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Remove hardened ward

  • Snit
    Snit
    ✭✭✭✭✭
    2, Make the shield so you can't cast until the previous one has fully ran out and if you do you waste magicka on the cast

    This may sound like a good idea, until you understand what happens when a hit finishes off a shield. The remaining damage that bleeds through is not mitigated. So, if I have 300 hit points of shield left and you pop me for a 12k snipe, 11.7k of that is completely unmitigated.

    Shields would end up increasing the other guy's burst.
    Snit AD Sorc
    Ratbag AD Warden Tank
    Goblins AD Stamblade

  • Kas
    Kas
    ✭✭✭✭✭
    Snit wrote: »
    2, Make the shield so you can't cast until the previous one has fully ran out and if you do you waste magicka on the cast

    This may sound like a good idea, until you understand what happens when a hit finishes off a shield. The remaining damage that bleeds through is not mitigated. So, if I have 300 hit points of shield left and you pop me for a 12k snipe, 11.7k of that is completely unmitigated.

    Shields would end up increasing the other guy's burst.

    already happens with several shields. tbh i would love and option to turn off "friendly" dk shields on me...
    barrier at least gives a decent pool to play with.

    @thread:
    I'm really not sure if sorc shield are that OP. greanted, defense scaling off your offense pool is a match made in heaven, but otherwise sorcs are left with little self heal, pretty expensive skills and little synergy with heavy armor builds.

    Ball of Lightning, on the other hand... It's so frustrating to fight against and a good sorc player can use this exact spell to counter any stun/damage combo that could be used to eat through the shields. unless you're spamming critical charge, this skill requires so much more skill to fight against it than to use it, it's like no-cost batswarm all over again
    Edited by Kas on 26 March 2015 09:03
    @bbu - AD/EU
    Kasiia - Templar (AR46)
    Kasiir Aberion - Sorc (AR38)
    Dr Kastafari - Warden (~AR31)
    + many others
  • cozmon3c_ESO
    cozmon3c_ESO
    ✭✭✭✭✭
    Hardened ward was so much more powerful in 1.5, why so much complaining now. in 1.5 i could cast it once every 10 seconds and be fine, now in 1.6 i have to cast it hit for hit so i dont get killed instantly. it takes a lot of work and good timing to not die out there as a sorc in full light armor and max magicka. i have 17k hp, 31k magicka, and 11k stam.

    i have to spec into maximizing my shield size so i dont die instantly. you think playing sorc is so easy, why dont you go roll one and see how far you get. you have to know everything that is happening on the battlefield, what players are using, where to stand, when to use your cc break/dodge roll with your limited stam pool, and when that invisible person is going to shoot or ambush your ass. a noob sorcerer will get steam loled all over the battlefield, this class is not for everyone (thats why we have so many whiners who hide in the shadows all day complaining about sorc, they lack the skill to even play one well).

    the sorcerers you guys are complaining about, know the game through and through, they see what you are doing, know what you are going to do next and then use a strategy to beat your class and wipe you from the face of the earth. you are just out played, i know because i get outplayed all the time as well by all classes. its time to end these threads because you just dont know how to use your class to its fullest potential, read up on your class, ask some of the greats what they are doing, and learn from your deaths.
    Guild UMBRA Chapter Lead
    ~Leper Si -V14 Sorcerer~
    Youtube Channel - Leper
    https://www.youtube.com/user/TheCozmon3c/videos
  • Ezareth
    Ezareth
    ✭✭✭✭✭
    ✭✭✭✭
    Kas wrote: »
    Snit wrote: »
    2, Make the shield so you can't cast until the previous one has fully ran out and if you do you waste magicka on the cast

    This may sound like a good idea, until you understand what happens when a hit finishes off a shield. The remaining damage that bleeds through is not mitigated. So, if I have 300 hit points of shield left and you pop me for a 12k snipe, 11.7k of that is completely unmitigated.

    Shields would end up increasing the other guy's burst.

    already happens with several shields. tbh i would love and option to turn off "friendly" dk shields on me...
    barrier at least gives a decent pool to play with.

    @thread:
    I'm really not sure if sorc shield are that OP. greanted, defense scaling off your offense pool is a match made in heaven, but otherwise sorcs are left with little self heal, pretty expensive skills and little synergy with heavy armor builds.

    Ball of Lightning, on the other hand... It's so frustrating to fight against and a good sorc player can use this exact spell to counter any stun/damage combo that could be used to eat through the shields. unless you're spamming critical charge, this skill requires so much more skill to fight against it than to use it, it's like no-cost batswarm all over again

    If you think Ball of Lightning is frustrating to fight and requires no skill try the growing number of dodge rolling barrel of monkeys.

    Just this morning me and 2 other sorcs were chasing a single DK who dodge rolled for a minute straight and the entire time all 3 of us were casting a rotation of Velocious Curse and Mana Detonation on the DK(which are the only abilities we can use that can't be dodged besides streak). We're talking about 6 spells hitting this guy every few seconds and he perma-dodge rolled and chain cast GDB and harness magicka nonstop *while* rolling. Finally he made it to a keep door and walked inside.


