cause of the title why would a king reward the one he has put a bounty on of at least 1000x the quest reward?
Maybe this NPC is different than the others and doesn't want to do business with you, OP.
Or if it is a bug, then just put in a bug report. Let us know what happens.
I've submitted a bug report they told me just to abandon the quest get rid of the bounty then try again i tokd them i can complete other quest with a bounty that requires you to talk to a vender but not this one and they closed my ticket as solved and didn't give me a answer as to why this let's be honest they know it's a bug but do not want to admit it i guess cause it isn't affect alot of people only a small amount that's why i suspect it won't be fixed but let's say if it was something major that affected alot of people you could bet it would be fixed it's just alot of people do not play as a outlaw so why worry about it they probably are think it's ridiculous
CJohnson81 wrote: »Maybe this NPC is different than the others and doesn't want to do business with you, OP.
Or if it is a bug, then just put in a bug report. Let us know what happens.
I've submitted a bug report they told me just to abandon the quest get rid of the bounty then try again i tokd them i can complete other quest with a bounty that requires you to talk to a vender but not this one and they closed my ticket as solved and didn't give me a answer as to why this let's be honest they know it's a bug but do not want to admit it i guess cause it isn't affect alot of people only a small amount that's why i suspect it won't be fixed but let's say if it was something major that affected alot of people you could bet it would be fixed it's just alot of people do not play as a outlaw so why worry about it they probably are think it's ridiculous
The only thing that's broken is the period key on your keyboard, brother.
starlizard70ub17_ESO wrote: »The OP should just be grateful ESO hasn't implemented the bounty hunter part of the justice system yet. For a piece of 77 million(?) bounty lotto I'd even start a bounty hunter char to compete with the hundreds of others who would be hunting him down. lol
CJohnson81 wrote: »Maybe this NPC is different than the others and doesn't want to do business with you, OP.
Or if it is a bug, then just put in a bug report. Let us know what happens.
I've submitted a bug report they told me just to abandon the quest get rid of the bounty then try again i tokd them i can complete other quest with a bounty that requires you to talk to a vender but not this one and they closed my ticket as solved and didn't give me a answer as to why this let's be honest they know it's a bug but do not want to admit it i guess cause it isn't affect alot of people only a small amount that's why i suspect it won't be fixed but let's say if it was something major that affected alot of people you could bet it would be fixed it's just alot of people do not play as a outlaw so why worry about it they probably are think it's ridiculous
The only thing that's broken is the period key on your keyboard, brother.
Omg really your trolling now
All I see in this topic is 6 pages of the same pointless bantering... The situation is actually quite simple.
This isn't exactly a bug, doesn'*** may be an "oversight"...
Basically, players don't get insurmountable bounties like this by accident (or if they do, they are idiots). They do it intentionally, because they want to experience playing as someone who will "always" have a high bounty. There's nothing wrong with that, as long as they are prepared to deal with the consequences.
In this case, the OP is stating that, until now, the inability to complete quests was NOT a consequence of having a huge bounty. He's been able to enjoy playing his high-bounty character (with all the other repercussions involved) while still being able to complete quests.
Due to a mechanic that (he claims) is unique to this particular quest, this quest seems to be the exception to the rules that the game has followed thus far. (Whether this is indeed the only quest that is affected in this way, I couldn't say.)
If so, the OP has a point. The "rules" changed on him after he decided to try playing a "fugitive" character. The question becomes whether ZOS intended the rules to change, or if this was an oversight.
If every other quest in the game is able to be completed by a character with a ludicrously high bounty, then this quest is likely an oversight, and ZOS should do something to fix it.
On the other hand, if ZOS actually intends for players with high bounties to not be able to complete certain quests (which is entirely possible) then this is just another of those quests, and the OP is going to have to accept that his play-style is going to prevent him from completing it.
All other arguments about "morality" and "realism" and about how the OP "deserves" what's happening, are baseless and moot.
All I see in this topic is 6 pages of the same pointless bantering... The situation is actually quite simple.
This isn't exactly a bug, but it may be an "oversight"...
