I stand at range nuking for 5-10 seconds while the DK chews up all in melee, then I have to stop when my spells start to reflect back at me, then I get charged and killed in a couple seconds.
Stop... trying... to... melee... a... dragonknight.
Triple the above line if its a vampire using the devouring swarm morph of batswarm ultimate.
Quintuple it if its the current Emperor.
How hard is this to understand.
The more people nearby the more he can heal.
GET THE HELL AWAY FROM HIM AND STAY AWAY. Range kite. Easy as hell concept. Apparently impossible for some people to do.
empty campaigns are a testament to a broken pvp, mainly use of exploits, outright cheats and lack of desired features such as exp gain, more variety to campaigns and glitches.
alot of interested players have left pvp for good if not the whole game
the fixes have come too late to repair the damage to the brand name, which sucks as the game itself is pretty good. they really need to step up the patching and be more responsive and vocal about listening to the players
I stand at range nuking for 5-10 seconds while the DK chews up all in melee, then I have to stop when my spells start to reflect back at me, then I get charged and killed in a couple seconds.
Stop... trying... to... melee... a... dragonknight.
Triple the above line if its a vampire using the devouring swarm morph of batswarm ultimate.
Quintuple it if its the current Emperor.
How hard is this to understand.
The more people nearby the more he can heal.
GET THE HELL AWAY FROM HIM AND STAY AWAY. Range kite. Easy as hell concept. Apparently impossible for some people to do.
What? I am the one standing at range watching my spells do no damage and then they bounce back at me...
Every day I watch this happen with DKs aoe'ing groups of players and then they still have the resources to go 1v1 with anyone that is left over. I stand at range nuking for 5-10 seconds while the DK chews up all in melee, then I have to stop when my spells start to reflect back at me, then I get charged and killed in a couple seconds. Even in a 20 man vet group we get charged by a single DK and then must res 5,6,7 people after he finally goes down. Add this to dead and unbalanced Cyrodiil servers and ESO is bleeding pvp players every single day.
Bottom line I would never recommend ESO to anyone looking to pvp. It is a pve game and well done in that area, if you take your time to enjoy it and don't just try to power level.
Stop... trying... to... melee... a... dragonknight.
Triple the above line if its a vampire using the devouring swarm morph of batswarm ultimate.
Quintuple it if its the current Emperor.
How hard is this to understand.
The more people nearby the more he can heal.
GET THE HELL AWAY FROM HIM AND STAY AWAY. Range kite. Easy as hell concept. Apparently impossible for some people to do.
Addendum - You actually want a small group for a DK/Vamp emp. Five man at the most. Seriously. And preferably fast movers.
SeinSchatten wrote: »
Is it so hard to understand? He has played Planetside. He knows how world pvp works.
sevcik.miroslaveb17_ESO wrote: »b
If you ask me, causal players will adapt and move to other game. Challange is good thing, but broken mechanic is not. You can not have class or ability that will make you kill entire army. If it will make you strong so you can kill 2 players at once I am ok with that. But having something that just goes and kills entire army is nonsence. So he is basicaly x times stronger than deadric prince himself.
That is pathetic.
"Stop trying to melee a DK"
Too funny. They get chain pulls and with weapon abilities "rush" to target and stun, AOE roots, etc etc and yea, all players are dumb and just need to stay at range from a DK? Stop the BS. DK's need the nerf hammer big time and this 1.2 patch doesn't scratch the surface.
"Stop trying to melee a DK"
Too funny. They get chain pulls and with weapon abilities "rush" to target and stun, AOE roots, etc etc and yea, all players are dumb and just need to stay at range from a DK? Stop the BS. DK's need the nerf hammer big time and this 1.2 patch doesn't scratch the surface.
No one will disagree with you that DK is too well rounded. You can deal with these players, but you do fight at a disadvantage not being a DK yourself.
I gotta agree, you are doing something wrong.
It sounds like you might just be zerging keeps with a small group.
Try something like having 2 people open siege on a keep, have 6 people start capping resources around that keep, send the other 8 to another keep.
