Maintenance for the week of November 25:
• [COMPLETE] Xbox: NA and EU megaservers for maintenance – November 27, 6:00AM EST (11:00 UTC) - 9:00AM EST (14:00 UTC)
• [COMPLETE] PlayStation®: NA and EU megaservers for maintenance – November 27, 6:00AM EST (11:00 UTC) - 9:00AM EST (14:00 UTC)

How Long Does it Take You to Get a Champion Point?

  • Syntse
    Syntse
    ✭✭✭✭✭
    Joejudas wrote: »
    Syntse wrote: »
    Snit wrote: »
    If the CP Endgame is "Dailies," I'm done. That's when your hobby has turned into chores.

    You're already making it a chore it seems. Must get CP. Is anyone actually going to just play the game and maybe get some CP on the side while they do what they like? Seems not.

    Because exp from trials and PvP isn't nearly what it should be and alot of us already did the quests. So your idea is sound it just doesn't work for alot of us. We will be required to grind to stay competitive

    Yes since eventually that 0.2 increase will make the big difference. Sure people are going to grind like hell for the first points when they still give something. Once you get somewhere below 1 in increases it doesn't matter much anymore.
    Syntse Dominion Khajiit Dragonknight Stamina Tank [50]
    Ra'Syntse Dominion Khajiit Nightblade Magica DPS [50]
    Syntselle Dominion Dark Elf Dragonknight Magica DPS [50]
    Syntseus Dominion Imperial Templar Healer [50]
    Syntsetar Dominion High Elf Sorcerer Magica DPS [50]
    Friar Tuktuk Daggerfall Brenton Templar Healer [50]
    Syntseyn Ebonheart Brenton Nightblade Magica DPS [50]
  • BoloBoffin
    BoloBoffin
    ✭✭✭✭✭
    What took me a while to understand is that Enlightenment is not really a state: it's a pool. Enlightenment points accrue over time. When you become "enlightened," then certain tasks (quest completion, killing players in Cyrodiil, etc.) will score the extra Enlightened points as well as the normal xp. This happens until the pool of Enlightenment points is empty. Then your Enlightenment is over until the next time you get some points in the pool.

    Using hypothetical numbers:

    I come to the game and I've got 1,000,000 Enlightenment points in my account's pool, let's say. And the game is going to give me 3 of those points for every xp I earn, let's also say. I don't know if that's the real number, but let's say.

    Every time I complete a quest in PvE, the game gives me 3 points out of that pool for every xp I earn. The quest earns me 4,990 points? I also get 14,970 points out of the Enlightenment pool, for 19,960 xp total.

    Until I drain that pool of Enlightenment, I keep getting the bonus points. When the pool is dry, I go back to getting 4,990 points per quest. And then the pool starts to refill.

    Anyway, most of you probably already understand that, but some may not.
    Been there, got the Molag Bal polymorph.
  • KerinKor
    KerinKor
    ✭✭✭✭✭
    Enlightenment is simply the tried-and-tested 'rested XP' many other games have, wrapped up in a fancy word and with very minor mechanical differences: think of it as 'blue' XP in WOW, or 'gold' XP in LoTRO and you know what Enlightenment is and what it's there for.
  • Berinima
    Berinima
    ✭✭✭
    Enlightenment could work to handle the power gap, at least to a certain extent. What we don't know at the moment whether it has a cap or not. I am assuming it has. This would be a good time for ZOS to step in and answer that.

    However, a new player does not have this pool. So he will always be behind no matter what. Also it only can boost you up until the pool is empty so in the meantime the power grinders can get extra CPs.

    Example:

    - Player A acquires 12 CPs in Grindlorn.
    - Player B decides to "play the game how he wants to play" gaining zero CP by doing so.
    - Player B then is disgusted by the mechanics ZOS put in place and grinds out his "missing" 12 CPs. He is four times faster than Player A.
    - Player A however continues grinding because he wants keep his edge over Player B. By doing so he will acquire 3 more CPs.
    - Player B then returns to the activities he actually enjoys, putting him back to zero CP gain.
    - Player A wants to be even better than Player B and continues grinding.