    If I get 3 guys crit charging me I die every single time. If I get hit by crit charge successively I can't cast Bolt Escape as there is a split second stun attached to each hit even if I'm CC immune. I can't cast Hardened Ward *AND* Bolt escape, they share they same GCD so I have to choose one or the other. If you focus a sorc they go down *fast* no matter what they do.

    Permanently banned from the forums for displaying dissent: ESO - The Year Behind
    Too Much Bolt Escape - banned for "hacking the game to create movement not otherwise permitted by in game mechanics."
    Ezareth VR16 AD Sorc - Rank 36 - Axe NA
    Ezareth-Ali VR16 DC NB - Rank 20 - Chillrend NA
    Ezareth PvP on Youtube
  • Varicite
    Varicite
    ✭✭✭✭✭
    Ezareth wrote: »
    Kas wrote: »
    Snit wrote: »
    2, Make the shield so you can't cast until the previous one has fully ran out and if you do you waste magicka on the cast

    This may sound like a good idea, until you understand what happens when a hit finishes off a shield. The remaining damage that bleeds through is not mitigated. So, if I have 300 hit points of shield left and you pop me for a 12k snipe, 11.7k of that is completely unmitigated.

    Shields would end up increasing the other guy's burst.

    already happens with several shields. tbh i would love and option to turn off "friendly" dk shields on me...
    barrier at least gives a decent pool to play with.

    @thread:
    I'm really not sure if sorc shield are that OP. greanted, defense scaling off your offense pool is a match made in heaven, but otherwise sorcs are left with little self heal, pretty expensive skills and little synergy with heavy armor builds.

    Ball of Lightning, on the other hand... It's so frustrating to fight against and a good sorc player can use this exact spell to counter any stun/damage combo that could be used to eat through the shields. unless you're spamming critical charge, this skill requires so much more skill to fight against it than to use it, it's like no-cost batswarm all over again

    If you think Ball of Lightning is frustrating to fight and requires no skill try the growing number of dodge rolling barrel of monkeys.

    Just this morning me and 2 other sorcs were chasing a single DK who dodge rolled for a minute straight and the entire time all 3 of us were casting a rotation of Velocious Curse and Mana Detonation on the DK(which are the only abilities we can use that can't be dodged besides streak). We're talking about 6 spells hitting this guy every few seconds and he perma-dodge rolled and chain cast GDB and harness magicka nonstop *while* rolling. Finally he made it to a keep door and walked inside.


    If I get 3 guys crit charging me I die every single time. If I get hit by crit charge successively I can't cast Bolt Escape as there is a split second stun attached to each hit even if I'm CC immune. I can't cast Hardened Ward *AND* Bolt escape, they share they same GCD so I have to choose one or the other. If you focus a sorc they go down *fast* no matter what they do.

    Strange, my stamina DK can only cast GDB 3-4 times before I'm completely tapped for magicka.

    And he did this while dodge-rolling non-stop for a minute straight, you say?
  • Tankqull
    Tankqull
    ✭✭✭✭✭
    well considering the ability to block while rolling bringing down the dps of said sorcs down to to sth like 200points thats easily compensated by 3-4 GDB within one minute+
    spelling and grammar errors are free to be abused

    Sallington wrote: »
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"


  • Varicite
    Varicite
    ✭✭✭✭✭
    Tankqull wrote: »
    well considering the ability to block while rolling bringing down the dps of said sorcs down to to sth like 200points thats easily compensated by 3-4 GDB within one minute+

    I suppose that's true, I hadn't considered they were holding block while doing this. I must be doing something wrong w/ my Dunmer, I don't think I can dodge roll WHILE blocking 3 people for a minute straight. <.<
  • Ezareth
    Ezareth
    ✭✭✭✭✭
    ✭✭✭✭
    Varicite wrote: »
    Ezareth wrote: »
    Kas wrote: »
    Snit wrote: »
    2, Make the shield so you can't cast until the previous one has fully ran out and if you do you waste magicka on the cast

    This may sound like a good idea, until you understand what happens when a hit finishes off a shield. The remaining damage that bleeds through is not mitigated. So, if I have 300 hit points of shield left and you pop me for a 12k snipe, 11.7k of that is completely unmitigated.

    Shields would end up increasing the other guy's burst.

    already happens with several shields. tbh i would love and option to turn off "friendly" dk shields on me...
    barrier at least gives a decent pool to play with.

    @thread:
    I'm really not sure if sorc shield are that OP. greanted, defense scaling off your offense pool is a match made in heaven, but otherwise sorcs are left with little self heal, pretty expensive skills and little synergy with heavy armor builds.

    Ball of Lightning, on the other hand... It's so frustrating to fight against and a good sorc player can use this exact spell to counter any stun/damage combo that could be used to eat through the shields. unless you're spamming critical charge, this skill requires so much more skill to fight against it than to use it, it's like no-cost batswarm all over again

    If you think Ball of Lightning is frustrating to fight and requires no skill try the growing number of dodge rolling barrel of monkeys.

