Was biting jabs nerfed?

  • Mephos
    Mephos
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    any new news?
  • SoulScream
    SoulScream
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    I didn't trust that there would be. I think this is a really fun game and I love the boss battle surprises in dungeons but the game is really being messed up. Plus some long standing bugs are still frustrating. I reloadui a lot still and the group leader bug argh!
  • brisingr90
    brisingr90
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    Played, see the nerfed still not revert, quit the game.

    -_- what the hell is they're waiting for? until all players quit?
  • Oevaag_Bur
    Oevaag_Bur
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    They said it would be "fixed" at the next patch. I think people have presumed this meant next maintenance.
  • Reinmard
    Reinmard
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    Oevaag_Bur wrote: »
    They said it would be "fixed" at the next patch. I think people have presumed this meant next maintenance.
    Problem is there has been already a small maintance for the VR content, but they didnt fix it.
    Probably it will be fix tomorrow but kinda late since I dont play anymore.
  • Nox_Aeterna
    Nox_Aeterna
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    brisingr90 wrote: »
    Played, see the nerfed still not revert, quit the game.

    -_- what the hell is they're waiting for? until all players quit?

    Steps today:

    1) Logged in
    2) Tested bitting jabs
    3) Cancelled sub

    And done.

    Hum , i still got days left anyway , think my horse will get to 50 :P.
    "Never attribute to malice that which is adequately explained by stupidity."
    -Hanlon's razor
  • plymale.jonathanb14_ESO
    Ive offered solutions, I play a Vet 7 (almost 8) templar, I pve, pvp, dungeon (soon to raid if my work/hockey playoffs ease up).

    Maybe I should start posting guides, streaming so others can learn.

    I'm sorry to break this to you:

    Under the current Meta of this game you will not raid competitively on a templar.
  • Mephos
    Mephos
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    so NA didn´t get the fix within this week? then EU will not get it either..
    one week until my sub runs out -.- I really hope they fix this.
  • Mortosk
    Mortosk
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    Mephos wrote: »
    so NA didn´t get the fix within this week? then EU will not get it either..
    one week until my sub runs out -.- I really hope they fix this.

    Someone posted in my poll thread that this was reverted on the EU server with last night's maintenance. I haven't checked my character on the NA server yet today, but I haven't heard anyone say NA was fixed and probably won't be until Monday. What a shame. Does anyone know if this is true?

    http://forums.elderscrollsonline.com/discussion/104888/templar-dps-poll-how-are-you-dealing-with-the-biting-jabs-nerf/p1
    Edited by Mortosk on 30 May 2014 14:11
    "Now I stand, the lion before the lambs and they do not fear. They can not fear." --Arthas Menethil (aka, The Lich King)
  • madangrypally
    madangrypally
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    I tested it and it was not reverted to what it was before.

    They slowed down the animation of the skill to last the entire new channel time so it looked to be fixed but it was not. It is still twice as slow now so it is pretty garbage.

    This IMO just proves that they dont want to revert it back to prior patch. If they spend the time to slow the animation then they dont plan on undoing the change.
    Edited by madangrypally on 30 May 2014 15:16
  • oxygen_boarderb16_ESO
    Ive offered solutions, I play a Vet 7 (almost 8) templar, I pve, pvp, dungeon (soon to raid if my work/hockey playoffs ease up).

    Maybe I should start posting guides, streaming so others can learn.

    I'm sorry to break this to you:

    Under the current Meta of this game you will not raid competitively on a templar.

    Theorycraft all you want. How many people are going to post the top times? If that's your goal, then congrats. Majority of players are just going to look at completing the raid content. Doubt I'll have any issues with that.
    Toktok - Vet8 Orc Templar - 2 Hand, Medium/Heavy Armor Grunt - Blacksmith/Clothier/Enchanter/Alchemist
  • madangrypally
    madangrypally
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    Ive offered solutions, I play a Vet 7 (almost 8) templar, I pve, pvp, dungeon (soon to raid if my work/hockey playoffs ease up).

    Maybe I should start posting guides, streaming so others can learn.

    I'm sorry to break this to you:

    Under the current Meta of this game you will not raid competitively on a templar.

