My point is that what he was saying was completely relevant, and it was very silly of you to jump to the conclusion that he was implying that they shouldn't bother fixing the bug. My point is that you should think things through before you post, because you'll spend less time looking foolish if you do._______You've never worked in a software-related field, have you? His point was clearly not that the bug doesn't need fixing. He was obviously trying to narrow down when and how it occurs, which makes it easier for the developers to replicate it. A bug that can't be replicated isn't going to be worked on, because there's no way to narrow down the cause of it, and without knowing the cause you don't know what to fix.AzureButterfly wrote: »Please let me know if ESO is working on fixing the map compass...
- The game compass actually gets stuck from side to side quite a few times and I'm force to quite the game and reload in order for it to work.
This happens all the time in Cyrodiil, but never in PvE areas. I think the color coded alliance icons might throw the system off.
yeah... so?... what's your point? a game bug still needs fixing no matter where or how it happens, I only wish to know if ESO support is working on fixing it.
And so?... What is your point?.. If it were my job, I wouldn't be asking in the first place, Zenimax would be paying me for doing their job and you don't see me asking for money do you?
Well, EXCUUUUSSSEEE ME!... LOL!, never heard "Mind your own business" and as for "Relevant".. the only thing relevant to me is Not what the cause of the bug or how it occurred, all I asked in my original post was... that I want to know if ESO knows about this game-bug & if they're working on fixing it, so... basically... a Yes or No answers from ESO and certainly not to you.
/reloadui no need to relog.
Pack Leader still seems horribly broken. When this morph is chosen you have trouble staying in Werewolf form and if it breaks quickly you are normally bugged and can't switch weapons, get on a horse, etc..
For most folks - WW actually is horrible when you compare it with Vampire which is always available. I think this whole tree needs to get looked at for viability.. because right now outside the passive Ultimate Gain, the tree is lacking due to the short time period you can stay in WW (even with Devour) and prohibitive Ultimate Cost.
Any update on the combat bug where you cant use any abilities unless you go to the menu screen and go back? This has been around since beta and I have not seen it mentioned anywhere. it is not fun when you go to cast a heal and your character does not respond at all.
I am having an issue with one of my toons. I get stuck in combat mode. I can't loot or interact with anything. I miss out on boss drops. The only recourse is to log out and back in. That means that I usually find myself in the middle some highly irritated mobs who rather quickly make me dead.
For most folks - WW actually is horrible when you compare it with Vampire which is always available. I think this whole tree needs to get looked at for viability.. because right now outside the passive Ultimate Gain, the tree is lacking due to the short time period you can stay in WW (even with Devour) and prohibitive Ultimate Cost.
Werewolves still have the same weaknesses in humanoid form, poison and fighter's guild moves. It affects us just as much, but we can't defend ourselves as easily as vampires. At least, not the way werewolves are now.
For most folks - WW actually is horrible when you compare it with Vampire which is always available. I think this whole tree needs to get looked at for viability.. because right now outside the passive Ultimate Gain, the tree is lacking due to the short time period you can stay in WW (even with Devour) and prohibitive Ultimate Cost.
Werewolves are not always in were form, where once turned, a vampire is always a vampire.
Fire damage and low regen of health can be a handful for a vampire in certain zones.
twenty5six wrote: »The front page of this thread hasn't been updated since April 26. Is there any point having a thread stickied from the the community managers displaying known issues if it's not being regularly updated?
whatsername908 wrote: »Having the same issue, among a few others. I can take quest bugs and I can deal with broken abilities for a while. I'm even okay with some lag (I know I don't have the best internet connection). Hell, even the bots are kinda tolerable now that most dungeons seem to be clear of them! What's really, really getting to me is the lag-freeze-error loop I seem to be stuck in.bubbajones wrote: »please fix the high traffic time server lag and the memory leak issue that builds up over time and turns my computer into sludge. everytime I restart the game its smooth as silk for 30 mins ( 5 mins in Cryodiil ) and slowly everything turns slower and slower until finally after less than an hour it is a slideshow( 10 minutes in cryodiil and its unplayable, it reminds me of my old Pentium 166 crunching away on everquest). once I quit the client my computer is stunned for about 2 minutes then it goes back to normal and I do it all over again. Its like clockwork, restart fun game for 5 minutes then degrades to slideshow, sound starts bugging out and then crash or unknown error.
This is completely unacceptable and im sure im not the only one experiencing this. its been worse and worse day by day, I used to be able to play 8-10 hrs in PvE with no restart, now im restarting every 30 mins
I'm not playing a game most of the time, I'm playing with an interactable slideshow, and a dreadfully slow one at that (fps of 0.1 (!?!?) in cities, I sh*t you not). On top of broken abilities, the lag issue is so horrendous that I'm actually too embarrassed to group up. Last time I tried a group dungeon my party members had to practically carry me through it, I was so beyond useless. (Kudos to them though, doing a 4-player dungeon with only three people and no tank! It must have been amazing, I wish I could have watched.)
I did beta. I was in early access. I was playing when the floodgates opened for everyone. It was never this bad. Getting a consistent 14 fps in dungeons, 4.0 fps in open-world PvE, and 0.1 fps in cities, I must be the most tolerant gamer alive. I keep wondering when I'll deem this unplayable.
Ugh, I could go on and on about the issues in my game but /rant. I'm only frustrated about it because I really like this game and I just want to be able to play.