1. Sorcs have no inherint weakness, while other classes have obvious ones.
This is exactly what I am talking about. Am I wrong? Do you want to discuss something? Or are you just going to sit there and dodge the topic like you always do?
You can discuss mathematics with a man who claims that two by two equals 5. But it is impossible to hold discussions with those who say that two by two equals stearic candle.
NB are OP in PVP, everyone knows that. And they want to be OP and oneshot-sork-kill forever.
I'm glad to hear that from NB. . Thank you.This is exactly what I am talking about. Am I wrong? Do you want to discuss something? Or are you just going to sit there and dodge the topic like you always do?
You can discuss mathematics with a man who claims that two by two equals 5. But it is impossible to hold discussions with those who say that two by two equals stearic candle.
NB are OP in PVP, everyone knows that. And they want to be OP and oneshot-sork-kill forever.
No class is op.
Every class has plenty of counters, use them.
1. Sorcs have no inherint weakness, while other classes have obvious ones. Other classes lack either sustainability, an escape, or mobility, but Sorcs have all of this.
Batman? How can anyone trust the opinion of someone that can't even tell the difference between Batman and Spiderman?Do you admit this true? Cause when you just post random, off-topic batman memes and dodge the subject, it makes it look like it. How about actually making a thought out, educated post Sorcs? Is it because you know that it is all correct and you chose to dodge the topic?
All you ever do is go off topic when you lose an argumenet. You know Sorcs are what they are and yet you continue to act as if their balanced just for your own sake. Jesus dude stop thinking of yourself for 10 seconds. Even if Shield Stacking gets nerfed and scales off health (which is should!), Sorcs are still going to be the best PvP class by far. No amount of nerfs are going to take Sorcs off their pedistal. Being a long ranged nuker with more mobility then every other class means they are going to be the most suited for PvP regardless.
Joy_Division wrote: »I gave you a simple answer, namely they be noticably better than the other magicka based classes. How is that *not* a "fair place? Are you joking? You are so convinced that NBs, DKs, and stamina users have nothing else better to do than to spread propaganda in a crusade to nerf your class that you derail every single conversation. I never said or implied anything about NBs, YOU think they are noticably better than other stamina based classes, not me; my logic does not apply to your opinions.
You may live in world where it's fine for magicka sorcs to be OP compared to templars who, in your words, are "just relatively weak compared to everyone," because you occasionally die to a soul harvesting NB. I don't. You think my statement meant "nerf sorcs!" when it could just as easily and correctly interpreted as "buff the other magicka classes". But you are so convinced everyone is out to nerf your class, the never really crossed your mind, did it?
Sorcerer is definitely fine as long as you don't jump in their mines.
In duels I barely lose against Sorcerers, even as Melee Stamina, but if I do its mostly cause mines (triggering more than one by accident..) or weapon swap isn't fast enough to break Soul Strike. (cloak)
To be honest, Sorc is "easy" to play against scrubs, that's the main reason for many players to reroll this class in my opinion.
But in duels you can see that it is indeed kind of balanced, as long as two good player fighting each other.
If you forget your shields or other defense mechanics as Sorc once or if your Stamina drops low, the chance to die is quite high.
Nb op.
Cinnamon_Spider wrote: »Batman? How can anyone trust the opinion of someone that can't even tell the difference between Batman and Spiderman?
SafiyerAmitora wrote: »
SafiyerAmitora wrote: »
There's a difference between counters and having weaknesses. This is what I mean by weaknesses (cause nobody ever reads main post):
DK:
Strength: Damage, Defence
Weakness: Escape/Mobility
Templar:
Strength: Damage, Defence
Weakness: Escape/Mobility
NB:
Strength: Damage, Escape/Mobility
Weakness: Defence
Sorc
Strength: Damage, Defence, Escape/Mobility
Weakness: ?
SafiyerAmitora wrote: »
There's a difference between counters and having weaknesses. This is what I mean by weaknesses (cause nobody ever reads main post):
DK:
Strength: Damage, Defence
Weakness: Escape/Mobility
Templar:
Strength: Damage, Defence
Weakness: Escape/Mobility
NB:
Strength: Damage, Escape/Mobility
Weakness: Defence
Sorc
Strength: Damage, Defence, Escape/Mobility
Weakness: ?