    Theorycraft all you want. How many people are going to post the top times? If that's your goal, then congrats. Majority of players are just going to look at completing the raid content. Doubt I'll have any issues with that.

    When that raid content has DPS races then the majority of players who dont fall into the very select loadouts will not be able to complete that content unless they are being carried through.

    Example: Third Wisp Boss in Trails. It is a DPS race because if boss/adds are not killed fast enough it wipes raid. Iv seen an estimate that DPS needs to pull around 700 single target DPS that fight. Thus if you dont plan on being carried by DK's and Sorcs then its very very hard to complete that raid content. If you dont mind being carried then this issue is moot.
  • InstantDnB
    InstantDnB
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    I tested it and it was not reverted to what it was before.

    They slowed down the animation of the skill to last the entire new channel time so it looked to be fixed but it was not. It is still twice as slow now so it is pretty garbage.

    This IMO just proves that they dont want to revert it back to prior patch. If they spend the time to slow the animation then they dont plan on undoing the change.

    It still feels the same to me. needs fixing asap
    Tony Tut Tiger - Templar [Tank] - A.D.
  • dcincali
    dcincali
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    I dont mind throwing money at a game if I enjoy it.. Dl'ing Archeage as im writing this.. Maybe they will have what im looking for. As for my v12 temp.. Meh.. He can collect dust till things are fixed.
  • NerfEverything
    NerfEverything
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    I tested it and it was not reverted to what it was before.

    They slowed down the animation of the skill to last the entire new channel time so it looked to be fixed but it was not. It is still twice as slow now so it is pretty garbage.

    This IMO just proves that they dont want to revert it back to prior patch. If they spend the time to slow the animation then they dont plan on undoing the change.

    I didn't test, but this pisses me off even more. After a bugged stealth nerf, and 2 separate outright lies, they extend the animation time and try to trick their angry players?

    This is the type of stuff that kills your game.
  • SoulScream
    SoulScream
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    ^ I agree!
  • Mortosk
    Mortosk
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    I tested it and it was not reverted to what it was before.

    They slowed down the animation of the skill to last the entire new channel time so it looked to be fixed but it was not. It is still twice as slow now so it is pretty garbage.

    This IMO just proves that they dont want to revert it back to prior patch. If they spend the time to slow the animation then they dont plan on undoing the change.

    I didn't test, but this pisses me off even more. After a bugged stealth nerf, and 2 separate outright lies, they extend the animation time and try to trick their angry players?

    This is the type of stuff that kills your game.

    This probably stems from the fact that this change was improperly documented and they were not aware of what they actually did. The nerf has proved to be much worse than what Jessica reported it to be, and I would really like them to clarify what they intended to change. I think the devs need to review what the skill did before this monstrosity of a nerf so they know what they need to revert. This is so amateur hour it is really sad.
    "Now I stand, the lion before the lambs and they do not fear. They can not fear." --Arthas Menethil (aka, The Lich King)
  • Soulshine
    Soulshine
    ✭✭✭✭✭
    Ive offered solutions, I play a Vet 7 (almost 8) templar, I pve, pvp, dungeon (soon to raid if my work/hockey playoffs ease up).

    Maybe I should start posting guides, streaming so others can learn.

    I'm sorry to break this to you:

    Under the current Meta of this game you will not raid competitively on a templar.

    Theorycraft all you want. How many people are going to post the top times? If that's your goal, then congrats. Majority of players are just going to look at completing the raid content. Doubt I'll have any issues with that.

    When that raid content has DPS races then the majority of players who dont fall into the very select loadouts will not be able to complete that content unless they are being carried through.

    Example: Third Wisp Boss in Trails. It is a DPS race because if boss/adds are not killed fast enough it wipes raid. Iv seen an estimate that DPS needs to pull around 700 single target DPS that fight. Thus if you dont plan on being carried by DK's and Sorcs then its very very hard to complete that raid content. If you dont mind being carried then this issue is moot.

    mage-first-time-600x484.jpg
  • Mortosk
    Mortosk
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    They are going to reduce the GCD they never acknowledged adding according to the 1.1.3 patch notes?

