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Campaign camped by one Vampire DK Emperor

blackweb
blackweb
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I am Blackweb, leader of Phoenix Battalion, a 3000+ member multi-gaming community with guilds in Guild Wars 2, SWTOR, Planetside 2 and ESO. I have been leading large-scale pvp for more than 10 years. Our PS2 outfit has over 1500 members. We regularly have 100+ members online during prime time in PS2 organized down to the platoon and squad level. In one recent alert, the TR and VS factions stopped fighting each other just to counter Phoenix Battalion and our 3 platoons. To say the least, we know what we are doing in world pvp.

Our current campaign, Hopesfire is dead so we are looking for a new campaign. We tried out Volendrung sunday night. We went in with about 16 gulid members, all on TeamSpeak together, some lowbies, some veterans. We were very organized with multiple strong healers.

While assaulting an AD keep that contained a scroll, we encountered the AD Vampire Emperor DK. The AD had all of the scrolls on the map. In a matter of seconds, he easily wiped all of us. Even our strongest veterans could not kill him, our healers could not heal through his damage. We went to another keep, he showed up there with the same result. Game over, we quit the campaign and have no plans to return.

We had one geared sorcerer healer that almost killed him. He got him down to 5% but ran out of steam before he could kill him. The Vampire DK Emperors health regeneration was insane. He could stand still, take damage and out-regen everyone's damage but our most geared sorcerer. Then it became a resource race that the sorcerer lost because of the combination of stacking buffs on the Vampire DK Emporer with full scroll and Cyrodill buffs. Just too much.

Our sorcerer who almost killed him finally gave up and said "OP as f**k".

I think that sums it up. That sorcerer is one of the best ESO players I have ever seen. He is the only one who could survive against the Emperor for any length of time because he is a Resto staff healing sorc who puts out good damage and he is a VERY strong healer.

The current scroll and emperor and domination mechanics reward camping and piling on. The weak get weaker, and the strong get stronger. When one player can camp an entire zone and easily wipe large groups of enemies, the game mechanics that enable him to do so must be called broken.

Zenimax, you are incentivizing bad behavior by the winning faction and giving the losing faction no incentive to fight back. I do not blame the vampire emporer, I blame the game mechanics that enabled him to camp an entire world pvp zone by himself.

Recommendations:

- Reduce all Emporer buffs by at least 50%.
- Balance all Vampire abilities with all other classes abilities. A vampire should not be able to out-heal or out-dps any other class or weapon abilities.
- Incentivize the out-numbered faction with bonus alliance points, experience and stat buffs.
- The scroll bonuses are fine, leave them where they are.
- Add incentives to play in low pop campaigns such as experience, AP, stat and healing buffs for low pop campaigns.

At this time, there are only two active NA campaigns in Cyrodill, Bloodthorn and Wabbajack. All of the others are dead because of extreme imbalances caused by the game mechanics mentioned above.
Edited by blackweb on May 21, 2014 5:48PM
  • Cody
    Cody
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    i know what you mean with one guy wiping entire groups:( happened in hopesfire a lot from ADV10 AOE spammers. Zenimax wont fix this till the next campaigns, im sure; so the best thing you can do is do what i did, move on to a campaign that has actual balance.
  • blackweb
    blackweb
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    There is only one campaign that has consistent Balance, Wabbajack and it is heavily overcrowded.
  • Nivzruo_ESO
    Nivzruo_ESO
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    Game needs more avenues of pvp like arena, wz, dueling.
    Nelgyntc- V14 NB
  • galiumb16_ESO
    galiumb16_ESO
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    "To say the least, we know what we are doing in world pvp."

    If you let one emperor drive you from a campaign, you do not have the foggiest idea what you are doing in world PvP.
  • blackweb
    blackweb
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    "To say the least, we know what we are doing in world pvp."

    If you let one emperor drive you from a campaign, you do not have the foggiest idea what you are doing in world PvP.

    Please tell us what you would have done with said Emporer.
  • Sanguisaevum
    You had 16 players...

    Take 2 keeps at once... 8 per keep. Set trebs up in position to hit outer and inner at the same time. Synchronise your attack on both keeps and by the time the keeps light as attacked you have inner and outer to 50% on both.

