rdbrown1987 wrote: »2, Make the shield so you can't cast until the previous one has fully ran out and if you do you waste magicka on the cast
rdbrown1987 wrote: »2, Make the shield so you can't cast until the previous one has fully ran out and if you do you waste magicka on the cast
This may sound like a good idea, until you understand what happens when a hit finishes off a shield. The remaining damage that bleeds through is not mitigated. So, if I have 300 hit points of shield left and you pop me for a 12k snipe, 11.7k of that is completely unmitigated.
Shields would end up increasing the other guy's burst.
rdbrown1987 wrote: »2, Make the shield so you can't cast until the previous one has fully ran out and if you do you waste magicka on the cast
This may sound like a good idea, until you understand what happens when a hit finishes off a shield. The remaining damage that bleeds through is not mitigated. So, if I have 300 hit points of shield left and you pop me for a 12k snipe, 11.7k of that is completely unmitigated.
Shields would end up increasing the other guy's burst.
already happens with several shields. tbh i would love and option to turn off "friendly" dk shields on me...
barrier at least gives a decent pool to play with.
@thread:
I'm really not sure if sorc shield are that OP. greanted, defense scaling off your offense pool is a match made in heaven, but otherwise sorcs are left with little self heal, pretty expensive skills and little synergy with heavy armor builds.
Ball of Lightning, on the other hand... It's so frustrating to fight against and a good sorc player can use this exact spell to counter any stun/damage combo that could be used to eat through the shields. unless you're spamming critical charge, this skill requires so much more skill to fight against it than to use it, it's like no-cost batswarm all over again
rdbrown1987 wrote: »2, Make the shield so you can't cast until the previous one has fully ran out and if you do you waste magicka on the cast
This may sound like a good idea, until you understand what happens when a hit finishes off a shield. The remaining damage that bleeds through is not mitigated. So, if I have 300 hit points of shield left and you pop me for a 12k snipe, 11.7k of that is completely unmitigated.
Shields would end up increasing the other guy's burst.
already happens with several shields. tbh i would love and option to turn off "friendly" dk shields on me...
barrier at least gives a decent pool to play with.
@thread:
I'm really not sure if sorc shield are that OP. greanted, defense scaling off your offense pool is a match made in heaven, but otherwise sorcs are left with little self heal, pretty expensive skills and little synergy with heavy armor builds.
Ball of Lightning, on the other hand... It's so frustrating to fight against and a good sorc player can use this exact spell to counter any stun/damage combo that could be used to eat through the shields. unless you're spamming critical charge, this skill requires so much more skill to fight against it than to use it, it's like no-cost batswarm all over again
If you think Ball of Lightning is frustrating to fight and requires no skill try the growing number of dodge rolling barrel of monkeys.
Just this morning me and 2 other sorcs were chasing a single DK who dodge rolled for a minute straight and the entire time all 3 of us were casting a rotation of Velocious Curse and Mana Detonation on the DK(which are the only abilities we can use that can't be dodged besides streak). We're talking about 6 spells hitting this guy every few seconds and he perma-dodge rolled and chain cast GDB and harness magicka nonstop *while* rolling. Finally he made it to a keep door and walked inside.
If I get 3 guys crit charging me I die every single time. If I get hit by crit charge successively I can't cast Bolt Escape as there is a split second stun attached to each hit even if I'm CC immune. I can't cast Hardened Ward *AND* Bolt escape, they share they same GCD so I have to choose one or the other. If you focus a sorc they go down *fast* no matter what they do.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
well considering the ability to block while rolling bringing down the dps of said sorcs down to to sth like 200points thats easily compensated by 3-4 GDB within one minute+
rdbrown1987 wrote: »2, Make the shield so you can't cast until the previous one has fully ran out and if you do you waste magicka on the cast
This may sound like a good idea, until you understand what happens when a hit finishes off a shield. The remaining damage that bleeds through is not mitigated. So, if I have 300 hit points of shield left and you pop me for a 12k snipe, 11.7k of that is completely unmitigated.
Shields would end up increasing the other guy's burst.
already happens with several shields. tbh i would love and option to turn off "friendly" dk shields on me...
barrier at least gives a decent pool to play with.
@thread:
I'm really not sure if sorc shield are that OP. greanted, defense scaling off your offense pool is a match made in heaven, but otherwise sorcs are left with little self heal, pretty expensive skills and little synergy with heavy armor builds.
