Apart from Ambush, these skills are available to anyone.DagothMacellarius wrote: »Piercing mark, Lethal arrow, elusive mist, medium armor shuffle and ambush with devouring swarm if losing ranged fight somehow. Most reliable build in my opinion .
tribbsb16_ESO wrote: »Overload
Dodge Roll.
Magicka build
Any class can counter another class in this game, but for overall versatility I'd go with DK
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
Soul_Demon wrote: »Shield stacks of 30k + (30% - 40% class shield), stun entire groups as you blink through them (give away free cc immunity) - and unlimited blinks to recharge magic and attacks when you use up reserves (through away all available resources and hope there are no Sorcs or stamina builds who can follow and finish you). Even with the inevitable push back in forums over any mention of this, sorcs are by far the most powerful group out now.
Soul_Demon wrote: »Shield stacks of 30k +, stun entire groups as you blink through them- and unlimited blinks to recharge magic and attacks when you use up reserves. Even with the inevitable push back in forums over any mention of this, sorcs are by far the most powerful group out now.
Any class can use an Inferno Staff.sorcerer = mage
mage = fireball
fireball = 3rd degree burns from a ranged weapon
you can get brutally murdered by us with fire from a long distance archers are my second by the way
...This is wrong, because DK's have always been really strong, and were the #1 class when the game launched, and in my opinion, been on of the best tanks and dps since.Forestd16b14_ESO wrote: »Yea the info is wrong. When ESO first came out it was Sorc then few month became DK a year later now Templars are "the class" and maybe in a month or so NB will be. But as of right now Templars are "the class" cause of there shield stacking, insta full health and of course radient destruction and the nirnhoned bug. Give it time every one be screaming nerf to NB very soon.
rfennell_ESO wrote: »Soul_Demon wrote: »Shield stacks of 30k +,
Wow the OP sorc shield is up to 30k in the minds of fantasists?
It was "20k shield omg nerf now" last week.
In reality it's still about 10k tho.
rfennell_ESO wrote: »Soul_Demon wrote: »Shield stacks of 30k +,
Wow the OP sorc shield is up to 30k in the minds of fantasists?
It was "20k shield omg nerf now" last week.
In reality it's still about 10k tho.
Note: above poster was ignoring that he was responding to a post about stacked shields (show previous quotes.)
Re: 33k Shield stack shown below:
I don't have all into magicka to max shields. I have 19 into health and one piece of armor is +stamina. 36 into bastion but most of my armor glyphs are green or blue. No shields proc'ed by armor or weapon enchants or set bonuses.
I took the screenshot in my guest campaign and, as you can see, buffs are minimal.
In other words, someone more committed to shields, gear, in the right circumstances, etc. could get a substantially higher stack (when their health was low.)
I think that cloak is stronger for it's combined defensive and offensive strengths but maybe dusting off and playing my nb would change my mind.
rfennell_ESO wrote: »Soul_Demon wrote: »Shield stacks of 30k +,
Wow the OP sorc shield is up to 30k in the minds of fantasists?
It was "20k shield omg nerf now" last week.
In reality it's still about 10k tho.
Note: above poster was ignoring that he was responding to a post about stacked shields (show previous quotes.)
Re: 33k Shield stack shown below:
I don't have all into magicka to max shields. I have 19 into health and one piece of armor is +stamina. 36 into bastion but most of my armor glyphs are green or blue. No shields proc'ed by armor or weapon enchants or set bonuses.
I took the screenshot in my guest campaign and, as you can see, buffs are minimal.
In other words, someone more committed to shields, gear, in the right circumstances, etc. could get a substantially higher stack (when their health was low.)
I think that cloak is stronger for it's combined defensive and offensive strengths but maybe dusting off and playing my nb would change my mind.
Healing Ward is used as a heal, not a shield. You should let that just out, you were still in execute range even after casting the ward to get the initial heal.
Of course you know that Harness is available to everyone and protects only against magic damage...
You have a v14 DK, temp, and nb so of course sorc is the most op. Grass is always greener, my friend.wanderlustx5 wrote: »Sorc
1) Because of the ability to basically engage and disengage while stunning the enemy, and it functions as both great closer and escape
2) Great shields
3) Execute couples with a curse combined with great DPS that rapidly nukes opponents down
4) Multiple great CC ability's
5) Good ranged DPS options that stun opponent
Im surprised at the DK votes, DK has been nerfed to hell and has no inate closer that is safe (unless you like getting chained into zergs without stun, no good class based ranged dps, heals weaker then templar, and damage shield weaker then templar or sorc, zero ability to disengage. Yeah they have damage mitigation and unstable flame is stamina based but against stuns, fears, and damage shields which explode on you (templar) this is the only current advantage.
SafiyerAmitora wrote: »Sorc is so easy now it isn't much fun to play anymore...