    Voila... He defends one, you take the other.

    Repeat.

    Thats one strategy.
  • Infraction
    Infraction
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    It was a combination of dragon knight and vampire not vampire alone. I still don't understand how 16 people wiped to a lone person.
    Edited by Infraction on May 21, 2014 10:45AM
  • Avidus
    Avidus
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    I gotta agree, you are doing something wrong.
    It sounds like you might just be zerging keeps with a small group.

    Try something like having 2 people open siege on a keep, have 6 people start capping resources around that keep, send the other 8 to another keep.

    Your opponent is a Vampire, use the obvious fire. Use a fire ballista, even a meat catapult.
    They are a DK who use quite a lot of AoE, I am guessing this person jumped in snared your whole group and AoE killed most of them very quickly.
    This is why you can slowly cap flags, keep your players spread out send your tanks to cap keep flags.
    To ensure that the DK cannot AoE snare make sure to ROLL out of the snare so you do not get immediately re-snared.

    Vampire DKs have an illusion of being really over powered, but that being said they have quite obvious strategies and weaknesses.
    But a single player cannot stop a group from taking keeps, its impossible.
  • Igolbug
    Igolbug
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    Avidus wrote: »
    But a single player cannot stop a group from taking keeps, its impossible.

    I would call you wrong, but that was before the caltrops bug.
    Igolbug
    V10 R20 Nightblade Ebonheart Pact
    WABBAJACK since day1!
  • Avidus
    Avidus
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    Igolbug wrote: »
    I would call you wrong, but that was before the caltrops bug.

    A single player can only be in one place at a time. You siege 2 keeps they cannot port to either, therefor the make a choice, to defend one. Unless the people attacking it are all sieging different arenas and attempting to bring down a wall with oil. It takes enough time for the other siege on another keep to claim it.

    If you think taking a single keep as a group of 16 against a single opponent is difficult, try dethroning and emperor with a group of 12.
  • Cheapshot
    Cheapshot
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    I'll tell you a trick that wrecks vampire emps .... are you ready? Range + negate magic = Dead vampy. We learned this the hard way against luvboard emperor on Skullcrusher dear god I never wish to relive those days.
    Edited by Cheapshot on May 21, 2014 11:59AM
  • Xnemesis
    Xnemesis
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    We "TesoElite" are DC on Volundrung as well and yes the AD use gimmicky specs and tactics to win in whatever fashion they can. You may be speaking of Murderthumbs. Murderthumbs is one of the major AD contributors and we have a big rivalry with him and his gimmicky clan. I haven't been on in the past few days but I do know, according to chat, DC took the map and scrolls lastnight from the AD as well as Emperor. If you are DC we have an alliance guild that has a bunch or other guilds PvP members in it for easy grouping and coordination. Just PM me for more info if you would like to get more details.
  • galiumb16_ESO
    galiumb16_ESO
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    blackweb wrote: »
    "To say the least, we know what we are doing in world pvp."

    If you let one emperor drive you from a campaign, you do not have the foggiest idea what you are doing in world PvP.

    Please tell us what you would have done with said Emporer.

    Kill him, you have 16 folks that supposedly know what they are doing in pvp.

  • kpittsniperb14_ESO
    kpittsniperb14_ESO
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    Xnemesis wrote: »
    We "TesoElite" are DC on Volundrung as well and yes the AD use gimmicky specs and tactics to win in whatever fashion they can. You may be speaking of Murderthumbs. Murderthumbs is one of the major AD contributors and we have a big rivalry with him and his gimmicky clan. I haven't been on in the past few days but I do know, according to chat, DC took the map and scrolls lastnight from the AD as well as Emperor. If you are DC we have an alliance guild that has a bunch or other guilds PvP members in it for easy grouping and coordination. Just PM me for more info if you would like to get more details.