    Just this morning me and 2 other sorcs were chasing a single DK who dodge rolled for a minute straight and the entire time all 3 of us were casting a rotation of Velocious Curse and Mana Detonation on the DK(which are the only abilities we can use that can't be dodged besides streak). We're talking about 6 spells hitting this guy every few seconds and he perma-dodge rolled and chain cast GDB and harness magicka nonstop *while* rolling. Finally he made it to a keep door and walked inside.


    If I get 3 guys crit charging me I die every single time. If I get hit by crit charge successively I can't cast Bolt Escape as there is a split second stun attached to each hit even if I'm CC immune. I can't cast Hardened Ward *AND* Bolt escape, they share they same GCD so I have to choose one or the other. If you focus a sorc they go down *fast* no matter what they do.

    Strange, my stamina DK can only cast GDB 3-4 times before I'm completely tapped for magicka.

    And he did this while dodge-rolling non-stop for a minute straight, you say?

    Yeah I'll have to see if I have footage of it, I probably do. It could have been 45 seconds but we were chain casting on him *forever* and he never ran out of stamina or magicka. He was using Harness Magicka as well as GDB so he didn't need to cast GDB but once or twice.

    Keep in mine this was with 3 skilled sorcs who does some pretty damn good damage. This guy isn't the only DK I've seen doing the perma dodge rolls either. It's ridiculously simple if you run drink + tri-stats, medium armor and stam cost reduction enchants. Nightblades , Bosmer, and Werewolves are bonus.

    Just create a V14 Templar character on PTS and try it out if you dont want to waste enchants or expense of testing gear etc.


    Permanently banned from the forums for displaying dissent: ESO - The Year Behind
    Too Much Bolt Escape - banned for "hacking the game to create movement not otherwise permitted by in game mechanics."
    Ezareth VR16 AD Sorc - Rank 36 - Axe NA
    Ezareth-Ali VR16 DC NB - Rank 20 - Chillrend NA
    Ezareth PvP on Youtube
  • Kypho
    Kypho
    ✭✭✭✭
    8 ppl spamed a sorc with full damage, he keept spamming hardened ward, then started to streak away, and after a lot streak spam, he died. by lot i mean 15+ for sure. Tanking 8 ppl and then streaking away and sorcs arent OP..... ohhh hell yesssss....

    i can tell you his name, he can tell you what he did.
    Edited by Kypho on 26 March 2015 17:13
  • Tankqull
    Tankqull
    ✭✭✭✭✭
    if 8 people surprise a sorc and cant burst it down those 8 people have absolutly no clue what they are doing.

    if you mean a sorc on max range dancing around 90% of the time out of range then yeah that is true you will be unable to kill him. but you wont kill any other class either.

    and if you cant overcome a 11k shield (im genorously here) with 8 people in closerange beating him you should defeinatly lvl your lvl 10chars up to vet14.
    Edited by Tankqull on 26 March 2015 17:22
    spelling and grammar errors are free to be abused

    Sallington wrote: »
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"


  • Ezareth
    Ezareth
    ✭✭✭✭✭
    ✭✭✭✭
    Kypho wrote: »
    8 ppl spamed a sorc with full damage, he keept spamming hardened ward, then started to streak away, and after a lot streak spam, he died. by lot i mean 15+ for sure. Tanking 8 ppl and then streaking away and sorcs arent OP..... ohhh hell yesssss....

    i can tell you his name, he can tell you what he did.

    If his name started with a B it has nothing to do with him being a sorc and everything with him being an exploiter.

    Permanently banned from the forums for displaying dissent: ESO - The Year Behind
    Too Much Bolt Escape - banned for "hacking the game to create movement not otherwise permitted by in game mechanics."
    Ezareth VR16 AD Sorc - Rank 36 - Axe NA
    Ezareth-Ali VR16 DC NB - Rank 20 - Chillrend NA
    Ezareth PvP on Youtube
  • TheBucket
    TheBucket
    ✭✭✭✭
    Hardened ward was so much more powerful in 1.5, why so much complaining now. in 1.5 i could cast it once every 10 seconds and be fine, now in 1.6 i have to cast it hit for hit so i dont get killed instantly. it takes a lot of work and good timing to not die out there as a sorc in full light armor and max magicka. i have 17k hp, 31k magicka, and 11k stam.

    i have to spec into maximizing my shield size so i dont die instantly. you think playing sorc is so easy, why dont you go roll one and see how far you get. you have to know everything that is happening on the battlefield, what players are using, where to stand, when to use your cc break/dodge roll with your limited stam pool, and when that invisible person is going to shoot or ambush your ass. a noob sorcerer will get steam loled all over the battlefield, this class is not for everyone (thats why we have so many whiners who hide in the shadows all day complaining about sorc, they lack the skill to even play one well).

    the sorcerers you guys are complaining about, know the game through and through, they see what you are doing, know what you are going to do next and then use a strategy to beat your class and wipe you from the face of the earth. you are just out played, i know because i get outplayed all the time as well by all classes. its time to end these threads because you just dont know how to use your class to its fullest potential, read up on your class, ask some of the greats what they are doing, and learn from your deaths.

