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Stamina Sorcerer Feedback Thread: Patch 2.4.3 Update - Crit surge now affected by Battle Spirit

  • luxfreak
    luxfreak
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    changes are great, stam sorcs just need an instant dps class ability that rivals with the other classes

    Dks dont have an instant class dps, and are op af.
    i wish more for a class based single target dot to intetract with rapidstrikes+msa weapons.
    Well, a stamina based crystal frag would be ok too. For class unqiness
    Tank/DD with Hof HM clear
  • Khaos_Bane
    Khaos_Bane
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    I don't like the STA based crystal frag idea, they can get more creative that that.
  • Grao
    Grao
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    Turbine wrote: »
    Grao wrote: »
    Turbine wrote: »
    The magic sorc is so much op then the stam sorc, yes u have only force but it is a constant dps that u can spam on distance... the combo is hard . Light attsck lulse light attack curse crystal frag... and then they have their mines against stam classes and the mines makes a lot damage so nobody can say the magicka sorc need to get stronger lol

    Sorry for my bad English

    Ok... I am not sure if you are talking PvP or PvE here because in PvP sorcerers don't really use force pulse. PvP is all about burst damage and Force Pulse doesn't fit that bill. At the same time sorcerers don't use Mines in PvE...

    So your post baffles me. Congrats.

    Not disagreeing Stamina sorcerers need buffing, they are getting those though, quite a few actually. I am just saying Magicka Sorcerers could use a little bit of love too, specially with Ward, Curse and Surge being so damn nerfed this patch.

    Im talking about PVP and nobody is using Force Puls in PVP lol? Dual Wield Sorcerer are out nobody play with the burst damage ( Det, Curse Crystal Frag...) because the most people know how u can counter it. Im playing a Magic Sorc and Stam Sorc in PVP and I see that the Magic Sorc is only OP and with the new update u can use 2 shields against Stam Classes. Ward is not really patched this game because agajnst good players u are stack ur shields every 3 seconds not 6 xD

    No one said their nerf to wards was a good fiz, actually we all say it sucked. And I am sorry, if anyone is using Force Pulse in Pvp it is as a filler ability until they can set up their real DPS to create a burst or as a support damage for their pets. Force Pulse simply doesn't have the damage needed to burst through shields and self heals every class has and that will only get worse now with shields normalized.

    Meanwhile in PvE, our class that was already losing in every aspect to other classes, is now even weaker except maybe on the Utility department, that assuming the changes to Negate were enough to make the ult as useful to a raid as a Nova or a Veil. We have even worse DPS, little survivability, tanking as a sorcerer will be even worse and pets are still toilet paper, so healing using the Matriarch is still nearly impossible in a raid set up.
  • genjutsu_kami
    genjutsu_kami
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    luxfreak wrote: »
    changes are great, stam sorcs just need an instant dps class ability that rivals with the other classes

    Dks dont have an instant class dps, and are op af.
    i wish more for a class based single target dot to intetract with rapidstrikes+msa weapons.
    Well, a stamina based crystal frag would be ok too. For class unqiness

    which ever route they choose i think will be welcomed in terms of introducing class instant dps ability for sorcs wether its creative and different or just a morph option for crystal frags, just as long as i can put it on my bar and use it pvp right now i can not thinl of a stamina instant dps ability we sorcs have.....
  • Grao
    Grao
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    changes are great, stam sorcs just need an instant dps class ability that rivals with the other classes

    I don't think the sorcerer spammable ability should have a stamina morph. Yes, it might be interesting to your build, but you guys already have over 8 choices for spammable abilities counting both morphs of every offensive stamina weapons. Giving you this extra spammable wouldn't create anything.

    On the other hand if sorcerers were given a ability they can spam that has a melee and a ranged morph, that creates a new play style for the class, melee magicka sorcerers. That would be interesting.

    Stamina builds need a Stamina Crystal Fragment as that is likely the only 'staple' ability sorcerers have left beside pets and they also need certain buffs and debuffs like Minor Berserk or Breach.
  • XaXa
    XaXa
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    Grao wrote: »
    changes are great, stam sorcs just need an instant dps class ability that rivals with the other classes

    I don't think the sorcerer spammable ability should have a stamina morph. Yes, it might be interesting to your build, but you guys already have over 8 choices for spammable abilities counting both morphs of every offensive stamina weapons. Giving you this extra spammable wouldn't create anything.

    On the other hand if sorcerers were given a ability they can spam that has a melee and a ranged morph, that creates a new play style for the class, melee magicka sorcerers. That would be interesting.

    Stamina builds need a Stamina Crystal Fragment as that is likely the only 'staple' ability sorcerers have left beside pets and they also need certain buffs and debuffs like Minor Berserk or Breach.

    Dont jinx us. Or today's natch potes will announce everyones geting frags
  • Grao
    Grao
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    XaXa wrote: »
    Grao wrote: »
    changes are great, stam sorcs just need an instant dps class ability that rivals with the other classes

    I don't think the sorcerer spammable ability should have a stamina morph. Yes, it might be interesting to your build, but you guys already have over 8 choices for spammable abilities counting both morphs of every offensive stamina weapons. Giving you this extra spammable wouldn't create anything.

