage people are complaining about though except for those that I know to be vampires. Can this ult be empowered or something?

    Mine isn't exactly a low damage build...

    You don't see the dmg because you are protected by 3 nice giant wards.

    Is this the part where magicka players say "You should just roll a magicka toon and stop crying"? I recall seeing that a lot at the start of stam meta.

    Lol they can roll heavy armor and stay stamina. Which honestly they should be doing anyway until ZoS balances out the damage in the game. It is a shame basically everyone has to wear heavy armor in this game

    Heavy armor doen't give protection at all it just has sustain, heavy get survivability through blocking, and only magicka DK benefit from perma block.

    You should have enough Spell pen to ignore spell resistance.

    Most heavy builds run around 25K spell resistance buffed ( 28K for mDK)
    25K spell resistance: 38% dmg mitigation ( 43% at 28K)


    LA passive: 4K spell pen( 7% ignored)
    Sharpened staff: 5K spell pen ( 8% ignored)
    Penetrating magic destro passive: 6.6K spell pen ( 10% ignored)
    Spell erosion CP: 27 pts = 5.2K spell pen ( 10% ignored)
    Major breech: 5.2K spell pen ( 8% ignored)

    And for funzies, Crusher enchant: 1.3K spell pen ( 2% ignored)

    45% spell pen( possible) - 38% spell resistance = Zero resistance( or 2% dmg mtigation)

    45% possible spell pen, please cry more about heavy armor being so OP.

    Check your math and actual numbers. 100cp spell erosion is 5.2k spell pen. Penetrating on staves is 10% so 2.5k-3.2k pen, tops. The other numbers are good but not one person runs 100 in spell erosion, is a damage loss (8%tops). For perspective, from 75pnts in elemental to 100 is 5% gain in dmg, while a 25 point investment in erosion is a 2% dmg gain. Even after 100 in elemental is reached, the points are better allocated to % crit dmg and dot dmg. The dmg scaling at low end in cp trees is faster gain up to around half.
  • Anti_Virus
    Anti_Virus
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    Lokey0024 wrote: »
    Anti_Virus wrote: »
    Sandman929 wrote: »
    Anti_Virus wrote: »
    Minalan wrote: »
    Lokey0024 wrote: »
    Would be interested to know how many of you here, who complain about the damage, are running stage4 vampire...

    Not saying its balanced ult, doesnt need nerf, etc... but I bet most players wouldnt cry about it that much if they werent running with 25% fire weakness.

    I see the lightning one the most tbh

    Lightning gets the small damage bonus from Sorc and can proc disintegration, it also gets two more seconds with the stationary morph.

    Fire I see more often though because so many people run sharpened fire destro staves.

    I'm just not seeing the kind of damage people are complaining about though except for those that I know to be vampires. Can this ult be empowered or something?

    Mine isn't exactly a low damage build...

    You don't see the dmg because you are protected by 3 nice giant wards.

    Is this the part where magicka players say "You should just roll a magicka toon and stop crying"? I recall seeing that a lot at the start of stam meta.

    Lol they can roll heavy armor and stay stamina. Which honestly they should be doing anyway until ZoS balances out the damage in the game. It is a shame basically everyone has to wear heavy armor in this game

    Heavy armor doen't give protection at all it just has sustain, heavy get survivability through blocking, and only magicka DK benefit from perma block.

    You should have enough Spell pen to ignore spell resistance.

    Most heavy builds run around 25K spell resistance buffed ( 28K for mDK)
    25K spell resistance: 38% dmg mitigation ( 43% at 28K)


    LA passive: 4K spell pen( 7% ignored)
    Sharpened staff: 5K spell pen ( 8% ignored)
    Penetrating magic destro passive: 6.6K spell pen ( 10% ignored)
    Spell erosion CP: 27 pts = 5.2K spell pen ( 10% ignored)
    Major breech: 5.2K spell pen ( 8% ignored)

    And for funzies, Crusher enchant: 1.3K spell pen ( 2% ignored)

    45% spell pen( possible) - 38% spell resistance = Zero resistance( or 2% dmg mtigation)

    45% possible spell pen, please cry more about heavy armor being so OP.

    Check your math and actual numbers. 100cp spell erosion is 5.2k spell pen. Penetrating on staves is 10% so 2.5k-3.2k pen, tops. The other numbers are good but not one person runs 100 in spell erosion, is a damage loss (8%tops). For perspective, from 75pnts in elemental to 100 is 5% gain in dmg, while a 25 point investment in erosion is a 2% dmg gain. Even after 100 in elemental is reached, the points are better allocated to % crit dmg and dot dmg. The dmg scaling at low end in cp trees is faster gain up to around half.

    Whoops I stand corrected, I haven't put points in spell erosion in a while didn't realize how many points you need to get that high thanks for the correction.

    Also unless I'm mistaken I believe the formula for dmg mitigation is 660 physical/spell resistance = 1% dmg mitigation.

    Correct me if I'm wrong.

    [Edit]

    So instead of 45% spell pen it would be 37% spell pen.
    Edited by Anti_Virus on 12 November 2016 05:37
    Power Wealth And Influence.
  • NBrookus
    NBrookus
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    Minalan wrote: »
    NBrookus wrote: »
    Minalan wrote: »
    Seriously. Try running something other than stage four for once in your life and it's not an issue.

    There is a reason anytime a fight starts that 80% of the battlefield hits mist form. It works great and there's virtually ZERO downside.

    Now we have one more reason other than dawnbreaker for people to choose something other than becoming a hideous monster just to compete in PVP. :lol:

    "But but but... I NEED mist form in PVP!"

    I'll say again. EoTS is not the problem here..

    A sorc does not need mistform. MDK and magplar do, and if you don't understand why in the root & snarefest that is Cyrodiil, I suggest you try playing those classes without. Because while the downside is significant, some sort of magicka escape mechanic is essential when you have a small stam bar. Not only is staying in stage 1 in pvp a major time suck, but Dark Stalker is a significant perk.

    People don't choose the terrible health regen and extra damage from fire & dawnbreaker because they want to look pale.

    So... we should nerf all FIRE ultimates because heavy armor, sword and board, super-healer, radiant destruction spamming, purge-crazy magicka Templars want a penalty free escape.

    :lol: Stop it. Please. :lol:

    MDK is the only class I feel (very) sorry for in the game of roots and snares. They should certainly get something else in the next patch update.

    You should know by now that even though I'm not currently playing my sorc, I am very sorc friendly and very aware of the need for the destro line to get some love. And I have 3 templars. I have no desire to nerf either class. And I don't want the destro ult to be useless.

