ruze84b14_ESO wrote: »fran369b14_ESO wrote: »I dont get it either
Ever time a valid point for text chat is brought up the "x-bro's" come up with non-sense agruements as to why they don't any text chat at all.
Seems like all they want is a single player game with lobbies for dungeons, raids, & PvP
That isn't a MMO at all ....
[snip] [snip]
I don't really believe that, but blatant obfuscation of valid points on both sides is what it is. I'm sure there are console players who do not see why text is necessary, because they play every day all day without it. And I'm sure there are PC players who do not understand how you can play without a keyboard in front of you.
But there are actual, valid points, brought up in this post and many others, that show why it would be good and why it would be bad. In the end, all we as the playerbase are doing is expressing different arguments and hoping that ZOS sees them and sides with our own personal opinions.
For console, you still are comparing apples to oranges. Over the decades of playing console games, as you put it, you haven't had games that had 1000's of players in a single server potentially playing at the same time, in the same area. With these 'Mega Servers' that's a real possibility. So console players have no idea what's coming.
And the thing is, the common console player will discard the game after a month since they will feel that it's just another Destiny because the game 'feels' so solo. Finish the solo quest chain and I'm done. Craft a set over and over, good enough. Some might not even know about Guild traders and how to SELL their items, so they'll sell to NPCs and pile up gold for nothing. This is mainly because there is no text chat constantly giving life and education to the environment, a life that comes with the good and the bad that plagues text chat. But the nice thing is, I can turn it off if I get tired of it as I explained in earlier posts.
Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.
He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.
Beta was way to short, and no one was buying and selling items. Crafting, buying and selling goods, and gaining better items is all part of a MMO. That wasn't there in this short beta. I heard one guy saying in a video that he felt like a fool standing in town, saying in proximity voice chat 'Want to buy Jute'...seriously, that was a comical visual.djnapstyb14_ESO wrote: »Thought having text chat would be important, but i ended up having really great social interactions in the beta.
djnapstyb14_ESO wrote: »Thought having text chat would be important, but i ended up having really great social interactions in the beta.
So I wanted to put out a example of something that will be completely missing without text chat, and also give a created a visual to what it could potentially look like if we had text chat with a keyboard on a external app like a Ipad or smart phone.
The problem scenario. I found a great item that I want to sell, or trade, to another player. First I need to find that player, so I need to advertise it. Ok, ok...you are saying, we get that you will not have 'WTS' spam without text chat.
But realize that one of the best things to come into MMOs over the past decade is the ability to link your items in chat that allows potential buyers to view the items stats, and in some MMO games even preview how it looks. This immediate advertisement makes for a quick sale, or the ability to negotiate with a buyer that wants to buy the item at a different price then you posted. The Guild store is not a auction house in this game, it's a set price...no bidding. You could never get a sale on a item because you either A) put it up for too much or B ) you get undercut constantly. This is why people use chat to link items to sell, it's a fun factor for the trade pro who enjoys the bartering with his potential customers in real time. You won't do that with Voice, no one is going to be saying 'Want to buy stack of jute' in Davons Watch proximity voice chat...get real.
So here is what it could look like:
- This is the SmartGlass app on Xbox One, running on a Ipad. I have added a image of the keyboard over the ESO screen, but understand it will be in your hands on the iPad or Android.
- The player would activate the chat ability by selecting the appropriate button combo mapped on the controller, LB+Left Dpad for example
- The SmartGlass keyboard is up and active the entire time, you just have to swipe the screen to make it 'listen' and interact with the chat box that is on the screen.
- While in chat mode, the buttons, like Y in this case would change to do other things. For this example, Y is mapped to 'Link Item'. Pressing this on the iPad would tell ESO to bring up the regular inventory screen where you can navigate by swiping up and down the iPad screen. Get to the item you want to link and confirm by selecting A.
- All the normal keyboard function work as expected.
- The Chatbox would fade away completely if there is no activity after a certain amount of time, set by the player in options. This occurs today in the PC if you set it right.
Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.