    On the other hand if sorcerers were given a ability they can spam that has a melee and a ranged morph, that creates a new play style for the class, melee magicka sorcerers. That would be interesting.

    Stamina builds need a Stamina Crystal Fragment as that is likely the only 'staple' ability sorcerers have left beside pets and they also need certain buffs and debuffs like Minor Berserk or Breach.

    Dont jinx us. Or today's natch potes will announce everyones geting frags

    Sadly that would not surprise me >.>
  • Erock25
    Erock25
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    Stam sorc took a large hit today in the patch notes with battle spirit now affecting surge heals and bone ward switched to scale off of health again.
    You earned the 500 LOLs badge.
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  • Ajax_22
    Ajax_22
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    So who still thinks this Surge change is a buff?
  • RoyJade
    RoyJade
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    Me… if they quadruple the heal. Perhaps.
  • Turbine
    Turbine
    Ajax_22 wrote: »
    So who still thinks this Surge change is a buff?

    I think noone. Who thinks that the surce change is a buff really need to learn more about PVP...
  • Erock25
    Erock25
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    Ajax_22 wrote: »
    So who still thinks this Surge change is a buff?

    I went from excited to try out my new dot build to thinking I may just drop surge all together. At that healing level, you might as well just Rally... which removes the need for surge all together. It's a shame because it was a class defining skill that now is all but pointless. We've gone from a powerful but flawed surge defining us, to a slow building aoe dot (hurricane) defining us.
    Edited by Erock25 on May 16, 2016 3:39PM
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  • Sarousse
    Sarousse
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    Lol surge healing for 1.5k now.

    Was a powerful skill before patch, now it's useless.

    And still no direct stamina attack for sorc.

    @Wrobel I give up. Why did you answered in this thread if you were not willing to get stamima sorcerers in a better shape ?
    Edited by Sarousse on May 16, 2016 4:12PM
  • Turbine
    Turbine
    I really dont unterstand ZOS. We gave so a lot things that can patched by stam sorc ... But what they are doing ? They make the class weaker lol i dnt unterstand this ***. If nothing changed i think the stam sorc cant be played in DB...
  • Mettaricana
    Mettaricana
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    I quit the sorc class and possibly this game as a whole I just can't win anymore I find a class build or style I like and zos nerfs it I move to a better class and zos nerfs that I move again it gets nerfed now they just picking out best skolls in every class and bending what's left of the class over and finding it in the alps...

    Adios eso my wallet stays full you've lost me... better luck next time in eso2 "tamriel easily forgotten"
  • Jar_Ek
    Jar_Ek
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    TBH we all knew it was comming when we realised it was not reduced by the battlespirit. However zos do not seem to realise how bad this will make surge in PVP. Maybe they need the data points of a vast number of stamina sorcerers dying... Not likely to get them as we all just quit.
  • luxfreak
    luxfreak
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    Sarousse wrote: »
    Lol surge healing for 1.5k now.

    Was a powerful skill before patch, now it's useless.

    Still no direct stamina attack for sorc.

    @Wrobel I give up. Why did you answered in this thread if you were not willing to get stamima sorcerers in a better shape ?

    There were decent buffs in 2.4.2, and i cant remeber any past 2.4.2 answer from wrobel.
    Stam Sorc is now in a decent shape, its probably in nearly equal level to stmblades and templar, while weaker single target, they are stronger in aoe now.
    The surge'nerf' is only for pvp, and does not affect pve, so i think its at least still usefull there.
    Tank/DD with Hof HM clear
  • RoyJade
    RoyJade
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    A 3k hps in pve is totally useless. You can't survive with only this heal. Surge change was a pure pvp change, and now it's garbage for both aspect.
    They have better damage, but they are still basic stamina user with more raw damage. That's not a definition of a "class". Wroebel says that sorc are lacking skill identity, it's even worse now.
  • Ajax_22
    Ajax_22
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    @Yolokin_Swagonborn There goes your hope of talking about anything but the Surge nerf.
  • ZOS_DaryaK
    ZOS_DaryaK
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  • Grao
    Grao
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    There we go... Another patch and more nerfing. Let the Mods start snipping.

    *sigh*
    Oh, I am sorry, the buffed Empowered Ward just enough to still be completely useless for pet builds...
  • XaXa
    XaXa
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    I seriously am at a loss for words with the changes that were made. I hope wecan can get some reply... but lets face it. We wont.
  • Spearblade
    Spearblade
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    Grao wrote: »
    changes are great, stam sorcs just need an instant dps class ability that rivals with the other classes

    I don't think the sorcerer spammable ability should have a stamina morph. Yes, it might be interesting to your build, but you guys already have over 8 choices for spammable abilities counting both morphs of every offensive stamina weapons. Giving you this extra spammable wouldn't create anything.