    The system is still flawed and a grindfest. Being able to catch up to hardcore grinders is a pipe dream no matter what. It does not reward every player equally and tying an (almost) endless advancement to XP is a huge mistage in the long run.
    Edited by Berinima on 3 February 2015 11:02
  • angelyn
    angelyn
    ✭✭✭✭
    This is the reason I'm very interested in how long it will take to get Champion Points- I need them to regain my former glory :p
    I performed a comparison exercise between base stats on live and PTS in this thread:
    here

    All the wordy bits can be found in that thread, but here are the pics posted, which show in my humble calculations how the basic stats scaled up in different ratios. Regen seems to have scaled by more than 10, but max health/magicka/stamina by less than 10.Heavy and Medium look like they have scaled 1:4 and light armour at 1:2.(*Note- I only compared a chest piece here so perhaps a full set might have different ratios)Xx3QuZq.jpg?18PCv3Lk.jpg?1Once my character is copied over (EU), I plan to do the same exercise. *As I've said in my thread;I'm not a mathematician or a dev, these are just some calculations I've done on a level 3 character.**I don't know if we get the sam ratios for higher level characters. There may be some kind of sliding scale involved.
    Edited by angelyn on 3 February 2015 11:58
  • Theegoliath
    Theegoliath
    ✭✭✭
    If we successfully take a keep or resource, we should get significantly more xp for it on the tick. Even helping to drop a wall or door should individually yield xp. PvP more xp sources then just killing other players.

    Even giving minuscule amounts of xp for harvesting a node for those gatherer types out there. If people want to spend an hour gathering mats, they should be rewarded with a small amount of xp, not a whole cp though lol.
    Edited by Theegoliath on 5 February 2015 23:31
  • Enodoc
    Enodoc
    ✭✭✭✭✭
    ✭✭✭✭✭
    If we take a keep or resource, we should get xp for it. Or even help siege a wall or door down.but pvp needs more xp sources then just killing ither players. Even give minuscule amount for harvesting a node for those gatherers.
    When you get the AP tick for a successful defense/capture, you do also get 477 XP (at Veteran Ranks), so you do get XP for it, but it's miniscule. This number should be bumped up to the standard 4990 XP (or at least 4775) to be comparable.

    Here's something I posted in the Feedback Wanted thread:
    Enodoc wrote: »
    Here's what I would like to see for CP gain:
    • 1 CP every 240,000 XP (rather than 400,000 XP; that's too high)
    • Enlightenment gives 3x XP (instead of 4x; that's too much difference)
    • Higher XP reward (4x current) for Cadwell, Pledges, DSA and Trials
    • XP from Justice System lockpicking (doors and safeboxes) and pickpocketing (only if not caught)
    • CP gain from crafting (eg, 1 CP-tick for 10 Inspiration)
    • CP gain directly from AP (eg, 1 CP-tick for each AP)
    UESP: The Unofficial Elder Scrolls Pages - A collaborative source for all knowledge on the Elder Scrolls series since 1995
    Join us on Discord - discord.gg/uesp
  • Wolfsspinne
    Wolfsspinne
    ✭✭✭
    As of v1.6.1 it took me 23 minutes to gain 1 full CP with enlightenment.
    That's 1h 32min without enlightenment.

    The character was a vet 12 NB with broken vet 10 armor, vet 10 daggers without charge and vet 5 accessories, so it should be possible to do this faster.

    Therefore I eat my words.
    The CP-progress while grinding is way to fast.
  • Feidam
    Feidam
    ✭✭✭
    If the xp is too high on the keep taking though people will just rare keeps for CP. The xp increase should come from killing players, imo. Not against a small xp boost for taking keeps.
  • Tankqull
    Tankqull
    ✭✭✭✭✭
    Feidam wrote: »
    If the xp is too high on the keep taking though people will just rare keeps for CP. The xp increase should come from killing players, imo. Not against a small xp boost for taking keeps.

    its rather simple accumulate all xp gains (via kills) during a siege and provide it to every player of the winning side with either the def-tick or the siege reward as an additional bonus.

    e.g.
    a keep is sieged while doing so 40 times a defending players was killed and 70 times an attacker. in the end the raid was successfull and every attacker recieves 110(40+70)*470xp. [470xp is roughly the amount you get for a kill currently if i remember correctly] while the defenders got no additional reward.