    Grats on the nightcap. You should be proud of your pve achievements. How you guys allow 12-16 players to lock down your zerg I'll never know. Although you guys seem to have something going for you with the caltrop exploit right now, use it for all it's worth while you can. OP, Murder is not a vampire nor is anyone else in our crew...keep using the silver bolts though. :p

    I will agree that there is a lot wrong with AvA right now. "Guesting" zergs are out of control making home campaign choices moot. Emperor swapping making the title meaningless and gamey. New bugs and exploits being discovered daily with some that are just game breaking (caltrops). Lack of population controls in campaigns that unbalance those campaigns. You have all these thing working for you and you still whine about one small group of AD dominating Volundrung. Pathetic....call in more zerg.





    Magicka DK-Rowsdowerr
    Tertiary Meat GM
    "they're going to say, there's Daniel and he has 20 people with him, I want to kill him and there's
    40 more behind me."
    "I'm tired of the BS excuses, if you're going to do what you do at least admit what you're doing"
    YEEEEEAAAAAHHHH!!!
  • blackweb
    blackweb
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    Avidus wrote: »
    I gotta agree, you are doing something wrong.
    It sounds like you might just be zerging keeps with a small group.

    Try something like having 2 people open siege on a keep, have 6 people start capping resources around that keep, send the other 8 to another keep.

    Your opponent is a Vampire, use the obvious fire. Use a fire ballista, even a meat catapult.
    They are a DK who use quite a lot of AoE, I am guessing this person jumped in snared your whole group and AoE killed most of them very quickly.
    This is why you can slowly cap flags, keep your players spread out send your tanks to cap keep flags.
    To ensure that the DK cannot AoE snare make sure to ROLL out of the snare so you do not get immediately re-snared.

    Vampire DKs have an illusion of being really over powered, but that being said they have quite obvious strategies and weaknesses.
    But a single player canWenot stop a group from taking keeps, its impossible.

    The statement "zerging keeps with a small group" is a contradiction.

    The issue isn't tactics or strategy. There is no way to effectively counter a Vampire DK emperor with a small group of much weaker players. When you look at the V10, DK, Vampire, Emperor and scroll buffs combined, the advantage is overwhelming and the character becomes un-killable by anything but a very strong group of V10s which we did not have.

    Rolling out of snares, spreading out, trying to range him, spamming massive heals, none of those things worked. There was only one way to survive, and that was to run and hide. He would walk right into the middle of us and start playing music, allowing us to attack him for several seconds, then he killed us all. He was completely unconcerned about dying and not in the least bit afraid if us because he knew that none of us could kill him. He destroyed our siege and there was nothing we could do to stop him.

    Having 2 people siege a keep is suicide. There were a few other ADs there and less than a group of DCs, The DCs were hiding and camping shards and lorebooks. They were useless. The few AD that were there would have been strong enough to kill a small group of DC sieging a keep if we had split up. We could handle the few other AD that were there but the Vampire DK Emperor was impossible.
  • Numeriku
    Numeriku
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    lol in Bloodthorn there's a DC DK emperor, we killed him with 3 v10, the main source of damage will be his banner, just roll away when he drop it and jump back in when he doesn't have a banner, eventually he's gonna be out of resource for you to take him down.
    Edited by Numeriku on May 21, 2014 4:24PM
    Legendary Lee / Terror / www.go-terror.com / Proud member of the Daggerfall Covenant
  • blackweb
    blackweb
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    Numeriku wrote: »
    lol in Bloodthorn there's a DC DK emperor, we killed him with 3 v10, the main source of damage will be his banner, just roll away when he drop it and jump back in when he doesn't have a banner, eventually he's gonna be out of resource for you to take him down.
    Actually he had two main sources of damage, an AE that was not a banner but AEs and a reflective defensive buff. He could also easily run us down and kill us unless we were far enough away. Being in attack range of him was certain death. At this point, I can only conclude that some of you are not playing the same game as we are or that you are saying things you know are not true just to troll me.

    We had one geared sorcerer healer that almost killed him. He got him down to 5% but ran out of steam before he could kill him. The Vampire DK Emperors health regeneration was insane. He could stand still, take damage and out-regen everyone's damage but our most geared sorcerer. Then it became a resource race that the sorcerer lost because of the combination of stacking buffs on the Vampire DK Emporer with full scroll and Cyrodill buffs. Just too much.

    Our sorcerer who almost killed him finally gave up and said "OP as f**k".