    But right now the destro ult is too much. In the hands of a streaking sorc, it's impossible to get away from the EotS damage (plus mage's wrath time bomb) unless you are another sorc, or possibly a NB with a well-placed shadow. In the hands of a templar, it's great you managed to have the stam to double dodge roll out of the storm, but now you are at 30% health and are going to get jesus beamed and insta-dead. And with rendering issues, it's often invisible. I had a death recap tonight with 3 destro ults and none of them even showed up on my screen. (That's before a certain exploit to deliberately make them invisible.)

    I don't know how to fix an ult which is no problem in a small scale fight but insanely powerful in a coordinated zerg. More powerful than multiple jesus beams and even carpetbomb negates, but equally as brainless to use. If you stay in the ult long enough to cc the often multiple users, you are dead. If a large portion of the player population has no functional counter play available, it's not a well-conceived skill.

    Think you are having fun killing people with this ult? Wait until ZOS fixes Elf Bane and the fire version gets two extra ticks of damage.

    Personally I doubt DK will get high mobility added with the next update, nor a heal that equivalent to Breath of Life. (And probably shouldn't). So vamp is likely to remain non-optional unless we get some sort of snare immunity.
  • a1i3nz
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    Problem = it's obviously OP. If you argue otherwise you're defending it because you feel soooo good.

    Solution = nerf it

    Conversation over
  • arkansas_ESO
    arkansas_ESO
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    Anti_Virus wrote: »
    Sandman929 wrote: »
    Anti_Virus wrote: »
    Minalan wrote: »
    Lokey0024 wrote: »
    Would be interested to know how many of you here, who complain about the damage, are running stage4 vampire...

    Not saying its balanced ult, doesnt need nerf, etc... but I bet most players wouldnt cry about it that much if they werent running with 25% fire weakness.

    I see the lightning one the most tbh

    Lightning gets the small damage bonus from Sorc and can proc disintegration, it also gets two more seconds with the stationary morph.

    Fire I see more often though because so many people run sharpened fire destro staves.

    I'm just not seeing the kind of damage people are complaining about though except for those that I know to be vampires. Can this ult be empowered or something?

    Mine isn't exactly a low damage build...

    You don't see the dmg because you are protected by 3 nice giant wards.

    Is this the part where magicka players say "You should just roll a magicka toon and stop crying"? I recall seeing that a lot at the start of stam meta.

    Nope, I haven't QQed about the ultimate at all I'm just addressing the ignorance of magicka players, claiming stam is meta this, stam is OP that, Heavy is meta blah blah blah.

    Countless data and skills shows that magicka based builds are dominant in the game, more players wear light armor( according to @ZOS_RichLambert) and more healing and utility skills( proxy det, vicious death and tons of sustain sets) are catered to you all way since the games inception.

    Keep your ultimate I do not have time to QQ but for the love of god stop your whining and stop your and entitlement over "stamina OP hur dur" because it's not.

    You must have missed the part where proxy got a severe nerf and where magic skills got a 10-20% cost increase while stamina received no equivalent.


    Grand Overlord 25/8/17
  • Lokey0024
    Lokey0024
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    Anti_Virus wrote: »
    Lokey0024 wrote: »
    Anti_Virus wrote: »
    Sandman929 wrote: »
    Anti_Virus wrote: »
    Minalan wrote: »
    Lokey0024 wrote: »
    Would be interested to know how many of you here, who complain about the damage, are running stage4 vampire...

    Not saying its balanced ult, doesnt need nerf, etc... but I bet most players wouldnt cry about it that much if they werent running with 25% fire weakness.

    I see the lightning one the most tbh

    Lightning gets the small damage bonus from Sorc and can proc disintegration, it also gets two more seconds with the stationary morph.

    Fire I see more often though because so many people run sharpened fire destro staves.

    I'm just not seeing the kind of damage people are complaining about though except for those that I know to be vampires. Can this ult be empowered or something?

    Mine isn't exactly a low damage build...

    You don't see the dmg because you are protected by 3 nice giant wards.

    Is this the part where magicka players say "You should just roll a magicka toon and stop crying"? I recall seeing that a lot at the start of stam meta.

    Lol they can roll heavy armor and stay stamina. Which honestly they should be doing anyway until ZoS balances out the damage in the game. It is a shame basically everyone has to wear heavy armor in this game

    Heavy armor doen't give protection at all it just has sustain, heavy get survivability through blocking, and only magicka DK benefit from perma block.

    You should have enough Spell pen to ignore spell resistance.

    Most heavy builds run around 25K spell resistance buffed ( 28K for mDK)
    25K spell resistance: 38% dmg mitigation ( 43% at 28K)


    LA passive: 4K spell pen( 7% ignored)
    Sharpened staff: 5K spell pen ( 8% ignored)
    Penetrating magic destro passive: 6.6K spell pen ( 10% ignored)
    Spell erosion CP: 27 pts = 5.2K spell pen ( 10% ignored)
    Major breech: 5.2K spell pen ( 8% ignored)

    And for funzies, Crusher enchant: 1.3K spell pen ( 2% ignored)

    45% spell pen( possible) - 38% spell resistance = Zero resistance( or 2% dmg mtigation)

    45% possible spell pen, please cry more about heavy armor being so OP.

    Check your math and actual numbers. 100cp spell erosion is 5.2k spell pen. Penetrating on staves is 10% so 2.5k-3.2k pen, tops. The other numbers are good but not one person runs 100 in spell erosion, is a damage loss (8%tops). For perspective, from 75pnts in elemental to 100 is 5% gain in dmg, while a 25 point investment in erosion is a 2% dmg gain. Even after 100 in elemental is reached, the points are better allocated to % crit dmg and dot dmg. The dmg scaling at low end in cp trees is faster gain up to around half.

    Whoops I stand corrected, I haven't put points in spell erosion in a while didn't realize how many points you need to get that high thanks for the correction.

    Also unless I'm mistaken I believe the formula for dmg mitigation is 660 physical/spell resistance = 1% dmg mitigation.

    Correct me if I'm wrong.

    [Edit]

    So instead of 45% spell pen it would be 37% spell pen.