SafiyerAmitora wrote: »
There's a difference between counters and having weaknesses. This is what I mean by weaknesses (cause nobody ever reads main post):
DK:
Strength: Damage, Defence
Weakness: Escape/Mobility
Templar:
Strength: Damage, Defence
Weakness: Escape/Mobility
NB:
Strength: Damage, Escape/Mobility
Weakness: Defence
Sorc
Strength: Damage, Defence, Escape/Mobility
Weakness: ?
cozmon3c_ESO wrote: »
you realize that dk and templar can become vampires and attain that escape and mobility. or just use a bow roll coupled with a speed buff (goes faster then bolt escape).
Any class can cover their weaknesses, you just have to build to be balanced. the sorcs you complain about have done this. if i was a dk/templar i would be vampire with mist form. if i was night blade i would roll more, or cloak more. the most amazing NB build i have seen so far is from Saber Ali (former sorc), if a sorc can figure out NB better then Night Blades then i dont know what to tell you. i would build a sorc like i have as its the most obvious and pretty much the only effective choice if you want to be able to run around and fight solo, stamina sorc is lacking.
Magika NB has less damage and less defense because of a lack of shields. Your also greatly overestimating the reliability of Dark Cloak. A lot of the time you need to cast it 2-3 times before it works in combat. There are also plenty of ways to stop invisibility. Bolt Escape is a much better escape because of its reliability and no way to counter it.1. Are you joking? Magicka NB has sustain, escape and mobility - the damage is lower than that of a Sorc, mainly because it's all about burst damage right now, but NB got the edge over Sorc on sustain, and if played smart, also escape.
If your shield stacking properly, then you won't die with everything in magika. Siphoning strikes is a pretty terrible skill, especially in PvP. Nobody competitively uses it because the damage drop off is too much.2. By choosing no compromises/trade-offs in your build, you end up dieing, you won't be able to just pump everything into magicka and still compete with other class's stamina builds. It is true, that Sorc is getting more out of the removal of softcaps than other magicka builds, but that is a different matter entirely, as you don't fix it just adjusting the Sorc.
As you are pretty much paraphrasing the old "damage and defense in one"-argument here - look, that NB got regen along with the natural benefits of max stats just by increasing max stats and using siphoning strikes !
What do you mean by "imbalance game mechanics"? Are you admitting Shield Stacking is broken? A Sorc with common sense?3. There is nothing to fix at the Sorc, that's your problem. If you fix the imbalanced game mechanics that are favouring Sorcs, Sorc won't be stronger than the other magicka based classes anymore (at least not noticeable, depends on the fixes who's on top ofc, and who can tell as of now).
Because every templar with a stamina build would start crying. You want to talk fair but you forget that blazing shield actually returns damage. Hardened Ward does not. It's purely defense. Why do you only want to point out the half that makes it seem unfair?Why should my blazing shield scale off of my health and a sorcs shield scale off of magicka? I think it would be fair if all shields either scaled off of magicka or all scaled off of health
Magika NB has less damage and less defense because of a lack of shields. Your also greatly overestimating the reliability of Dark Cloak. A lot of the time you need to cast it 2-3 times before it works in combat. There are also plenty of ways to stop invisibility. Bolt Escape is a much better escape because of its reliability and no way to counter it.1. Are you joking? Magicka NB has sustain, escape and mobility - the damage is lower than that of a Sorc, mainly because it's all about burst damage right now, but NB got the edge over Sorc on sustain, and if played smart, also escape.
If your shield stacking properly, then you won't die with everything in magika. Siphoning strikes is a pretty terrible skill, especially in PvP. Nobody competitively uses it because the damage drop off is too much.2. By choosing no compromises/trade-offs in your build, you end up dieing, you won't be able to just pump everything into magicka and still compete with other class's stamina builds. It is true, that Sorc is getting more out of the removal of softcaps than other magicka builds, but that is a different matter entirely, as you don't fix it just adjusting the Sorc.
As you are pretty much paraphrasing the old "damage and defense in one"-argument here - look, that NB got regen along with the natural benefits of max stats just by increasing max stats and using siphoning strikes !
What do you mean by "imbalance game mechanics"? Are you admitting Shield Stacking is broken? A Sorc with common sense?3. There is nothing to fix at the Sorc, that's your problem. If you fix the imbalanced game mechanics that are favouring Sorcs, Sorc won't be stronger than the other magicka based classes anymore (at least not noticeable, depends on the fixes who's on top ofc, and who can tell as of now).
Yeah, if they fixed shield stacking it would put Sorcs in a reasonable place. I do believe changing shields is the best way to go about nerfing Sorcs, since then they still have the damage and mobility but at least you could kill them. Making shields scale off max health and adding a cast time to them seems like the best way to go about that.