    I think that sums it up. That sorcerer is one of the best ESO players I have ever seen. He is the only one who could survive against the Emperor for any length of time because he is a Resto staff healing sorc who puts out good damage and he is a VERY strong healer.

    Edited by blackweb on May 21, 2014 5:38PM
  • blackweb
    blackweb
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    Xnemesis wrote: »
    We "TesoElite" are DC on Volundrung as well and yes the AD use gimmicky specs and tactics to win in whatever fashion they can. You may be speaking of Murderthumbs. Murderthumbs is one of the major AD contributors and we have a big rivalry with him and his gimmicky clan. I haven't been on in the past few days but I do know, according to chat, DC took the map and scrolls lastnight from the AD as well as Emperor. If you are DC we have an alliance guild that has a bunch or other guilds PvP members in it for easy grouping and coordination. Just PM me for more info if you would like to get more details.

    Thanks for the offer, unfortunately, I cant pm you on the forums. Message @blackweb in game please.

  • Comaetilico
    Comaetilico
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    blackweb wrote: »
    Numeriku wrote: »
    lol in Bloodthorn there's a DC DK emperor, we killed him with 3 v10, the main source of damage will be his banner, just roll away when he drop it and jump back in when he doesn't have a banner, eventually he's gonna be out of resource for you to take him down.
    Actually he had two main sources of damage, an AE that was not a banner but AEs and a reflective defensive buff. He could also easily run us down and kill us unless we were far enough away. Being in attack range of him was certain death. At this point, I can only conclude that some of you are not playing the same game as we are or that you are saying things you know are not true just to troll me.

    We had one geared sorcerer healer that almost killed him. He got him down to 5% but ran out of steam before he could kill him. The Vampire DK Emperors health regeneration was insane. He could stand still, take damage and out-regen everyone's damage but our most geared sorcerer. Then it became a resource race that the sorcerer lost because of the combination of stacking buffs on the Vampire DK Emporer with full scroll and Cyrodill buffs. Just too much.

    Our sorcerer who almost killed him finally gave up and said "OP as f**k".

    I think that sums it up. That sorcerer is one of the best ESO players I have ever seen. He is the only one who could survive against the Emperor for any length of time because he is a Resto staff healing sorc who puts out good damage and he is a VERY strong healer.

    ok let analize this...

    a)1 single sorcer brought him down to 5%... him plus other 15 player could not do the same thing...

    b)the enemy is a vampire...

    c)the enemy is a DK

    with those 3 info I can tell you what you'r enemy is doing and what you'r doing wrong... that is:

    what the enemy is doing;

    using AoE as much as he can taking advantage of the emperor passive that double the generation of ultimate and reduce ultimate cost he was using both vampire ultimate and banner... since now you can't stack 2 vampire ultimate he wen to alternate it with a second ultimate... and that is where baner come into play... also thx to the DK passive he restore magika, stamina and health every time he uses an ultimate combining this with the vampire ultimate he was able to self heal a lot and restore his resources that used to spam AoE in order to generate tons of ultimate... the banner also have the effect of reducing incoming damage to the DK himself as well as boosting his damge... since the AoE he was using is most likely a PB (my bet on impulse... that is the best ultimate generating skill while still being quite economic...) he siimply generated a death field where everyone inside will die fast and regenerate his health... by incorporating reflecting scale he also safegarded hims self from ranged spike damage that is one of the mose common counter to vampires...


    what you were doing wrong;

    you fought against him as a compact gorup right? or he simply jumped in your ranks and you idn't disperse... that is the trick for vampire supremacy... the vampire ultimate deal damage to every target in its area (it's a PBAoE) and return health to the caster for each target hit... this is a pulsing skill that last for 5 seconds so the more enemy are around you the more healing you get back... what you should do against a vampire is pretty simple... use CC on him (you have to slow his ultimate generation and the best way to do it is making him unable to use skill for at least a few second... or holding him rooted away from you so that he can't use his spammable AoE) and hit him with ranged skill... if scale are up use GTAoE... they will not be reflected... and even if they do lower damage than single target skill they will still damage him... and as long as you stay at a safe distance from him he will not be able to recover helath trought the vampire ultimate... nor he will be ablt to build ultimate as fast as he do while in PB range...

    this is not a tactic that every pug can use since it require a little bit of coordination... but you present your guild as an higly trained and coordinated group... so it should not really be that much hard...

    also if you want to cry about other player did to you at least be sure to first research what kind of skill they are using... you coming here saing he used some kind of AoE show how much knowledge of the game you'r missing... and you still pretend to win in a fight where you can't tell what you'r enemy is doing?