    Think its like 640 or 660. 45% is a bit high imo, no one uses erosion that heavy reasonably, so i have about 17k pen with is like 26ish%, still leaves around 17% midigation. Spinner sets looking good to compliment HA builds (rattlecage/spinner/skoria on my dk ideally)
  • Lord-Otto
    Lord-Otto
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    Well, claiming magicka is OP, because Rich posted a funny graphic, which claims heavy armor is weak, is errr... a very daunting statement.
    xD
    But if people still think magicka was the meta after Dark Brotherhood came, oh well, I don't blame them. I also don't blame people for believing in Santa.
    (^_-)

    Anyway, what about the mentioned windup for EotS, like Hurricane does? Would that balance things? I personally think not.
    And going back to original EotS version is also bad. That ult is important since it provides guaranteed burst damage, something especially sorcs need. But finding a compromise would be okay. Like, nerf damage by 33% and increase the duration accordingly.
  • Derra
    Derra
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    Just make players unable to use gapclosers or teleports while under the effect of eye of the storm.

    There´s a reason why it´s so popular on magblades with them having the only working magica gapcloser that´s also a freaking 69% snare.


    Edit: The elemental rage morph had to be buffed (and it needed all buffs it got on pts to be even competetive to meteor in pve - which it now can be depending on situation and class using it).
    Edited by Derra on 12 November 2016 09:16
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Anti_Virus
    Anti_Virus
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    Lord-Otto wrote: »
    Well, claiming magicka is OP, because Rich posted a funny graphic, which claims heavy armor is weak, is errr... a very daunting statement.
    xD
    But if people still think magicka was the meta after Dark Brotherhood came, oh well, I don't blame them. I also don't blame people for believing in Santa.
    (^_-)

    Anyway, what about the mentioned windup for EotS, like Hurricane does? Would that balance things? I personally think not.
    And going back to original EotS version is also bad. That ult is important since it provides guaranteed burst damage, something especially sorcs need. But finding a compromise would be okay. Like, nerf damage by 33% and increase the duration accordingly.

    When did I say magicka is OP? I'm merily refuting that stamina is NOT the meta and I have data to prove it, are you going to provide and factual evidence against my claims or are you just going to be in denial of dev evidence.

    I also never claimed EoST is OP is this how magicka players work? Make hasty generalizations? Destro staff imo is working as intended in terms of AvAvA combat the way the game is designed.

    Do I think its a little over the top? Yes do I think it needs to be nerfed? Nah remeber a nerf in PVP is a nerf in PVE
    Edited by Anti_Virus on 12 November 2016 20:41
    Power Wealth And Influence.
  • Anti_Virus
    Anti_Virus
    ✭✭✭✭✭
    Anti_Virus wrote: »
    Sandman929 wrote: »
    Anti_Virus wrote: »
    Minalan wrote: »
    Lokey0024 wrote: »
    Would be interested to know how many of you here, who complain about the damage, are running stage4 vampire...

    Not saying its balanced ult, doesnt need nerf, etc... but I bet most players wouldnt cry about it that much if they werent running with 25% fire weakness.

    I see the lightning one the most tbh

    Lightning gets the small damage bonus from Sorc and can proc disintegration, it also gets two more seconds with the stationary morph.

    Fire I see more often though because so many people run sharpened fire destro staves.

    I'm just not seeing the kind of damage people are complaining about though except for those that I know to be vampires. Can this ult be empowered or something?

    Mine isn't exactly a low damage build...

    You don't see the dmg because you are protected by 3 nice giant wards.

    Is this the part where magicka players say "You should just roll a magicka toon and stop crying"? I recall seeing that a lot at the start of stam meta.

    Nope, I haven't QQed about the ultimate at all I'm just addressing the ignorance of magicka players, claiming stam is meta this, stam is OP that, Heavy is meta blah blah blah.

    Countless data and skills shows that magicka based builds are dominant in the game, more players wear light armor( according to @ZOS_RichLambert) and more healing and utility skills( proxy det, vicious death and tons of sustain sets) are catered to you all way since the games inception.

    Keep your ultimate I do not have time to QQ but for the love of god stop your whining and stop your and entitlement over "stamina OP hur dur" because it's not.

    You must have missed the part where proxy got a severe nerf and where magic skills got a 10-20% cost increase while stamina received no equivalent.

    Yes I know it got nerfed but only for single target which wasn't what the skill was designed for, it still works as intended against groups bomber blades blow up zergs to this day.

    Also eveyone suffered from a cost increase which was only 10% blocking increased, dodge roll increased, CC break increased. We all suffered from this but magicka builds suffered more.
    Edited by Anti_Virus on 12 November 2016 13:13
    Power Wealth And Influence.
  • Joy_Division
    Joy_Division
    ✭✭✭✭✭
    ✭✭✭✭✭
    NBrookus wrote: »
    Minalan wrote: »
    Seriously. Try running something other than stage four for once in your life and it's not an issue.

    There is a reason anytime a fight starts that 80% of the battlefield hits mist form. It works great and there's virtually ZERO downside.

    Now we have one more reason other than dawnbreaker for people to choose something other than becoming a hideous monster just to compete in PVP. :lol:

    "But but but... I NEED mist form in PVP!"

    I'll say again. EoTS is not the problem here..

    A sorc does not need mistform. MDK and magplar do, and if you don't understand why in the root & snarefest that is Cyrodiil, I suggest you try playing those classes without. Because while the downside is significant, some sort of magicka escape mechanic is essential when you have a small stam bar. Not only is staying in stage 1 in pvp a major time suck, but Dark Stalker is a significant perk.

    People don't choose the terrible health regen and extra damage from fire & dawnbreaker because they want to look pale.

    Stage 4 vampire since forever (when the penalty was much mroe difficult and no CP system to help mitigate it) and I do not have an issue with Eye of the Flame. 9 times out of 10 when this is used against me, I do not die.
  • TrueGreenSmoker
    TrueGreenSmoker
    ✭✭✭
    Cant you just run and heal or try to stay out of it? the damage is too high? its an ulti and it cost 200+.. but Incap is 50 ulti and can deal over 12K damage even higher depends on what build.

    PS4 - NA - CP 859+
    #1 Magicka Sorc - AD - High Elf - Vampire - TrueGreen
    #2 Magicka DK - AD - Dark Elf - Vampire - Flamy Burnin Alot
    #3 Magicka Temp - AD - High Elf - Vampire - TrueGreen Temp
    #4 Magicka NB - AD - Breton - Vampire - Magic of the Night
    #5 Magicka Sorc - DC - High Elf - Vampire - High Old Elf
    #6 Stamina Sorc - EP - Orc - Normal - Original Herbalist
    #7 Stamina NB - AD - Redguard - Vampire - Gank and Blaze
    #8 Magicka DK - EP - Argonian - Vamp - Flamy-Tail

    PS4 - EU - CP 249
    #1 Magicka Temp - DC - Breton - Normal - Mary Healer Jane
    #2 Magicka Sorc - DC High Elf - Normal - Baked Wizard of DC

    Playing on PS4 NA
    media.tumblr.com/tumblr_mdgl7fwlj61ro2d43.gif
  • Minalan
    Minalan
    ✭✭✭✭✭
    ✭✭✭✭
    Anti_Virus wrote: »
    Lokey0024 wrote: »
    Anti_Virus wrote: »
    Sandman929 wrote: »
    Anti_Virus wrote: »
    Minalan wrote: »
    Lokey0024 wrote: »
    Would be interested to know how many of you here, who complain about the damage, are running stage4 vampire...

