I love when people say they want new skill lines/races/classes/weapons. Because they really don't. When antiquities (the last new skill line) came into play, people complained it was skill point intensive and it forced people to grind even more for skill points. Any new lines is going to end with people complaining about…
IC is unique in one aspect from the other modes. Death in IC is not indifferent for most of the players because it involves the loss of Tel Vars, therefore you will see many more players focused on defense or using LoS as defense, also more players will try to avoid fights and thus their set ups will be significantly…
For me IC is dead because of some design problems: 1. Too many loading screens, which makes traveling and death annoying. 2. Loosing Tel Var on death is really frustrating for many reason (in PvP you can die a lot, which is not a problem, but when you have so much to loose, it frustrate). 3. You often die because of lag or…
Hi OP, I find these marketing practices abusive too, (monetary shortcuts in relation to the long haul passives) In general, I find that the game is over priced and I'm quite certain 1/5 people find it to be the case too. I just came out of Greyhost Cyrodiil PvP and well...let's just say it was for the geode's sake. I'm…
I believe I can see your point of view that is cause I can see how you don't understand my point. But I have no expected any less from the forum. I am not here to set any standards even if I agree these are mine. I am here to point out that ESO system that is meant to give groups a tank does not do that. Instead we get…
@Bobby_V_Rockit Its hard to call anything meta at the moment. Here on PS4 at least the games so broken that endgame is mostly on hiatus, doubly so with XP events on. Theres plenty of theorycrafting floating about, but precious little REAL playtesting going on over here. Gut reaction is that DW is a valid alternative to…
Dude I'm talking about this current game NOT previous single player games, you forget PVP in 2014-2015 was intended that the actions within pvp would impact pve and vice versa, if you wanted buffs from scrolls etc... in your trials for example, you needed to take them in your alliance and campaign in order to receive the…
To me it's more a question of game development goals rather than fairness. It's very clear from the development history of this game that ZoS is not interested in balancing around min-maxers. They take min-max into consideration, but they develop and balance content for "average" players who aren't doing things like…
A few thoughts from a very casual pvp BG player. 1. The queue takes too long. It should be 1 minute or less assuming there are at least 12 people in the queue. I believe it is broken or bottlenecks unnecessarily for unknown reasons. 2. Matchmaking based on MMR simply doesn't work to balance anything so making the queue…
@Cuyler pretty sure that build was a martial knowledge build until May when it was changed to Sun Set. molten arms / igneous adds a bit of damage, but i feel you get more damage from having an extra dot and you don't have to spend time resources casting it although i can flip my staff while casting it pretty quick. Until…