  • blackweb
    blackweb
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    what you were doing wrong;

    you fought against him as a compact gorup right? or he simply jumped in your ranks and you idn't disperse... that is the trick for vampire supremacy... the vampire ultimate deal damage to every target in its area (it's a PBAoE) and return health to the caster for each target hit... this is a pulsing skill that last for 5 seconds so the more enemy are around you the more healing you get back... what you should do against a vampire is pretty simple... use CC on him (you have to slow his ultimate generation and the best way to do it is making him unable to use skill for at least a few second... or holding him rooted away from you so that he can't use his spammable AoE) and hit him with ranged skill... if scale are up use GTAoE... they will not be reflected... and even if they do lower damage than single target skill they will still damage him... and as long as you stay at a safe distance from him he will not be able to recover helath trought the vampire ultimate... nor he will be ablt to build ultimate as fast as he do while in PB range...

    this is not a tactic that every pug can use since it require a little bit of coordination... but you present your guild as an higly trained and coordinated group... so it should not really be that much hard...

    also if you want to cry about other player did to you at least be sure to first research what kind of skill they are using... you coming here saing he used some kind of AoE show how much knowledge of the game you'r missing... and you still pretend to win in a fight where you can't tell what you'r enemy is doing

    So many false assumptions, where to begin?

    You still don't seem to get it. Under no circumstances should any single player be able to wipe a group of 16 organized players period, end of story.

    The emperor mechanic is broken. The stacking of Vampire with DK and Emperor abilities is broken. This was not a fun PvP experience for the people in my guild who were new to Cyrodill. It is no accident that none of them wanted to go back to Cyrodil pvp on our next pvp night.

    ESO AvA (PvP) is a game and it should be FUN. Allowing one player to easily wipe 10 or 20 others Is NOT FUN Zenimax. The reason so many campaigns are empty is due to a one-sided, gimmicky, imbalanced pvp gameplay.

    IF THE SUCCESS OF ESO DEPENDS ON CYRODILL AVA OR PVP,THEN ESO HAS FAILED AS AN MMO. CYRODIL PVP IS NOT A GOOD GAMING EXPERIENCE FOR THE MAJORITY OF PLAYERS, ESPECIALLY NEW PLAYERS. STOP ENABLING THE WORST ELEMENTS OF A GAME, THE CAMPERS, EXPLOITERS AND BULLIES.

    I have been doing this for a long time. Listen to what I say Zenimax. ESO has a potential to be a great game but you are running out of time to fix these issues in Cyrodil pvp.

    In Planetside 2, they got something right, any player can kill any other player, no matter how many battle ranks or certifications they have. A rank newbie, dropping into a combat zone for the first time can kill any player there (as infantry).

    In ESO this may not be possible for a level 10 vs a VR 10, at least not without a some help but it should not be impossible (with some high level help).
    Edited by blackweb on May 21, 2014 7:13PM
  • Xnemesis
    Xnemesis
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    Xnemesis wrote: »
    We "TesoElite" are DC on Volundrung as well and yes the AD use gimmicky specs and tactics to win in whatever fashion they can. You may be speaking of Murderthumbs. Murderthumbs is one of the major AD contributors and we have a big rivalry with him and his gimmicky clan. I haven't been on in the past few days but I do know, according to chat, DC took the map and scrolls lastnight from the AD as well as Emperor. If you are DC we have an alliance guild that has a bunch or other guilds PvP members in it for easy grouping and coordination. Just PM me for more info if you would like to get more details.