Well regardless of the specifications, making shields weaker is really the only way you can justify Sorc's damage and mobility.Magika NB has less damage and less defense because of a lack of shields. Your also greatly overestimating the reliability of Dark Cloak. A lot of the time you need to cast it 2-3 times before it works in combat. There are also plenty of ways to stop invisibility. Bolt Escape is a much better escape because of its reliability and no way to counter it.1. Are you joking? Magicka NB has sustain, escape and mobility - the damage is lower than that of a Sorc, mainly because it's all about burst damage right now, but NB got the edge over Sorc on sustain, and if played smart, also escape.
I am not talking about Dark Cloak, I am talking about Shadow Image + Dark Cloak.
And no, NB magicka damage is NOT lower in general, it's the current metagame favouring burst damage, wich Sorcs can build higher due to delayed burst damage skills.If your shield stacking properly, then you won't die with everything in magika. Siphoning strikes is a pretty terrible skill, especially in PvP. Nobody competitively uses it because the damage drop off is too much.2. By choosing no compromises/trade-offs in your build, you end up dieing, you won't be able to just pump everything into magicka and still compete with other class's stamina builds. It is true, that Sorc is getting more out of the removal of softcaps than other magicka builds, but that is a different matter entirely, as you don't fix it just adjusting the Sorc.
As you are pretty much paraphrasing the old "damage and defense in one"-argument here - look, that NB got regen along with the natural benefits of max stats just by increasing max stats and using siphoning strikes !
This is simply not true... try it out if you want, if you put everything into magicka, not doing anything about your class's weaknesses, you will die a lot.
And I know some very good NBs who do use Siphoning Strikes - in fact, with some common sense, you will just minimalize the penalty it gives and maximize your damage in ways that allow better synergies, if dealing high damage is your goal.
Edit: I am sure a lot more players would use it if you didn't need 2 skill slots or have to reactivate it all the time.What do you mean by "imbalance game mechanics"? Are you admitting Shield Stacking is broken? A Sorc with common sense?3. There is nothing to fix at the Sorc, that's your problem. If you fix the imbalanced game mechanics that are favouring Sorcs, Sorc won't be stronger than the other magicka based classes anymore (at least not noticeable, depends on the fixes who's on top ofc, and who can tell as of now).
Yeah, if they fixed shield stacking it would put Sorcs in a reasonable place. I do believe changing shields is the best way to go about nerfing Sorcs, since then they still have the damage and mobility but at least you could kill them. Making shields scale off max health and adding a cast time to them seems like the best way to go about that.
So you say if they fixed shield stacking, it would put Sorc in a reasonable place already, but you want to nerf Hardened Ward into the ground anyway?
"No shield stacking" not change a thing for me.
But making Hardened Ward scale off health, wich we are already being penalized for for spending resources into, AND giving it a cast time, would make the ability useless. It would be like a NB trading Cloak for Bolt Escape, I would love to see that...
All you ever do is go off topic when you lose an argumenet. You know Sorcs are what they are and yet you continue to act as if their balanced just for your own sake. Jesus dude stop thinking of yourself for 10 seconds. Even if Shield Stacking gets nerfed and scales off health (which is should!), Sorcs are still going to be the best PvP class by far. No amount of nerfs are going to take Sorcs off their pedistal. Being a long ranged nuker with more mobility then every other class means they are going to be the most suited for PvP regardless.
All I can say is pretty much everything you've said is wrong. But what's the point arguing with you? It takes me time to counter your ridiculous assertions while you just continue to vomit more of them all over the page....in every thread. Rather than continue to attempting to reason with the the unreasonable I've decided to give you the internet equivalent to your posts.Joy_Division wrote: »I gave you a simple answer, namely they be noticably better than the other magicka based classes. How is that *not* a "fair place? Are you joking? You are so convinced that NBs, DKs, and stamina users have nothing else better to do than to spread propaganda in a crusade to nerf your class that you derail every single conversation. I never said or implied anything about NBs, YOU think they are noticably better than other stamina based classes, not me; my logic does not apply to your opinions.
You may live in world where it's fine for magicka sorcs to be OP compared to templars who, in your words, are "just relatively weak compared to everyone," because you occasionally die to a soul harvesting NB. I don't. You think my statement meant "nerf sorcs!" when it could just as easily and correctly interpreted as "buff the other magicka classes". But you are so convinced everyone is out to nerf your class, the never really crossed your mind, did it?
