Top Bugs/Issues
Stuck in combat pvp bug. Widely discussed.
Stuck in combat pvp bug. Widely discussed.
Stuck in combat pvp bug. Widely discussed.
Stuck in combat pvp bug. Widely discussed.
Stuck in combat pvp bug. Widely discussed.
Top Pain Points
PVP skill/equipment balance has been ignored for far too long.
Stacked HOTs in PVP. Do we really need people running with 15+ HOT on them?
Rush of agony set in pvp; it needs to go
Werewolf and especially vampire skills need a buff
Necromancer class needs a lot of love, especially in pvp. Recent changes are poorly thought out quick fixes, blastbones change was terrible, removing most used skill, and failed to address the underlying issue.
TyrantNikolai wrote: »
absolutely not on 8. we need multiple guilds so traders stay active and be able to sell things unless they remove the limit on the amount of items allowed to sell. 7. Zone chat works fine... if your asking an all zones chat that would require zos to charge money to avoid spam.
WhiteScythe wrote: »7. A proper GLOBAL chat not voice chat, text based chat.
8. Do we really need to be in multiple guilds? Let's make it feel more like a commitment to 1 rather than 5.
I don;t know why ZOS can't admit when an idea is bad. I don;t expect perfection. I do kind of expect when at least 85% of long established Templar mains say they hate the new Jabs animation, to at least have a discussion about why we don;t like it and if the new Jabs animation does make Templar either less fun or less competitive to play (it does both).
AtriaKhorist wrote: »
For emphasis and one I should have put into my own feedback.
Jabs. Flurry. Sacrificial Bones. Grim Focus. Stop dying on pointless hills, ZOS.