https://www.youtube.com/watch?v=m3l_Bjmw42QThat being said with the amount of money, staff, and resources that were given to Project Blackbird for years I do believe it's feasible while also doing Tamriel Tomes and other content.
ivaylo.krumoveb17_ESO wrote: »That being said with the amount of money, staff, and resources that were given to Project Blackbird for years I do believe it's feasible while also doing Tamriel Tomes and other content.
Project Blackbird happened in better times long gone. Currently all game studios have drastically cut budgets and are laying employees left and right. This is partly due to global stagnation and partly because of the widespread AI adoption. I doubt ZOS has more than a handful of tool engineers now, if they have any at all.
And since you mentioned Project Blackbird, that's the main reason the studio is in such bad shape now. Most of the good devs they had were fired because ot that fiasco. But lets not go into details about why this happened and whether it was fair or not, it doesn't matter anymore.

ivaylo.krumoveb17_ESO wrote: »That being said with the amount of money, staff, and resources that were given to Project Blackbird for years I do believe it's feasible while also doing Tamriel Tomes and other content.
Project Blackbird happened in better times long gone. Currently all game studios have drastically cut budgets and are laying employees left and right. This is partly due to global stagnation and partly because of the widespread AI adoption. I doubt ZOS has more than a handful of tool engineers now, if they have any at all.
And since you mentioned Project Blackbird, that's the main reason the studio is in such bad shape now. Most of the good devs they had were fired because ot that fiasco. But lets not go into details about why this happened and whether it was fair or not, it doesn't matter anymore.
First, it's a misconception to say the game runs on the Hero Engine, as I recall it was partly involved during early development but it's actually ZOS's own engine.
Second, why would a new engine fix bug issues?
Third, performance issues are often down to inferior player hardware - a new engine wouldn't, for example, be built to run on old generation consoles which are the cause of a lot of the limitations with the existing engine - as well as real world location - Australian players, for example, wouldn't necessarily see any improved performance from a new engine (compared with say a localised server).
Fourth, it would represent a massive diversion of limited resources at a time when new content (in the sense in which most us understand content) is at an all-time low.
SeaGtGruff wrote: »First, it's a misconception to say the game runs on the Hero Engine, as I recall it was partly involved during early development but it's actually ZOS's own engine.
Second, why would a new engine fix bug issues?
Third, performance issues are often down to inferior player hardware - a new engine wouldn't, for example, be built to run on old generation consoles which are the cause of a lot of the limitations with the existing engine - as well as real world location - Australian players, for example, wouldn't necessarily see any improved performance from a new engine (compared with say a localised server).
Fourth, it would represent a massive diversion of limited resources at a time when new content (in the sense in which most us understand content) is at an all-time low.
^^^ Complete agreement.
twisttop138 wrote: »As for the swtor engine. I do believe saying it's getting a new engine is wrong. Correct me if this is incorrect, but aren't they just upgrading a few things and not transferring the game to a new engine? I was a long time launch player of swtor. I left 10 years ago but I'm happy it's doing goodish. Let's be frank though. It needs help that ESO doesn't need.
I'd love this, but I almost feel like ESO would need a lot more support / budget for a project like this.
ivaylo.krumoveb17_ESO wrote: »twisttop138 wrote: »As for the swtor engine. I do believe saying it's getting a new engine is wrong. Correct me if this is incorrect, but aren't they just upgrading a few things and not transferring the game to a new engine? I was a long time launch player of swtor. I left 10 years ago but I'm happy it's doing goodish. Let's be frank though. It needs help that ESO doesn't need.
Yeah, they are trying to port to DX11. I'm still following the game in socials and that popped in the latest producer's newsletter. Also they are not switching to Frostbite. The article mentions that they asked EA's Frostbite team to help implementing the new shaders, but they are still using the old battered Hero engine.