Ball of Lightning, on the other hand... It's so frustrating to fight against and a good sorc player can use this exact spell to counter any stun/damage combo that could be used to eat through the shields. unless you're spamming critical charge, this skill requires so much more skill to fight against it than to use it, it's like no-cost batswarm all over again
If you think Ball of Lightning is frustrating to fight and requires no skill try the growing number of dodge rolling barrel of monkeys.
Just this morning me and 2 other sorcs were chasing a single DK who dodge rolled for a minute straight and the entire time all 3 of us were casting a rotation of Velocious Curse and Mana Detonation on the DK(which are the only abilities we can use that can't be dodged besides streak). We're talking about 6 spells hitting this guy every few seconds and he perma-dodge rolled and chain cast GDB and harness magicka nonstop *while* rolling. Finally he made it to a keep door and walked inside.
If I get 3 guys crit charging me I die every single time. If I get hit by crit charge successively I can't cast Bolt Escape as there is a split second stun attached to each hit even if I'm CC immune. I can't cast Hardened Ward *AND* Bolt escape, they share they same GCD so I have to choose one or the other. If you focus a sorc they go down *fast* no matter what they do.
Strange, my stamina DK can only cast GDB 3-4 times before I'm completely tapped for magicka.
And he did this while dodge-rolling non-stop for a minute straight, you say?
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
8 ppl spamed a sorc with full damage, he keept spamming hardened ward, then started to streak away, and after a lot streak spam, he died. by lot i mean 15+ for sure. Tanking 8 ppl and then streaking away and sorcs arent OP..... ohhh hell yesssss....
i can tell you his name, he can tell you what he did.
cozmon3c_ESO wrote: »Hardened ward was so much more powerful in 1.5, why so much complaining now. in 1.5 i could cast it once every 10 seconds and be fine, now in 1.6 i have to cast it hit for hit so i dont get killed instantly. it takes a lot of work and good timing to not die out there as a sorc in full light armor and max magicka. i have 17k hp, 31k magicka, and 11k stam.
i have to spec into maximizing my shield size so i dont die instantly. you think playing sorc is so easy, why dont you go roll one and see how far you get. you have to know everything that is happening on the battlefield, what players are using, where to stand, when to use your cc break/dodge roll with your limited stam pool, and when that invisible person is going to shoot or ambush your ass. a noob sorcerer will get steam loled all over the battlefield, this class is not for everyone (thats why we have so many whiners who hide in the shadows all day complaining about sorc, they lack the skill to even play one well).
the sorcerers you guys are complaining about, know the game through and through, they see what you are doing, know what you are going to do next and then use a strategy to beat your class and wipe you from the face of the earth. you are just out played, i know because i get outplayed all the time as well by all classes. its time to end these threads because you just dont know how to use your class to its fullest potential, read up on your class, ask some of the greats what they are doing, and learn from your deaths.
rdbrown1987 wrote: »taken from a previous post of mine
rdbrown1987 wrote: »
See I'd say yes they are too much if every class had a self heal like GDB or BoL etc but since they don't I think shields are just fine atm as they are.
XXXXXXX wrote: » Its the damage shields on sorcs that ppl are complaining about... not the shields in general
then yes I think the dmg shield in the sorc tree can create unfair advantage as now shields are recastable even before the previous shield has ended, do I think the shield on sorcs is needed due to lack of a heal in the sorc trees the answer is yes, do I think the shield is too large the answer is yes.
things zos could to make things better,
1, Cap the sorc shield to a certain percentage around the sames as the heals from GDB and BoL,
2, Make the shield so you can't cast until the previous one has fully ran out and if you do you waste magicka on the cast,
any other ideas put them in the post to make this a more constructive thread and they may actually do something.
eventide03b14a_ESO wrote: »rdbrown1987 wrote: »taken from a previous post of mine
rdbrown1987 wrote: »
See I'd say yes they are too much if every class had a self heal like GDB or BoL etc but since they don't I think shields are just fine atm as they are.
XXXXXXX wrote: » Its the damage shields on sorcs that ppl are complaining about... not the shields in general
then yes I think the dmg shield in the sorc tree can create unfair advantage as now shields are recastable even before the previous shield has ended, do I think the shield on sorcs is needed due to lack of a heal in the sorc trees the answer is yes, do I think the shield is too large the answer is yes.
things zos could to make things better,
1, Cap the sorc shield to a certain percentage around the sames as the heals from GDB and BoL,
2, Make the shield so you can't cast until the previous one has fully ran out and if you do you waste magicka on the cast,
any other ideas put them in the post to make this a more constructive thread and they may actually do something.