    WTH?

    Does that mean the 1.2 second ICD they did acknowledge adding in 1.1.2 is going to remain AND the Magicka cost will be going up as well?

    The only thing they are doing with 1.1.3 is lowering the GCD. The GCD That NEVER Existed before and was NEVER acknowledged officially by anyone.


    Edited by Mortosk on 1 June 2014 00:47
    "Now I stand, the lion before the lambs and they do not fear. They can not fear." --Arthas Menethil (aka, The Lich King)
  • anakaki
    anakaki
    ✭✭✭
    Soulshine wrote: »
    Ive offered solutions, I play a Vet 7 (almost 8) templar, I pve, pvp, dungeon (soon to raid if my work/hockey playoffs ease up).

    Maybe I should start posting guides, streaming so others can learn.

    I'm sorry to break this to you:

    Under the current Meta of this game you will not raid competitively on a templar.

    Theorycraft all you want. How many people are going to post the top times? If that's your goal, then congrats. Majority of players are just going to look at completing the raid content. Doubt I'll have any issues with that.

    When that raid content has DPS races then the majority of players who dont fall into the very select loadouts will not be able to complete that content unless they are being carried through.

    Example: Third Wisp Boss in Trails. It is a DPS race because if boss/adds are not killed fast enough it wipes raid. Iv seen an estimate that DPS needs to pull around 700 single target DPS that fight. Thus if you dont plan on being carried by DK's and Sorcs then its very very hard to complete that raid content. If you dont mind being carried then this issue is moot.

    mage-first-time-600x484.jpg

    Have you heard erlexx take on templars? They are not needed.
    Death Recap for Templars
    Have you tried rerolling to a Sorcerer or Dragonknight?
    Templars do more dps than DK's.
  • Soulshine
    Soulshine
    ✭✭✭✭✭
    anakaki wrote: »
    Soulshine wrote: »
    Ive offered solutions, I play a Vet 7 (almost 8) templar, I pve, pvp, dungeon (soon to raid if my work/hockey playoffs ease up).

    Maybe I should start posting guides, streaming so others can learn.

    I'm sorry to break this to you:

    Under the current Meta of this game you will not raid competitively on a templar.

    Theorycraft all you want. How many people are going to post the top times? If that's your goal, then congrats. Majority of players are just going to look at completing the raid content. Doubt I'll have any issues with that.

    When that raid content has DPS races then the majority of players who dont fall into the very select loadouts will not be able to complete that content unless they are being carried through.

    Example: Third Wisp Boss in Trails. It is a DPS race because if boss/adds are not killed fast enough it wipes raid. Iv seen an estimate that DPS needs to pull around 700 single target DPS that fight. Thus if you dont plan on being carried by DK's and Sorcs then its very very hard to complete that raid content. If you dont mind being carried then this issue is moot.

    mage-first-time-600x484.jpg

    Have you heard erlexx take on templars? They are not needed.

    Your bias about templar healers is obvious from your posts and that has nothing to do with the fact that Sorc healers heal. You want to topple them by comparing apples and oranges when they cannot be toppled. As far as Erlex, I know his comments well and know what he said regarding this issue. If you feel threatened by Templar healers who can dps then it is actually YOU who is "doing it wrong" so pls. get over yourself. Good players are good players regardless of class. Attempting to put them down because yout think you can play better, heal better etc., is just plain ignorant.
  • terence.caroneb17_ESO
    Gaudrath wrote: »
    Pimbee wrote: »
    You can keep making it seem like it's not a big deal since you're happy or oblivious to what the changes have done, but it's obviously a pretty big deal to all these other Templars. How about you support the people that also play the same class as you do - or is it really, because your main character is another class entirely?

    I am doing that. I posted my builds, and advice on what to do and how to compensate for the unspammability of Jabs.

    As for balance, I'd sooner call for other classes to be nerfed than Templars to be buffed; if every class is godly, then it just devalues the entire game. PvE and PvP. So yeah, nowhere will you see me saying that DK and Sorc do not need adjustment. They do.