He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.
fran369b14_ESO wrote: »djnapstyb14_ESO wrote: »Thought having text chat would be important, but i ended up having really great social interactions in the beta.
That's great for you, but what about the people who can't or won't use voice chat for whatever reason?
What about the person who lost or broke thier headset?
What about the person who lives in a noisey household, likes to blast music while playing etc?
What about deaf or mute players?
What about female players (not some guy pretending) that don't want to deal with being hassled all the time?
What about players who English isn't thier 1st spoken language?
Guess they don't matter ....
Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.
He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.
ruze84b14_ESO wrote: »fran369b14_ESO wrote: »djnapstyb14_ESO wrote: »Thought having text chat would be important, but i ended up having really great social interactions in the beta.
That's great for you, but what about the people who can't or won't use voice chat for whatever reason?
What about the person who lost or broke thier headset?
What about the person who lives in a noisey household, likes to blast music while playing etc?
What about deaf or mute players?
What about female players (not some guy pretending) that don't want to deal with being hassled all the time?
What about players who English isn't thier 1st spoken language?
Guess they don't matter ....
How do they play multiplayer games right now on consoles? I'm sure there are many, many players who play online, present, multiplayer games who do not have a mic or won't use one. Those players you mention, and those problems, are occuring already in many, many games that do not have keyboard support. How come there isn't a larger cry to add text based communication to every game out there where you might have to group up and work together to accomplish content goals?
Serious question. Not sarcastic. I think the question alone shines light on the actual 'immediacy' of the problem, and how unfamiliar some players may be with console multiplayer, and the mentality on how such 'silent communication' should be handled.
ruze84b14_ESO wrote: »
How do they play multiplayer games right now on consoles? I'm sure there are many, many players who play online, present, multiplayer games who do not have a mic or won't use one. Those players you mention, and those problems, are occuring already in many, many games that do not have keyboard support. How come there isn't a larger cry to add text based communication to every game out there where you might have to group up and work together to accomplish content goals?
Serious question. Not sarcastic. I think the question alone shines light on the actual 'immediacy' of the problem, and how unfamiliar some players may be with console multiplayer, and the mentality on how such 'silent communication' should be handled.
KrisButtar wrote: »I'll like to say whatever ZOS decides I hope its not or just limited to a companion app or second screen option because I don't own a smartphone or tablet and wouldn't want to continue looking away from my 55" if I did.
Shame to because all my mates and i use these.KrisButtar wrote: »I'll like to say whatever ZOS decides I hope its not or just limited to a companion app or second screen option because I don't own a smartphone or tablet and wouldn't want to continue looking away from my 55" if I did.
KrisButtar wrote: »I'll like to say whatever ZOS decides I hope its not or just limited to a companion app or second screen option because I don't own a smartphone or tablet and wouldn't want to continue looking away from my 55" if I did.
NewBlacksmurf wrote: »good comments going on...
just wanting to make sure people understand that on Xbox One...based on how other keyboard chat works.
It requires a controller to activate chat (and then the virtual keyboard appears on the screen pausing gameplay) then you can type on your keyboard or use the virtual keyboard, then grab the controller hit "start" to send the text into whatever field.
Also, based on the ENTER and "/" keys not working at all until the controller is used, the addition of text chat, as far as the Xbox One version would be a VERY POOR implementation.
For those who speak to gaming without text chat as inferior....trust me, if added, based on how it functions on Xbox One, the term "inferior" would be an understatement.
(Not sure if I posted this already)
I think the folks who are for adding text to chat are somehow under the impression that doing so also activates the keyboard for 100%support of the keys. That is not how it works, at least on xbox one, so what you end up with is people having to literally stop, drop the controller and type out a message, while their gameplay is paused and completely blocked, and the only way to get back to gameplay is to use the controller.
I guess you can use smart glass but the same applies.
It is in no way better, and improvement or needed as this typpe of change will really drive more people away..even those who want text chat because then your gripe will be....ZOS make it so the keyboard works without using the controller...i ant see anything but the virtual keyboard...why does the virtual keyboard keep popping up and blocking my view.
