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Campaign camped by one Vampire DK Emperor

  • maholi
    maholi
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    I believe this problem has most likely resolved itself with the recent patch.
  • blackweb
    blackweb
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    maholi wrote: »
    I believe this problem has most likely resolved itself with the recent patch.

    This problem was most definitely not resolved in the last patch. Sunday night on Hopesfire, 3 players, 2 of them DKs. Managed to enter a keep using DK abilities, literally fly up onto the outer keep wall, then from the outer keep wall onto the top of the inner keep, kill everyone in a group of at least 12 players, all the guards at the flags and take the keep. They did this without using any siege or knocking down any walls. I hid and watched the whole thing and reported them. I am not sure if they were actually breaking any rules or using any exploits.

    No, this is not fixed...

    Edited by blackweb on June 4, 2014 1:09AM
  • Aramil1983b14_ESO
    lol im in voldenrung, and tonight we watched that dk emperor teleport back and forth wiping both factions as we tried to take keeps from him.
  • ThyIronFist
    ThyIronFist
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    Sorry but if your group of 10+ people, most of them veterans, and according to you one of the best Sorcerer on the world can't kill 1 single DK Emperor... you are bad.

    Simple as that. You and your group got beaten by an Emperor, lesson learned. Crying and calling for nerfs is very sad.
    The Elder Zergs Online
    Sainur Ironfist - DK - EU - Ebonheart Pact
    Retired
  • Mephos
    Mephos
    ✭✭✭
    all I did read was:

    a SORC is as strong as a EMPOEROR which is seen by the thread creator as "OP as ***"

    nuff said guys..
  • Armitas
    Armitas
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    blackweb wrote: »
    maholi wrote: »
    I believe this problem has most likely resolved itself with the recent patch.

    This problem was most definitely not resolved in the last patch. Sunday night on Hopesfire, 3 players, 2 of them DKs. Managed to enter a keep using DK abilities, literally fly up onto the outer keep wall, then from the outer keep wall onto the top of the inner keep, kill everyone in a group of at least 12 players, all the guards at the flags and take the keep. They did this without using any siege or knocking down any walls. I hid and watched the whole thing and reported them. I am not sure if they were actually breaking any rules or using any exploits.

    No, this is not fixed...

    Was that AD?
    Retired.
    Nord mDK
  • blackweb
    blackweb
    ✭✭✭✭
    Sorry but if your group of 10+ people, most of them veterans, and according to you one of the best Sorcerer on the world can't kill 1 single DK Emperor... you are bad.

    Simple as that. You and your group got beaten by an Emperor, lesson learned. Crying and calling for nerfs is very sad.

    Sorry, not buying what you are selling. I have been doing this for a long time. I know OP when I see it and this has not been fixed.

  • blackweb
    blackweb
    ✭✭✭✭
    Armitas wrote: »
    blackweb wrote: »
    maholi wrote: »
    I believe this problem has most likely resolved itself with the recent patch.

    This problem was most definitely not resolved in the last patch. Sunday night on Hopesfire, 3 players, 2 of them DKs. Managed to enter a keep using DK abilities, literally fly up onto the outer keep wall, then from the outer keep wall onto the top of the inner keep, kill everyone in a group of at least 12 players, all the guards at the flags and take the keep. They did this without using any siege or knocking down any walls. I hid and watched the whole thing and reported them. I am not sure if they were actually breaking any rules or using any exploits.

    No, this is not fixed...

    Was that AD?

    Yes, they were AD.

  • Armitas
    Armitas
    ✭✭✭✭✭
    ✭✭✭✭
    blackweb wrote: »
    Armitas wrote: »
    blackweb wrote: »
    maholi wrote: »
    I believe this problem has most likely resolved itself with the recent patch.

    This problem was most definitely not resolved in the last patch. Sunday night on Hopesfire, 3 players, 2 of them DKs. Managed to enter a keep using DK abilities, literally fly up onto the outer keep wall, then from the outer keep wall onto the top of the inner keep, kill everyone in a group of at least 12 players, all the guards at the flags and take the keep. They did this without using any siege or knocking down any walls. I hid and watched the whole thing and reported them. I am not sure if they were actually breaking any rules or using any exploits.

    No, this is not fixed...

    Was that AD?

    Yes, they were AD.

