Hoked_on_ponix wrote: »@ZOS_GinaBruno
Thank you for the update. Is there also work being done to improve the match quality? like insuring that it is actually 4x4x4? Also will these queuing issues help back-fill games? Also you have stated that there will be separate queues in which the lvl 50s and below will be in one queue and everyone else at cp in another, any time frame as to when this will work?
SwaminoNowlino wrote: »
I mean am I reading that wrong? Am I going insane? QUIT LOOKING AT THE MESSAGES. REMOVE THE READY CHECK. AND LET US PLAY.
So we are to expect nothing from Monday's patch? @ZOS_GinaBruno
AhPook_Is_Here wrote: »SwaminoNowlino wrote: »
I mean am I reading that wrong? Am I going insane? QUIT LOOKING AT THE MESSAGES. REMOVE THE READY CHECK. AND LET US PLAY.
They need to fix their internal messaging, what you see is just a symptom of that. The ready check is a good idea, and it should work fine once their messaging is fixed. the alternative is you go afk to do one of a million things after being bored waiting 3 min in a queue to come back to a 20 min deserter de-buff and then come to the forums and post about how angry you are that the ready check was removed. Better to make an argument to have a smaller window to click ready in, allowing someone to take a missed spot faster.
ZOS_GinaBruno wrote: »One of the main issues we have been working on is when you could be placed back into the queue after accepting a Ready Check without any messaging as to why, and you would then have this happen repeatedly. This issue only surfaces when there are a significant number of players in the queue. We plan to publish the fix for this in the next incremental patch for PC/Mac and console.
ZOS_GinaBruno wrote: »There’s a similar issue where you will receive the “Forming Group” message but instead of being ported to a Battleground, you are placed back into the queue with no indication as to why. The fix for this issue will also be included in the next incremental patch for PC/Mac and console.
ZOS_GinaBruno wrote: »In addition to these fixes, we are actively working on fixes for a number of other issues. This includes situations where you receive an “Instance Full” error message stating when attempting to queue for a dungeon, or receiving a message that someone declined an invite even if they have accepted it. We have fixes for both issues that we’re currently testing.
Yoohoo4411 wrote: »It's always reassuring to see that my lack of faith in humanity is well founded.
Some people just can't be reasoned with.
@ZOS_GinaBruno, thanks for the update.
Buy Morrowind for BG's, 4th patch attempt a month plus after launch will hopefully make BG's playable....nothing to be done for it at this point but i hope you guys realize how bad that sounds.
Not to mention the lack of a matchmaking system, soloq, or anything else commonplace with BG's.
@ZOS_GinaBruno Is it possible can you explain why we need a ready check?Can you remove the ready check that should greatly improve people issue of getting into BG.
ZOS_GinaBruno wrote: »@ZOS_GinaBruno Is it possible can you explain why we need a ready check?Can you remove the ready check that should greatly improve people issue of getting into BG.
We implemented a Ready Check to give players an out in case they simply aren't ready to be ported to a Battleground. If you're in the middle of completing a quest for example, or looting a Treasure Chest, or killing a boss - you may not be ready to be taken away from that activity as soon as a Battleground is ready to begin. By declining the Ready Check, you're essentially telling our system that it should find someone else to replace you and you don't want to be ported yet. Not having this means someone could suddenly be taken away from something they were in the middle of doing, which could also lead to players immediately leaving as soon as a Battleground begins, impacting all the other teams.
You have xx amount of seconds, then you're kicked out of the queue and have to start over... that's how Battlegrounds should be.
ZOS_GinaBruno wrote: »@ZOS_GinaBruno Is it possible can you explain why we need a ready check?Can you remove the ready check that should greatly improve people issue of getting into BG.
We implemented a Ready Check to give players an out in case they simply aren't ready to be ported to a Battleground. If you're in the middle of completing a quest for example, or looting a Treasure Chest, or killing a boss - you may not be ready to be taken away from that activity as soon as a Battleground is ready to begin. By declining the Ready Check, you're essentially telling our system that it should find someone else to replace you and you don't want to be ported yet. Not having this means someone could suddenly be taken away from something they were in the middle of doing, which could also lead to players immediately leaving as soon as a Battleground begins to return to their prior activity, impacting all the other teams.