    But Templars? I find it annoying when people say that Jabs is our only melee DPS move. Then when you dig deeper, it turns out that it is not DPS they are upset over. They are upset because their DPS is not as great as class X DPS.

    And then they translate that into "I can't play the game". Yes you can. And if they nerf DK and Sorc to the same level as we are, so that they are no longer preferred for Craglorn, that will change nothing for us - our gameplay will still be the same.

    So the question is: do you want to be able to faceroll content and get bored in a few months due to zero challenge, or do you want other classes to be presented with the same kind of challenge ours is? I'm for the latter.

    But then again, I'm an older gamer, I'm used to games being actually hard.

    Do you realize your post makes no sense at all ? You're saying asking for a templar buff in general is asking for "no challenge" (which is dumb by the way, and a move to make any opinion different than yours look horrible)

    and then you're asking for more challenge for the other classes, BUT without nerfing their skills. Basically you ask for change with not a single idea about how to do it.

    Yes templars need better skills, No it's not normal they can't be as good in combat as Dragonknights, or Sorcs, or NB for that matter. People saying "well you play a templar don't ask to have the same dps as X class or be able to tank like X class" are so sad to read, it's like you think "well its bad for you so f*ck your class and play something else, you can't do whatever you want, you thought you were playing an Elder Scrolls game?". What a way to think.

    This is elder scrolls, this has been advertized as "you can do whatever you want, it will be, in the worst case, average/good, and most of the time you can make something really good if you know how to build the character".

    Now, tell me how 90% of templars feel like they're weak, because they "don't play the class like its supposed to be played?".


  • Soulshine
    Soulshine
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    Gaudrath wrote: »
    Pimbee wrote: »
    You can keep making it seem like it's not a big deal since you're happy or oblivious to what the changes have done, but it's obviously a pretty big deal to all these other Templars. How about you support the people that also play the same class as you do - or is it really, because your main character is another class entirely?

    I am doing that. I posted my builds, and advice on what to do and how to compensate for the unspammability of Jabs.

    As for balance, I'd sooner call for other classes to be nerfed than Templars to be buffed; if every class is godly, then it just devalues the entire game. PvE and PvP. So yeah, nowhere will you see me saying that DK and Sorc do not need adjustment. They do.

    But Templars? I find it annoying when people say that Jabs is our only melee DPS move. Then when you dig deeper, it turns out that it is not DPS they are upset over. They are upset because their DPS is not as great as class X DPS.

    And then they translate that into "I can't play the game". Yes you can. And if they nerf DK and Sorc to the same level as we are, so that they are no longer preferred for Craglorn, that will change nothing for us - our gameplay will still be the same.

    So the question is: do you want to be able to faceroll content and get bored in a few months due to zero challenge, or do you want other classes to be presented with the same kind of challenge ours is? I'm for the latter.

    But then again, I'm an older gamer, I'm used to games being actually hard.

    Do you realize your post makes no sense at all ? You're saying asking for a templar buff in general is asking for "no challenge" (which is dumb by the way, and a move to make any opinion different than yours look horrible)

    and then you're asking for more challenge for the other classes, BUT without nerfing their skills. Basically you ask for change with not a single idea about how to do it.

    Yes templars need better skills, No it's not normal they can't be as good in combat as Dragonknights, or Sorcs, or NB for that matter. People saying "well you play a templar don't ask to have the same dps as X class or be able to tank like X class" are so sad to read, it's like you think "well its bad for you so f*ck your class and play something else, you can't do whatever you want, you thought you were playing an Elder Scrolls game?". What a way to think.

    This is elder scrolls, this has been advertized as "you can do whatever you want, it will be, in the worst case, average/good, and most of the time you can make something really good if you know how to build the character".

    Now, tell me how 90% of templars feel like they're weak, because they "don't play the class like its supposed to be played?".

    I would answer here for him that the issue is fairly a simple matter of realizing that as in life, with freedom of choice comes responsibility. If you want to build a character that can do everything just because the PR for this game said you could, well... I think you are be bound to be dissappointed. That being said, if you choose to make an all-out dps build and feel that it is lacking in comparison to all out dps of a Sorc, there is a reason for that which has little to do with the class itself and everything to so with how you built your Templar and more importanltly how you play it instead.