They are not damage shields. Stop calling them that, they are wards. Reflective Scales is a damage shield.
rdbrown1987 wrote: »2, Make the shield so you can't cast until the previous one has fully ran out and if you do you waste magicka on the cast
This may sound like a good idea, until you understand what happens when a hit finishes off a shield. The remaining damage that bleeds through is not mitigated. So, if I have 300 hit points of shield left and you pop me for a 12k snipe, 11.7k of that is completely unmitigated.
Shields would end up increasing the other guy's burst.
already happens with several shields. tbh i would love and option to turn off "friendly" dk shields on me...
barrier at least gives a decent pool to play with.
@thread:
I'm really not sure if sorc shield are that OP. greanted, defense scaling off your offense pool is a match made in heaven, but otherwise sorcs are left with little self heal, pretty expensive skills and little synergy with heavy armor builds.
Ball of Lightning, on the other hand... It's so frustrating to fight against and a good sorc player can use this exact spell to counter any stun/damage combo that could be used to eat through the shields. unless you're spamming critical charge, this skill requires so much more skill to fight against it than to use it, it's like no-cost batswarm all over again
If you think Ball of Lightning is frustrating to fight and requires no skill try the growing number of dodge rolling barrel of monkeys.
Just this morning me and 2 other sorcs were chasing a single DK who dodge rolled for a minute straight and the entire time all 3 of us were casting a rotation of Velocious Curse and Mana Detonation on the DK(which are the only abilities we can use that can't be dodged besides streak). We're talking about 6 spells hitting this guy every few seconds and he perma-dodge rolled and chain cast GDB and harness magicka nonstop *while* rolling. Finally he made it to a keep door and walked inside.
If I get 3 guys crit charging me I die every single time. If I get hit by crit charge successively I can't cast Bolt Escape as there is a split second stun attached to each hit even if I'm CC immune. I can't cast Hardened Ward *AND* Bolt escape, they share they same GCD so I have to choose one or the other. If you focus a sorc they go down *fast* no matter what they do.
Strange, my stamina DK can only cast GDB 3-4 times before I'm completely tapped for magicka.
And he did this while dodge-rolling non-stop for a minute straight, you say?
cozmon3c_ESO wrote: »Hardened ward was so much more powerful in 1.5, why so much complaining now. in 1.5 i could cast it once every 10 seconds and be fine, now in 1.6 i have to cast it hit for hit so i dont get killed instantly. it takes a lot of work and good timing to not die out there as a sorc in full light armor and max magicka. i have 17k hp, 31k magicka, and 11k stam.
i have to spec into maximizing my shield size so i dont die instantly. you think playing sorc is so easy, why dont you go roll one and see how far you get. you have to know everything that is happening on the battlefield, what players are using, where to stand, when to use your cc break/dodge roll with your limited stam pool, and when that invisible person is going to shoot or ambush your ass. a noob sorcerer will get steam loled all over the battlefield, this class is not for everyone (thats why we have so many whiners who hide in the shadows all day complaining about sorc, they lack the skill to even play one well).
the sorcerers you guys are complaining about, know the game through and through, they see what you are doing, know what you are going to do next and then use a strategy to beat your class and wipe you from the face of the earth. you are just out played, i know because i get outplayed all the time as well by all classes. its time to end these threads because you just dont know how to use your class to its fullest potential, read up on your class, ask some of the greats what they are doing, and learn from your deaths.
Sounds like every other class too.
Only they dont have bolt escape for a get out option.