    Grats on the nightcap. You should be proud of your pve achievements. How you guys allow 12-16 players to lock down your zerg I'll never know. Although you guys seem to have something going for you with the caltrop exploit right now, use it for all it's worth while you can. OP, Murder is not a vampire nor is anyone else in our crew...keep using the silver bolts though. :p

    I will agree that there is a lot wrong with AvA right now. "Guesting" zergs are out of control making home campaign choices moot. Emperor swapping making the title meaningless and gamey. New bugs and exploits being discovered daily with some that are just game breaking (caltrops). Lack of population controls in campaigns that unbalance those campaigns. You have all these thing working for you and you still whine about one small group of AD dominating Volundrung. Pathetic....call in more zerg.

    LOL ok so we didn't nightcap we pvp from 6pm est to 9pm est on most nights. Secondly I didn't say you guys were vamps did I, guilty conscience? I paid Thumbs a compliment and said he was a major AD contributor so IDK why you are so butt hurt. By gimmicky specs im pointing at the DK's that talon and standard spam. I also never said that we have a problem with a group of 12-16 players either. We don't use caltrops exploit ,matter of fact I made a post to be on the look out for it last night!
    Link here (http://www.tesoelite.com/forums/threads/be-on-the-lookout.5299/

    We don't zerg either because we tend to get lots of disconnects when we make a large group. We are all in Mumble and fairly coordinated which by definition is not a zerg. I do agree with you on the guesting/campaign switching, caltrops, and night capping are issues though. One shouldn't make too many assumptions based off of a single post. I was simply giving the guy an option to join an alliance if he was DC that would get him more involved with a group of coordinated and competent PvPers.

    So calm down bud its just a game and we all look forward to seeing you AD on the battlefield. :)
  • Chalybos
    Chalybos
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    PS2 is an FPS much more than an MMO. Being good in one should never equate to automatically being good in another. Utilizing game mechanics is an option in a MMO that doesn't apply to an FPS, and assuming that a "superior force" should win in an MMO as it would in an FPS misses out on a key factor: they are not designed to be the same.

    Hell, that's one of the big reasons a lot of my FPS playing friends won't play this.
  • blackweb
    blackweb
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    Chalybos wrote: »
    PS2 is an FPS much more than an MMO. Being good in one should never equate to automatically being good in another. Utilizing game mechanics is an option in a MMO that doesn't apply to an FPS, and assuming that a "superior force" should win in an MMO as it would in an FPS misses out on a key factor: they are not designed to be the same.

    Hell, that's one of the big reasons a lot of my FPS playing friends won't play this.

    You confuse individual player skill with leadership, organization and teamwork. Fantasy MMO players often think that one implies the other which is not always the case. When it comes to leadership, organization and teamwork, Phoenix Battalion is second to none whether the game is an FPS or a Fantasy MMO. I cannot vouch for individual player skill in a game that has been out for just over a month.

    In fact in many ways, the Cyrodil linked base system and the Planetside 2 lattice system are very similar. Like taking a base in PS2, taking a keep or outpost requires bringing down that keeps defenses. Like PS2 bases, there are resources provided by particular bases or sub-bases. Like PS2, there are classes and roles such as healers or medics, long ranged and close range, stealth (infiltrators in PS2 or nightblade in ESO) dps and tanks (meaning armored max suits or tanks such as DKs). There are also portable spawn points (AMS in PS2 and forward camps in ESO). In PS2 there are one or more objectives inside of bases just as there are inside of keeps in ESO. There are no NPCs in PS2, there are in Cyrodill. Essentially, Cyrodill is a fantasy MMO version of a PS2 continent.

    There are even vehicles in both games (Siege Engines in ESO, Vehicles in PS2) that are driven or controlled by players. There are no aircraft or moving vehicles in ESO other than mounts. Both games have virtual items (weapons or armor). Both games have class abilities or roles and combat changes depending on the weapon equipped.

    In terms of leadership, organization and teamwork, PS2 and ESO are also very similar. PS2 has outfits, ESO has guilds. PS2 has 12 man squads and 48 man platoons. ESO has 4 man small groups and large groups composed of multiple groups. PS2 has character created waypoints. ESO has character created waypoints. Navigation on the battle field is similar. Transitus shrines in keeps and spawn rooms in bases are almost identical in their function. In fact there are so many similarities between Cyrodil and Planetside 2 continents that it seems like one or more of the zenimax devs plays PS2.