They are better than other magicka classes in the areas they *should* be better. Damage and Mobility. That's the class design. So what is so "unfair" about that? I find no humor in it, nor should I have to defend it. A templar has far more utility and healing and support abilities because that is what defines that class. If Sorcs were outhealing templar I'd be the first to join the "Nerf Sorc healing". If Stamina Sorcs were out physical damaging Stam nightblades I'd be the first join the "Nerf Stam sorcs". You're asking why a Stealth Stamina class can't outnuke the archtypical magicka class and expect me to respond how? You (evidently from your posts) think game design balance should homogenize all the classes (this is exactly what would happen if you started balancing every sub-category of every class with every other class).
As far was what I think (looks to the title of the thread), I'm posting in a thread created by non-sorcs to "balance" my class. I'd hardly call it a thread derailment and one can hardly blame me for thinking everyone is out to nerf my class when in fact the PvP forums has unofficially become the "Nerf Sorc" forums with the blessing of ZoS.
If you want to create a thread called "Buff Magicka Templar and Buff Magicka Nightblades" I'd happily provide any input I felt I could add. I'm all for buffing other classes where they show inherent uncounterable weaknesses.
Well regardless of the specifications, making shields weaker is really the only way you can justify Sorc's damage and mobility.Magika NB has less damage and less defense because of a lack of shields. Your also greatly overestimating the reliability of Dark Cloak. A lot of the time you need to cast it 2-3 times before it works in combat. There are also plenty of ways to stop invisibility. Bolt Escape is a much better escape because of its reliability and no way to counter it.1. Are you joking? Magicka NB has sustain, escape and mobility - the damage is lower than that of a Sorc, mainly because it's all about burst damage right now, but NB got the edge over Sorc on sustain, and if played smart, also escape.
I am not talking about Dark Cloak, I am talking about Shadow Image + Dark Cloak.
And no, NB magicka damage is NOT lower in general, it's the current metagame favouring burst damage, wich Sorcs can build higher due to delayed burst damage skills.If your shield stacking properly, then you won't die with everything in magika. Siphoning strikes is a pretty terrible skill, especially in PvP. Nobody competitively uses it because the damage drop off is too much.2. By choosing no compromises/trade-offs in your build, you end up dieing, you won't be able to just pump everything into magicka and still compete with other class's stamina builds. It is true, that Sorc is getting more out of the removal of softcaps than other magicka builds, but that is a different matter entirely, as you don't fix it just adjusting the Sorc.
As you are pretty much paraphrasing the old "damage and defense in one"-argument here - look, that NB got regen along with the natural benefits of max stats just by increasing max stats and using siphoning strikes !
This is simply not true... try it out if you want, if you put everything into magicka, not doing anything about your class's weaknesses, you will die a lot.
And I know some very good NBs who do use Siphoning Strikes - in fact, with some common sense, you will just minimalize the penalty it gives and maximize your damage in ways that allow better synergies, if dealing high damage is your goal.
Edit: I am sure a lot more players would use it if you didn't need 2 skill slots or have to reactivate it all the time.What do you mean by "imbalance game mechanics"? Are you admitting Shield Stacking is broken? A Sorc with common sense?3. There is nothing to fix at the Sorc, that's your problem. If you fix the imbalanced game mechanics that are favouring Sorcs, Sorc won't be stronger than the other magicka based classes anymore (at least not noticeable, depends on the fixes who's on top ofc, and who can tell as of now).
Yeah, if they fixed shield stacking it would put Sorcs in a reasonable place. I do believe changing shields is the best way to go about nerfing Sorcs, since then they still have the damage and mobility but at least you could kill them. Making shields scale off max health and adding a cast time to them seems like the best way to go about that.
So you say if they fixed shield stacking, it would put Sorc in a reasonable place already, but you want to nerf Hardened Ward into the ground anyway?
"No shield stacking" not change a thing for me.
But making Hardened Ward scale off health, wich we are already being penalized for for spending resources into, AND giving it a cast time, would make the ability useless. It would be like a NB trading Cloak for Bolt Escape, I would love to see that...
BTW, any NB would trade Dark Cloak for BoL any day. You really overestimate Dark Cloak, it is extremely unreliable.
Sorcerer is definitely fine as long as you don't jump in their mines.