Not complaining. Just saying its about the same with every class
cozmon3c_ESO wrote: »Hardened ward was so much more powerful in 1.5, why so much complaining now. in 1.5 i could cast it once every 10 seconds and be fine, now in 1.6 i have to cast it hit for hit so i dont get killed instantly. it takes a lot of work and good timing to not die out there as a sorc in full light armor and max magicka. i have 17k hp, 31k magicka, and 11k stam.
i have to spec into maximizing my shield size so i dont die instantly. you think playing sorc is so easy, why dont you go roll one and see how far you get. you have to know everything that is happening on the battlefield, what players are using, where to stand, when to use your cc break/dodge roll with your limited stam pool, and when that invisible person is going to shoot or ambush your ass. a noob sorcerer will get steam loled all over the battlefield, this class is not for everyone (thats why we have so many whiners who hide in the shadows all day complaining about sorc, they lack the skill to even play one well).
the sorcerers you guys are complaining about, know the game through and through, they see what you are doing, know what you are going to do next and then use a strategy to beat your class and wipe you from the face of the earth. you are just out played, i know because i get outplayed all the time as well by all classes. its time to end these threads because you just dont know how to use your class to its fullest potential, read up on your class, ask some of the greats what they are doing, and learn from your deaths.
Sounds like every other class too.
Only they dont have bolt escape for a get out option.
Not complaining. Just saying its about the same with every class
Cloak does wonders these days.
cozmon3c_ESO wrote: »Hardened ward was so much more powerful in 1.5, why so much complaining now. in 1.5 i could cast it once every 10 seconds and be fine, now in 1.6 i have to cast it hit for hit so i dont get killed instantly. it takes a lot of work and good timing to not die out there as a sorc in full light armor and max magicka. i have 17k hp, 31k magicka, and 11k stam.
i have to spec into maximizing my shield size so i dont die instantly. you think playing sorc is so easy, why dont you go roll one and see how far you get. you have to know everything that is happening on the battlefield, what players are using, where to stand, when to use your cc break/dodge roll with your limited stam pool, and when that invisible person is going to shoot or ambush your ass. a noob sorcerer will get steam loled all over the battlefield, this class is not for everyone (thats why we have so many whiners who hide in the shadows all day complaining about sorc, they lack the skill to even play one well).
the sorcerers you guys are complaining about, know the game through and through, they see what you are doing, know what you are going to do next and then use a strategy to beat your class and wipe you from the face of the earth. you are just out played, i know because i get outplayed all the time as well by all classes. its time to end these threads because you just dont know how to use your class to its fullest potential, read up on your class, ask some of the greats what they are doing, and learn from your deaths.
Sounds like every other class too.
Only they dont have bolt escape for a get out option.
Not complaining. Just saying its about the same with every class
Cloak does wonders these days.
And sometimes it doesn't.
cozmon3c_ESO wrote: »Hardened ward was so much more powerful in 1.5, why so much complaining now. in 1.5 i could cast it once every 10 seconds and be fine, now in 1.6 i have to cast it hit for hit so i dont get killed instantly. it takes a lot of work and good timing to not die out there as a sorc in full light armor and max magicka. i have 17k hp, 31k magicka, and 11k stam.
i have to spec into maximizing my shield size so i dont die instantly. you think playing sorc is so easy, why dont you go roll one and see how far you get. you have to know everything that is happening on the battlefield, what players are using, where to stand, when to use your cc break/dodge roll with your limited stam pool, and when that invisible person is going to shoot or ambush your ass. a noob sorcerer will get steam loled all over the battlefield, this class is not for everyone (thats why we have so many whiners who hide in the shadows all day complaining about sorc, they lack the skill to even play one well).
the sorcerers you guys are complaining about, know the game through and through, they see what you are doing, know what you are going to do next and then use a strategy to beat your class and wipe you from the face of the earth. you are just out played, i know because i get outplayed all the time as well by all classes. its time to end these threads because you just dont know how to use your class to its fullest potential, read up on your class, ask some of the greats what they are doing, and learn from your deaths.
Sounds like every other class too.
Only they dont have bolt escape for a get out option.
Not complaining. Just saying its about the same with every class
Cloak does wonders these days.
And sometimes it doesn't.
Same as bolt escape.
cozmon3c_ESO wrote: »Hardened ward was so much more powerful in 1.5, why so much complaining now. in 1.5 i could cast it once every 10 seconds and be fine, now in 1.6 i have to cast it hit for hit so i dont get killed instantly. it takes a lot of work and good timing to not die out there as a sorc in full light armor and max magicka. i have 17k hp, 31k magicka, and 11k stam.
i have to spec into maximizing my shield size so i dont die instantly. you think playing sorc is so easy, why dont you go roll one and see how far you get. you have to know everything that is happening on the battlefield, what players are using, where to stand, when to use your cc break/dodge roll with your limited stam pool, and when that invisible person is going to shoot or ambush your ass. a noob sorcerer will get steam loled all over the battlefield, this class is not for everyone (thats why we have so many whiners who hide in the shadows all day complaining about sorc, they lack the skill to even play one well).
the sorcerers you guys are complaining about, know the game through and through, they see what you are doing, know what you are going to do next and then use a strategy to beat your class and wipe you from the face of the earth. you are just out played, i know because i get outplayed all the time as well by all classes. its time to end these threads because you just dont know how to use your class to its fullest potential, read up on your class, ask some of the greats what they are doing, and learn from your deaths.