    Sounds like every other class too.

    Only they dont have bolt escape for a get out option.

    Not complaining. Just saying its about the same with every class
    William Reignes
    Magic Nightblade - Rogue Bomber
    Creator of Thirsty Thief Build (Retired 1.5)
  • eventide03b14a_ESO
    eventide03b14a_ESO
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    ✭✭
    taken from a previous post of mine

    rdbrown1987 wrote: »
    See I'd say yes they are too much if every class had a self heal like GDB or BoL etc but since they don't I think shields are just fine atm as they are.

    XXXXXXX wrote: » Its the damage shields on sorcs that ppl are complaining about... not the shields in general

    then yes I think the dmg shield in the sorc tree can create unfair advantage as now shields are recastable even before the previous shield has ended, do I think the shield on sorcs is needed due to lack of a heal in the sorc trees the answer is yes, do I think the shield is too large the answer is yes.

    things zos could to make things better,
    1, Cap the sorc shield to a certain percentage around the sames as the heals from GDB and BoL,
    2, Make the shield so you can't cast until the previous one has fully ran out and if you do you waste magicka on the cast,

    any other ideas put them in the post to make this a more constructive thread and they may actually do something.

    They are not damage shields. Stop calling them that, they are wards. Reflective Scales is a damage shield.
    :trollin:
  • Varicite
    Varicite
    ✭✭✭✭✭
    taken from a previous post of mine

    rdbrown1987 wrote: »
    See I'd say yes they are too much if every class had a self heal like GDB or BoL etc but since they don't I think shields are just fine atm as they are.

    XXXXXXX wrote: » Its the damage shields on sorcs that ppl are complaining about... not the shields in general

    then yes I think the dmg shield in the sorc tree can create unfair advantage as now shields are recastable even before the previous shield has ended, do I think the shield on sorcs is needed due to lack of a heal in the sorc trees the answer is yes, do I think the shield is too large the answer is yes.

    things zos could to make things better,
    1, Cap the sorc shield to a certain percentage around the sames as the heals from GDB and BoL,
    2, Make the shield so you can't cast until the previous one has fully ran out and if you do you waste magicka on the cast,

    any other ideas put them in the post to make this a more constructive thread and they may actually do something.

    They are not damage shields. Stop calling them that, they are wards. Reflective Scales is a damage shield.

    Reflective Scales is a reflect. <.<
  • Vis
    Vis
    ✭✭✭✭✭
    Varicite wrote: »
    Ezareth wrote: »
    Kas wrote: »
    Snit wrote: »
    2, Make the shield so you can't cast until the previous one has fully ran out and if you do you waste magicka on the cast

    This may sound like a good idea, until you understand what happens when a hit finishes off a shield. The remaining damage that bleeds through is not mitigated. So, if I have 300 hit points of shield left and you pop me for a 12k snipe, 11.7k of that is completely unmitigated.

    Shields would end up increasing the other guy's burst.

    already happens with several shields. tbh i would love and option to turn off "friendly" dk shields on me...
    barrier at least gives a decent pool to play with.

    @thread:
    I'm really not sure if sorc shield are that OP. greanted, defense scaling off your offense pool is a match made in heaven, but otherwise sorcs are left with little self heal, pretty expensive skills and little synergy with heavy armor builds.

    Ball of Lightning, on the other hand... It's so frustrating to fight against and a good sorc player can use this exact spell to counter any stun/damage combo that could be used to eat through the shields. unless you're spamming critical charge, this skill requires so much more skill to fight against it than to use it, it's like no-cost batswarm all over again

    If you think Ball of Lightning is frustrating to fight and requires no skill try the growing number of dodge rolling barrel of monkeys.

    Just this morning me and 2 other sorcs were chasing a single DK who dodge rolled for a minute straight and the entire time all 3 of us were casting a rotation of Velocious Curse and Mana Detonation on the DK(which are the only abilities we can use that can't be dodged besides streak). We're talking about 6 spells hitting this guy every few seconds and he perma-dodge rolled and chain cast GDB and harness magicka nonstop *while* rolling. Finally he made it to a keep door and walked inside.


    If I get 3 guys crit charging me I die every single time. If I get hit by crit charge successively I can't cast Bolt Escape as there is a split second stun attached to each hit even if I'm CC immune. I can't cast Hardened Ward *AND* Bolt escape, they share they same GCD so I have to choose one or the other. If you focus a sorc they go down *fast* no matter what they do.

    Strange, my stamina DK can only cast GDB 3-4 times before I'm completely tapped for magicka.

    And he did this while dodge-rolling non-stop for a minute straight, you say?

