No for both, it's just not ES !
Good, this is not ES, it's ESO.Artemiisia wrote: »I actually think its sad how people can say no to this, if its optional knowing that it will make lots of other people happy and will have lots of fun with it.
I wont use it either, but knowing that lots will and having their happy times with it, why would I be so selfish to say no to it.
Some players who don't want to use it fear that it will become non-optional as some groups will demand its use, or they may be "gimped" if they don't use it.
Some don't want developers' time spent on this when they feel there are more pressing issues that need addressing.
Some feel that it's the start of a slippery slope towards turning a distinctive MMO into a clone of all the other standard MMOs, and they want none of it.
Those are just a few reasons off the top of my head as to why people may be opposed to a change like this, even if it is stated to be optional. It's not selfish to hold such views.
Why is it so bad to be a "clone" of other MMOs and why are people afraid of it?
And he is right because UI is one of the things that makes many players stay or go (it's not like you see it all the time, every day you play), and current UI is more on the - than on the + side for most players used to MMORPGs.
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SuraklinPrime wrote: »
I can only give my answers to what I see as two key parts of what you said...
Why is it bad to be a clone? Because I have hated every MMO before this with a fiery passion, from the cluttered interfaces to the faux elitism. I tried this because it is based on a favourite set of offline games. I stayed because it has a lot of the same feel plus PvP in an isolated but active area rocks and I enjoy sharing a world with other players. And It doesn't generally have that puerile attitude I have found in my brief dalliances with other MMOs.
You talk about players being used to a current MMO style but to borrow your car analogy that is like a driver refusing to try a flying car because he doesn't feel comfortable without 4 wheels. A case can be made that removing the clutter you relied on creates a different gaming experience where you cannot rely on verbal and numerical information feeds but on visual cues and observation.
The third part of this is that it is possible that ZOS are trying to ride the success of the TES series and so are trying to make this look & feel similar to players like me while allowing hooks for addons for players wanting a more old school MMO look. Without knowing what proportion of what type of players we have it is hard to know whether changes like this will gain or lose players.
For some bizzare reason I can tolerate writing over everybody's head, but not a solid coloured bar.. don't ask me why, I'm just weird I guess
Just a suggestion, you can toggle whom the bars show up for. I personally only have them show up on enemies (always) and wounded allies.
The former lets me know whether or not I need to avoid a random NPC, (assuming I'm not looking for a fight), while the latter lets me know if somebody is in trouble/needs help.
With minimal amount (IMO) of clutter in normal situations.
For some bizzare reason I can tolerate writing over everybody's head, but not a solid coloured bar.. don't ask me why, I'm just weird I guess
Just a suggestion, you can toggle whom the bars show up for. I personally only have them show up on enemies (always) and wounded allies.
The former lets me know whether or not I need to avoid a random NPC, (assuming I'm not looking for a fight), while the latter lets me know if somebody is in trouble/needs help.
With minimal amount (IMO) of clutter in normal situations.
I know, and I have them turned off.. my point was about the addition of nameplates, and I'd happily accept them if the health bar wasn't bundled in with the name plate.. and that they remained 2 separate entities
WraithAzraiel wrote: »Personally I'd love to be able to have the guild that I'm representing beneath my name.
I know I know, *heavy lisp* Sthaaahp trying to ruin my immershions guysssth!11!"
Immersion be damned, there's an add-on for that. (I highly recommend Wykkyd's Gaming Suite) This is an MMO and as such should be afforded the same creature comforts and functionality available to us in other MMO's. (The only one with being able to represent multiple guilds that springs to mind is GW2)
SuraklinPrime wrote: »
I can only give my answers to what I see as two key parts of what you said...
Sorry but all your arguments sound the same to me as the previous ones and all previous arguments I put forwards still apply.Why is it bad to be a clone? Because I have hated every MMO before this with a fiery passion, from the cluttered interfaces to the faux elitism. I tried this because it is based on a favourite set of offline games. I stayed because it has a lot of the same feel plus PvP in an isolated but active area rocks and I enjoy sharing a world with other players. And It doesn't generally have that puerile attitude I have found in my brief dalliances with other MMOs.
If you don't want to see nameplates and numbers, once again, you can just disable them, how does it become a clone if nothing changes on your screen? And once again UI has nothing to do with cloning other MMOs. If you've hated every MMO before this, I hope lore and current game mechanics are enough to keep you around because you will end up hating this one as well.You talk about players being used to a current MMO style but to borrow your car analogy that is like a driver refusing to try a flying car because he doesn't feel comfortable without 4 wheels. A case can be made that removing the clutter you relied on creates a different gaming experience where you cannot rely on verbal and numerical information feeds but on visual cues and observation.
Comparing TESO to a flying car (in matter of UI) is very laughable, how's being less good than other games (in matter of UI) and restricting the way people want to play an improvement? It feels more like going back to the stone age ( where MMOS had minimalist UIs and no information on the screen) & riding a carriage with horses. Are we playing a retro game? As for visual cues and observation, don't worry you still need them even with addons, content ain't made easier because of add-ons but some of them actually help you play better by giving you performance info (but this is not the subject here). If you want more car analogies, this is like going from a digital screen where you get RPM, speed etc to: nothing.The third part of this is that it is possible that ZOS are trying to ride the success of the TES series and so are trying to make this look & feel similar to players like me while allowing hooks for addons for players wanting a more old school MMO look. Without knowing what proportion of what type of players we have it is hard to know whether changes like this will gain or lose players.