In duels I barely lose against Sorcerers, even as Melee Stamina, but if I do its mostly cause mines (triggering more than one by accident..) or weapon swap isn't fast enough to break Soul Strike. (cloak)
To be honest, Sorc is "easy" to play against scrubs, that's the main reason for many players to reroll this class in my opinion.
But in duels you can see that it is indeed kind of balanced, as long as two good player fighting each other.
If you forget your shields or other defense mechanics as Sorc once or if your Stamina drops low, the chance to die is quite high.
Nb op.
Finally some players with actual skill and understanding of game mechanics are providing some input.Cinnamon_Spider wrote: »Batman? How can anyone trust the opinion of someone that can't even tell the difference between Batman and Spiderman?
Is it any wonder why I've given up conversing with them? I'm just blocking the people that are unreasonable and trying to find the few people posting who are actually capable of intelligent conversation . You see the same people posting the same drivel all over the forums and the moderators just let it happen. They're practically vomiting nonsense on each page....it's like trying to argue with a child...even if you win the argument you're a loser.
Considering nobody can make a counterargument to anything... even the main points of this post in the first place.
1. Sorcs have no inherint weakness, while other classes have obvious ones. Other classes lack either sustainability, an escape, or mobility, but Sorcs have all of this.
2. By building straight magika Sorcs get sustainability, damage, and mobility. Other classes have to manage which stats they put in where. This means that the removal of softcaps put Sorcs way over the edge just cause they can stack magika as high as they want.
3. Sorcs are by far the best magika class and the disbalance of Sorcs is preventing other magika classes from getting fixed. For example, Nirn shouldn't be as powerful as it is, but if it wasn't, Sorcs would be even more OP.
Do you admit this true? Cause when you just post random, off-topic batman memes and dodge the subject, it makes it look like it. How about actually making a thought out, educated post Sorcs? Is it because you know that it is all correct and you chose to dodge the topic?
Joy_Division wrote: »
All you ever do is go off topic when you lose an argumenet. You know Sorcs are what they are and yet you continue to act as if their balanced just for your own sake. Jesus dude stop thinking of yourself for 10 seconds. Even if Shield Stacking gets nerfed and scales off health (which is should!), Sorcs are still going to be the best PvP class by far. No amount of nerfs are going to take Sorcs off their pedistal. Being a long ranged nuker with more mobility then every other class means they are going to be the most suited for PvP regardless.
All I can say is pretty much everything you've said is wrong. But what's the point arguing with you? It takes me time to counter your ridiculous assertions while you just continue to vomit more of them all over the page....in every thread. Rather than continue to attempting to reason with the the unreasonable I've decided to give you the internet equivalent to your posts.Joy_Division wrote: »I gave you a simple answer, namely they be noticably better than the other magicka based classes. How is that *not* a "fair place? Are you joking? You are so convinced that NBs, DKs, and stamina users have nothing else better to do than to spread propaganda in a crusade to nerf your class that you derail every single conversation. I never said or implied anything about NBs, YOU think they are noticably better than other stamina based classes, not me; my logic does not apply to your opinions.
You may live in world where it's fine for magicka sorcs to be OP compared to templars who, in your words, are "just relatively weak compared to everyone," because you occasionally die to a soul harvesting NB. I don't. You think my statement meant "nerf sorcs!" when it could just as easily and correctly interpreted as "buff the other magicka classes". But you are so convinced everyone is out to nerf your class, the never really crossed your mind, did it?
They are better than other magicka classes in the areas they *should* be better. Damage and Mobility. That's the class design. So what is so "unfair" about that? I find no humor in it, nor should I have to defend it. A templar has far more utility and healing and support abilities because that is what defines that class. If Sorcs were outhealing templar I'd be the first to join the "Nerf Sorc healing". If Stamina Sorcs were out physical damaging Stam nightblades I'd be the first join the "Nerf Stam sorcs". You're asking why a Stealth Stamina class can't outnuke the archtypical magicka class and expect me to respond how? You (evidently from your posts) think game design balance should homogenize all the classes (this is exactly what would happen if you started balancing every sub-category of every class with every other class).
As far was what I think (looks to the title of the thread), I'm posting in a thread created by non-sorcs to "balance" my class. I'd hardly call it a thread derailment and one can hardly blame me for thinking everyone is out to nerf my class when in fact the PvP forums has unofficially become the "Nerf Sorc" forums with the blessing of ZoS.
If you want to create a thread called "Buff Magicka Templar and Buff Magicka Nightblades" I'd happily provide any input I felt I could add. I'm all for buffing other classes where they show inherent uncounterable weaknesses.