    I see it all the time. Ask some other DKs how they are doing it (though I bet Vigor and Rally no doubt played a role).
    v14 Sorc Vae Exillis
    v14 DK Costs
    v14 NB 'Vis
    v14 Temp Fiat Lux

  • Vis
    Vis
    ✭✭✭✭✭
    TheBucket wrote: »
    Hardened ward was so much more powerful in 1.5, why so much complaining now. in 1.5 i could cast it once every 10 seconds and be fine, now in 1.6 i have to cast it hit for hit so i dont get killed instantly. it takes a lot of work and good timing to not die out there as a sorc in full light armor and max magicka. i have 17k hp, 31k magicka, and 11k stam.

    i have to spec into maximizing my shield size so i dont die instantly. you think playing sorc is so easy, why dont you go roll one and see how far you get. you have to know everything that is happening on the battlefield, what players are using, where to stand, when to use your cc break/dodge roll with your limited stam pool, and when that invisible person is going to shoot or ambush your ass. a noob sorcerer will get steam loled all over the battlefield, this class is not for everyone (thats why we have so many whiners who hide in the shadows all day complaining about sorc, they lack the skill to even play one well).

    the sorcerers you guys are complaining about, know the game through and through, they see what you are doing, know what you are going to do next and then use a strategy to beat your class and wipe you from the face of the earth. you are just out played, i know because i get outplayed all the time as well by all classes. its time to end these threads because you just dont know how to use your class to its fullest potential, read up on your class, ask some of the greats what they are doing, and learn from your deaths.

    Sounds like every other class too.

    Only they dont have bolt escape for a get out option.

    Not complaining. Just saying its about the same with every class

    Cloak does wonders these days.
    v14 Sorc Vae Exillis
    v14 DK Costs
    v14 NB 'Vis
    v14 Temp Fiat Lux

  • Ara_Valleria
    Ara_Valleria
    ✭✭✭✭✭
    I say give us poor NBs some class shield too !!

    #showSomeNBlove
    °‡° ÁDAMANT °‡°
    The Addon Abusers, Exploiters & Macro'ers Refuge
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    ••••••| YOUTUBE |••••••
    Want to take a break from all the Lagging|Crashing|Cancer ?
    Play Albion Online
  • Varicite
    Varicite
    ✭✭✭✭✭
    Vis wrote: »
    TheBucket wrote: »
    Hardened ward was so much more powerful in 1.5, why so much complaining now. in 1.5 i could cast it once every 10 seconds and be fine, now in 1.6 i have to cast it hit for hit so i dont get killed instantly. it takes a lot of work and good timing to not die out there as a sorc in full light armor and max magicka. i have 17k hp, 31k magicka, and 11k stam.

    i have to spec into maximizing my shield size so i dont die instantly. you think playing sorc is so easy, why dont you go roll one and see how far you get. you have to know everything that is happening on the battlefield, what players are using, where to stand, when to use your cc break/dodge roll with your limited stam pool, and when that invisible person is going to shoot or ambush your ass. a noob sorcerer will get steam loled all over the battlefield, this class is not for everyone (thats why we have so many whiners who hide in the shadows all day complaining about sorc, they lack the skill to even play one well).

    the sorcerers you guys are complaining about, know the game through and through, they see what you are doing, know what you are going to do next and then use a strategy to beat your class and wipe you from the face of the earth. you are just out played, i know because i get outplayed all the time as well by all classes. its time to end these threads because you just dont know how to use your class to its fullest potential, read up on your class, ask some of the greats what they are doing, and learn from your deaths.

    Sounds like every other class too.

    Only they dont have bolt escape for a get out option.

    Not complaining. Just saying its about the same with every class

    Cloak does wonders these days.

    And sometimes it doesn't.
  • Vis
    Vis
    ✭✭✭✭✭
    Varicite wrote: »
    Vis wrote: »
    TheBucket wrote: »
    Hardened ward was so much more powerful in 1.5, why so much complaining now. in 1.5 i could cast it once every 10 seconds and be fine, now in 1.6 i have to cast it hit for hit so i dont get killed instantly. it takes a lot of work and good timing to not die out there as a sorc in full light armor and max magicka. i have 17k hp, 31k magicka, and 11k stam.

    i have to spec into maximizing my shield size so i dont die instantly. you think playing sorc is so easy, why dont you go roll one and see how far you get. you have to know everything that is happening on the battlefield, what players are using, where to stand, when to use your cc break/dodge roll with your limited stam pool, and when that invisible person is going to shoot or ambush your ass. a noob sorcerer will get steam loled all over the battlefield, this class is not for everyone (thats why we have so many whiners who hide in the shadows all day complaining about sorc, they lack the skill to even play one well).

    the sorcerers you guys are complaining about, know the game through and through, they see what you are doing, know what you are going to do next and then use a strategy to beat your class and wipe you from the face of the earth. you are just out played, i know because i get outplayed all the time as well by all classes. its time to end these threads because you just dont know how to use your class to its fullest potential, read up on your class, ask some of the greats what they are doing, and learn from your deaths.

    Sounds like every other class too.

    Only they dont have bolt escape for a get out option.

    Not complaining. Just saying its about the same with every class

    Cloak does wonders these days.

    And sometimes it doesn't.

