Unofficially ZOS cannot let the event go on too long (it can't fail, only stall if all players stop doing quests), so if not enough people are doing it they'll manually adjust the progress again. They've openly done it 2 or 3 times already and can make adjustments without announcing it whenever they want.
Just want to put out an opinion that could be hot take but I can't keep it for myself: about exploration, I loved Oblivion and Skyrim but ESO has a lot to learn from games like Genshin Impact, Breath of the wild, and the likes - I felt like exploration was way more rewarding and fun in those games, while in ESO falls flat.
Skyshards were a good idea! But these days, if we compare how chests work in ESO and in other games... I think a lot of ESO players just avoid chests and even get annoyed by them, while in other games they actively look out for them and explore everywhere just to find them, rejoicing in seeing one.
If they reduced world chest numbers by 25 percent (or something) but guaranteed zone specific furnishings (more than one furnishing, say 20 new unique furnishings per zone) ((or praxis/patterns, unique motifs, etc. new and zone specific)) people would be crawling all over every zone in ESO to find them. Exploration would go crazy with people on every map hoping to snag a new furnishing or furnishing recipe. Something simple like that would reinvigorate every zone and wouldn't be bad for the in game economy either assuming they weren't bound. Binding them would be a mistake, just sayin. I for one would love to canvas over existing zones for a chance at a chest like that.
adamsmith42 wrote: »Hi All, just wanted to follow up and confirm that this was fixed during today's maintenance. We pushed a hotfix to resolve this issue.
Not trying to be a jerk or anything, just want to point something out: this is a perfect example of the communication issues with ZOS. In your previous post you stated that the problem had been identified and a fix was being tested, that you would get back to us when the fix was confirmed to work and let us know when it would be scheduled... and then we got left sitting here for a week with gamebreaking bugs and no communication from you guys until after the fact; it would have been so much better if you had just dropped a message here when it was confirmed that the fixes would be included in todays maintenance.
Totally get that. I was out of the office on Friday, so I was not around when the decision was made that the fix would occur on Monday. Otherwise I would have followed up then. But fully note the point and understand the frustration there.