Your opponent is a Vampire, use the obvious fire. Use a fire ballista, even a meat catapult.
They are a DK who use quite a lot of AoE, I am guessing this person jumped in snared your whole group and AoE killed most of them very quickly.
This is why you can slowly cap flags, keep your players spread out send your tanks to cap keep flags.
To ensure that the DK cannot AoE snare make sure to ROLL out of the snare so you do not get immediately re-snared.
Vampire DKs have an illusion of being really over powered, but that being said they have quite obvious strategies and weaknesses.
But a single player canWenot stop a group from taking keeps, its impossible.
The statement "zerging keeps with a small group" is a contradiction.
The issue isn't tactics or strategy. There is no way to effectively counter a Vampire DK emperor with a small group of much weaker players. When you look at the V10, DK, Vampire, Emperor and scroll buffs combined, the advantage is overwhelming and the character becomes un-killable by anything but a very strong group of V10s which we did not have.
Rolling out of snares, spreading out, trying to range him, spamming massive heals, none of those things worked. There was only one way to survive, and that was to run and hide. He would walk right into the middle of us and start playing music, allowing us to attack him for several seconds, then he killed us all. He was completely unconcerned about dying and not in the least bit afraid if us because he knew that none of us could kill him. He destroyed our siege and there was nothing we could do to stop him.
Having 2 people siege a keep is suicide. There were a few other ADs there and less than a group of DCs, The DCs were hiding and camping shards and lorebooks. They were useless. The few AD that were there would have been strong enough to kill a small group of DC sieging a keep if we had split up. We could handle the few other AD that were there but the Vampire DK Emperor was impossible.
@Armitas
He explicitly rejected all advice and constructive critique, demanding a change because he opposes any process of adapting.
So if I may oppose, i'm not being hypocritical. There are multiple ways of dealing with the situation he was facing. Demanding others to solve it, is just the lamest way of handling it.
RingobloodtheOld wrote: »Blackweb, its obvious you dont know how this style of PvP works, i read all the strat here and your still fixated on killing; this PvP is not kill kill kill, its strategy (take keeps, resources, ect) if you want to kill, go back to swtor. 16 ppl can destroy and win in a campaign with strat.
@Armitas
He explicitly rejected all advice and constructive critique, demanding a change because he opposes any process of adapting.
So if I may oppose, i'm not being hypocritical. There are multiple ways of dealing with the situation he was facing. Demanding others to solve it, is just the lamest way of handling it.
buttclown69 wrote: »Yeah when you get in close to DK, you are only helping them more then helping yourself.
Every day I watch this happen with DKs aoe'ing groups of players and then they still have the resources to go 1v1 with anyone that is left over. I stand at range nuking for 5-10 seconds while the DK chews up all in melee, then I have to stop when my spells start to reflect back at me, then I get charged and killed in a couple seconds. Even in a 20 man vet group we get charged by a single DK and then must res 5,6,7 people after he finally goes down. Add this to dead and unbalanced Cyrodiil servers and ESO is bleeding pvp players every single day.
I am Blackweb, leader of Phoenix Battalion, a 3000+ member multi-gaming community with guilds in Guild Wars 2, SWTOR, Planetside 2 and ESO. I have been leading large-scale pvp for more than 10 years. Our PS2 outfit has over 1500 members. We regularly have 100+ members online during prime time in PS2 organized down to the platoon and squad level. In one recent alert, the TR and VS factions stopped fighting each other just to counter Phoenix Battalion and our 3 platoons. To say the least, we know what we are doing in world pvp.
Our current campaign, Hopesfire is dead so we are looking for a new campaign. We tried out Volendrung sunday night. We went in with about 16 gulid members, all on TeamSpeak together, some lowbies, some veterans. We were very organized with multiple strong healers.
While assaulting an AD keep that contained a scroll, we encountered the AD Vampire Emperor DK. The AD had all of the scrolls on the map. In a matter of seconds, he easily wiped all of us. Even our strongest veterans could not kill him, our healers could not heal through his damage. We went to another keep, he showed up there with the same result. Game over, we quit the campaign and have no plans to return.