    Same as bolt escape.
    v14 Sorc Vae Exillis
    v14 DK Costs
    v14 NB 'Vis
    v14 Temp Fiat Lux

  • Varicite
    Varicite
    ✭✭✭✭✭
    Vis wrote: »
    Varicite wrote: »
    Vis wrote: »
    TheBucket wrote: »
    Hardened ward was so much more powerful in 1.5, why so much complaining now. in 1.5 i could cast it once every 10 seconds and be fine, now in 1.6 i have to cast it hit for hit so i dont get killed instantly. it takes a lot of work and good timing to not die out there as a sorc in full light armor and max magicka. i have 17k hp, 31k magicka, and 11k stam.

    i have to spec into maximizing my shield size so i dont die instantly. you think playing sorc is so easy, why dont you go roll one and see how far you get. you have to know everything that is happening on the battlefield, what players are using, where to stand, when to use your cc break/dodge roll with your limited stam pool, and when that invisible person is going to shoot or ambush your ass. a noob sorcerer will get steam loled all over the battlefield, this class is not for everyone (thats why we have so many whiners who hide in the shadows all day complaining about sorc, they lack the skill to even play one well).

    the sorcerers you guys are complaining about, know the game through and through, they see what you are doing, know what you are going to do next and then use a strategy to beat your class and wipe you from the face of the earth. you are just out played, i know because i get outplayed all the time as well by all classes. its time to end these threads because you just dont know how to use your class to its fullest potential, read up on your class, ask some of the greats what they are doing, and learn from your deaths.

    Sounds like every other class too.

    Only they dont have bolt escape for a get out option.

    Not complaining. Just saying its about the same with every class

    Cloak does wonders these days.

    And sometimes it doesn't.

    Same as bolt escape.

    Ball of Lightning doesn't fail nearly as often as Dark Cloak does though, from my experience. And there's pretty much no potion or ability in the game that causes Ball of Lightning to not do anything at all.

    If Cloak worked properly (not even touching on its many actual counters, just talking about it bugging out), this would be a lot more acceptable. Not downplaying its usefulness when it's working correctly, just pointing out that it's highly unreliable.

    As it stands, I find it hard to count Cloak on a list of actual defensives. However, Shadow Image is pretty decent when you can set it up right. It's a whole lot wonkier than BE to use, though. : /
    Edited by Varicite on 26 March 2015 21:28
  • TheBucket
    TheBucket
    ✭✭✭✭
    Vis wrote: »
    TheBucket wrote: »
    Hardened ward was so much more powerful in 1.5, why so much complaining now. in 1.5 i could cast it once every 10 seconds and be fine, now in 1.6 i have to cast it hit for hit so i dont get killed instantly. it takes a lot of work and good timing to not die out there as a sorc in full light armor and max magicka. i have 17k hp, 31k magicka, and 11k stam.

    i have to spec into maximizing my shield size so i dont die instantly. you think playing sorc is so easy, why dont you go roll one and see how far you get. you have to know everything that is happening on the battlefield, what players are using, where to stand, when to use your cc break/dodge roll with your limited stam pool, and when that invisible person is going to shoot or ambush your ass. a noob sorcerer will get steam loled all over the battlefield, this class is not for everyone (thats why we have so many whiners who hide in the shadows all day complaining about sorc, they lack the skill to even play one well).

    the sorcerers you guys are complaining about, know the game through and through, they see what you are doing, know what you are going to do next and then use a strategy to beat your class and wipe you from the face of the earth. you are just out played, i know because i get outplayed all the time as well by all classes. its time to end these threads because you just dont know how to use your class to its fullest potential, read up on your class, ask some of the greats what they are doing, and learn from your deaths.

    Sounds like every other class too.

    Only they dont have bolt escape for a get out option.

    Not complaining. Just saying its about the same with every class

    Cloak does wonders these days.

    Agree it does. its nothing compared to Bolt Escape though
    William Reignes
    Magic Nightblade - Rogue Bomber
    Creator of Thirsty Thief Build (Retired 1.5)
  • eventide03b14a_ESO
    eventide03b14a_ESO
    ✭✭✭✭✭
    ✭✭
    Varicite wrote: »
    taken from a previous post of mine

    rdbrown1987 wrote: »
    See I'd say yes they are too much if every class had a self heal like GDB or BoL etc but since they don't I think shields are just fine atm as they are.

    XXXXXXX wrote: » Its the damage shields on sorcs that ppl are complaining about... not the shields in general

    then yes I think the dmg shield in the sorc tree can create unfair advantage as now shields are recastable even before the previous shield has ended, do I think the shield on sorcs is needed due to lack of a heal in the sorc trees the answer is yes, do I think the shield is too large the answer is yes.

    things zos could to make things better,
    1, Cap the sorc shield to a certain percentage around the sames as the heals from GDB and BoL,
    2, Make the shield so you can't cast until the previous one has fully ran out and if you do you waste magicka on the cast,

    any other ideas put them in the post to make this a more constructive thread and they may actually do something.

    They are not damage shields. Stop calling them that, they are wards. Reflective Scales is a damage shield.