    The primary difference between PS2 and ESO is the degree to which virtual items affect gameplay and the difference in strength between a level 1 or battle rank 1 character and a VR10 or BR 100 character. In PS2, a BR1 character can take out a BR100 character in seconds. In ESO that is unlikely to happen between Level 10 and a VR 10 character in Cyrodill. Level scaling helps some but it is not enough.

    Which brings us back to the topic of this post. The gap between the average player and a VR10 emporer is just too great in cyrodill. This causes imbalance in world pvp. No one in any other game would try to justify such a huge imbalance much less blame the losing side for not being skilled enough to counter such an insurmountable gap.

    Stop blaming the victims or losers and fix the balance issues in cyrodil pvp.



    Edited by blackweb on May 21, 2014 9:18PM
  • FENGRUSH
    FENGRUSH
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    blackweb wrote: »
    I am Blackweb, leader of Phoenix Battalion, a 3000+ member multi-gaming community with guilds in Guild Wars 2, SWTOR, Planetside 2 and ESO. I have been leading large-scale pvp for more than 10 years. Our PS2 outfit has over 1500 members. We regularly have 100+ members online during prime time in PS2 organized down to the platoon and squad level. In one recent alert, the TR and VS factions stopped fighting each other just to counter Phoenix Battalion and our 3 platoons. To say the least, we know what we are doing in world pvp.

    Our current campaign, Hopesfire is dead so we are looking for a new campaign. We tried out Volendrung sunday night. We went in with about 16 gulid members, all on TeamSpeak together, some lowbies, some veterans. We were very organized with multiple strong healers.

    While assaulting an AD keep that contained a scroll, we encountered the AD Vampire Emperor DK. The AD had all of the scrolls on the map. In a matter of seconds, he easily wiped all of us. Even our strongest veterans could not kill him, our healers could not heal through his damage. We went to another keep, he showed up there with the same result. Game over, we quit the campaign and have no plans to return.

    We had one geared sorcerer healer that almost killed him. He got him down to 5% but ran out of steam before he could kill him. The Vampire DK Emperors health regeneration was insane. He could stand still, take damage and out-regen everyone's damage but our most geared sorcerer. Then it became a resource race that the sorcerer lost because of the combination of stacking buffs on the Vampire DK Emporer with full scroll and Cyrodill buffs. Just too much.

    Our sorcerer who almost killed him finally gave up and said "OP as f**k".

    I think that sums it up. That sorcerer is one of the best ESO players I have ever seen. He is the only one who could survive against the Emperor for any length of time because he is a Resto staff healing sorc who puts out good damage and he is a VERY strong healer.

    The current scroll and emperor and domination mechanics reward camping and piling on. The weak get weaker, and the strong get stronger. When one player can camp an entire zone and easily wipe large groups of enemies, the game mechanics that enable him to do so must be called broken.

    Zenimax, you are incentivizing bad behavior by the winning faction and giving the losing faction no incentive to fight back. I do not blame the vampire emporer, I blame the game mechanics that enabled him to camp an entire world pvp zone by himself.

    Recommendations:

    - Reduce all Emporer buffs by at least 50%.
    - Balance all Vampire abilities with all other classes abilities. A vampire should not be able to out-heal or out-dps any other class or weapon abilities.
    - Incentivize the out-numbered faction with bonus alliance points, experience and stat buffs.
    - The scroll bonuses are fine, leave them where they are.
    - Add incentives to play in low pop campaigns such as experience, AP, stat and healing buffs for low pop campaigns.

    At this time, there are only two active NA campaigns in Cyrodill, Bloodthorn and Wabbajack. All of the others are dead because of extreme imbalances caused by the game mechanics mentioned above.

    The campaigns are dead for other reasons, not because this guy wiped your group. No offense, but you should be able to kill him with just a handful of good vet players.
  • blackweb
    blackweb
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    FENGRUSH wrote: »
    The campaigns are dead for other reasons, not because this guy wiped your group. No offense, but you should be able to kill him with just a handful of good vet players.

    So one guy wipes a group of 16 multiple times and that has nothing to do with why the members of that group refuse to go back to cyrodill pvp or why so many campaigns are empty?

    Foolishness.