    There was another game I played for years in which 90% of the players I knew (not 90% of ALL PLAYERS in that game, mind you...) endlessly griped out how screwed up their builds had become after a particular expansion had lifted the hard cap on stats and people had found themselves free to max out whichever stat they thought they "had to have." In time, many of the players I am talking about could not be counted on for raids or even simple landscape quests since they threw utility, survivability, or in some cases both all out the window in favor of glass cannon dps builds and then wondered why they were still not doing decent damage in combat logs. Well, as they say: a dead toon will not dps.

    This game is similar when it comes to players understanding that if they are going to choose a role that is stretching the core of the class they chose, they will need to make some concession both in their build of that character as well as their playstyle to make it work. Bitching to no end about how the class just doesn't work right or that the skills are lackluster compared to other classes is shortsighted at best and says nothing for what actually can be done with the class itself if you only take some time to stop pigeonholing it into one particular way of being played.

    That this thread has turned from reporting a bug in the skill to pages and pages of how Templars basically suck is particularly gruesome, especially considering it is (mostly) Templars here who are posting. Sad. And also very telling about the community I think. I will not be posting here again.
  • Ragekniv
    Ragekniv
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    The recent biting jabs adjustment is unreasonable and offers no hope of a return of power or balance to the Templar class.

    Adding a GCD to biting jabs is outrageous. In addition, they increased the cost of the skill. How does this make whole again the Templar class which was already the weakest DPS class.

    Templars also are the only class to have their resource mechanic obliterated out of Beta.

    Sorcs and DKs are insanely OP and Templars and NBs are woefully under powered.

    Beta and three months legitimate player base subscription revenue merit evidence of balance of all classes.

    How much before attrition of player base becomes evident. Sadly it already is occurring.

    Look at your friends list and guilds and consider how active they are anymore.

    I hope Zenimax balances all classes soon but sadly I don't see it happening before attrition of ESO player base passes the event horizon of ESO's relevance.
  • Shaun98ca2
    Shaun98ca2
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    Gaudrath wrote: »
    Pimbee wrote: »
    You can keep making it seem like it's not a big deal since you're happy or oblivious to what the changes have done, but it's obviously a pretty big deal to all these other Templars. How about you support the people that also play the same class as you do - or is it really, because your main character is another class entirely?

    I am doing that. I posted my builds, and advice on what to do and how to compensate for the unspammability of Jabs.

    As for balance, I'd sooner call for other classes to be nerfed than Templars to be buffed; if every class is godly, then it just devalues the entire game. PvE and PvP. So yeah, nowhere will you see me saying that DK and Sorc do not need adjustment. They do.

    But Templars? I find it annoying when people say that Jabs is our only melee DPS move. Then when you dig deeper, it turns out that it is not DPS they are upset over. They are upset because their DPS is not as great as class X DPS.

    And then they translate that into "I can't play the game". Yes you can. And if they nerf DK and Sorc to the same level as we are, so that they are no longer preferred for Craglorn, that will change nothing for us - our gameplay will still be the same.

    So the question is: do you want to be able to faceroll content and get bored in a few months due to zero challenge, or do you want other classes to be presented with the same kind of challenge ours is? I'm for the latter.

    But then again, I'm an older gamer, I'm used to games being actually hard.

    Do you realize your post makes no sense at all ? You're saying asking for a templar buff in general is asking for "no challenge" (which is dumb by the way, and a move to make any opinion different than yours look horrible)

    and then you're asking for more challenge for the other classes, BUT without nerfing their skills. Basically you ask for change with not a single idea about how to do it.

    Yes templars need better skills, No it's not normal they can't be as good in combat as Dragonknights, or Sorcs, or NB for that matter. People saying "well you play a templar don't ask to have the same dps as X class or be able to tank like X class" are so sad to read, it's like you think "well its bad for you so f*ck your class and play something else, you can't do whatever you want, you thought you were playing an Elder Scrolls game?". What a way to think.

    This is elder scrolls, this has been advertized as "you can do whatever you want, it will be, in the worst case, average/good, and most of the time you can make something really good if you know how to build the character".