Well now this is interesting. Who says that sorcerers *should* be better at magicka damage than the other classes? Matt Frior? Eric Wrobel? Or You? The game developers have been pretty consistent that their intent and efforts have been to make each class comparable for certain roles and want to get away from the assumption that class X = Y archetype. In fact, ZoS has actually asked the community how they can make stamina sorcs on par with the other class choices in this game. And I am not asking why a stealth stamina class can't outnuke anything.
What did I say to imply that my idea of game balance should be to homogenize all the classes? Because one class shoulnd;t be better than the others? How does that mean to homogenize them? And do you honestly thing ZoS is "blessing" the "Nerf Sorc" forums? That is paranoia dude.
Since you are so intent on putting words in my mouth and spreading disinformation on the forums about what I think is balance and what is not I will tell you what I think is my idea for ESO game balance (though I suspect you continue to interpret it as a call to ESO to nerf sorcs). Class balances in this game is difficult because classes are not restricted to what skills, abilities, and roles they cant take or have access to. In your mind, Sorcs should be top dogs in firepower and mobility. The problem is, in most RPGs that are designed this way, they implement restrictions that compels a sorcerer player to be weak at armor and defense. In Dungeons and Dragons, for instance, wizards can not wear armor at all and have very poor odds of resisting attacks to overall health / constitution. ESO is not. Here sorcerers can cherry pick key defensive abilities such as harness magicka, defensive posture, healing ward, can wear the best defensive-oriented set (in heavy armor no less), and this does not even consider their own skills such as Hardened Ward which is better than the "tanky" classes shields. Because a sorcerer, or any class for that matter, can easily circumvent the sort of restrictions that are necessary to justify the idea that X class should be best at Y thing, granting a class inherently advantages to doing so is going to lead to balance issues.
That being said, ZoS presented us with Templars that can heal better than other classes. Potentially dangerous if magicka templars ever figure out a way to put burst DPS on a target. But I also think ZoS regrets making Templars the default healers as the 1.6 nerfs to templar healing and the attempt at the healing orb morph to the last undaunted skill demonstrate.
I don't buy the argument that DKs are supposed to be the "tanks" in this game; an entire skill line of the class is dedicated to fire damage (which problematizes your claim that sorcerers are the archtypical magicka class that should outnuke the other classes). If they have good tank skills, it is because all classes have tanks skills. A nightblade tank (which is supposed to be the stealth stamina class, right?) using her own class skills can tank the most difficult content in the game (Sanctum Ophidia). Because NBs are capable of doing this, giving that class some large inherent advantage in damage because that is what they are "supposed to be" would make for a dangerous combination.
You say a sorcerer should be the best at mobility and damage. You do realize that the traditional test for military hardware composes of three aspects: speed, firepower, and armor...and you think that sorcs should be best at TWO of them? What mechanics exist in ESO that prevent sorcs from being dead last in armor / survivability to justify them being top dogs at the other two? Their shields that are stronger than a Templar or DK or NB? The one hand & shield or restoration staff weapons they can use just as effectively as the other three classes?
In a game without class restrictions, it should follow that the game should be without class assumptions. The very restrictions necessary to uphold the balance assumption that a sorcerer should be kings of damage but pawns of defense are no longer there.
Edit: this does not mean the classes should be the same or homogenized. The skills should work in different ways and enable classes to do different things that give them a distinctive flavor and varied gameplay. I don't mind the sorcerer can bolt escape whereas the others cannot. Or that a DK can reflect stuff but a NB can't. Theses are two different ways of defense done with the aim that both are approximately equal in effectiveness, i.e. one is not intentionally made better than the other because one class is "supposed to the tank."
Did you ever thing that maybe the majority are right and your wrong? Did you ever consider how it feels on the opposing end of what you do?As far as this becoming the "Nerf Sorc" forums it isn't paranoia, it is annoyance at having to defend against utter ignorance from the same people over and over every day like a full time Job. These people continuously spread lies and bogus information in hopes of getting my class nerfed and when they get shut down by calm reasoning they create yet another thread and start the process all over again. If ZoS cared about moderating these forums they've have allowed a single thread about "Balancing Sorcs" yet I've now seen 3 different ZoS moderators close threads and point players to three seperate nerf sorc threads. Yet these same players continue their obvious nerf rants without fear of any consequences so I feel in part like I'm a moderator of this forum myself and I really don't want to be. I wouldn't even care what people say if I had *any* confidence that ZoS understood their own game and the mechanics that rule it...then I could trust them to recognize truth from lie. The issue is I've witnessed far too many bugs and "unintended" mistakes made in ignorance by the devs in this game to put any store in them being able to disseminate truth from fiction.