    I find it funny that these same people who exploit in PvP wonder incredulously that no one is quick to believe them when they say they didn't use any exploits in major gaming events. When you exploit across multiple campaigns you create a reputation that no one will forget and one that will follow you to every part and aspect of the game including PvE.
    Edited by Armitas on June 6, 2014 1:12PM
    Retired.
    Nord mDK
  • grim6falcon
    grim6falcon
    Soul Shriven
    If your stats are lower in pvp turn the battle level(?) off in the game settings. Resto staff heals are a joke, mutagen and a few of the passives are nice.
  • galiumb16_ESO
    galiumb16_ESO
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    blackweb wrote: »
    maholi wrote: »
    I believe this problem has most likely resolved itself with the recent patch.

    This problem was most definitely not resolved in the last patch. Sunday night on Hopesfire, 3 players, 2 of them DKs. Managed to enter a keep using DK abilities, literally fly up onto the outer keep wall, then from the outer keep wall onto the top of the inner keep, kill everyone in a group of at least 12 players, all the guards at the flags and take the keep. They did this without using any siege or knocking down any walls. I hid and watched the whole thing and reported them. I am not sure if they were actually breaking any rules or using any exploits.

    No, this is not fixed...

    More epic tales from blackweb and his merry band of bads.

    If 12 people cannot use the guards to their advantage and win that fight, they deserve to lose that keep. Granted DK crap needs to be given the same height/los limits as other abilities, but that is a different topic than if DK's are OP or not.
    Edited by galiumb16_ESO on June 7, 2014 11:48PM
  • blackweb
    blackweb
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    Armitas wrote: »

    I find it funny that these same people who exploit in PvP wonder incredulously that no one is quick to believe them when they say they didn't use any exploits in major gaming events. When you exploit across multiple campaigns you create a reputation that no one will forget and one that will follow you to every part and aspect of the game including PvE.

    I did report the apparent exploiters. However spamming their names or guild on semi-public forums is usually discouraged by moderators.

    We are now playing almost exclusively on Wabbajack. On Wabbajack, it is difficult to get away with the kind of tactics or exploits described in this thread because there is always an ample supply of geared, relaitvely-skilled and determined enemies around. The problem is not just OP abilities, buffs or exploits, its low populations of enemies (in all but one campaign) to stop those using them.

  • Fuzzylumpkins
    Fuzzylumpkins
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    @ Op to be quick about it, that CV/game resumee- not impressive. Maybe put that effort into real life. As for the game side, his reward for being good and your reward for being bad. AD vamp dk= win, you and your subpar gamiphiles= fodder.
  • TomLukman
    TomLukman
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    It's not just DK vampire emperors - we have a sorc. vampire emperor that just keeps spamming invisible bat swarm. He can constantly remain in the bat swarm as long as he gets enough ultimate regeneration from attacking groups of players.

    Even if we do manage to get him out of the swarm, in most cases he has enough health to outlive any attacks and bolt escape out of danger.

    He can't really harm our organized group if he's alone, but his presence sure can be annoying.
  • Kaytlin
    Kaytlin
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    Part of the problem with the current emperor system was discussed by my guild this morning in a round table discussion on ways of improving the game. Our guild leader had a great suggestion that I hope ZOS embraces. Former emperors should be just that pretty with funny hats. No additional buffs etc. The current emperor should be a leader and as such only receive buffs etc. when he/she is actually leading. The emperor would only get buffs if he/she had supporting players in close proximity. If no supporting players were present, again just a pretty face and funny hat. It makes sense since rl emperors are no better than the number of people surrounding them in battle!
  • blackweb
    blackweb
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    Again, not too much of a problem on Wabbajack. There are a few OP gimmick build gank squads that wander around on Wabbajack but they cant stand up to the DC zerg. We do our share of ganking but we do it with teamwork, not OP gimmicky builds.
  • tjrankb16_ESO
    tjrankb16_ESO
    Soul Shriven
    This is obviously an issue as ZOS is reconfiguring Campaigns and guilds like Alacrity (Hopesfire) are begging other guilds to come fight them because the Campaign is empty because of their VR12 ex/current emperor vampire/DK/Sorc packs. I play with a large but casual guild that changed campaigns because we could not make a dent against them. We're not all stupid - we understand not to stand in packs, use range, use roots, etc etc etc. It made no difference - we'd get rolled over and over and over. Our numbers have dropped by 25% in PvP as many got frustrated. In a way, these players that rushed to VR12 have created ghost campaigns because no one wants to get harvested repeatedly.