Been playing since Arena, been asking for the MMO since Oblivion, doesn't stop me from actually wanting to play competitively and you can't do it without stuff like numbers & buff information. Regarding nametags and chat bubbles I'm not even sure I'll use them if/when they come, but why wouldn't I want other people using it? As for trying to make the game look & feel similar, if this was an idea since the beginning, they wouldn't have added this to the alpha testing.
To sum this up and to answer once again to all your points: As long as you can play it how you want without anything extra on the UI why do you care how we play it? How would adding an optional thing that doesn't change how you play unless you want it, make players leave? Only thing it can do is bring them back. And if you're afraid this is just a first step to adding more stuff to the UI like "numbers" and people will ask you to use stuff like DPS meters, then not only should you not be playing with those kind of people (since they clearly don't see the game as you do and there's obviously people like you out there you could/should group with), but they most def don't want to play with you.
No matter how you present the arguments, end result is and always will be the same: It doesn't affect you and a lot of people want it.
And if you're afraid this is just a first step to adding more stuff to the UI like "numbers" and people will ask you to use stuff like DPS meters, then not only should you not be playing with those kind of people (since they clearly don't see the game as you do and there's obviously people like you out there you could/should group with), but they most def don't want to play with you.
WraithAzraiel wrote: »Personally I'd love to be able to have the guild that I'm representing beneath my name.
I know I know, *heavy lisp* Sthaaahp trying to ruin my immershions guysssth!11!"
Immersion be damned, there's an add-on for that. (I highly recommend Wykkyd's Gaming Suite) This is an MMO and as such should be afforded the same creature comforts and functionality available to us in other MMO's. (The only one with being able to represent multiple guilds that springs to mind is GW2)
Shaun98ca2 wrote: »Right now it not being in the game actually isn't hurting anybody. The game is and HAS BEEN playable.
SuraklinPrime wrote: »The comedy is that if I have an opinion I am denying your rights as expert MMO players who want to compete, if you have an opinion I must suck it up because it might spoil your fun if I don't.
Maybe my fun is defined by this not being like a generic MMO with all the interpersonal BS that represents. In many ways it is not the features that are the issue but the mindset they enable.
This game benefits from a lack of people spending entirely too much time comparing the size of their DPS scores, the more it gets these generic features the more it becomes intolerant and elitist and hostile to those who want to have fun without having to submit a resume containing their build, DPS and so on to people who feel they have a right to judge such things.
This game is different because it is largely free of elitist trolls and griefers, I would like it to stay that way.
Khami wrote:What do you need nameplates for? The only info the UI doesn't give you about another play is what guild they are in and that would be impossible with they allow you to be in five guilds. Which guild get shown?
Khami wrote:Don't tell me to turn it off. How about the default be off and you have to turn it on.
I've only ever played MMOs without such "nameplates".
SuraklinPrime wrote: »The comedy is that if I have an opinion I am denying your rights as expert MMO players who want to compete, if you have an opinion I must suck it up because it might spoil your fun if I don't.
Maybe my fun is defined by this not being like a generic MMO with all the interpersonal BS that represents. In many ways it is not the features that are the issue but the mindset they enable.
This game benefits from a lack of people spending entirely too much time comparing the size of their DPS scores, the more it gets these generic features the more it becomes intolerant and elitist and hostile to those who want to have fun without having to submit a resume containing their build, DPS and so on to people who feel they have a right to judge such things.
It isn't, you just haven't met them yet , moreover, as time passes, more and more people learn to play better (since Elitists are training people who have the capacity to get better because there aren't enough high level players and there is inter alliance competition). The difference will then be even more noticeable and the amount of people doing it right and refusing to engage in hard/end game content with people like you who just "want to have fun" will only increase. UI has nothing to do with this and won't keep you from being rejected by "Elitist meanies". Might as well quit now if that's so traumatizing for you because it's going to happen.SuraklinPrime wrote: »This game is different because it is largely free of elitist trolls and griefers, I would like it to stay that way.
SuraklinPrime wrote: »Granted we are straying a little far from the OP but I would suggest that wanting to have fun and not treat a game as 'work' doesn't prevent you from being good and able to run in a decent group, although granted it probably it will stop you from being emperor or doing an 8 minute trial.
But you are right the attitude is there already as you have just demonstrated all too clearly so as long as they are totally optional who cares?
I guess I am just lucky enough to be running with guilds who do the advanced content without being too uptight about being perfect or the very very best.
What do you need nameplates for? The only info the UI doesn't give you about another play is what guild they are in and that would be impossible with they allow you to be in five guilds. Which guild get shown?
Less BS on my screen the better. Don't tell me to turn it off. How about the default be off and you have to turn it on.
@ZOS_GinaBruno @ZOS_JessicaFolsom comment?
Attorneyatlawl wrote: »Would love to see one .
ZOS_JessicaFolsom wrote: »Attorneyatlawl wrote: »Would love to see one .
They're still on the table as a possibility, and something we're looking at. They always have been. But we don't have any new info to share