OR
If they can activate ENTER and "/" it still prompts the virtual keyboard on screen blocking 70% of the gameplay and pausing gameplay.
based on the games that exists today...it doesn't seem possible on Xbox One.
Sorry..maybe the threads should change to add text chat on PS4 .....(insert any logic)
If you don't realize what you're asking for you'll get something other than what you want.
I really don't think this is what people are asking for.
KrisButtar wrote: »KrisButtar wrote: »I'll like to say whatever ZOS decides I hope its not or just limited to a companion app or second screen option because I don't own a smartphone or tablet and wouldn't want to continue looking away from my 55" if I did.
lol, I'm actually been looking into a similar product and researching info on them and just to use something like that for the console messaging system is a benefit.
KrisButtar wrote: »KrisButtar wrote: »I'll like to say whatever ZOS decides I hope its not or just limited to a companion app or second screen option because I don't own a smartphone or tablet and wouldn't want to continue looking away from my 55" if I did.
lol, I'm actually been looking into a similar product and researching info on them and just to use something like that for the console messaging system is a benefit.
On Xbox One, since Microsoft decided to use a different wireless protocol then 360, these chatpads don't send signals through the controller, they have a USB dongle that plugs into the Xbox One and communicates as a wireless keyboard would. Since these chatpads are new to Xbox One, they aren't perfected yet like the 360 chatpad is. For example, the pictured chatpad doesn't have a mic plugin port, so you can't attach a mic to the controller AND use this chatpad. You can use Turtle beach wireless headphone/mics that have a module that plugs into the Xbox One and then use these chatpads.
All that said, won't make a difference because there is no text chat supported for console for the June release unless ZOS actual takes this poll into consideration and makes a move to give us something.
fran369b14_ESO wrote: »KrisButtar wrote: »KrisButtar wrote: »I'll like to say whatever ZOS decides I hope its not or just limited to a companion app or second screen option because I don't own a smartphone or tablet and wouldn't want to continue looking away from my 55" if I did.
lol, I'm actually been looking into a similar product and researching info on them and just to use something like that for the console messaging system is a benefit.
On Xbox One, since Microsoft decided to use a different wireless protocol then 360, these chatpads don't send signals through the controller, they have a USB dongle that plugs into the Xbox One and communicates as a wireless keyboard would. Since these chatpads are new to Xbox One, they aren't perfected yet like the 360 chatpad is. For example, the pictured chatpad doesn't have a mic plugin port, so you can't attach a mic to the controller AND use this chatpad. You can use Turtle beach wireless headphone/mics that have a module that plugs into the Xbox One and then use these chatpads.
All that said, won't make a difference because there is no text chat supported for console for the June release unless ZOS actual takes this poll into consideration and makes a move to give us something.
Will the Xbox one support wireless usb keyboards? You know the kind that have a small usb transmiter you plug directly into the Xbox one console?
*EDIT* Just looked it up and answered my own question... yes both wired & wireless usb keyboards work on the Xbox one as long as they are plugged in before you turn on the console.
fran369b14_ESO wrote: »NewBlacksmurf wrote: »good comments going on...
just wanting to make sure people understand that on Xbox One...based on how other keyboard chat works.
It requires a controller to activate chat (and then the virtual keyboard appears on the screen pausing gameplay) then you can type on your keyboard or use the virtual keyboard, then grab the controller hit "start" to send the text into whatever field.
Also, based on the ENTER and "/" keys not working at all until the controller is used, the addition of text chat, as far as the Xbox One version would be a VERY POOR implementation.
For those who speak to gaming without text chat as inferior....trust me, if added, based on how it functions on Xbox One, the term "inferior" would be an understatement.
(Not sure if I posted this already)
I think the folks who are for adding text to chat are somehow under the impression that doing so also activates the keyboard for 100%support of the keys. That is not how it works, at least on xbox one, so what you end up with is people having to literally stop, drop the controller and type out a message, while their gameplay is paused and completely blocked, and the only way to get back to gameplay is to use the controller.
I guess you can use smart glass but the same applies.