    Not saying its balanced ult, doesnt need nerf, etc... but I bet most players wouldnt cry about it that much if they werent running with 25% fire weakness.

    I see the lightning one the most tbh

    Lightning gets the small damage bonus from Sorc and can proc disintegration, it also gets two more seconds with the stationary morph.

    Fire I see more often though because so many people run sharpened fire destro staves.

    I'm just not seeing the kind of damage people are complaining about though except for those that I know to be vampires. Can this ult be empowered or something?

    Mine isn't exactly a low damage build...

    You don't see the dmg because you are protected by 3 nice giant wards.

    Is this the part where magicka players say "You should just roll a magicka toon and stop crying"? I recall seeing that a lot at the start of stam meta.

    Lol they can roll heavy armor and stay stamina. Which honestly they should be doing anyway until ZoS balances out the damage in the game. It is a shame basically everyone has to wear heavy armor in this game

    Heavy armor doen't give protection at all it just has sustain, heavy get survivability through blocking, and only magicka DK benefit from perma block.

    You should have enough Spell pen to ignore spell resistance.

    Most heavy builds run around 25K spell resistance buffed ( 28K for mDK)
    25K spell resistance: 38% dmg mitigation ( 43% at 28K)


    LA passive: 4K spell pen( 7% ignored)
    Sharpened staff: 5K spell pen ( 8% ignored)
    Penetrating magic destro passive: 6.6K spell pen ( 10% ignored)
    Spell erosion CP: 27 pts = 5.2K spell pen ( 10% ignored)
    Major breech: 5.2K spell pen ( 8% ignored)

    And for funzies, Crusher enchant: 1.3K spell pen ( 2% ignored)

    45% spell pen( possible) - 38% spell resistance = Zero resistance( or 2% dmg mtigation)

    45% possible spell pen, please cry more about heavy armor being so OP.

    Check your math and actual numbers. 100cp spell erosion is 5.2k spell pen. Penetrating on staves is 10% so 2.5k-3.2k pen, tops. The other numbers are good but not one person runs 100 in spell erosion, is a damage loss (8%tops). For perspective, from 75pnts in elemental to 100 is 5% gain in dmg, while a 25 point investment in erosion is a 2% dmg gain. Even after 100 in elemental is reached, the points are better allocated to % crit dmg and dot dmg. The dmg scaling at low end in cp trees is faster gain up to around half.

    Whoops I stand corrected, I haven't put points in spell erosion in a while didn't realize how many points you need to get that high thanks for the correction.

    Also unless I'm mistaken I believe the formula for dmg mitigation is 660 physical/spell resistance = 1% dmg mitigation.

    Correct me if I'm wrong.

    [Edit]

    So instead of 45% spell pen it would be 37% spell pen.

    Far less, since my Sorc doesn't get major breach. And there's no way I'm putting weakness to elements on a mob of 30 people before I drop this ult, I don't even have room to front bar that.

    Spell erosion is about 2K with that many points (2%?). It puts spell pen up around 12K or so for most non destro spells, since I'm not running spinner (not a fan of it).

  • Waffennacht
    Waffennacht
    ✭✭✭✭✭
    ✭✭✭✭✭
    Minalan wrote: »
    Anti_Virus wrote: »
    Lokey0024 wrote: »
    Anti_Virus wrote: »
    Sandman929 wrote: »
    Anti_Virus wrote: »
    Minalan wrote: »
    Lokey0024 wrote: »
    Would be interested to know how many of you here, who complain about the damage, are running stage4 vampire...

    Not saying its balanced ult, doesnt need nerf, etc... but I bet most players wouldnt cry about it that much if they werent running with 25% fire weakness.

    I see the lightning one the most tbh

    Lightning gets the small damage bonus from Sorc and can proc disintegration, it also gets two more seconds with the stationary morph.

    Fire I see more often though because so many people run sharpened fire destro staves.

    I'm just not seeing the kind of damage people are complaining about though except for those that I know to be vampires. Can this ult be empowered or something?

    Mine isn't exactly a low damage build...

    You don't see the dmg because you are protected by 3 nice giant wards.

    Is this the part where magicka players say "You should just roll a magicka toon and stop crying"? I recall seeing that a lot at the start of stam meta.

    Lol they can roll heavy armor and stay stamina. Which honestly they should be doing anyway until ZoS balances out the damage in the game. It is a shame basically everyone has to wear heavy armor in this game

    Heavy armor doen't give protection at all it just has sustain, heavy get survivability through blocking, and only magicka DK benefit from perma block.

    You should have enough Spell pen to ignore spell resistance.

    Most heavy builds run around 25K spell resistance buffed ( 28K for mDK)
    25K spell resistance: 38% dmg mitigation ( 43% at 28K)


    LA passive: 4K spell pen( 7% ignored)
    Sharpened staff: 5K spell pen ( 8% ignored)
    Penetrating magic destro passive: 6.6K spell pen ( 10% ignored)
    Spell erosion CP: 27 pts = 5.2K spell pen ( 10% ignored)
    Major breech: 5.2K spell pen ( 8% ignored)

    And for funzies, Crusher enchant: 1.3K spell pen ( 2% ignored)

    45% spell pen( possible) - 38% spell resistance = Zero resistance( or 2% dmg mtigation)

    45% possible spell pen, please cry more about heavy armor being so OP.

    Check your math and actual numbers. 100cp spell erosion is 5.2k spell pen. Penetrating on staves is 10% so 2.5k-3.2k pen, tops. The other numbers are good but not one person runs 100 in spell erosion, is a damage loss (8%tops). For perspective, from 75pnts in elemental to 100 is 5% gain in dmg, while a 25 point investment in erosion is a 2% dmg gain. Even after 100 in elemental is reached, the points are better allocated to % crit dmg and dot dmg. The dmg scaling at low end in cp trees is faster gain up to around half.

    Whoops I stand corrected, I haven't put points in spell erosion in a while didn't realize how many points you need to get that high thanks for the correction.

    Also unless I'm mistaken I believe the formula for dmg mitigation is 660 physical/spell resistance = 1% dmg mitigation.

