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ESO Developer Deep Dive - Core Combat Values

  • dwolfgheist
    Slash8915 wrote: »
    Combat in ESO is by far the number one complaint I see people make online when talking about this game. It's why a lot of people stopped playing, it's why a lot of people refuse to start playing, and it honestly needs to be addressed.

    The floaty, unimpactful combat just doesn't feel good. That coupled with all of the weaving and animation canceling makes it just not fun or engaging.

    Also, you've added multiple new classes but no new weapons. I think adding a few new weapons to the mix with new skill lines could make a huge difference in how people play their characters and roles in general. Why this game has been out for 11 years and not a single new weapon has been added is beyond me.

    Cause they can't balance the current ones, even before multi classing due to us swapping between 2 of them. They tried to address it in the passives but it didn't really solve anything, having 2 different types of weapons specially one of them being the frost staff will be better in 90% of the cases. Going dual bow is always going to be subpar, unless you use arena weapons maybe.
    Edited by dwolfgheist on December 9, 2025 10:56PM
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