    Reflective Scales is a reflect. <.<
    You're right. It's not a technical damage shield but it's a lot closer to one than a ward.
    :trollin:
  • Ezareth
    Ezareth
    ✭✭✭✭✭
    ✭✭✭✭
    Varicite wrote: »
    Vis wrote: »
    Varicite wrote: »
    Vis wrote: »
    TheBucket wrote: »
    Hardened ward was so much more powerful in 1.5, why so much complaining now. in 1.5 i could cast it once every 10 seconds and be fine, now in 1.6 i have to cast it hit for hit so i dont get killed instantly. it takes a lot of work and good timing to not die out there as a sorc in full light armor and max magicka. i have 17k hp, 31k magicka, and 11k stam.

    i have to spec into maximizing my shield size so i dont die instantly. you think playing sorc is so easy, why dont you go roll one and see how far you get. you have to know everything that is happening on the battlefield, what players are using, where to stand, when to use your cc break/dodge roll with your limited stam pool, and when that invisible person is going to shoot or ambush your ass. a noob sorcerer will get steam loled all over the battlefield, this class is not for everyone (thats why we have so many whiners who hide in the shadows all day complaining about sorc, they lack the skill to even play one well).

    the sorcerers you guys are complaining about, know the game through and through, they see what you are doing, know what you are going to do next and then use a strategy to beat your class and wipe you from the face of the earth. you are just out played, i know because i get outplayed all the time as well by all classes. its time to end these threads because you just dont know how to use your class to its fullest potential, read up on your class, ask some of the greats what they are doing, and learn from your deaths.

    Sounds like every other class too.

    Only they dont have bolt escape for a get out option.

    Not complaining. Just saying its about the same with every class

    Cloak does wonders these days.

    And sometimes it doesn't.

    Same as bolt escape.

    Ball of Lightning doesn't fail nearly as often as Dark Cloak does though, from my experience. And there's pretty much no potion or ability in the game that causes Ball of Lightning to not do anything at all.

    If Cloak worked properly (not even touching on its many actual counters, just talking about it bugging out), this would be a lot more acceptable. Not downplaying its usefulness when it's working correctly, just pointing out that it's highly unreliable.

    As it stands, I find it hard to count Cloak on a list of actual defensives. However, Shadow Image is pretty decent when you can set it up right. It's a whole lot wonkier than BE to use, though. : /

    Not true. I just recently lost a duel to a player who knows how to consistently bug my ball of lightning 90% of the time. He crushing shock and destructive reach spammed me to death ( plus due to the defensive posture bug my reflected spells never stunned him).

    Ball of lightning is buggy as hell. I get killed through it while standing on it by magicka projectiles constantly.
    Permanently banned from the forums for displaying dissent: ESO - The Year Behind
    Too Much Bolt Escape - banned for "hacking the game to create movement not otherwise permitted by in game mechanics."
    Ezareth VR16 AD Sorc - Rank 36 - Axe NA
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  • Varicite
    Varicite
    ✭✭✭✭✭
    Varicite wrote: »
    taken from a previous post of mine

    rdbrown1987 wrote: »
    See I'd say yes they are too much if every class had a self heal like GDB or BoL etc but since they don't I think shields are just fine atm as they are.

    XXXXXXX wrote: » Its the damage shields on sorcs that ppl are complaining about... not the shields in general

    then yes I think the dmg shield in the sorc tree can create unfair advantage as now shields are recastable even before the previous shield has ended, do I think the shield on sorcs is needed due to lack of a heal in the sorc trees the answer is yes, do I think the shield is too large the answer is yes.

    things zos could to make things better,
    1, Cap the sorc shield to a certain percentage around the sames as the heals from GDB and BoL,
    2, Make the shield so you can't cast until the previous one has fully ran out and if you do you waste magicka on the cast,

    any other ideas put them in the post to make this a more constructive thread and they may actually do something.

    They are not damage shields. Stop calling them that, they are wards. Reflective Scales is a damage shield.

    Reflective Scales is a reflect. <.<
    You're right. It's not a technical damage shield but it's a lot closer to one than a ward.

    Pretty sure the "general consensus" is that if it shields you from damage, it's considered a "damage shield". I think we're just arguing semantics here. : P
  • k2blader
    k2blader
    ✭✭✭✭✭
    To the original poster
    TheBucket wrote: »
    Hardened ward was so much more powerful in 1.5, why so much complaining now. in 1.5 i could cast it once every 10 seconds and be fine, now in 1.6 i have to cast it hit for hit so i dont get killed instantly. it takes a lot of work and good timing to not die out there as a sorc in full light armor and max magicka. i have 17k hp, 31k magicka, and 11k stam.

    i have to spec into maximizing my shield size so i dont die instantly. you think playing sorc is so easy, why dont you go roll one and see how far you get. you have to know everything that is happening on the battlefield, what players are using, where to stand, when to use your cc break/dodge roll with your limited stam pool, and when that invisible person is going to shoot or ambush your ass. a noob sorcerer will get steam loled all over the battlefield, this class is not for everyone (thats why we have so many whiners who hide in the shadows all day complaining about sorc, they lack the skill to even play one well).

    the sorcerers you guys are complaining about, know the game through and through, they see what you are doing, know what you are going to do next and then use a strategy to beat your class and wipe you from the face of the earth. you are just out played, i know because i get outplayed all the time as well by all classes. its time to end these threads because you just dont know how to use your class to its fullest potential, read up on your class, ask some of the greats what they are doing, and learn from your deaths.