It is in no way better, and improvement or needed as this typpe of change will really drive more people away..even those who want text chat because then your gripe will be....ZOS make it so the keyboard works without using the controller...i ant see anything but the virtual keyboard...why does the virtual keyboard keep popping up and blocking my view.
OR
If they can activate ENTER and "/" it still prompts the virtual keyboard on screen blocking 70% of the gameplay and pausing gameplay.
based on the games that exists today...it doesn't seem possible on Xbox One.
Sorry..maybe the threads should change to add text chat on PS4 .....(insert any logic)
If you don't realize what you're asking for you'll get something other than what you want.
I really don't think this is what people are asking for.
On the PS4 for DCUO & FF14 I just hit enter on my bluetooth keyboard, cursor pops at the text message box, type out whatever message I need to make hit enter again, message sent. No game pause or window poping out ... basicly same as it would be on the PC.
fran369b14_ESO wrote: »NewBlacksmurf wrote: »good comments going on...
just wanting to make sure people understand that on Xbox One...based on how other keyboard chat works.
It requires a controller to activate chat (and then the virtual keyboard appears on the screen pausing gameplay) then you can type on your keyboard or use the virtual keyboard, then grab the controller hit "start" to send the text into whatever field.
Also, based on the ENTER and "/" keys not working at all until the controller is used, the addition of text chat, as far as the Xbox One version would be a VERY POOR implementation.
For those who speak to gaming without text chat as inferior....trust me, if added, based on how it functions on Xbox One, the term "inferior" would be an understatement.
(Not sure if I posted this already)
I think the folks who are for adding text to chat are somehow under the impression that doing so also activates the keyboard for 100%support of the keys. That is not how it works, at least on xbox one, so what you end up with is people having to literally stop, drop the controller and type out a message, while their gameplay is paused and completely blocked, and the only way to get back to gameplay is to use the controller.
I guess you can use smart glass but the same applies.
It is in no way better, and improvement or needed as this typpe of change will really drive more people away..even those who want text chat because then your gripe will be....ZOS make it so the keyboard works without using the controller...i ant see anything but the virtual keyboard...why does the virtual keyboard keep popping up and blocking my view.
OR
If they can activate ENTER and "/" it still prompts the virtual keyboard on screen blocking 70% of the gameplay and pausing gameplay.
based on the games that exists today...it doesn't seem possible on Xbox One.
Sorry..maybe the threads should change to add text chat on PS4 .....(insert any logic)
If you don't realize what you're asking for you'll get something other than what you want.
I really don't think this is what people are asking for.
On the PS4 for DCUO & FF14 I just hit enter on my bluetooth keyboard, cursor pops at the text message box, type out whatever message I need to make hit enter again, message sent. No game pause or window poping out ... basicly same as it would be on the PC.
NewBlacksmurf wrote: »
Right...so I'm thinking...and maybe its just me that everyone assumes that how it would work on Xbox One.
I don't play on PS4 so maybe you understand a lot better now why all my comments are ...no thanks its not better.
Maybe its cool for PS4 but Xbox One is a different beast experience....(throw stuff on the floor frustrating at times)
Sadly..that's not a Xbox One experience
fran369b14_ESO wrote: »NewBlacksmurf wrote: »
Right...so I'm thinking...and maybe its just me that everyone assumes that how it would work on Xbox One.
I don't play on PS4 so maybe you understand a lot better now why all my comments are ...no thanks its not better.
Maybe its cool for PS4 but Xbox One is a different beast experience....(throw stuff on the floor frustrating at times)
Sadly..that's not a Xbox One experience
Thing is the only game with text chat on Xbox One that I know of is Neverwinter & they did a horrid job at it. If I was stuck with that kind of text chat interface there is no way in hell I would use it either.
NewBlacksmurf wrote: »
Well that is the only game with the so to speak "text chat box" but I wouldn't blame Neverwinter because any and all text entries on the xbox one work like that. SmartGlass or not....the system was really designed with the Kinect in mind and not a lot else. I love Xbox but I'm not oblivious to the lack of care and understanding of the usage and capabilities that are overlooked during development.