    Correct me if I'm wrong.

    [Edit]

    So instead of 45% spell pen it would be 37% spell pen.

    Far less, since my Sorc doesn't get major breach. And there's no way I'm putting weakness to elements on a mob of 30 people before I drop this ult, I don't even have room to front bar that.

    Spell erosion is about 2K with that many points (2%?). It puts spell pen up around 12K or so for most non destro spells, since I'm not running spinner (not a fan of it).

    "On a mob of 30 people..."

    There's your problem right there. Zerg warfare is mindless and spammy. Large combat is not an accurate portrayal of classes or abilities. It's an accurate portrayal of the lowest common denominator.

    There is a reason the masses left Cyrodiil in favor of 1v1 dueling, where individual skill and class strengths actually matter.

    Do not use large combat as an indication of anything outside of what one button is the easiest to push.
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Aedaryl
    Aedaryl
    ✭✭✭✭✭
    The only problem with that ultimate is the possibility to gap close the target (in group).

    Instead of that, it's just an AoE to escape, seriously :D

    Anyway, zerg group play can one shot people too without Eye of the strom : If your bus use a detonation in the other bus, it's an I win zetg button too, it's just a bit more difficult, but anyway, the effect is the same !

    You can also use 2 sorc with fury and VD, bus focus the two guyz, they die and their group die too.

    Bus VS Bus is not a question of powerfull ultimate, you can kill bus with somes others ways.

    Eye of the storm make it more easy, but it's also because people are stupid and stay on the bus target or fall in the bus trap...

    People complaining about destro ultimate don't think it's the only possibility to kill a decent player with a magicka ultimate...

    Every magicka ultimate except soul theter is ***, because they are easely counterable by stam noobs, '(previsible or ground based).

    The only way for a sorc is to use destro ultimate, because it's does decent damage, and you can act by using it.
    Edited by Aedaryl on 12 November 2016 18:34
  • Anti_Virus
    Anti_Virus
    ✭✭✭✭✭
    Minalan wrote: »
    Anti_Virus wrote: »
    Lokey0024 wrote: »
    Anti_Virus wrote: »
    Sandman929 wrote: »
    Anti_Virus wrote: »
    Minalan wrote: »
    Lokey0024 wrote: »
    Would be interested to know how many of you here, who complain about the damage, are running stage4 vampire...

    Not saying its balanced ult, doesnt need nerf, etc... but I bet most players wouldnt cry about it that much if they werent running with 25% fire weakness.

    I see the lightning one the most tbh

    Lightning gets the small damage bonus from Sorc and can proc disintegration, it also gets two more seconds with the stationary morph.

    Fire I see more often though because so many people run sharpened fire destro staves.

    I'm just not seeing the kind of damage people are complaining about though except for those that I know to be vampires. Can this ult be empowered or something?

    Mine isn't exactly a low damage build...

    You don't see the dmg because you are protected by 3 nice giant wards.

    Is this the part where magicka players say "You should just roll a magicka toon and stop crying"? I recall seeing that a lot at the start of stam meta.

    Lol they can roll heavy armor and stay stamina. Which honestly they should be doing anyway until ZoS balances out the damage in the game. It is a shame basically everyone has to wear heavy armor in this game

    Heavy armor doen't give protection at all it just has sustain, heavy get survivability through blocking, and only magicka DK benefit from perma block.

    You should have enough Spell pen to ignore spell resistance.

    Most heavy builds run around 25K spell resistance buffed ( 28K for mDK)
    25K spell resistance: 38% dmg mitigation ( 43% at 28K)


    LA passive: 4K spell pen( 7% ignored)
    Sharpened staff: 5K spell pen ( 8% ignored)
    Penetrating magic destro passive: 6.6K spell pen ( 10% ignored)
    Spell erosion CP: 27 pts = 5.2K spell pen ( 10% ignored)
    Major breech: 5.2K spell pen ( 8% ignored)

    And for funzies, Crusher enchant: 1.3K spell pen ( 2% ignored)

    45% spell pen( possible) - 38% spell resistance = Zero resistance( or 2% dmg mtigation)

    45% possible spell pen, please cry more about heavy armor being so OP.

    Check your math and actual numbers. 100cp spell erosion is 5.2k spell pen. Penetrating on staves is 10% so 2.5k-3.2k pen, tops. The other numbers are good but not one person runs 100 in spell erosion, is a damage loss (8%tops). For perspective, from 75pnts in elemental to 100 is 5% gain in dmg, while a 25 point investment in erosion is a 2% dmg gain. Even after 100 in elemental is reached, the points are better allocated to % crit dmg and dot dmg. The dmg scaling at low end in cp trees is faster gain up to around half.

    Whoops I stand corrected, I haven't put points in spell erosion in a while didn't realize how many points you need to get that high thanks for the correction.

    Also unless I'm mistaken I believe the formula for dmg mitigation is 660 physical/spell resistance = 1% dmg mitigation.

    Correct me if I'm wrong.

    [Edit]

    So instead of 45% spell pen it would be 37% spell pen.

    Far less, since my Sorc doesn't get major breach. And there's no way I'm putting weakness to elements on a mob of 30 people before I drop this ult, I don't even have room to front bar that.

    Spell erosion is about 2K with that many points (2%?). It puts spell pen up around 12K or so for most non destro spells, since I'm not running spinner (not a fan of it).

    Yeah give or take but what I was trying to say was that heavy armor mitigation is easily countered by pen stacking. I for got about non destro spell missing out in the passive though.
    Power Wealth And Influence.
  • Anti_Virus
    Anti_Virus
    ✭✭✭✭✭
    Minalan wrote: »
    Anti_Virus wrote: »
    Lokey0024 wrote: »
    Anti_Virus wrote: »
    Sandman929 wrote: »
    Anti_Virus wrote: »
    Minalan wrote: »
    Lokey0024 wrote: »
    Would be interested to know how many of you here, who complain about the damage, are running stage4 vampire...

    Not saying its balanced ult, doesnt need nerf, etc... but I bet most players wouldnt cry about it that much if they werent running with 25% fire weakness.

    I see the lightning one the most tbh

    Lightning gets the small damage bonus from Sorc and can proc disintegration, it also gets two more seconds with the stationary morph.

    Fire I see more often though because so many people run sharpened fire destro staves.

    I'm just not seeing the kind of damage people are complaining about though except for those that I know to be vampires. Can this ult be empowered or something?

    Mine isn't exactly a low damage build...

    You don't see the dmg because you are protected by 3 nice giant wards.

    Is this the part where magicka players say "You should just roll a magicka toon and stop crying"? I recall seeing that a lot at the start of stam meta.