    On the other hand if sorcerers were given a ability they can spam that has a melee and a ranged morph, that creates a new play style for the class, melee magicka sorcerers. That would be interesting.

    Stamina builds need a Stamina Crystal Fragment as that is likely the only 'staple' ability sorcerers have left beside pets and they also need certain buffs and debuffs like Minor Berserk or Breach.

    No...not stam frag. RNG...no. Cast time...no.

    And for the record, we don't have instant spam. Everything has a cast time. Flurry, Wrecking Blow, or Snipe. Silver Bolts if you REALLY want to stretch. Sword and Board isn't viable for DPS.

    And GTFO of here with mag sorc stuff already. I agree that the entire class needs help (like deleting Daedric Summoning tree), but this thread isn't the place for it.
  • Erock25
    Erock25
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    @ZOS_GinaBruno @Wrobel @ZOS_MattFiror I know time is running short on this update and I just want to make one last plea with you guys and girls before I give up, forever. I love/loved this game and have basically only played my khajiit stam sorc since day 1 of early access.

    There has been no net gain this patch cycle so far for stam sorc. We've gained some dmg through passives and passive abilities while losing out big time on our survivability thanks to the Surge nerfs. My only sorc skill that I will have to actively use is a 30 second buff ability that also replaces my favorite magicka dump ability. It is a complete and all around mess and there is so much good feedback out there that it is a damn shame the direction you are going.
    You earned the 500 LOLs badge.
    You received 500 LOLs. It ain't no fluke, you post great stuff and we're lucky to have you here. +50 points
  • Grao
    Grao
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    Erock25 wrote: »
    @ZOS_GinaBruno @Wrobel @ZOS_MattFiror I know time is running short on this update and I just want to make one last plea with you guys and girls before I give up, forever. I love/loved this game and have basically only played my khajiit stam sorc since day 1 of early access.

    There has been no net gain this patch cycle so far for stam sorc. We've gained some dmg through passives and passive abilities while losing out big time on our survivability thanks to the Surge nerfs. My only sorc skill that I will have to actively use is a 30 second buff ability that also replaces my favorite magicka dump ability. It is a complete and all around mess and there is so much good feedback out there that it is a damn shame the direction you are going.

    Unfortunately I think the problem is that ZOS doesn't really have a direction they are going towards. They are just bumbling around buffing the few skills sorcerers have that won't affect PvP while nerfing the ones they get complains about from the PvP crowd.
  • PainfulFAFA
    PainfulFAFA
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    Grao wrote: »
    Erock25 wrote: »
    @ZOS_GinaBruno @Wrobel @ZOS_MattFiror I know time is running short on this update and I just want to make one last plea with you guys and girls before I give up, forever. I love/loved this game and have basically only played my khajiit stam sorc since day 1 of early access.

    There has been no net gain this patch cycle so far for stam sorc. We've gained some dmg through passives and passive abilities while losing out big time on our survivability thanks to the Surge nerfs. My only sorc skill that I will have to actively use is a 30 second buff ability that also replaces my favorite magicka dump ability. It is a complete and all around mess and there is so much good feedback out there that it is a damn shame the direction you are going.

    Unfortunately I think the problem is that ZOS doesn't really have a direction they are going towards. They are just bumbling around buffing the few skills sorcerers have that won't affect PvP while nerfing the ones they get complains about from the PvP crowd.

    Theyre trying to appeal to every class, every playstyle to maximize $$$. Nothing wrong wit that but its not classy just like how AoE Caps was another form of a paywall. You want to blow up zergs with your aoes? Ok buy our dlcs, farm the gear, then you can blow everything up -.-

    Edited by PainfulFAFA on May 16, 2016 7:25PM
    PC NA
    Aztec | AZTEC | Ahztec | Aztehk | Master of Mnem
    MagDK | Magplar | Magward | Mageblade | Stamsorc

  • Calboy
    Calboy
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    OK that's it. My stam sorc has been respeced and my points have been allocated into crafting lines and nothing else. Poor Khajiit.
  • Ahzek
    Ahzek
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    Hello darkness my old friend, ive come to talk with you again ...
    Jo'Khaljor
  • WeerW3ir
    WeerW3ir
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    Allright. Tell me who the heck cried about unkillable sorcrecers in pvp? ZOS again listening only to the pvp base and dosent give a ... about pve. first the ward, then those passive changes. now the surge? whats next? how should we play our sorcrecers in pve after this? i say lets separate the pve from pvp modification and let us play like before. add these changes into pvp and not into pve. it would make wonders.
  • WeerW3ir
    WeerW3ir
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    Allright. Tell me who the heck cried about unkillable sorcrecers in pvp? ZOS again listening only to the pvp base and dosent give a ... about pve. first the ward, then those passive changes. now the surge? whats next? how should we play our sorcrecers in pve after this? i say lets separate the pve from pvp modification and let us play like before. add these changes into pvp and not into pve. it would be worth
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