    Now, tell me how 90% of templars feel like they're weak, because they "don't play the class like its supposed to be played?".


    His post made all the sense in the world. Short version.

    Templars don't need a buff we are find were we are at.

    DK/Sorcerers need a Nerf that are NOT fine where they are at.

    NB's simply need to be fixed and made on par with Templars.


    Reason being behind this is DK/Sorcerers are OP and the content is nothing but trivial at that point. Templars find the content challenging DK/Sorcerers DONT.


    If I was a DK I would want a nerf.....Miss a lot of content rolling your face all over the keyboard.
  • terence.caroneb17_ESO
    @RageKniv I think they're just making it like it was before the nerf but with "slightly increased magicka cost", but hey they still talk about a global cooldown, so ... hoping they still don't know the difference between internal and global, and in fact its internal.

    Also, people coming here and jump on templars advocating their class has got issues playing more than one role (healer) as well as other classes seem to be people who don't play templar (or don't have a VR templar, so basically they don't know where the problem is).

    DK can be very good dps/tanks and average healer, sorcs can be very good dps/healer and average tanks, nightblade can be very good dps/healers and weak tanks, templars can be very good healer, weak dps (though destro staff can give you average dps), weak tanks.

    That's how I see it (and many of my guildmates, maybe it's just a loser guild you /randomguywhosgonnaexplaintomeIdidnttrymostoftemplarsbuilds/ will say).

    It's not like I've played since early access and did 3 respec using every skill templars have in a dozen configurations. Oh, in fact, I did.
    Edited by terence.caroneb17_ESO on 1 June 2014 07:58
  • oxygen_boarderb16_ESO
    Ive offered solutions, I play a Vet 7 (almost 8) templar, I pve, pvp, dungeon (soon to raid if my work/hockey playoffs ease up).

    Maybe I should start posting guides, streaming so others can learn.

    I'm sorry to break this to you:

    Under the current Meta of this game you will not raid competitively on a templar.

    Theorycraft all you want. How many people are going to post the top times? If that's your goal, then congrats. Majority of players are just going to look at completing the raid content. Doubt I'll have any issues with that.

    When that raid content has DPS races then the majority of players who dont fall into the very select loadouts will not be able to complete that content unless they are being carried through.

    Example: Third Wisp Boss in Trails. It is a DPS race because if boss/adds are not killed fast enough it wipes raid. Iv seen an estimate that DPS needs to pull around 700 single target DPS that fight. Thus if you dont plan on being carried by DK's and Sorcs then its very very hard to complete that raid content. If you dont mind being carried then this issue is moot.

    700 dps isn't that far off from what I'm doing currently. If I slap together "Raiding" gear, I guarentee I'll be around 700 + dps.
    Toktok - Vet8 Orc Templar - 2 Hand, Medium/Heavy Armor Grunt - Blacksmith/Clothier/Enchanter/Alchemist
  • williamburr2001b14_ESO
    So it's back. Not only is it back, the morph is getting health return in the next patch, and the only trade-off is a slight magicka increase.

    This is because, pay close attention here, THE CHANGE WAS AWFUL. That skill is Templar's only reliable dps/aoe cc skill, and that's the only game in town past VR5. Dps while aoe cc is the entire reason DKs are OP, and why it'll take months to nerf them down to the same neighborhood as the other classes.

    @oxygen_boarderb16_ESO, you're an idiot and that's been proven by the revert. @Soulshine doesn't look too good either. There was a BAD change. It was just awful, and for some reason you bent over backwards to justify it. It. Was. Bad. Children could tell. Dogs and cats knew. Everybody knew but you guys, who thought it was more important to tell other people how bad they were instead of looking at the evidence right in front of your face.

    They changed it back, and its getting a buff even. Too bad half the Templars with a month-to-month subscription quit already because the game became more painful than fun. Now you're whining on the DK threads about upcoming nerfs.

    Get some perspective and help us fix this game. Stop pretending you're oh-so-better than other players, and maybe call out awful mechanics instead of puffing your chests up and pretending you're better.
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