mike.gaziotisb16_ESO wrote: »I don't understand why there's still a discussion. 16 people vs 1 Vamp Emperor. That's 16 silver bolts at 5% chance to banish = 80% chance to one shot him.
Its "5% chance on hit to banish undead and Daedric enemies, dealing X Magic Damage."bruceb14_ESO5 wrote: »@Armitas, doesn't Silver Bolts have a 5% chance to Banish?
ThyIronFist wrote: »Sorry but if your group of 10+ people, most of them veterans, and according to you one of the best Sorcerer on the world can't kill 1 single DK Emperor... you are bad.
Simple as that. You and your group got beaten by an Emperor, lesson learned. Crying and calling for nerfs is very sad.
BSGDevastator wrote: »You still don't seem to get it. Under no circumstances should any single player be able to wipe a group of 16 organized players period, end of story.
I loled. I wonder how "organized" you were? And even if you were truly organized, I think it's totally acceptable if an emperor can kill a large group of players.
At the end, he's still an emperor. You can't make the emperor a weakling who can't even take on a small squad.
Honestly, I love it when someone is extremly overpowered. Enemy or ally doesn't matter. It's interesting to watch, it's special. No other MMO has this. This uniqueness. I'm sick of everyone beeing equally strong, of everyone beeing the same. Seeing an emperor going on a rampage and annihilate everyone is exactly what makes PvP interesting.
They should add hidden unlockable special skills, which are extremly rare but make you very strong. With that, there would be more people who stand out of the crowd and earn themselves a name.
quakedawg_ESO wrote: »
*ignored*
I totally understand there are kids who just won't get it and never will. Those are the kids stuck in the corner eating paste. Leave them there.
quakedawg_ESO wrote: »Enjoy your paste
quakedawg_ESO wrote: »Great to hear man and thanks for your resume. I didn't take your reply as hateful or insulting so maybe you should do the same. Those foot prints you see along your journey? Those belong to me. Been there, done that and much more. I don't like to see cries for nerfs when all people need to do is learn to counter and/or learn to use the counters that are actually built into the game. That is all. Not rocket science. If you were in my guild, you would actually understand.
You are more than welcome to choose your path. Just expect a lot of people tired of the whines because they have already took the time and effort to learn these counters.
Good luck!
quakedawg_ESO wrote: »Great to hear man and thanks for your resume. I didn't take your reply as hateful or insulting so maybe you should do the same.
quakedawg_ESO wrote: »
I totally understand there are kids who just won't get it and never will. Those are the kids stuck in the corner eating paste. Leave them there.
quakedawg_ESO wrote: »Enjoy your paste
On the release of any MMO OP builds/classes will exist. We should be actively looking for those builds rather than assuming they do not exist, because they most probably do exist.
An evident truth does not need to be supplemented by insult, supercilious responses, or denigration. One only needs to present an evident truth alone to succeed. When a presented "truth" comes supplemented with unreasonable behavior one can only doubt the truth attached to it for wonder of why it cannot stand on it's own.
Some suggestions for balancing Cyrodill PvP and filling up ghost campaigns:
1. Give bonus exp, AP and HP to players on the least populated faction.
2. Scale the emporer buff with enemy population. It is unbalanced for an emperor facing 20 enemy players the same buff as one facing 200 enemy players.
3. Reset the campaign maps at least once a week.
I am not sure how to deal with pop imbalances in low pop campaigns. Should pop limits be proportional? For example if one side has a 2-1 advantage, should it be locked, regardless of population (set the minimum pop at something like 50 before the limit kicks in)?
I am Blackweb, leader of Phoenix Battalion, a 3000+ member multi-gaming community with guilds in Guild Wars 2, SWTOR, Planetside 2 and ESO. I have been leading large-scale pvp for more than 10 years. Our PS2 outfit has over 1500 members. We regularly have 100+ members online during prime time in PS2 organized down to the platoon and squad level. In one recent alert, the TR and VS factions stopped fighting each other just to counter Phoenix Battalion and our 3 platoons. To say the least, we know what we are doing in world pvp.
Our current campaign, Hopesfire is dead so we are looking for a new campaign. We tried out Volendrung sunday night. We went in with about 16 gulid members, all on TeamSpeak together, some lowbies, some veterans. We were very organized with multiple strong healers.
While assaulting an AD keep that contained a scroll, we encountered the AD Vampire Emperor DK. The AD had all of the scrolls on the map. In a matter of seconds, he easily wiped all of us. Even our strongest veterans could not kill him, our healers could not heal through his damage. We went to another keep, he showed up there with the same result. Game over, we quit the campaign and have no plans to return.
We had one geared sorcerer healer that almost killed him. He got him down to 5% but ran out of steam before he could kill him. The Vampire DK Emperors health regeneration was insane. He could stand still, take damage and out-regen everyone's damage but our most geared sorcerer. Then it became a resource race that the sorcerer lost because of the combination of stacking buffs on the Vampire DK Emporer with full scroll and Cyrodill buffs. Just too much.
Our sorcerer who almost killed him finally gave up and said "OP as f**k".
I think that sums it up. That sorcerer is one of the best ESO players I have ever seen. He is the only one who could survive against the Emperor for any length of time because he is a Resto staff healing sorc who puts out good damage and he is a VERY strong healer.
The current scroll and emperor and domination mechanics reward camping and piling on. The weak get weaker, and the strong get stronger. When one player can camp an entire zone and easily wipe large groups of enemies, the game mechanics that enable him to do so must be called broken.
Zenimax, you are incentivizing bad behavior by the winning faction and giving the losing faction no incentive to fight back. I do not blame the vampire emporer, I blame the game mechanics that enabled him to camp an entire world pvp zone by himself.
Recommendations:
- Reduce all Emporer buffs by at least 50%.
- Balance all Vampire abilities with all other classes abilities. A vampire should not be able to out-heal or out-dps any other class or weapon abilities.
- Incentivize the out-numbered faction with bonus alliance points, experience and stat buffs.
- The scroll bonuses are fine, leave them where they are.
- Add incentives to play in low pop campaigns such as experience, AP, stat and healing buffs for low pop campaigns.
At this time, there are only two active NA campaigns in Cyrodill, Bloodthorn and Wabbajack. All of the others are dead because of extreme imbalances caused by the game mechanics mentioned above.
galiumb16_ESO wrote: »"To say the least, we know what we are doing in world pvp."
If you let one emperor drive you from a campaign, you do not have the foggiest idea what you are doing in world PvP.
While assaulting an AD keep that contained a scroll, we encountered the AD Vampire Emperor DK. The AD had all of the scrolls on the map. In a matter of seconds, he easily wiped all of us. Even our strongest veterans could not kill him, our healers could not heal through his damage. We went to another keep, he showed up there with the same result. Game over, we quit the campaign and have no plans to return.
We had one geared sorcerer healer that almost killed him. He got him down to 5% but ran out of steam before he could kill him. The Vampire DK Emperors health regeneration was insane. He could stand still, take damage and out-regen everyone's damage but our most geared sorcerer. Then it became a resource race that the sorcerer lost because of the combination of stacking buffs on the Vampire DK Emporer with full scroll and Cyrodill buffs. Just too much.
Our sorcerer who almost killed him finally gave up and said "OP as f**k".