    The OP references PS2 many times; I will say that SOE did a better job balancing noobs vs vets than ZOS has done with Campaigns. ZOS needs to hold onto the paying subs - if that means pissing off a few to please the majority, it's a prudent business decision.
  • blackweb
    blackweb
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    @ Op to be quick about it, that CV/game resumee- not impressive. Maybe put that effort into real life. As for the game side, his reward for being good and your reward for being bad. AD vamp dk= win, you and your subpar gamiphiles= fodder.

    My resume is our 1500+ member (more than 70% active) PS2 outfit and our solid GW2 guild. You want impressive? Watch PHX do a 3 full platoon (100+ players) airborne infantry drop on a single target and take it. There is a video of PHX taking a biolab and winning an alert in PS2.

    http://www.youtube.com/watch?v=FEBisFZ8TbE

    PlanetSide 2 (PC) AMAZING Galaxy Drop/Alert Victory!

    So you think you are some kind of tough guy. PS2 is a F2P game. You think you have anything to teach me or my organization about world pvp? We are the 800 pound gorilla of outfits on waterson NC. We are easy to find. Make your own outfit, recruit and train your own people and come and find us. We will still kick your ass all over the battlefield.

    As for our ESO guild, it is a work in progress. We are now making good progress on Wabbajack. We are nowhere near as strong or numerous as our PS2 outfit but we are getting there. I still have a lot to learn about the specifics of ESO world pvp but the principles of leadership and organization are the same. Our performance on the battlefield speaks for itself, for good or ill. Everything else is just talk.
  • blackweb
    blackweb
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    This is obviously an issue as ZOS is reconfiguring Campaigns and guilds like Alacrity (Hopesfire) are begging other guilds to come fight them because the Campaign is empty because of their VR12 ex/current emperor vampire/DK/Sorc packs. I play with a large but casual guild that changed campaigns because we could not make a dent against them. We're not all stupid - we understand not to stand in packs, use range, use roots, etc etc etc. It made no difference - we'd get rolled over and over and over. Our numbers have dropped by 25% in PvP as many got frustrated. In a way, these players that rushed to VR12 have created ghost campaigns because no one wants to get harvested repeatedly.

    The OP references PS2 many times; I will say that SOE did a better job balancing noobs vs vets than ZOS has done with Campaigns. ZOS needs to hold onto the paying subs - if that means pissing off a few to please the majority, it's a prudent business decision.

    /agreed

    Well said. Phoenix Battalion is done with Hopesfire. I will not knowingly subject my members to that kind of abuse or one-sided pvp as on Hopesfire again. ZOS needs to address balance issues on ghost campaigns.

    If you are a member of Alacrity on Hopesfire, enjoy your empty campaign.

  • Halrloprillalar
    Halrloprillalar
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    You need: negate, root and minimal people in melee range.

    Eclipse is bad because it will let him pull himself to you via chains.

    Have all your sorcs nuke him to bits from afar, any time he pops reflective, use ground aoe (rune) or curse, not shards. When he drops banner or vamp ult, negate immediately. Time your soul strikes to when he finally gets cc'd.
    OR you can lure him into an oil pot room and drop negate. Fire rune the door.

    It's a pain in the ass but it's doable. And it shouldn't be this way but thank ZOS for their emperor idea. Emperor vamp DK is as BS as it gets.

  • Animus0724
    Animus0724
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    blackweb wrote: »


    - Balance all Vampire abilities with all other classes abilities. A vampire should not be able to out-heal or out-dps any other class or weapon abilities.

    What the ***, have you played a vampire???? We do not heal faster then any because our health regen is cut by a percentage every stage of vampirism we go up. We have good magicka regen but we still have to pot up like everyone else.

    As for DPS there are no passive skills that boost damage. One active skill is good for heals and damage but can only be used once on a target, the other is used to avoid damage. The ult is definetely not spamable
    I take pride in being an incredibly smart dumb ass, or an incredibly dumb smart ass, either way I'm awesome.

    -The Art Of Warfare (T.A.W.)
  • JeffKnight
    JeffKnight
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    Last night, DC fought the AD Emperor on Auriel's Bow for half an hour. He really wasn't actively trying to kill any of us, just sitting there soaking up damage. Occasionally he'd pop down a banner or something and a few would die, but we were right outside a keep and the respawn run was nothing. We had 30+ people, VR12s among us and he either soaked up the damage and regened or reflected back.