If that's true, tell me why I'm not rekking face with my little v1 Sorc, like I was able to with my DK when she was v1 several months ago. Tell me why I have a difficult time surviving, despite changing my build several times in an attempt to increase it (however, the new one I have right now is actually helping quite a bit, but half the skills aren't morphed yet and a few of the skill lines are FAR from being maxed, so it's not vastly helpful). Tell me why I'm having trouble killing anyone. If they were truely "so easy" as people say they are, I'd be able to tear up the field with her, just like I was able to with my DK all those months ago. It may be just that I haven't had enough practice yet, but the fact stands that they aren't as easy as people are saying they are. Nowhere near as easy as DKs.
SafiyerAmitora wrote: »Just gonna quote myself from another thread here because it probably fits better here than there....SafiyerAmitora wrote: »Sorc is so easy now it isn't much fun to play anymore...
If that's true, tell me why I'm not rekking face with my little v1 Sorc, like I was able to with my DK when she was v1 several months ago. Tell me why I have a difficult time surviving, despite changing my build several times in an attempt to increase it (however, the new one I have right now is actually helping quite a bit, but half the skills aren't morphed yet and a few of the skill lines are FAR from being maxed, so it's not vastly helpful). Tell me why I'm having trouble killing anyone. If they were truely "so easy" as people say they are, I'd be able to tear up the field with her, just like I was able to with my DK all those months ago. It may be just that I haven't had enough practice yet, but the fact stands that they aren't as easy as people are saying they are. Nowhere near as easy as DKs.
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And heya wander. Surprised to see you here. ;b
rfennell_ESO wrote: »Soul_Demon wrote: »Shield stacks of 30k +,
Wow the OP sorc shield is up to 30k in the minds of fantasists?
It was "20k shield omg nerf now" last week.
In reality it's still about 10k tho.
Note: above poster was ignoring that he was responding to a post about stacked shields (show previous quotes.)
Re: 33k Shield stack shown below:
I don't have all into magicka to max shields. I have 19 into health and one piece of armor is +stamina. 36 into bastion but most of my armor glyphs are green or blue. No shields proc'ed by armor or weapon enchants or set bonuses.
I took the screenshot in my guest campaign and, as you can see, buffs are minimal.
In other words, someone more committed to shields, gear, in the right circumstances, etc. could get a substantially higher stack (when their health was low.)
I think that cloak is stronger for it's combined defensive and offensive strengths but maybe dusting off and playing my nb would change my mind.
Someone explain this to me. Since 1.6, relatively all DK QQ has ceased (as far as I have seen), while sorc QQ is non stop. Why is DK at the top of the list when there is little to no QQ to be found?
xsorusb14_ESO wrote: »
Someone explain this to me. Since 1.6, relatively all DK QQ has ceased (as far as I have seen), while sorc QQ is non stop. Why is DK at the top of the list when there is little to no QQ to be found?
xsorusb14_ESO wrote: »
Someone explain this to me. Since 1.6, relatively all DK QQ has ceased (as far as I have seen), while sorc QQ is non stop. Why is DK at the top of the list when there is little to no QQ to be found?
DKs are winning... Either a majority of people smoked to much crack, or I smoked none...
NBs have the single highest burst damage in the entire game, and a reliable escape (From my experience.) And they can smack double take - crippling grasp - cloak and re-position 500m away in three seconds. Lack of self heals sucks, but eh.
SafiyerAmitora wrote: »
Ahem. Absolutely not. I've played dk. I've focused my build around soaking up insane amounts of dmg, I've heard of dk DoT dps builds that wreck, and there are more and more, at least okay, healer builds for DKs. How does this tie in with Sorcs? Sorcs excel at dps (mostly burst). Even if they focus heavily into a tanking or healing spec, theirs won't compare quite as well to a dk's tanking and healing builds because their class heals are quite pathetic. Yes, they could carry a resto, but so could a dk, or any other class. They may have BE and a really strong ward, but just because they can run away doesn't make them op, and their ward sorta makes up for their lack of good class heals. Take either of them or both away and most Sorcs will just become free ap.indigoblades wrote: »SafiyerAmitora wrote: »Maybe in 1.5. Sorcerer these days aren't running away from you. They're kiting you away from the group. Using blink of course, but it's also mandatory to bunny-jump, because that will infuriate a bloodthirsty DK with tunnel vision. Eventually you'll find your self all alone in the wilderness, miles from the nearest keep, that's when the sorcerer suddenly turns around and *** all over you /pushups
Rule #1: Never chase the bolting Sorc.
Sorc Rule #1
Never attack a reflecting DK or any DK 1v1 unless u are spec'd to beat him.
For Me unless the DK is really new to Pvp (bad) its not worth attacking. I'd need to specialize my build too much towards attacking DK to make it useful overall for me in pvp. (for me Mages fury, Mage's light, lightning staff, vel curse and a different ultimate would only be useful for killing DK's. These days i only run a 2H/bow stam sorc so if i see a DK half health ill crit rush and see if i can do some physical damage. If i did alot of 1v1 it might be different but usually i pass or exit most DK fights when i am alone. I do have pretty good sustain so i have plenty of time to escape.
You do realize you quoted me on something someone else said, not me, right? The only thing out of all that that I wrote was that rule.