    that way you would prevent warhammers circle raiding - as the keep must be contested to gather any reward but if it is the reward is rather big for the winning side wich supresses win trading as we are all bloody narcists ;)
    Edited by Tankqull on 8 February 2015 14:38
    spelling and grammar errors are free to be abused

    Sallington wrote: »
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"


  • igni
    igni
    ✭✭
    1.6.1
    Grinding Skyreach Catacombs first floor in upper craglorn

    about 170k exp per run (solo without boss/chest event.)
    1 run per 10-15 minutes

    with enlightment
  • Jando
    Jando
    ✭✭✭✭
    As of v1.6.1 it took me 23 minutes to gain 1 full CP with enlightenment.
    That's 1h 32min without enlightenment.

    The character was a vet 12 NB with broken vet 10 armor, vet 10 daggers without charge and vet 5 accessories, so it should be possible to do this faster.

    Therefore I eat my words.
    The CP-progress while grinding is way to fast.

    The way to solve the problem of people grinding them too fast is to put a minimum amount of time between points granted. Say...15-30 mins as a minimum.
    Dear ZoS - Sell us great content at a reasonable price. Stop the Grind!!
  • Snit
    Snit
    ✭✭✭✭✭
    The way to solve the problem of people grinding them too fast is to put a minimum amount of time between points granted. Say...15-30 mins as a minimum.

    Or they could increase the amount of exp needed per CP, while also increasing the effect of Enlightenment.

    CP is going to be a long grind. I think the Enlightenment mechanic is an excellent tool to mitigate the gap between those who play two hours per day vs those who play ten.
    Snit AD Sorc
    Ratbag AD Warden Tank
    Goblins AD Stamblade

  • timidobserver
    timidobserver
    ✭✭✭✭✭
    ✭✭✭✭
    Valnas wrote: »
    Please buff cyrodil champion gain. Currently i made my first champ point in 45 mins spent in crag, and the second took about 5 hours of pvping.

    This would be more useful if you could tell us how many APs you gained during that time. What I want to know the Champion XP per AP ratio people are getting in Cyrodil.
    Edited by timidobserver on 8 February 2015 18:54
    V16 Uriel Stormblessed EP Magicka Templar(main)
    V16 Derelict Vagabond EP Stamina DK
    V16 Redacted Ep Stam Sorc
    V16 Insolent EP Magicka Sorc(retired)
    V16 Jed I Nyte EP Stamina NB(retired)

  • Jando
    Jando
    ✭✭✭✭
    Snit wrote: »
    The way to solve the problem of people grinding them too fast is to put a minimum amount of time between points granted. Say...15-30 mins as a minimum.

    Or they could increase the amount of exp needed per CP, while also increasing the effect of Enlightenment.

    CP is going to be a long grind. I think the Enlightenment mechanic is an excellent tool to mitigate the gap between those who play two hours per day vs those who play ten.

    No...In my opinion they need to drastically decrease the amount of xp needed to gain a CP. The system should be tuned to regular play...not how long it takes a "master grinder" to churn out xp. If they are worried about people going too fast then put a time limit.

    I'm really not looking forward to the Champion System. It's been designed horribly. I've said it before: There's no way to make a system that gives such little benefit over such a long time feel good to the player. Contrary to what many people think, i do not believe this will keep people playing or give them something to keep striving towards. It's way worse than the current Veteran Rank system.
    Edited by Jando on 8 February 2015 19:04
    Dear ZoS - Sell us great content at a reasonable price. Stop the Grind!!
  • Tankqull
    Tankqull
    ✭✭✭✭✭
    Valnas wrote: »
    Please buff cyrodil champion gain. Currently i made my first champ point in 45 mins spent in crag, and the second took about 5 hours of pvping.

    This would be more useful if you could tell us how many APs you gained during that time. What I want to know the Champion XP per AP ratio people are getting in Cyrodil.

    this depends on your playstyle - if you are solo-ganking for example you´ll get alot more AP/xp compared to a zergling.
    a solo kill is worth ~800AP giving you 477xp
    while beeing in a zerg you´ll might only get 1-2 AP for 477xp
    Edited by Tankqull on 10 February 2015 00:15
    spelling and grammar errors are free to be abused

    Sallington wrote: »
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"


  • Joejudas
    Joejudas
    ✭✭✭✭✭
    As of v1.6.1 it took me 23 minutes to gain 1 full CP with enlightenment.
    That's 1h 32min without enlightenment.