Edit: Made a small clarification.
ZOS_GinaBruno wrote: »@ZOS_GinaBruno Is it possible can you explain why we need a ready check?Can you remove the ready check that should greatly improve people issue of getting into BG.
We implemented a Ready Check to give players an out in case they simply aren't ready to be ported to a Battleground. If you're in the middle of completing a quest for example, or looting a Treasure Chest, or killing a boss - you may not be ready to be taken away from that activity as soon as a Battleground is ready to begin. By declining the Ready Check, you're essentially telling our system that it should find someone else to replace you and you don't want to be ported yet. Not having this means someone could suddenly be taken away from something they were in the middle of doing, which could also lead to players immediately leaving as soon as a Battleground begins to return to their prior activity, impacting all the other teams.
Edit: Made a small clarification.
ZOS_GinaBruno wrote: »@ZOS_GinaBruno Is it possible can you explain why we need a ready check?Can you remove the ready check that should greatly improve people issue of getting into BG.
We implemented a Ready Check to give players an out in case they simply aren't ready to be ported to a Battleground. If you're in the middle of completing a quest for example, or looting a Treasure Chest, or killing a boss - you may not be ready to be taken away from that activity as soon as a Battleground is ready to begin. By declining the Ready Check, you're essentially telling our system that it should find someone else to replace you and you don't want to be ported yet. Not having this means someone could suddenly be taken away from something they were in the middle of doing, which could also lead to players immediately leaving as soon as a Battleground begins to return to their prior activity, impacting all the other teams.
Edit: Made a small clarification.
Normally I champion for the more relaxed, casual players in ESO, despite my progressive nature. However, if we're going to stick to a queue system for BGs, it should not be subordinated to random "busy work" that any particular individual may seek to fill the time. As soon as someone enters into a game system that involves other players, a utilitarian approach is more appropriate. One person who decides they weren't actually ready does so to the detriment of all others involved. That person should not be allowed to dictate whether or not others get into a group.
Ready-checks should be done away with in favor of a delayed forced teleport. If you want someone to be able to finish looting a chest, they can do that in a 10-15s window. If that person is fighting a boss, then tough stuff man! Either you want to do BGs, or you want to fight the boss. I get not wanting to disrupt content for people, especially if the queue takes awhile, but frankly I don't think the wait time on these things will be very long at all with a properly-functioning matchmaking system.
ZOS_GinaBruno wrote: »@ZOS_GinaBruno Is it possible can you explain why we need a ready check?Can you remove the ready check that should greatly improve people issue of getting into BG.
We implemented a Ready Check to give players an out in case they simply aren't ready to be ported to a Battleground. If you're in the middle of completing a quest for example, or looting a Treasure Chest, or killing a boss - you may not be ready to be taken away from that activity as soon as a Battleground is ready to begin. By declining the Ready Check, you're essentially telling our system that it should find someone else to replace you and you don't want to be ported yet. Not having this means someone could suddenly be taken away from something they were in the middle of doing, which could also lead to players immediately leaving as soon as a Battleground begins to return to their prior activity, impacting all the other teams.
Edit: Made a small clarification.
@ZOS_GinaBruno but you realized by doing that you have forced the other 11 people from competing a BG match at all.The Ready check is one of the biggest issues keeping people out of match since IRS so easily troll able.If you removed it more people would get into BG easier and sooner.If you qued up for a BG you shouldn't do anything else and be ready to be ported it.The whole point of BG was for quick in and out combat but the ready check is adding a unneeded barrier that keep people out.ZOS_GinaBruno wrote: »@ZOS_GinaBruno Is it possible can you explain why we need a ready check?Can you remove the ready check that should greatly improve people issue of getting into BG.
We implemented a Ready Check to give players an out in case they simply aren't ready to be ported to a Battleground. If you're in the middle of completing a quest for example, or looting a Treasure Chest, or killing a boss - you may not be ready to be taken away from that activity as soon as a Battleground is ready to begin. By declining the Ready Check, you're essentially telling our system that it should find someone else to replace you and you don't want to be ported yet. Not having this means someone could suddenly be taken away from something they were in the middle of doing, which could also lead to players immediately leaving as soon as a Battleground begins to return to their prior activity, impacting all the other teams.