Did you ever thing that maybe the majority are right and your wrong? Did you ever consider how it feels on the opposing end of what you do?As far as this becoming the "Nerf Sorc" forums it isn't paranoia, it is annoyance at having to defend against utter ignorance from the same people over and over every day like a full time Job. These people continuously spread lies and bogus information in hopes of getting my class nerfed and when they get shut down by calm reasoning they create yet another thread and start the process all over again. If ZoS cared about moderating these forums they've have allowed a single thread about "Balancing Sorcs" yet I've now seen 3 different ZoS moderators close threads and point players to three seperate nerf sorc threads. Yet these same players continue their obvious nerf rants without fear of any consequences so I feel in part like I'm a moderator of this forum myself and I really don't want to be. I wouldn't even care what people say if I had *any* confidence that ZoS understood their own game and the mechanics that rule it...then I could trust them to recognize truth from lie. The issue is I've witnessed far too many bugs and "unintended" mistakes made in ignorance by the devs in this game to put any store in them being able to disseminate truth from fiction.
Listen, I understand. I used to play DK a lot pre-1.3, and made about 6 million AP on him in just a few months. I knew my DK was good, but I didn't know just how overpowered it was. Then I actually tried other classes and saw what it looked like to be on the other end of a DKs destruction. Oh how it felt to feel helpless against a good DK, even in a 3v1.
In a lot of ways, I believe you are in the same position. You know Sorcs are good, but you don't grasp what it actually feels to be helpless against one shield stacking and BE to no end, while procing Crystal Frags 1vXing your group. I'm not talking about your average Sorc, but the ones who know what there doing. There's not a lot of them, but it you'll know it when you see it. When a Sorc actually masters their class, they get away with a lot of things that they really shouldn't get away with. I highly recommened you try another class and see just silly fighting good Sorcs can be.
At the high end of PvP where everyone has mastered their class, Sorcs aren't the best duelers or even the best 1vX class debatebly. The problem with Sorcs is that 90% of the actual group v. group combat you see in Cyrodiil favors them over every other playstyle.
Did you ever thing that maybe the majority are right and your wrong? Did you ever consider how it feels on the opposing end of what you do?As far as this becoming the "Nerf Sorc" forums it isn't paranoia, it is annoyance at having to defend against utter ignorance from the same people over and over every day like a full time Job. These people continuously spread lies and bogus information in hopes of getting my class nerfed and when they get shut down by calm reasoning they create yet another thread and start the process all over again. If ZoS cared about moderating these forums they've have allowed a single thread about "Balancing Sorcs" yet I've now seen 3 different ZoS moderators close threads and point players to three seperate nerf sorc threads. Yet these same players continue their obvious nerf rants without fear of any consequences so I feel in part like I'm a moderator of this forum myself and I really don't want to be. I wouldn't even care what people say if I had *any* confidence that ZoS understood their own game and the mechanics that rule it...then I could trust them to recognize truth from lie. The issue is I've witnessed far too many bugs and "unintended" mistakes made in ignorance by the devs in this game to put any store in them being able to disseminate truth from fiction.
Listen, I understand. I used to play DK a lot pre-1.3, and made about 6 million AP on him in just a few months. I knew my DK was good, but I didn't know just how overpowered it was. Then I actually tried other classes and saw what it looked like to be on the other end of a DKs destruction. Oh how it felt to feel helpless against a good DK, even in a 3v1.
In a lot of ways, I believe you are in the same position. You know Sorcs are good, but you don't grasp what it actually feels to be helpless against one shield stacking and BE to no end, while procing Crystal Frags 1vXing your group. I'm not talking about your average Sorc, but the ones who know what there doing. There's not a lot of them, but it you'll know it when you see it. When a Sorc actually masters their class, they get away with a lot of things that they really shouldn't get away with. I highly recommened you try another class and see just silly fighting good Sorcs can be.
At the high end of PvP where everyone has mastered their class, Sorcs aren't the best duelers or even the best 1vX class debatebly. The problem with Sorcs is that 90% of the actual group v. group combat you see in Cyrodiil favors them over every other playstyle.
You and I, regardless of which side of the fence were on, are the vocal minority. Your side of the argument isnt even the majority of the minority.