    The character was a vet 12 NB with broken vet 10 armor, vet 10 daggers without charge and vet 5 accessories, so it should be possible to do this faster.

    Therefore I eat my words.
    The CP-progress while grinding is way to fast.

    nothing against you, but those numbers seem way off. I took my dk with all the new CRAPPY versions of my end game raid armor and 70 cp invested to spell scar enlightened and it took me 2 hours for 1 cp. Its doesn't seem possible you did it that fast unless you ran pvp dailies for 1 point. i feel like this is a joke post. Did they change something in 1.6 we arent aware of ? Can anyone else confirm this ?
    Edited by Joejudas on 10 February 2015 10:05
  • olsborg
    olsborg
    ✭✭✭✭✭
    ✭✭✭✭✭
    Been playing pvp on pts a couple hours a night since eu players copied over, I believe thats about a week now. I am exactly 50% into my 71st champion point (i had 70 when I started) so thats not exactly encouraging for us pure pvpers that dont have more then 2-3 hours of playtime each night.

    @ZOS_GinaBruno‌
    Edited by olsborg on 10 February 2015 11:06

    PC EU
    PvP only
  • Enodoc
    Enodoc
    ✭✭✭✭✭
    ✭✭✭✭✭
    olsborg wrote: »
    Been playing pvp on pts a couple hours a night since eu players copied over, I believe thats about a week now. I am exactly 50% into my 71st champion point (i had 70 when I started) so thats not exactly encouraging for us pure pvpers that dont have more then 2-3 hours of playtime each night.

    @ZOS_GinaBruno‌
    How many APs have you got in that time? Would it work better if CP progress was also based on AP, as well as XP?
    UESP: The Unofficial Elder Scrolls Pages - A collaborative source for all knowledge on the Elder Scrolls series since 1995
    Join us on Discord - discord.gg/uesp
  • olsborg
    olsborg
    ✭✭✭✭✭
    ✭✭✭✭✭
    Enodoc wrote: »
    olsborg wrote: »
    Been playing pvp on pts a couple hours a night since eu players copied over, I believe thats about a week now. I am exactly 50% into my 71st champion point (i had 70 when I started) so thats not exactly encouraging for us pure pvpers that dont have more then 2-3 hours of playtime each night.

    @ZOS_GinaBruno‌
    How many APs have you got in that time? Would it work better if CP progress was also based on AP, as well as XP?

    No idea really, as im not paying attention to my ap since it doesnt really count for much (its pts after al)

    But anything that increases cp gain in pvp would help.

    PC EU
    PvP only
  • Sharee
    Sharee
    ✭✭✭✭✭
    ✭✭✭✭✭
    From my calculations, it should roughly take me doing two quest hubs in cyro to gain a CP if i limit myself to gaining one per day. That way the enlightement bonus will never run out (it will refresh just as fast as i am using it up)
  • billcage
    billcage
    Up Up ... :)

    Please share your experiences for live version .
  • TheLaw
    TheLaw
    ✭✭✭✭
    Hours in PVP and that's all while getting quite a bit of AP.
    -= Shahrzad the Great |Sorc| =-
  • Vanzen
    Vanzen
    ✭✭✭✭✭
    31 minutes for 1cp with enlightment.
  • david.haypreub18_ESO
    david.haypreub18_ESO
    ✭✭✭✭✭
    After four hours of playing, I am nowhere near close to getting a single point.

    Two nights of playing for a couple hours each has given me about 100k, which is one quarter of a point.

    The rate of gain is 25% of what they said it should be.

    This is really depressing. The VR grind was bad enough... this is (in the famous words of Kent Brockman), one million times worse.