    Lol they can roll heavy armor and stay stamina. Which honestly they should be doing anyway until ZoS balances out the damage in the game. It is a shame basically everyone has to wear heavy armor in this game

    Heavy armor doen't give protection at all it just has sustain, heavy get survivability through blocking, and only magicka DK benefit from perma block.

    You should have enough Spell pen to ignore spell resistance.

    Most heavy builds run around 25K spell resistance buffed ( 28K for mDK)
    25K spell resistance: 38% dmg mitigation ( 43% at 28K)


    LA passive: 4K spell pen( 7% ignored)
    Sharpened staff: 5K spell pen ( 8% ignored)
    Penetrating magic destro passive: 6.6K spell pen ( 10% ignored)
    Spell erosion CP: 27 pts = 5.2K spell pen ( 10% ignored)
    Major breech: 5.2K spell pen ( 8% ignored)

    And for funzies, Crusher enchant: 1.3K spell pen ( 2% ignored)

    45% spell pen( possible) - 38% spell resistance = Zero resistance( or 2% dmg mtigation)

    45% possible spell pen, please cry more about heavy armor being so OP.

    Check your math and actual numbers. 100cp spell erosion is 5.2k spell pen. Penetrating on staves is 10% so 2.5k-3.2k pen, tops. The other numbers are good but not one person runs 100 in spell erosion, is a damage loss (8%tops). For perspective, from 75pnts in elemental to 100 is 5% gain in dmg, while a 25 point investment in erosion is a 2% dmg gain. Even after 100 in elemental is reached, the points are better allocated to % crit dmg and dot dmg. The dmg scaling at low end in cp trees is faster gain up to around half.

    Whoops I stand corrected, I haven't put points in spell erosion in a while didn't realize how many points you need to get that high thanks for the correction.

    Also unless I'm mistaken I believe the formula for dmg mitigation is 660 physical/spell resistance = 1% dmg mitigation.

    Correct me if I'm wrong.

    [Edit]

    So instead of 45% spell pen it would be 37% spell pen.

    Far less, since my Sorc doesn't get major breach. And there's no way I'm putting weakness to elements on a mob of 30 people before I drop this ult, I don't even have room to front bar that.

    Spell erosion is about 2K with that many points (2%?). It puts spell pen up around 12K or so for most non destro spells, since I'm not running spinner (not a fan of it).

    "On a mob of 30 people..."

    There's your problem right there. Zerg warfare is mindless and spammy. Large combat is not an accurate portrayal of classes or abilities. It's an accurate portrayal of the lowest common denominator.

    There is a reason the masses left Cyrodiil in favor of 1v1 dueling, where individual skill and class strengths actually matter.

    Do not use large combat as an indication of anything outside of what one button is the easiest to push.

    I get what you're saying but I really don't understand the hate for a tactic that the game is built around.

    Serously it's a Cyrodiil war not a COD match if he wants to do large scale PVP they let him. Scrutinizing people for 'zerging' a mechanic that PVP devs probably worked for years on is laughable at best. Zerging is bas because of lagg, AoE caps and removal of softcaps it has nothing to do with "Mindless button mashing".

    Pvp is balanced around this mechanic and NOT dueling for a reason if it was PVP would be terrible.

    I guess you never captured keeps then? You definitely won't cap keeps "mindlessly button mashing"
    Power Wealth And Influence.
  • Minalan
    Minalan
    ✭✭✭✭✭
    ✭✭✭✭
    Minalan wrote: »
    Anti_Virus wrote: »
    Lokey0024 wrote: »
    Anti_Virus wrote: »
    Sandman929 wrote: »
    Anti_Virus wrote: »
    Minalan wrote: »
    Lokey0024 wrote: »
    Would be interested to know how many of you here, who complain about the damage, are running stage4 vampire...

    Not saying its balanced ult, doesnt need nerf, etc... but I bet most players wouldnt cry about it that much if they werent running with 25% fire weakness.

    I see the lightning one the most tbh

    Lightning gets the small damage bonus from Sorc and can proc disintegration, it also gets two more seconds with the stationary morph.

    Fire I see more often though because so many people run sharpened fire destro staves.

    I'm just not seeing the kind of damage people are complaining about though except for those that I know to be vampires. Can this ult be empowered or something?

    Mine isn't exactly a low damage build...

    You don't see the dmg because you are protected by 3 nice giant wards.

    Is this the part where magicka players say "You should just roll a magicka toon and stop crying"? I recall seeing that a lot at the start of stam meta.

    Lol they can roll heavy armor and stay stamina. Which honestly they should be doing anyway until ZoS balances out the damage in the game. It is a shame basically everyone has to wear heavy armor in this game

    Heavy armor doen't give protection at all it just has sustain, heavy get survivability through blocking, and only magicka DK benefit from perma block.

    You should have enough Spell pen to ignore spell resistance.

    Most heavy builds run around 25K spell resistance buffed ( 28K for mDK)
    25K spell resistance: 38% dmg mitigation ( 43% at 28K)


    LA passive: 4K spell pen( 7% ignored)
    Sharpened staff: 5K spell pen ( 8% ignored)
    Penetrating magic destro passive: 6.6K spell pen ( 10% ignored)
    Spell erosion CP: 27 pts = 5.2K spell pen ( 10% ignored)
    Major breech: 5.2K spell pen ( 8% ignored)

    And for funzies, Crusher enchant: 1.3K spell pen ( 2% ignored)

    45% spell pen( possible) - 38% spell resistance = Zero resistance( or 2% dmg mtigation)

    45% possible spell pen, please cry more about heavy armor being so OP.

    Check your math and actual numbers. 100cp spell erosion is 5.2k spell pen. Penetrating on staves is 10% so 2.5k-3.2k pen, tops. The other numbers are good but not one person runs 100 in spell erosion, is a damage loss (8%tops). For perspective, from 75pnts in elemental to 100 is 5% gain in dmg, while a 25 point investment in erosion is a 2% dmg gain. Even after 100 in elemental is reached, the points are better allocated to % crit dmg and dot dmg. The dmg scaling at low end in cp trees is faster gain up to around half.

    Whoops I stand corrected, I haven't put points in spell erosion in a while didn't realize how many points you need to get that high thanks for the correction.

    Also unless I'm mistaken I believe the formula for dmg mitigation is 660 physical/spell resistance = 1% dmg mitigation.

    Correct me if I'm wrong.

    [Edit]

    So instead of 45% spell pen it would be 37% spell pen.

    Far less, since my Sorc doesn't get major breach. And there's no way I'm putting weakness to elements on a mob of 30 people before I drop this ult, I don't even have room to front bar that.