That said, Im getting pretty tired of your posts. I cant take you seriously when you dont even know the difference between your, and youre, to, too and two, or there, their and theyre.
Joy_Division wrote: »@ Ezareth:
It's not so much ignorance that prompts people to make "nerf sorcs" threads as it is bias. You might think they get shut down by calm reasoning but that is not what they believe. In their minds you just have your head in the sand and are ignorant of what a sorcerer is capable of in Cyrodiil and that is why these same people continue to make threads. The next time they get hit with an overload attack or see that purple bubble continuously pop up, their confirmation bias will kick in an erase whatever tingles of doubt you may have planted. I'm not sure a conversation with them is productive.
And I do not think that my idea of balance leads to the sort of homogenization that you fear. It *could* as that is one way to make things "fair," but it does not have to. As someone who absolutely despised the homogenization "fix" that came with Dungeons and Dragons 4.0, I share that fear. But, if we are going to make the classes distinctive and choice matter, I don't think it is a good idea to have one class or one archetype or one style outshine the others. Because when that is the case, then choice matters for the wrong reason: someone's character sucks. For a long time, magicka DKs were perceived to be too strong; indeed that was something admitted by the devs. The same could be said for sorcerer sustain DPS; it was so bad that class all but disappeared from the leaderboards. A game cannot hope to have any sort of sustained success when issues like this arise; they need to be addressed, that is, no one class should be noticeably better than the others. One not need to strip a class of it's uniqueness or a specific area of effectiveness to accomplish this.
I play a sorcerer a templar and a DK. I am of the belief that the most of the problems with balance in 1.6 have to do with the very different mechanics we are playing under now then when the game was originally designed: my softcap for magicka recovery used to be like 80 something, we all used to believe putting every attribute point into health was advantageous, I now never have to drink a single magicka pot during an entire Trial despite not having a single piece of gear devoted to magicka sustain, and like all RPGs, balance is much better at low levels where the developers have far more data than high levels when unintended mechanics and synergies break the game. I do not think perma-dodge rolling is healthy for the game and neither is a sorcerer whose magicka pool never drops below 50%. I do not think the designers intended for us to stack spell/weapon damage to a ridiculous degree that players instadie when they are not actively defending themselves. But it is what it is. I don't think nerfing sorcs will in anyway alleviate these underlying issues; rather the perceived problem of "OP sorcs" is symptomatic of the flawed direction the game has trended toward since launch.
Did you ever thing that maybe the majority are right and your wrong? Did you ever consider how it feels on the opposing end of what you do?As far as this becoming the "Nerf Sorc" forums it isn't paranoia, it is annoyance at having to defend against utter ignorance from the same people over and over every day like a full time Job. These people continuously spread lies and bogus information in hopes of getting my class nerfed and when they get shut down by calm reasoning they create yet another thread and start the process all over again. If ZoS cared about moderating these forums they've have allowed a single thread about "Balancing Sorcs" yet I've now seen 3 different ZoS moderators close threads and point players to three seperate nerf sorc threads. Yet these same players continue their obvious nerf rants without fear of any consequences so I feel in part like I'm a moderator of this forum myself and I really don't want to be. I wouldn't even care what people say if I had *any* confidence that ZoS understood their own game and the mechanics that rule it...then I could trust them to recognize truth from lie. The issue is I've witnessed far too many bugs and "unintended" mistakes made in ignorance by the devs in this game to put any store in them being able to disseminate truth from fiction.
Listen, I understand. I used to play DK a lot pre-1.3, and made about 6 million AP on him in just a few months. I knew my DK was good, but I didn't know just how overpowered it was. Then I actually tried other classes and saw what it looked like to be on the other end of a DKs destruction. Oh how it felt to feel helpless against a good DK, even in a 3v1.
In a lot of ways, I believe you are in the same position. You know Sorcs are good, but you don't grasp what it actually feels to be helpless against one shield stacking and BE to no end, while procing Crystal Frags 1vXing your group. I'm not talking about your average Sorc, but the ones who know what there doing. There's not a lot of them, but it you'll know it when you see it. When a Sorc actually masters their class, they get away with a lot of things that they really shouldn't get away with. I highly recommened you try another class and see just silly fighting good Sorcs can be.
At the high end of PvP where everyone has mastered their class, Sorcs aren't the best duelers or even the best 1vX class debatebly. The problem with Sorcs is that 90% of the actual group v. group combat you see in Cyrodiil favors them over every other playstyle.