    Edit: to answer your question Gina, I was PvPing the whole time.
    Edited by david.haypreub18_ESO on 5 March 2015 17:15
    Templars are 'just slower... by design'
    Yes, Gina actually said that (at least regarding Rushed Ceremony) right here:
    http://forums.elderscrollsonline.com/en/discussion/161959/templar-skills-bugged-made-useless-ignored/p24
    VR 16 Templar (retired until Templars get fixed)
    VR 16 Sorcerer
    38 Nightblade
    24 DK
  • Ezareth
    Ezareth
    ✭✭✭✭✭
    ✭✭✭✭
    I got 4 CPs last night AoE grinding for 1 hour. (I was enlightened)

    4 hours in Cyrodiil netted me 57K.
    Permanently banned from the forums for displaying dissent: ESO - The Year Behind
    Too Much Bolt Escape - banned for "hacking the game to create movement not otherwise permitted by in game mechanics."
    Ezareth VR16 AD Sorc - Rank 36 - Axe NA
    Ezareth-Ali VR16 DC NB - Rank 20 - Chillrend NA
    Ezareth PvP on Youtube
  • DeLindsay
    DeLindsay
    ✭✭✭✭✭
    Since 1.6 hit Live I've turned in 9 Quests that I had saved up (mix of Cyro/Craglorn), done all 3 Consumable Writs daily, cleared 3 Vet Dungeons including the Gold Pledge once and leveled Legerdemain to 7 almost exclusively using Safeboxes (they give 915 XP) and I'm only 334,923/400,000 for the FIRST Champion Point. It's absolutely stupid that ZoS didn't listen to those of us who tested XP gain on PTS for things other than Grinding/Questing (which are the ONLY valid ways to grind out CP). Sucks for those of us that are 100% done with non-repeatable quests. ZoS refused to listen to us that Pickpocketing/Lockpicking Homes need to give XP, farming nodes needs to give a small amount of XP, Dungeons didn't get ANY XP increase that I've seen (full clear is roughly 25K XP, absolutely garbage), Trials give crap for XP, etc. Oh and the PvP increase to XP is non-existent.
  • Lykurgis
    Lykurgis
    ✭✭✭
    DeLindsay wrote: »
    Since 1.6 hit Live I've turned in 9 Quests that I had saved up (mix of Cyro/Craglorn), done all 3 Consumable Writs daily, cleared 3 Vet Dungeons including the Gold Pledge once and leveled Legerdemain to 7 almost exclusively using Safeboxes (they give 915 XP) and I'm only 334,923/400,000 for the FIRST Champion Point. It's absolutely stupid that ZoS didn't listen to those of us who tested XP gain on PTS for things other than Grinding/Questing (which are the ONLY valid ways to grind out CP). Sucks for those of us that are 100% done with non-repeatable quests. ZoS refused to listen to us that Pickpocketing/Lockpicking Homes need to give XP, farming nodes needs to give a small amount of XP, Dungeons didn't get ANY XP increase that I've seen (full clear is roughly 25K XP, absolutely garbage), Trials give crap for XP, etc. Oh and the PvP increase to XP is non-existent.

    Yup, same boat for me.
    Feels like all of my (and everyone else i knows) /feedback on the PTS and forums posts were ignored. What is also disturbing (for me) is seeing my Trials guilds people flock to the FoTM grind spot to gain enough CP to unlock the 30 point Crit passive (among other things)...which means it won't be long before having 91+ CP levels becomes the benchmark for trials invites, VET DSA, or anything were DPS has some relevance. So much for "just playing" the game.

    /sigh
    DK LFG catacombs 2's partner, must have resto back bar/Evil Hunter....PST
    We Kill Bosses (NA Server, AD)
    The Purple Guild (NA Server, AD)
    world first naked AA run
  • Enodoc
    Enodoc
    ✭✭✭✭✭
    ✭✭✭✭✭
    Vanzen wrote: »
    31 minutes for 1cp with enlightment.
    @Vanzen what was your activity breakdown for those 31 minutes? Questing? Grinding? PvP?
    UESP: The Unofficial Elder Scrolls Pages - A collaborative source for all knowledge on the Elder Scrolls series since 1995
    Join us on Discord - discord.gg/uesp
  • Snit
    Snit
    ✭✭✭✭✭
    DeLindsay wrote: »
    It's absolutely stupid that ZoS didn't listen to those of us who tested XP gain on PTS for things other than Grinding/Questing (which are the ONLY valid ways to grind out CP). Sucks for those of us that are 100% done with non-repeatable quests.

    Repeated for emphasis.
    Snit AD Sorc
    Ratbag AD Warden Tank
    Goblins AD Stamblade

Sign In or Register to comment.