Edit: Made a small clarification.
ZOS_GinaBruno wrote: »@ZOS_GinaBruno Is it possible can you explain why we need a ready check?Can you remove the ready check that should greatly improve people issue of getting into BG.
We implemented a Ready Check to give players an out in case they simply aren't ready to be ported to a Battleground. If you're in the middle of completing a quest for example, or looting a Treasure Chest, or killing a boss - you may not be ready to be taken away from that activity as soon as a Battleground is ready to begin. By declining the Ready Check, you're essentially telling our system that it should find someone else to replace you and you don't want to be ported yet. Not having this means someone could suddenly be taken away from something they were in the middle of doing, which could also lead to players immediately leaving as soon as a Battleground begins to return to their prior activity, impacting all the other teams.
Edit: Made a small clarification.
ZOS_GinaBruno wrote: »@ZOS_GinaBruno Is it possible can you explain why we need a ready check?Can you remove the ready check that should greatly improve people issue of getting into BG.
We implemented a Ready Check to give players an out in case they simply aren't ready to be ported to a Battleground. If you're in the middle of completing a quest for example, or looting a Treasure Chest, or killing a boss - you may not be ready to be taken away from that activity as soon as a Battleground is ready to begin. By declining the Ready Check, you're essentially telling our system that it should find someone else to replace you and you don't want to be ported yet. Not having this means someone could suddenly be taken away from something they were in the middle of doing, which could also lead to players immediately leaving as soon as a Battleground begins to return to their prior activity, impacting all the other teams.
Edit: Made a small clarification.
ZOS_GinaBruno wrote: »@ZOS_GinaBruno Is it possible can you explain why we need a ready check?Can you remove the ready check that should greatly improve people issue of getting into BG.
We implemented a Ready Check to give players an out in case they simply aren't ready to be ported to a Battleground. If you're in the middle of completing a quest for example, or looting a Treasure Chest, or killing a boss - you may not be ready to be taken away from that activity as soon as a Battleground is ready to begin. By declining the Ready Check, you're essentially telling our system that it should find someone else to replace you and you don't want to be ported yet. Not having this means someone could suddenly be taken away from something they were in the middle of doing, which could also lead to players immediately leaving as soon as a Battleground begins to return to their prior activity, impacting all the other teams.
Edit: Made a small clarification.
Normally I champion for the more relaxed, casual players in ESO, despite my progressive nature. However, if we're going to stick to a queue system for BGs, it should not be subordinated to random "busy work" that any particular individual may seek to fill the time. As soon as someone enters into a game system that involves other players, a utilitarian approach is more appropriate. One person who decides they weren't actually ready does so to the detriment of all others involved. That person should not be allowed to dictate whether or not others get into a group.
Ready-checks should be done away with in favor of a delayed forced teleport. If you want someone to be able to finish looting a chest, they can do that in a 10-15s window. If that person is fighting a boss, then tough stuff man! Either you want to do BGs, or you want to fight the boss. I get not wanting to disrupt content for people, especially if the queue takes awhile, but frankly I don't think the wait time on these things will be very long at all with a properly-functioning matchmaking system.
Why are people still asking them to axe the ready check? You want inactive players in BGs and dungeons???
It's broken, no arguing that, but at least I can keep queuing while doing other things instead of getting stuck in a dungeon with afk tank or on a BG team with a couple inactives.
ZOS_GinaBruno wrote: »@ZOS_GinaBruno Is it possible can you explain why we need a ready check?Can you remove the ready check that should greatly improve people issue of getting into BG.
We implemented a Ready Check to give players an out in case they simply aren't ready to be ported to a Battleground. If you're in the middle of completing a quest for example, or looting a Treasure Chest, or killing a boss - you may not be ready to be taken away from that activity as soon as a Battleground is ready to begin. By declining the Ready Check, you're essentially telling our system that it should find someone else to replace you and you don't want to be ported yet. Not having this means someone could suddenly be taken away from something they were in the middle of doing, which could also lead to players immediately leaving as soon as a Battleground begins to return to their prior activity, impacting all the other teams.
Edit: Made a small clarification.