I believe this problem has most likely resolved itself with the recent patch.
I believe this problem has most likely resolved itself with the recent patch.
This problem was most definitely not resolved in the last patch. Sunday night on Hopesfire, 3 players, 2 of them DKs. Managed to enter a keep using DK abilities, literally fly up onto the outer keep wall, then from the outer keep wall onto the top of the inner keep, kill everyone in a group of at least 12 players, all the guards at the flags and take the keep. They did this without using any siege or knocking down any walls. I hid and watched the whole thing and reported them. I am not sure if they were actually breaking any rules or using any exploits.
No, this is not fixed...
ThyIronFist wrote: »Sorry but if your group of 10+ people, most of them veterans, and according to you one of the best Sorcerer on the world can't kill 1 single DK Emperor... you are bad.
Simple as that. You and your group got beaten by an Emperor, lesson learned. Crying and calling for nerfs is very sad.
I believe this problem has most likely resolved itself with the recent patch.
This problem was most definitely not resolved in the last patch. Sunday night on Hopesfire, 3 players, 2 of them DKs. Managed to enter a keep using DK abilities, literally fly up onto the outer keep wall, then from the outer keep wall onto the top of the inner keep, kill everyone in a group of at least 12 players, all the guards at the flags and take the keep. They did this without using any siege or knocking down any walls. I hid and watched the whole thing and reported them. I am not sure if they were actually breaking any rules or using any exploits.
No, this is not fixed...
Was that AD?
I believe this problem has most likely resolved itself with the recent patch.
This problem was most definitely not resolved in the last patch. Sunday night on Hopesfire, 3 players, 2 of them DKs. Managed to enter a keep using DK abilities, literally fly up onto the outer keep wall, then from the outer keep wall onto the top of the inner keep, kill everyone in a group of at least 12 players, all the guards at the flags and take the keep. They did this without using any siege or knocking down any walls. I hid and watched the whole thing and reported them. I am not sure if they were actually breaking any rules or using any exploits.
No, this is not fixed...
Was that AD?
Yes, they were AD.
I believe this problem has most likely resolved itself with the recent patch.
This problem was most definitely not resolved in the last patch. Sunday night on Hopesfire, 3 players, 2 of them DKs. Managed to enter a keep using DK abilities, literally fly up onto the outer keep wall, then from the outer keep wall onto the top of the inner keep, kill everyone in a group of at least 12 players, all the guards at the flags and take the keep. They did this without using any siege or knocking down any walls. I hid and watched the whole thing and reported them. I am not sure if they were actually breaking any rules or using any exploits.
No, this is not fixed...
I find it funny that these same people who exploit in PvP wonder incredulously that no one is quick to believe them when they say they didn't use any exploits in major gaming events. When you exploit across multiple campaigns you create a reputation that no one will forget and one that will follow you to every part and aspect of the game including PvE.
Fuzzylumpkins wrote: »@ Op to be quick about it, that CV/game resumee- not impressive. Maybe put that effort into real life. As for the game side, his reward for being good and your reward for being bad. AD vamp dk= win, you and your subpar gamiphiles= fodder.
tjrankb16_ESO wrote: »This is obviously an issue as ZOS is reconfiguring Campaigns and guilds like Alacrity (Hopesfire) are begging other guilds to come fight them because the Campaign is empty because of their VR12 ex/current emperor vampire/DK/Sorc packs. I play with a large but casual guild that changed campaigns because we could not make a dent against them. We're not all stupid - we understand not to stand in packs, use range, use roots, etc etc etc. It made no difference - we'd get rolled over and over and over. Our numbers have dropped by 25% in PvP as many got frustrated. In a way, these players that rushed to VR12 have created ghost campaigns because no one wants to get harvested repeatedly.
The OP references PS2 many times; I will say that SOE did a better job balancing noobs vs vets than ZOS has done with Campaigns. ZOS needs to hold onto the paying subs - if that means pissing off a few to please the majority, it's a prudent business decision.
- Balance all Vampire abilities with all other classes abilities. A vampire should not be able to out-heal or out-dps any other class or weapon abilities.
LonePirate wrote: »Is there a reason why people are not spamming Silver Bolts/Shards against these vampire emperors? What am I missing here?
mike.gaziotisb16_ESO wrote: »I don't understand why there's still a discussion. 16 people vs 1 Vamp Emperor. That's 16 silver bolts at 5% chance to banish = 80% chance to one shot him.
Also, coming back from the days of when sorc vamps could stack 0 cost Bat Swarm, there's Backlash. Cast Backlash, go all out attack, lose some men but do 45k single hit damage.
I have never said to people "learn to play", it sounds so arrogant and childish but geez man, you're so tempting me.
Again, I am not buying what you are selling. I have seen this over and over again, always the same result. I think you are making things up.