    Spell erosion is about 2K with that many points (2%?). It puts spell pen up around 12K or so for most non destro spells, since I'm not running spinner (not a fan of it).

    "On a mob of 30 people..."

    There's your problem right there. Zerg warfare is mindless and spammy. Large combat is not an accurate portrayal of classes or abilities. It's an accurate portrayal of the lowest common denominator.

    There is a reason the masses left Cyrodiil in favor of 1v1 dueling, where individual skill and class strengths actually matter.

    Do not use large combat as an indication of anything outside of what one button is the easiest to push.

    I kind of see what you all mean here, the ability is meta for magicka nightblades. It seems like they have EoTS up constantly, and they're practically everywhere now.


    Then when they fail to kill you, they jump back in stealth and peace out. It's annoying. I get it. But I still don't think it's completely over the top. Maybe ten percent? Any more and stam users will just sit inside of it and ignore it.

  • Waffennacht
    Waffennacht
    ✭✭✭✭✭
    ✭✭✭✭✭
    Anti_Virus wrote: »
    Minalan wrote: »
    Anti_Virus wrote: »
    Lokey0024 wrote: »
    Anti_Virus wrote: »
    Sandman929 wrote: »
    Anti_Virus wrote: »
    Minalan wrote: »
    Lokey0024 wrote: »
    Would be interested to know how many of you here, who complain about the damage, are running stage4 vampire...

    Not saying its balanced ult, doesnt need nerf, etc... but I bet most players wouldnt cry about it that much if they werent running with 25% fire weakness.

    I see the lightning one the most tbh

    Lightning gets the small damage bonus from Sorc and can proc disintegration, it also gets two more seconds with the stationary morph.

    Fire I see more often though because so many people run sharpened fire destro staves.

    I'm just not seeing the kind of damage people are complaining about though except for those that I know to be vampires. Can this ult be empowered or something?

    Mine isn't exactly a low damage build...

    You don't see the dmg because you are protected by 3 nice giant wards.

    Is this the part where magicka players say "You should just roll a magicka toon and stop crying"? I recall seeing that a lot at the start of stam meta.

    Lol they can roll heavy armor and stay stamina. Which honestly they should be doing anyway until ZoS balances out the damage in the game. It is a shame basically everyone has to wear heavy armor in this game

    Heavy armor doen't give protection at all it just has sustain, heavy get survivability through blocking, and only magicka DK benefit from perma block.

    You should have enough Spell pen to ignore spell resistance.

    Most heavy builds run around 25K spell resistance buffed ( 28K for mDK)
    25K spell resistance: 38% dmg mitigation ( 43% at 28K)


    LA passive: 4K spell pen( 7% ignored)
    Sharpened staff: 5K spell pen ( 8% ignored)
    Penetrating magic destro passive: 6.6K spell pen ( 10% ignored)
    Spell erosion CP: 27 pts = 5.2K spell pen ( 10% ignored)
    Major breech: 5.2K spell pen ( 8% ignored)

    And for funzies, Crusher enchant: 1.3K spell pen ( 2% ignored)

    45% spell pen( possible) - 38% spell resistance = Zero resistance( or 2% dmg mtigation)

    45% possible spell pen, please cry more about heavy armor being so OP.

    Check your math and actual numbers. 100cp spell erosion is 5.2k spell pen. Penetrating on staves is 10% so 2.5k-3.2k pen, tops. The other numbers are good but not one person runs 100 in spell erosion, is a damage loss (8%tops). For perspective, from 75pnts in elemental to 100 is 5% gain in dmg, while a 25 point investment in erosion is a 2% dmg gain. Even after 100 in elemental is reached, the points are better allocated to % crit dmg and dot dmg. The dmg scaling at low end in cp trees is faster gain up to around half.

    Whoops I stand corrected, I haven't put points in spell erosion in a while didn't realize how many points you need to get that high thanks for the correction.

    Also unless I'm mistaken I believe the formula for dmg mitigation is 660 physical/spell resistance = 1% dmg mitigation.

    Correct me if I'm wrong.

    [Edit]

    So instead of 45% spell pen it would be 37% spell pen.

    Far less, since my Sorc doesn't get major breach. And there's no way I'm putting weakness to elements on a mob of 30 people before I drop this ult, I don't even have room to front bar that.

    Spell erosion is about 2K with that many points (2%?). It puts spell pen up around 12K or so for most non destro spells, since I'm not running spinner (not a fan of it).

    "On a mob of 30 people..."

    There's your problem right there. Zerg warfare is mindless and spammy. Large combat is not an accurate portrayal of classes or abilities. It's an accurate portrayal of the lowest common denominator.

    There is a reason the masses left Cyrodiil in favor of 1v1 dueling, where individual skill and class strengths actually matter.

    Do not use large combat as an indication of anything outside of what one button is the easiest to push.

    I get what you're saying but I really don't understand the hate for a tactic that the game is built around.

    Serously it's a Cyrodiil war not a COD match if he wants to do large scale PVP they let him. Scrutinizing people for 'zerging' a mechanic that PVP devs probably worked for years on is laughable at best. Zerging is bas because of lagg, AoE caps and removal of softcaps it has nothing to do with "Mindless button mashing".

    Pvp is balanced around this mechanic and NOT dueling for a reason if it was PVP would be terrible.

    I guess you never captured keeps then? You definitely won't cap keeps "mindlessly button mashing"

    I capture keeps single handedly.

    If people enjoy it, go for it. But it is not evidence of balance or lack there of. You cannot cite 5 ults being used at once by 5 different players as evidence of a move being OP, that's just silly. Of course things get messy when you have several players using powerful moves.

    To me, zerging, or even being just apart of a "big battle" requires the least amount of attention and skill. And I have been. You need far more situational awareness and ability when soloing or even in coordinated small groups.

    But 30 v 30 is just a slog of button mashing (usually executes for easy AP)

    I'm not insulting anyone, not unless you find this particular truth hurtful. And just because the game centers around it (theoretically) that still doesn't mean skill or any measure there of exists - making any information gathered thereby worthless when dealing with the analysis of specific individual abilities.
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Leingod
    Leingod
    ✭✭✭
    Lord-Otto wrote: »
    Oh, wow. Can't get in close? Welcome to any magicka player's world since 1.6! How good it felt all that time to be gap closed and hit with superior melee damage. Us magicka players have never been allowed to play at range, which we are supposed to do. Now you all have a taste of how that feels, not being able to play at your desired range and not being able to dodge or roll the incoming damage. And I hear you, it sucks. We have endured that for over a year.