Sounds like every other class too.
Only they dont have bolt escape for a get out option.
Not complaining. Just saying its about the same with every class
Cloak does wonders these days.
You're right. It's not a technical damage shield but it's a lot closer to one than a ward.eventide03b14a_ESO wrote: »rdbrown1987 wrote: »taken from a previous post of mine
rdbrown1987 wrote: »
See I'd say yes they are too much if every class had a self heal like GDB or BoL etc but since they don't I think shields are just fine atm as they are.
XXXXXXX wrote: » Its the damage shields on sorcs that ppl are complaining about... not the shields in general
then yes I think the dmg shield in the sorc tree can create unfair advantage as now shields are recastable even before the previous shield has ended, do I think the shield on sorcs is needed due to lack of a heal in the sorc trees the answer is yes, do I think the shield is too large the answer is yes.
things zos could to make things better,
1, Cap the sorc shield to a certain percentage around the sames as the heals from GDB and BoL,
2, Make the shield so you can't cast until the previous one has fully ran out and if you do you waste magicka on the cast,
any other ideas put them in the post to make this a more constructive thread and they may actually do something.
They are not damage shields. Stop calling them that, they are wards. Reflective Scales is a damage shield.
Reflective Scales is a reflect. <.<
cozmon3c_ESO wrote: »Hardened ward was so much more powerful in 1.5, why so much complaining now. in 1.5 i could cast it once every 10 seconds and be fine, now in 1.6 i have to cast it hit for hit so i dont get killed instantly. it takes a lot of work and good timing to not die out there as a sorc in full light armor and max magicka. i have 17k hp, 31k magicka, and 11k stam.
i have to spec into maximizing my shield size so i dont die instantly. you think playing sorc is so easy, why dont you go roll one and see how far you get. you have to know everything that is happening on the battlefield, what players are using, where to stand, when to use your cc break/dodge roll with your limited stam pool, and when that invisible person is going to shoot or ambush your ass. a noob sorcerer will get steam loled all over the battlefield, this class is not for everyone (thats why we have so many whiners who hide in the shadows all day complaining about sorc, they lack the skill to even play one well).
the sorcerers you guys are complaining about, know the game through and through, they see what you are doing, know what you are going to do next and then use a strategy to beat your class and wipe you from the face of the earth. you are just out played, i know because i get outplayed all the time as well by all classes. its time to end these threads because you just dont know how to use your class to its fullest potential, read up on your class, ask some of the greats what they are doing, and learn from your deaths.
Sounds like every other class too.
Only they dont have bolt escape for a get out option.
Not complaining. Just saying its about the same with every class
Cloak does wonders these days.
And sometimes it doesn't.
Same as bolt escape.
Ball of Lightning doesn't fail nearly as often as Dark Cloak does though, from my experience. And there's pretty much no potion or ability in the game that causes Ball of Lightning to not do anything at all.
If Cloak worked properly (not even touching on its many actual counters, just talking about it bugging out), this would be a lot more acceptable. Not downplaying its usefulness when it's working correctly, just pointing out that it's highly unreliable.
As it stands, I find it hard to count Cloak on a list of actual defensives. However, Shadow Image is pretty decent when you can set it up right. It's a whole lot wonkier than BE to use, though. : /
eventide03b14a_ESO wrote: »You're right. It's not a technical damage shield but it's a lot closer to one than a ward.eventide03b14a_ESO wrote: »rdbrown1987 wrote: »taken from a previous post of mine
rdbrown1987 wrote: »
See I'd say yes they are too much if every class had a self heal like GDB or BoL etc but since they don't I think shields are just fine atm as they are.