    Sounds like every other class too.

    Only they dont have bolt escape for a get out option.

    Not complaining. Just saying its about the same with every class

    Bolt escape has a high cost. People always forget that. You think every sorc can, after already expending resources during a fight, bolt away into the horizon. Not true.

    Some sorcs can use BE more than others depending on their build. But if a typical sorc uses it to try to leave a fight he was actively engaged in, and his opponents don't know how to counter and then lose him because he's a smart hider, how is that the fault of BE? I've noticed NBs getting away as easily or more easily but I just have to shrug because, hey, they knew how to press some stuff and stealth. Moving on.
    Disabling the grass may improve performance.
  • Derra
    Derra
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    ✭✭✭✭✭
    Kypho wrote: »
    8 ppl spamed a sorc with full damage, he keept spamming hardened ward, then started to streak away, and after a lot streak spam, he died. by lot i mean 15+ for sure. Tanking 8 ppl and then streaking away and sorcs arent OP..... ohhh hell yesssss....

    i can tell you his name, he can tell you what he did.

    I can tell you what he did. He met 8 ppl too dense to put a dmg skill on their bar each and press the button. Hope you were not one of them.
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Vis
    Vis
    ✭✭✭✭✭
    Varicite wrote: »
    Vis wrote: »
    Varicite wrote: »
    Vis wrote: »
    TheBucket wrote: »
    Hardened ward was so much more powerful in 1.5, why so much complaining now. in 1.5 i could cast it once every 10 seconds and be fine, now in 1.6 i have to cast it hit for hit so i dont get killed instantly. it takes a lot of work and good timing to not die out there as a sorc in full light armor and max magicka. i have 17k hp, 31k magicka, and 11k stam.

    i have to spec into maximizing my shield size so i dont die instantly. you think playing sorc is so easy, why dont you go roll one and see how far you get. you have to know everything that is happening on the battlefield, what players are using, where to stand, when to use your cc break/dodge roll with your limited stam pool, and when that invisible person is going to shoot or ambush your ass. a noob sorcerer will get steam loled all over the battlefield, this class is not for everyone (thats why we have so many whiners who hide in the shadows all day complaining about sorc, they lack the skill to even play one well).

    the sorcerers you guys are complaining about, know the game through and through, they see what you are doing, know what you are going to do next and then use a strategy to beat your class and wipe you from the face of the earth. you are just out played, i know because i get outplayed all the time as well by all classes. its time to end these threads because you just dont know how to use your class to its fullest potential, read up on your class, ask some of the greats what they are doing, and learn from your deaths.

    Sounds like every other class too.

    Only they dont have bolt escape for a get out option.

    Not complaining. Just saying its about the same with every class

    Cloak does wonders these days.

    And sometimes it doesn't.

    Same as bolt escape.

    Ball of Lightning doesn't fail nearly as often as Dark Cloak does though, from my experience. And there's pretty much no potion or ability in the game that causes Ball of Lightning to not do anything at all.

    If Cloak worked properly (not even touching on its many actual counters, just talking about it bugging out), this would be a lot more acceptable. Not downplaying its usefulness when it's working correctly, just pointing out that it's highly unreliable.

    As it stands, I find it hard to count Cloak on a list of actual defensives. However, Shadow Image is pretty decent when you can set it up right. It's a whole lot wonkier than BE to use, though. : /

    Sadly it may work less than cloak. It does not stop the many many incoming stamina attacks, a third of the time magicka projectiles go right through it, and anyone with retreating manoeuvre can keep up very well.

    Not saying cloak is perfect. But every class skill has its moments.
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  • cozmon3c_ESO
    cozmon3c_ESO
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    This thread has been locked for the excessive reiteration of everything 5 times over.
    Guild UMBRA Chapter Lead
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  • NoRefunds
    NoRefunds
    ✭✭✭
    Just make hardened ward scale of HP like every other shield in the game (annulment is kinda fine since its only spell dmg) and increase the cost of consecutive bolt escapes to 70%, and sorcs will be balanced
  • SafiyerAmitora
    SafiyerAmitora
    ✭✭✭
    NoRefunds wrote: »
    Just make hardened ward scale of HP like every other shield in the game (annulment is kinda fine since its only spell dmg) and increase the cost of consecutive bolt escapes to 70%, and sorcs will be balanced

    Haha. Haha. That's funny.


    No. Just no.

    The fact that BE already costs a lot as it is, and Sorcs have no great class self-heals means that it would only destroy the class a little bit more than it already is. Their BE and ward need to be left alone.
    Edited by SafiyerAmitora on 27 March 2015 17:58
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