    *sigh*
    Rant over. If you want it tweaked, fine, but it must retain its counter-dodge and counter-block properties. I'm afraid nerfing the damage for the Eye morph is the way to go, but it should be nerfed responsibly, not too much.

    But you know what? As long as proc sets, synchronized Dawnbreakers and just the sheer burst damage of stam builds, it has a right to exist.

    QFT
  • Anti_Virus
    Anti_Virus
    ✭✭✭✭✭
    Anti_Virus wrote: »
    Minalan wrote: »
    Anti_Virus wrote: »
    Lokey0024 wrote: »
    Anti_Virus wrote: »
    Sandman929 wrote: »
    Anti_Virus wrote: »
    Minalan wrote: »
    Lokey0024 wrote: »
    Would be interested to know how many of you here, who complain about the damage, are running stage4 vampire...

    Not saying its balanced ult, doesnt need nerf, etc... but I bet most players wouldnt cry about it that much if they werent running with 25% fire weakness.

    I see the lightning one the most tbh

    Lightning gets the small damage bonus from Sorc and can proc disintegration, it also gets two more seconds with the stationary morph.

    Fire I see more often though because so many people run sharpened fire destro staves.

    I'm just not seeing the kind of damage people are complaining about though except for those that I know to be vampires. Can this ult be empowered or something?

    Mine isn't exactly a low damage build...

    You don't see the dmg because you are protected by 3 nice giant wards.

    Is this the part where magicka players say "You should just roll a magicka toon and stop crying"? I recall seeing that a lot at the start of stam meta.

    Lol they can roll heavy armor and stay stamina. Which honestly they should be doing anyway until ZoS balances out the damage in the game. It is a shame basically everyone has to wear heavy armor in this game

    Heavy armor doen't give protection at all it just has sustain, heavy get survivability through blocking, and only magicka DK benefit from perma block.

    You should have enough Spell pen to ignore spell resistance.

    Most heavy builds run around 25K spell resistance buffed ( 28K for mDK)
    25K spell resistance: 38% dmg mitigation ( 43% at 28K)


    LA passive: 4K spell pen( 7% ignored)
    Sharpened staff: 5K spell pen ( 8% ignored)
    Penetrating magic destro passive: 6.6K spell pen ( 10% ignored)
    Spell erosion CP: 27 pts = 5.2K spell pen ( 10% ignored)
    Major breech: 5.2K spell pen ( 8% ignored)

    And for funzies, Crusher enchant: 1.3K spell pen ( 2% ignored)

    45% spell pen( possible) - 38% spell resistance = Zero resistance( or 2% dmg mtigation)

    45% possible spell pen, please cry more about heavy armor being so OP.

    Check your math and actual numbers. 100cp spell erosion is 5.2k spell pen. Penetrating on staves is 10% so 2.5k-3.2k pen, tops. The other numbers are good but not one person runs 100 in spell erosion, is a damage loss (8%tops). For perspective, from 75pnts in elemental to 100 is 5% gain in dmg, while a 25 point investment in erosion is a 2% dmg gain. Even after 100 in elemental is reached, the points are better allocated to % crit dmg and dot dmg. The dmg scaling at low end in cp trees is faster gain up to around half.

    Whoops I stand corrected, I haven't put points in spell erosion in a while didn't realize how many points you need to get that high thanks for the correction.

    Also unless I'm mistaken I believe the formula for dmg mitigation is 660 physical/spell resistance = 1% dmg mitigation.

    Correct me if I'm wrong.

    [Edit]

    So instead of 45% spell pen it would be 37% spell pen.

    Far less, since my Sorc doesn't get major breach. And there's no way I'm putting weakness to elements on a mob of 30 people before I drop this ult, I don't even have room to front bar that.

    Spell erosion is about 2K with that many points (2%?). It puts spell pen up around 12K or so for most non destro spells, since I'm not running spinner (not a fan of it).

    "On a mob of 30 people..."

    There's your problem right there. Zerg warfare is mindless and spammy. Large combat is not an accurate portrayal of classes or abilities. It's an accurate portrayal of the lowest common denominator.

    There is a reason the masses left Cyrodiil in favor of 1v1 dueling, where individual skill and class strengths actually matter.

    Do not use large combat as an indication of anything outside of what one button is the easiest to push.

    I get what you're saying but I really don't understand the hate for a tactic that the game is built around.

    Serously it's a Cyrodiil war not a COD match if he wants to do large scale PVP they let him. Scrutinizing people for 'zerging' a mechanic that PVP devs probably worked for years on is laughable at best. Zerging is bas because of lagg, AoE caps and removal of softcaps it has nothing to do with "Mindless button mashing".

    Pvp is balanced around this mechanic and NOT dueling for a reason if it was PVP would be terrible.

    I guess you never captured keeps then? You definitely won't cap keeps "mindlessly button mashing"

    I capture keeps single handedly.

    If people enjoy it, go for it. But it is not evidence of balance or lack there of. You cannot cite 5 ults being used at once by 5 different players as evidence of a move being OP, that's just silly. Of course things get messy when you have several players using powerful moves.

    To me, zerging, or even being just apart of a "big battle" requires the least amount of attention and skill. And I have been. You need far more situational awareness and ability when soloing or even in coordinated small groups.

    But 30 v 30 is just a slog of button mashing (usually executes for easy AP)

    I'm not insulting anyone, not unless you find this particular truth hurtful. And just because the game centers around it (theoretically) that still doesn't mean skill or any measure there of exists - making any information gathered thereby worthless when dealing with the analysis of specific individual abilities.


    Lol "I solo keeps" unless you exploit that's not possible how would you get through the walls without alarming enemy players? Maybe you think its skilled to solo an empty keep full of Npcs?

    I never claimed the ultimate was OP that was taken out of context.

    I get it you don't like Zerging that's fine that's your opinion, but what is fact is that PVP was designed around large scale Battle.

    - Cyrodiil is large
    - There are Keeps to capture
    - Siege Weapons
    - Its and Alliance war
    - you can become emperor

    I mean you were LITERALLY advertised large scale battles why did you buy the game if you hate it so much?

    I know it must drive the ego out of you to be able to kill potatoes and roll behind trees and rocks to be 'skillful'

    "If you find this particular truth hurtful" I think you should replace the word truth with opinion.

    Sounds like you've been zerged down before don't be bitter it will be ok get back out there and roll behind those trees. Oh and before you start assuming that i'm a zergling you can put that aside, unless you consider an 8 man group a 'zerg'.
    Edited by Anti_Virus on 13 November 2016 03:38
    Power Wealth And Influence.
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