    No offense but you could not be more wrong. Again, you are blaming the losers in the imbalance rather than the imbalance itself. What that Vampire DK Emperor did should not be possible. You cannot convince me that skill had anything to do with it. What was it our sorcerer healer said?

    "OP as f**k"

    I have been doing this for a long time. I know OP when I see it.

    I do not blame the Vampire DK for exploiting op game mechanics. I blame zenimax for giving him such toys to play with. If you give a child a real hammer instead of a toy plastic hammer, don't be angry with the child if he or she uses it to its full effect. Blame the one who gave the child the OP toy to play with.

    Edited by blackweb on May 21, 2014 9:30PM
  • Armitas
    Armitas
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    I have been hit for 303(7x) by said emperor. Perhaps there is more to this than simply DK, emp, vamp.

    (that is 7 simultaneous hits for 303 damage, 2120 damage in one second)
    Edited by Armitas on May 21, 2014 9:30PM
    Retired.
    Nord mDK
  • blackweb
    blackweb
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    Armitas wrote: »
    I have been hit for 303(7x) by said emperor. Perhaps there is more to this than simply DK, emp, vamp.

    (that is 7 simultaneous hits for 303 damage, 2120 damage in one second)

    Yes, it is the stacking of multiple effects

    VR 10
    Vampire
    DK
    Scrolls
    Emporer
  • Avidus
    Avidus
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    @blackweb‌ its clear you do not want help, you are just complaining and shutting down every single things anybody on this forum suggests and blaming the game mechanics.
    But you are very very wrong.
    There are slight adjustments needed to DKs and to Batswarm. But both of these things are so easy to counter.

    You addressed my point as if you actually understood what I said.
    you siege a keep with 2 people, it stops them from teleporting to it, the other people just cap the resources then join in the siege, this is a very very very basic tactic.

    So please, if you cannot understand basic tactics in this game, do not claim to be such an awesome pvp guild, you fault that you have 3000 members, yet you can only muster 16 people in ESO?

    Come on mate... Don't lie to us.
    Believe it or not, we play this game and some of us have a lot of experience, have dealt with your problems and found solutions.
  • maholi
    maholi
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    I believe it is just a DK problem. As a former Templar Emperor, it felt like what zenimax had in mind. OP in siege.... but in a cool "I am the Emperor" way. But not overly OP against players. I have yet to see a DK Emperor who wasn't just plain God on Earth though.
    Edited by maholi on May 21, 2014 10:53PM
  • blackweb
    blackweb
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    Avidus wrote: »
    @blackweb‌ its clear you do not want help, you are just complaining and shutting down every single things anybody on this forum suggests and blaming the game mechanics.
    But you are very very wrong.
    There are slight adjustments needed to DKs and to Batswarm. But both of these things are so easy to counter.

    You addressed my point as if you actually understood what I said.
    you siege a keep with 2 people, it stops them from teleporting to it, the other people just cap the resources then join in the siege, this is a very very very basic tactic.

    So please, if you cannot understand basic tactics in this game, do not claim to be such an awesome pvp guild, you fault that you have 3000 members, yet you can only muster 16 people in ESO?

    Come on mate... Don't lie to us.
    Believe it or not, we play this game and some of us have a lot of experience, have dealt with your problems and found solutions.

    You are correct, I am not interested in your "help". I did not ask for help. This thread is not a plea for help from other players. I do not want your advice on tactics, strategy or anything else. I want the game mechanics fixed. I am glad we understand each other.

    I don't believe you when you say that you can easily counter a Vampire DK Emperor. The fact that you so casually dismiss what is obviously so OP leads me to believe that you are using the same gimmicky build and tactics as the Vampire DK Emperor and that you want to be allowed to keep doing what you are doing. We muster so few people in Cyrodill people because most who have gone there do not want to go back and fight more vampires, vampire dks, vampire dk emperors or any other gimmicky, exploitative, camping, ganking strategy or tactic.

    You cant have a lot of experience at the release version of ESO, it has been out for about 6 weeks. Do not pretend to be some sort of elite Cyrodill PvP expert with only 6 weeks of experience.



    Edited by blackweb on May 21, 2014 11:13PM
This discussion has been closed.