    I have to agree with the OP, the stacking of buffs from DK VR12, Vampire, Scrolls/Keeps, and Emperor basically create an invulnerable person.

    Before you say "use fire," please note that I was. My bows all have fire damage attached. Templar abilities give out fire damage, as did many of the destro/fire staves we had there. His bar would go down and regen back up as fast as it went down.

    Requiring a large group of solely VR12 players in order to kill 1 enemy is insane and not realistic.
    Edited by JeffKnight on June 11, 2014 4:19AM
    Officer of Exceptional Legion
    http://www.exceptionallegion.com
    Auriel's Bow - NA
  • LonePirate
    LonePirate
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    Is there a reason why people are not spamming Silver Bolts/Shards against these vampire emperors? What am I missing here?
  • InvictoNZ
    InvictoNZ
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    LonePirate wrote: »
    Is there a reason why people are not spamming Silver Bolts/Shards against these vampire emperors? What am I missing here?

    Block/Reflect.
  • indytims_ESO
    indytims_ESO
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    Man... reading this for the PVP noobie is kinda terrifying. Not only do the PVP mechanics seem rather borked at the moment, but it also sounds as if the campaigns are filled with VR12s waiting around to simply make road-paste out of anyone that joins who isn't also VR12.

    I very much miss the DAOC days, with PVP 'level bands'. I would be -far- more inclined to jump in the PVP pool and get my ass kicked. As it is, I have a lonnnnnng way to go to get to VR12, where from the sound of it, I will still likely end up as roadkill... just maybe not -quite- as fast as I will if I were just in my 40's.

    Pretty intimidating for the noobies on the outside looking in.

    I definitely feel for you blackweb and what you've encountered. As usual, lots of folks disagreeing with you are those who currently benefit from the mechanics as they stand. It sucks. Perhaps one day Zeni will take a serious look at the PVP issues and do some work on them.
  • SienneYviete
    SienneYviete
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    I bet your boss sorc spams storm atronach instead of negate magic amirite?
    Delta
    Valheru's
  • quakedawg_ESO
    quakedawg_ESO
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    Yes, a DK in the hands of a good player can be a beast but he is only as good as you let him be. Sorry, but the answer to your troubles has been posted above. If you fail to soak it in and learn a new tactic, that is on you and your guild. Multiple guilds have zero problems with the big, bad, scary, 'OP' DK. Try a new approach and you will no longer cry for a nerf.
    Pro Tip: Form a group of 4 and hang out with the zerg. Now you can claim you only run with 4. I'm l33t

    'I've never died in AvA. Undefeated!'
    'My group of 4 will often take on 100+ with no problem. I have videos to prove it'
    'All the abilities on my keyboard require real skill to spam'
  • Maulkin
    Maulkin
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    I don't understand why there's still a discussion. 16 people vs 1 Vamp Emperor. That's 16 silver bolts at 5% chance to banish = 80% chance to one shot him.

    Also, coming back from the days of when sorc vamps could stack 0 cost Bat Swarm, there's Backlash. Cast Backlash, go all out attack, lose some men but do 45k single hit damage.

    I have never said to people "learn to play", it sounds so arrogant and childish but geez man, you're so tempting me.
    EU | PC | AD
  • blackweb
    blackweb
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    I don't understand why there's still a discussion. 16 people vs 1 Vamp Emperor. That's 16 silver bolts at 5% chance to banish = 80% chance to one shot him.

    Also, coming back from the days of when sorc vamps could stack 0 cost Bat Swarm, there's Backlash. Cast Backlash, go all out attack, lose some men but do 45k single hit damage.

    I have never said to people "learn to play", it sounds so arrogant and childish but geez man, you're so tempting me.

    Again, I am not buying what you are selling. I have seen this over and over again, always the same result. I think you are making things up.

    The only reason this is not an issue on Wabbajack is that there are so many high level geared players on all sides.

  • Maulkin
    Maulkin
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    blackweb wrote: »
    Again, I am not buying what you are selling. I have seen this over and over again, always the same result. I think you are making things up.

    Making what up? That silver bolts have a chance to one-shot vamps or that cumulative damage on backlash can deal 45k of damage in a single hit?

    Cause I'll be quite happy to provide evidence that they both do happen
    EU | PC | AD
This discussion has been closed.