Basically, players don't get insurmountable bounties like this by accident (or if they do, they are idiots). They do it intentionally, because they want to experience playing as someone who will "always" have a high bounty. There's nothing wrong with that, as long as they are prepared to deal with the consequences.
In this case, the OP is stating that, until now, the inability to complete quests was NOT a consequence of having a huge bounty. He's been able to enjoy playing his high-bounty character (with all the other repercussions involved) while still being able to complete quests.
Due to a mechanic that (he claims) is unique to this particular quest, this quest seems to be the exception to the rules that the game has followed thus far. (Whether this is indeed the only quest that is affected in this way, I couldn't say.)
If so, the OP has a point. The "rules" changed on him after he decided to try playing a "fugitive" character. The question becomes whether ZOS intended the rules to change, or if this was an oversight.
If every other quest in the game is able to be completed by a character with a ludicrously high bounty, then this quest is likely an oversight, and ZOS should do something to fix it.
On the other hand, if ZOS actually intends for players with high bounties to not be able to complete certain quests (which is entirely possible) then this is just another of those quests, and the OP is going to have to accept that his play-style is going to prevent him from completing it.
All other arguments about "morality" and "realism" and about how the OP "deserves" what's happening, are baseless and moot.
All I see in this topic is 6 pages of the same pointless bantering... The situation is actually quite simple.
This isn't exactly a bug, but it may be an "oversight"...
Basically, players don't get insurmountable bounties like this by accident (or if they do, they are idiots). They do it intentionally, because they want to experience playing as someone who will "always" have a high bounty. There's nothing wrong with that, as long as they are prepared to deal with the consequences.
In this case, the OP is stating that, until now, the inability to complete quests was NOT a consequence of having a huge bounty. He's been able to enjoy playing his high-bounty character (with all the other repercussions involved) while still being able to complete quests.
Due to a mechanic that (he claims) is unique to this particular quest, this quest seems to be the exception to the rules that the game has followed thus far. (Whether this is indeed the only quest that is affected in this way, I couldn't say.)
If so, the OP has a point. The "rules" changed on him after he decided to try playing a "fugitive" character. The question becomes whether ZOS intended the rules to change, or if this was an oversight.
If every other quest in the game is able to be completed by a character with a ludicrously high bounty, then this quest is likely an oversight, and ZOS should do something to fix it.
On the other hand, if ZOS actually intends for players with high bounties to not be able to complete certain quests (which is entirely possible) then this is just another of those quests, and the OP is going to have to accept that his play-style is going to prevent him from completing it.
All other arguments about "morality" and "realism" and about how the OP "deserves" what's happening, are baseless and moot.
they probably exploited the *** out of five finger dance and now they see the consequences
But you cannot play other tes games this way.
There is no option they are basically telling me to stop playing the way I want to play in order to be able to complete a quest were they made a mistake on it
Lol at the responses.
Submit a ticket and identity the quest and the npc.
Based on my experience of this game and these devs, I am pretty sure that they did not intend to stop quest progression via the justice system.
Personofsecrets wrote: »@ZOS_GinaBruno , can we get a comment about this soon?
ZOS_GinaBruno wrote: »We can confirm that you should be able to speak with any quest NPC regardless of your bounty (it wouldn't be very fair otherwise). We're working on fixing Roxanne so she'll speak with you even if you have a large bounty.
ZOS_GinaBruno wrote: »We can confirm that you should be able to speak with any quest NPC regardless of your bounty (it wouldn't be very fair otherwise). We're working on fixing Roxanne so she'll speak with you even if you have a large bounty.
usmcjdking wrote: »This entire thread is quality entertainment.
@Sandmanninja
@Alucardo
@SHADOW2KK
@Casdha
@Korah_Eaglecry
@Dear
@MrDerrikk
@DannyLV702
@Artjuh90
@McSwaggins
@lathbury
Thanks for the laughs guys!
Just out of curiosity... Are you like sneaking ALL the time?ZOS_GinaBruno wrote: »We can confirm that you should be able to speak with any quest NPC regardless of your bounty (it wouldn't be very fair otherwise). We're working on fixing Roxanne so she'll speak with you even if you have a large bounty.
Thank you very much for the reply and setting things straight