imaslowlearner wrote: »PvP just needs to be permanently be made into vengeance
This would fix all of the balancing issues, and we get that cool sky all the time
I don't like housing or ToT.
But, I would never ask them to be removed because some do like them.
I like subclassing but can understand others don't.
Also, if they hadn't balanced the classes in the time they had before removing subclassing won't make one bit of a difference.
@BXR_Lonestar
So you're playing the game according to the rules you want instead of its actual rules, so of course it's not resulting in improvements.
There's really not a lot a huge amount of trial and error involved to get basic improvements. I seem to recall Skinny Cheeks highlighted quite a few HA builds.
BXR_Lonestar wrote: »I don't think they will, but IMO it is something they should consider doing. I realize there are a lot of people excited about the game, but the more and more I play around with subclassing (and not building cookie-cutter builds that are being posted online), the more frustrated I find myself getting with the system. The system is supposed to make it easier to do higher DPS and have builds that have greater synergy between your main skill lines, and the more I play around with non-META builds, the more frustrated I keep getting because I see my dps drop in comparison to where my builds were before. It's not just me, as I see other people saying the same thing.
No, you don't have to make a meta build. But that doesn't mean any combination is going to result in an improvement!
It's a game. Game have to be played by the rules. To do that, one must have an understanding of the rules. Many who play ESO do not, but after playing their classes for years, they either followed a guide or advice at some point or intuitively figured it out after a process of trial and error.
In general, if one wants their dps to improve, they must combine skill lines that provide the basics such as Major Brutality/Sorcery and Major Savagery/Prophecy. Next, they should consider passives. Then there are the minor buffs and things like berserker. Then they need to imagine their combat rotations.
Are you missing something important? Do not despair, you can lean into Scribing. Truthfully, Scribing can fix pretty much any shortcomings.
If one does those things, it is unlikely they will end up worse off than before. It doesn't even have to be 3 dps lines. For example, Warden's Lotus Flower from the Green Balance line grants Major Savagery/Prophecy when active. Warden is actually a good dps class and probably one of the best for overland and dungeons.
Of course, all of this also requires learning about the classes you want to subclass!
If one wants to meme or play a themed build, well of course they shouldn't expect it to just work. But again, they can lean into Scribing to correct any shortcomings.
Why would class purists struggle with this? Well, if someone is a purist and especially someone who has only played one class, of course they are predispositioned not to be flexible. That's on them, but it's also fine because their pure class is perfectly fine if they don't want to explore new realms with basic logic -- this is not rocket science, but some effort is required.
With all that said, is more dps what's truly important for one's activities? A lot of players will be better off with a pure class for the activities they do because pure classes are so well balanced and they're used to playing them. 3 dps line builds might have some serious shortcomings for some players.
I speak from experience. I am levelling subclassing on my mule account when I have spare moments by playing the game instead of grinding. Every build I'm using is completely off-meta and they've all been fine, even with low level skill lines. More than fine, it's been fun. Scribing is the key.
tl;dir: Major Brutality/Sorcery, Major Savagery/Prophecy, Scribing
old_scopie1945 wrote: »old_scopie1945 wrote: »Not a snowballs chance that will ever happen. Just wishful thinking on my part. I guess we will just have to suffer. How long, your guess is as good as mine.
If you don’t enjoy the game, why do you play it?
Not meaning to sound rude, genuinely curious.
Well it is rude and disrespectful. It is not your place to question what others may or may not do within the law. So no chance that you will get an answer to your question from me.
I intentionally disconnected you from the post before you posted this to make it more of a general question, not just for you.
But yeah; if you’re on here trashing a game that I and others enjoy, it is well within my right to ask why you play a game you trash on.
If you don’t enjoy the game, why do you play it?
old_scopie1945 wrote: »Not a snowballs chance that will ever happen. Just wishful thinking on my part. I guess we will just have to suffer. How long, your guess is as good as mine.
If you don’t enjoy the game, why do you play it?
Not meaning to sound rude, genuinely curious.
I find this poll fascinating, really. These forums are ground zero for Subclassing complaints, as they don’t exist elsewhere… yet the data is showing that you guys are a vocal minority here too.
Even if you took all the free “Other” votes, it would still not be enough for “Yes” to outweigh “No”.
L33T_BEANS wrote: »They won't roll it back until it affects their profits or overrall player count. I'll just wait for 'ESO Classic' like every other MMO.
Which is why I'm going to shout out Guild Wars 2 which nailed subclassing properly. Instead, ESO is pulling a Runescape and just ruining it. I'm sure once the noobs who enjoy spamming beam everywhere start getting bored of doing so, they'll start leaving too.
It took Jagex years to figure out they ruined Runescape, and now their 'classic' version has a higher population than their 'Improved' version. They even just flat-out finally admitted that MTX has ruined their game!
I don't know. I think this decision will pay off in the short-term at the cost of the long-term.
Most other MMOs don't have a classic, especially if they are newer. FFXIV doesn't have classic and never will. Guild Wars 2 doesn't have classic and never will. Obviously NW doesn't have one. SWTOR doesn't have one. Which MMOs have classic? WoW. Runescape hardly counts because osrs is a completely different game. OSRS isn't a "classic" offshoot of Runescape 3, feels weird to even classify it as such.
Classics don't make sense for most games. WoW underwent some major changes, including world changes during Cataclysm, that qualify it for such a version. It is also simply old and nostalgic enough to make the classic version profitable. FFXIV had the A Realm Reborn, but going back to pre ARR nobody would even consider, after all the whole game make over was to save it from certain death. Most other games haven't changed much. They add new story, new locations, rebalance classes, going back to some sort of previous version is hardly worthy of an entire separate game's upkeep, especially when nobody will play or pay it. Even the major updates ESO does are relatively minor in the end. Most of them are separate from the rest of the game and can frankly just not be engaged with whatsoever. Scribing? You could play without it, no issues. Companions? Who cares. Subclassing? You just keep your old 3 skill lines and play like nothing ever happened, plus/minus a few % worth of dps.
What version specifically would you propose ESO goes back to? Pre Tamriel Unlimited? The equivalent of going back to pre ffxiv's ARR? I don't think ZoS would ever even entertain the thought. Some arbitrary update after Tamriel Unlimited where your favourite class was powerful enough, and the classes you disliked were weak enough? Sure, but you'd need to consider that other people would then request a different version. And most importantly, you really think ZoS will be willing to pay for the upkeep of that version that a 100 people will play, maybe, if you're lucky?