And I really mean ALL text entries game and non game are like that. You remember when BETA hit and you saw a lot of posts about I cant enter my info to link my account.
Yeah...cause the keyboard doesn't work at all until the field is opened so a lot of people who haven't played games with text entries were like....what the what... I have to use my controller to activate the virtual keyboard to activate the keybaord plugged in.
NewBlacksmurf wrote: »fran369b14_ESO wrote: »NewBlacksmurf wrote: »
Right...so I'm thinking...and maybe its just me that everyone assumes that how it would work on Xbox One.
I don't play on PS4 so maybe you understand a lot better now why all my comments are ...no thanks its not better.
Maybe its cool for PS4 but Xbox One is a different beast experience....(throw stuff on the floor frustrating at times)
Sadly..that's not a Xbox One experience
Thing is the only game with text chat on Xbox One that I know of is Neverwinter & they did a horrid job at it. If I was stuck with that kind of text chat interface there is no way in hell I would use it either.
Well that is the only game with the so to speak "text chat box" but I wouldn't blame Neverwinter because any and all text entries on the xbox one work like that. SmartGlass or not....the system was really designed with the Kinect in mind and not a lot else. I love Xbox but I'm not oblivious to the lack of care and understanding of the usage and capabilities that are overlooked during development.
And I really mean ALL text entries game and non game are like that. You remember when BETA hit and you saw a lot of posts about I cant enter my info to link my account.
Yeah...cause the keyboard doesn't work at all until the field is opened so a lot of people who haven't played games with text entries were like....what the what... I have to use my controller to activate the virtual keyboard to activate the keybaord plugged in.
fran369b14_ESO wrote: »@uberkull if you have a Xbox One could you post a quick video of you typing in text with a usb keyboard on Neverwinter so we can setting this debate & clear things up please?
NewBlacksmurf wrote: »fran369b14_ESO wrote: »NewBlacksmurf wrote: »
Right...so I'm thinking...and maybe its just me that everyone assumes that how it would work on Xbox One.
I don't play on PS4 so maybe you understand a lot better now why all my comments are ...no thanks its not better.
Maybe its cool for PS4 but Xbox One is a different beast experience....(throw stuff on the floor frustrating at times)
Sadly..that's not a Xbox One experience
Thing is the only game with text chat on Xbox One that I know of is Neverwinter & they did a horrid job at it. If I was stuck with that kind of text chat interface there is no way in hell I would use it either.
Well that is the only game with the so to speak "text chat box" but I wouldn't blame Neverwinter because any and all text entries on the xbox one work like that. SmartGlass or not....the system was really designed with the Kinect in mind and not a lot else. I love Xbox but I'm not oblivious to the lack of care and understanding of the usage and capabilities that are overlooked during development.
And I really mean ALL text entries game and non game are like that. You remember when BETA hit and you saw a lot of posts about I cant enter my info to link my account.
Yeah...cause the keyboard doesn't work at all until the field is opened so a lot of people who haven't played games with text entries were like....what the what... I have to use my controller to activate the virtual keyboard to activate the keybaord plugged in.
I'm sorry Smurf, this is completely false. Xbox One can support any keyboard input within a game just like PS4. The onscreen keyboard for Xbox One is just there for the OS needs like messaging and code entries.
It's up to the game developer to access the USB api and interact with the wireless keyboard you have plugged into the Xbox One. There is no limitation on the Xbox One.
NeverWinter is a decent port at best on Xbox One. They threw together a UI that requires redicolous combo buttons, that can't be remapped, and just decided to take the shortcut and use the Xbox OS onscreen keyboard as the text entry.
You have to remember that Neverwinter Is a Chinese based MMO ported to the U.S. by Cryptic. It's another one of the hundreds of pay to win Chinese MMOs out there that want to reach the maximum amount of players, so the ports are often hurried and sub-standard.
ZOS could implement keyboard support easily, I'm just hesitant to continue to comment on my thoughts on why they didn't. I think I might hit a nerve.