We had one geared sorcerer healer that almost killed him. He got him down to 5% but ran out of steam before he could kill him. The Vampire DK Emperors health regeneration was insane. He could stand still, take damage and out-regen everyone's damage but our most geared sorcerer. Then it became a resource race that the sorcerer lost because of the combination of stacking buffs on the Vampire DK Emporer with full scroll and Cyrodill buffs. Just too much.
If you come across the skilled group of AD in volendrung ill give you a hint on how to kill them. The hint is: don't use silver bolts or any of that other anti monster ***. We aren't Vampires or WW's. Well, two of us are but its because they are part of some ww guild or some ***. Anyways, don't go in like Vanhelsing thinking you are gonna steam roll a group of AD players.
SeinSchatten wrote: »
Is it so hard to understand? He has played Planetside. He knows how world pvp works.
I will assume you are not being sarcastic
I have led PvP in
Planetside 1
WoW
WAR
AoC
Aion
RIFT
SWTOR
Guild Wars 2
Planetside 2
ESO
ESO, GW2 and PS2 all have a lot of things in common. I think that PS2 and GW2 are the best implementations of World PvP at this time.
I am Blackweb, leader of Phoenix Battalion, a 3000+ member multi-gaming community with guilds in Guild Wars 2, SWTOR, Planetside 2 and ESO. I have been leading large-scale pvp for more than 10 years. Our PS2 outfit has over 1500 members. We regularly have 100+ members online during prime time in PS2 organized down to the platoon and squad level. In one recent alert, the TR and VS factions stopped fighting each other just to counter Phoenix Battalion and our 3 platoons. To say the least, we know what we are doing in world pvp.
Our current campaign, Hopesfire is dead so we are looking for a new campaign. We tried out Volendrung sunday night. We went in with about 16 gulid members, all on TeamSpeak together, some lowbies, some veterans. We were very organized with multiple strong healers.
While assaulting an AD keep that contained a scroll, we encountered the AD Vampire Emperor DK. The AD had all of the scrolls on the map. In a matter of seconds, he easily wiped all of us. Even our strongest veterans could not kill him, our healers could not heal through his damage. We went to another keep, he showed up there with the same result. Game over, we quit the campaign and have no plans to return.
We had one geared sorcerer healer that almost killed him. He got him down to 5% but ran out of steam before he could kill him. The Vampire DK Emperors health regeneration was insane. He could stand still, take damage and out-regen everyone's damage but our most geared sorcerer. Then it became a resource race that the sorcerer lost because of the combination of stacking buffs on the Vampire DK Emporer with full scroll and Cyrodill buffs. Just too much.
Our sorcerer who almost killed him finally gave up and said "OP as f**k".
I think that sums it up. That sorcerer is one of the best ESO players I have ever seen. He is the only one who could survive against the Emperor for any length of time because he is a Resto staff healing sorc who puts out good damage and he is a VERY strong healer.
The current scroll and emperor and domination mechanics reward camping and piling on. The weak get weaker, and the strong get stronger. When one player can camp an entire zone and easily wipe large groups of enemies, the game mechanics that enable him to do so must be called broken.
Zenimax, you are incentivizing bad behavior by the winning faction and giving the losing faction no incentive to fight back. I do not blame the vampire emporer, I blame the game mechanics that enabled him to camp an entire world pvp zone by himself.
Recommendations:
- Reduce all Emporer buffs by at least 50%.
- Balance all Vampire abilities with all other classes abilities. A vampire should not be able to out-heal or out-dps any other class or weapon abilities.
- Incentivize the out-numbered faction with bonus alliance points, experience and stat buffs.
- The scroll bonuses are fine, leave them where they are.
- Add incentives to play in low pop campaigns such as experience, AP, stat and healing buffs for low pop campaigns.
At this time, there are only two active NA campaigns in Cyrodill, Bloodthorn and Wabbajack. All of the others are dead because of extreme imbalances caused by the game mechanics mentioned above.