XXXXXXX wrote: » Its the damage shields on sorcs that ppl are complaining about... not the shields in general
then yes I think the dmg shield in the sorc tree can create unfair advantage as now shields are recastable even before the previous shield has ended, do I think the shield on sorcs is needed due to lack of a heal in the sorc trees the answer is yes, do I think the shield is too large the answer is yes.
things zos could to make things better,
1, Cap the sorc shield to a certain percentage around the sames as the heals from GDB and BoL,
2, Make the shield so you can't cast until the previous one has fully ran out and if you do you waste magicka on the cast,
any other ideas put them in the post to make this a more constructive thread and they may actually do something.
They are not damage shields. Stop calling them that, they are wards. Reflective Scales is a damage shield.
Reflective Scales is a reflect. <.<
cozmon3c_ESO wrote: »Hardened ward was so much more powerful in 1.5, why so much complaining now. in 1.5 i could cast it once every 10 seconds and be fine, now in 1.6 i have to cast it hit for hit so i dont get killed instantly. it takes a lot of work and good timing to not die out there as a sorc in full light armor and max magicka. i have 17k hp, 31k magicka, and 11k stam.
i have to spec into maximizing my shield size so i dont die instantly. you think playing sorc is so easy, why dont you go roll one and see how far you get. you have to know everything that is happening on the battlefield, what players are using, where to stand, when to use your cc break/dodge roll with your limited stam pool, and when that invisible person is going to shoot or ambush your ass. a noob sorcerer will get steam loled all over the battlefield, this class is not for everyone (thats why we have so many whiners who hide in the shadows all day complaining about sorc, they lack the skill to even play one well).
the sorcerers you guys are complaining about, know the game through and through, they see what you are doing, know what you are going to do next and then use a strategy to beat your class and wipe you from the face of the earth. you are just out played, i know because i get outplayed all the time as well by all classes. its time to end these threads because you just dont know how to use your class to its fullest potential, read up on your class, ask some of the greats what they are doing, and learn from your deaths.
Sounds like every other class too.
Only they dont have bolt escape for a get out option.
Not complaining. Just saying its about the same with every class
8 ppl spamed a sorc with full damage, he keept spamming hardened ward, then started to streak away, and after a lot streak spam, he died. by lot i mean 15+ for sure. Tanking 8 ppl and then streaking away and sorcs arent OP..... ohhh hell yesssss....
i can tell you his name, he can tell you what he did.
cozmon3c_ESO wrote: »Hardened ward was so much more powerful in 1.5, why so much complaining now. in 1.5 i could cast it once every 10 seconds and be fine, now in 1.6 i have to cast it hit for hit so i dont get killed instantly. it takes a lot of work and good timing to not die out there as a sorc in full light armor and max magicka. i have 17k hp, 31k magicka, and 11k stam.
i have to spec into maximizing my shield size so i dont die instantly. you think playing sorc is so easy, why dont you go roll one and see how far you get. you have to know everything that is happening on the battlefield, what players are using, where to stand, when to use your cc break/dodge roll with your limited stam pool, and when that invisible person is going to shoot or ambush your ass. a noob sorcerer will get steam loled all over the battlefield, this class is not for everyone (thats why we have so many whiners who hide in the shadows all day complaining about sorc, they lack the skill to even play one well).
the sorcerers you guys are complaining about, know the game through and through, they see what you are doing, know what you are going to do next and then use a strategy to beat your class and wipe you from the face of the earth. you are just out played, i know because i get outplayed all the time as well by all classes. its time to end these threads because you just dont know how to use your class to its fullest potential, read up on your class, ask some of the greats what they are doing, and learn from your deaths.
Sounds like every other class too.
Only they dont have bolt escape for a get out option.
Not complaining. Just saying its about the same with every class
Cloak does wonders these days.
And sometimes it doesn't.
Same as bolt escape.
Ball of Lightning doesn't fail nearly as often as Dark Cloak does though, from my experience. And there's pretty much no potion or ability in the game that causes Ball of Lightning to not do anything at all.
If Cloak worked properly (not even touching on its many actual counters, just talking about it bugging out), this would be a lot more acceptable. Not downplaying its usefulness when it's working correctly, just pointing out that it's highly unreliable.
As it stands, I find it hard to count Cloak on a list of actual defensives. However, Shadow Image is pretty decent when you can set it up right. It's a whole lot wonkier than BE to use, though. : /
Just make hardened ward scale of HP like every other shield in the game (annulment is kinda fine since its only spell dmg) and increase the cost of consecutive bolt escapes to 70%, and sorcs will be balanced