InvitationNotFound wrote: »nice, only almost 20 days for a response. not bad at all...
Haven't seen that many dev responses yet. In general the responses are coming from something like a "Community Manager". Well, if they were developing and spending their time on that, it would explain a lot.The idea that its good for devs to spend time responding to every repeat thread of a bug that is know is.., incomprehensible.
Rather hsve them spending time on fixing than this.
Actually there were at least 2 threads collecting bugs and ZOS feedback. They both seem dead unfortunately. Besides that the community manager feedback was mediocre.But if, under say Player Helping Players the community were to create and maintain a FREQUENTLY SEEN BUGS thread that we could direct folks to instead of spawning multiple bar-swap-potion-buff threads and getting snarky when they dont ALL get an answer.,, that might be actually productive.
Well, i think those community manager, ZOS forum guys are payed to check the forums on a regular basis. I mean they sometimes are pretty good in deleting posts. So you think because of a title such as "Still no responce from DEV's about this bug" it took so long to respond?But the more we make threads repetitive or unfocused or just tons of useless, hostility and noise vs sucint signal, the more we make it less likely they spend time on these threads.
InvitationNotFound wrote: »nice, only almost 20 days for a response. not bad at all...
For this thread.
For a bug thats ben around.
For bugs with other threads too.
The idea that its good for devs to spend time responding to every repeat thread of a bug that is know is.., incomprehensible.
Rather hsve them spending time on fixing than this.
But if, under say Player Helping Players the community were to create and maintain a FREQUENTLY SEEN BUGS thread that we could direct folks to instead of spawning multiple bar-swap-potion-buff threads and getting snarky when they dont ALL get an answer.,, that might be actually productive.
But the more we make threads repetitive or unfocused or just tons of useless, hostility and noise vs sucint signal, the more we make it less likely they spend time on these threads.
Imo.
Ymmv.
InvitationNotFound wrote: »nice, only almost 20 days for a response. not bad at all...
For this thread.
For a bug thats ben around.
For bugs with other threads too.
The idea that its good for devs to spend time responding to every repeat thread of a bug that is know is.., incomprehensible.
Rather hsve them spending time on fixing than this.
But if, under say Player Helping Players the community were to create and maintain a FREQUENTLY SEEN BUGS thread that we could direct folks to instead of spawning multiple bar-swap-potion-buff threads and getting snarky when they dont ALL get an answer.,, that might be actually productive.
But the more we make threads repetitive or unfocused or just tons of useless, hostility and noise vs sucint signal, the more we make it less likely they spend time on these threads.
Imo.
Ymmv.
Have you saw the population of this game? Not many people play. Have you saw the sheer amount of new forum posts per day? How about the posts where someone actually tags a ZoS employee? Again, not many.
If it took me 20 days to acknowledge my clients on something that is not working... I wouldn't have any clients. This exact reasoning is why bugs like this exist from beta / early release. It's 2 years later and people like you still cut them slack. Ummmm NO. This is not how the world works.