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MYM! What do you think about it?

  • method__01
    method__01
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    I like this event. I think it helps to bring new players into playing PVP content more. Happy to help PVP newbs find their PVP feet!
    played a lot -like i do every mayhem- servers wasn't that bad but i was swapping campaigns
    between Gray host and Blackreach cause queue times were 40 min at peek hours
    PC EU/NA /// PS4 EU/NA

    Vasanha
    This one hears nothing. Sees nothing. This one only sweeps.
    desperately need a survey assistant
  • VDoom1
    VDoom1
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    I don't mind this event. I see it as a way to gain some assault and support skills for my alts. I might also enjoy dipping my PVE toe into the PVP water (but only for as long as the event lasts).
    I do not dislike this event. All aspects of the game should get an event, it's just right. If PvE has events, so should PvP.

    My issue is this: To get event tickets you must do PvP content, whether you like PvP content or not.

    Considering the general state of PvP......this is not good. On a normal day when there is no ongoing event, it feels like the servers are barely holding on. Now when way more players go into PvP to get their daily tickets or event rewards, I don't imagine the serves are very happy. :|

    And the fact you have to wait maybe an hour in queue jus to enter any campaign, does not bode well for anyone.
    We Fight For Cyrodiil.
    We fight for The Daggerfall Covenant.
    We fight for The Aldmeri Dominion.
    We fight for The Ebonheart Pact.
    We fight for Tamriel!
    CP 1200+
    Grand Master Crafter | Tamriel Hero
    Imperial Dragonknight
    Khajiit Necromancer
    Altmer Templar | Dunmer Nightblade
    Khajiit Nightblade | Argonian Dragonknight
    Altmer Sorcerer | Breton Nightblade
    Nord Warden | Dunmer Sorcerer
    Guild - Priests Of Hircine
    ESO Since 2014
    PC - EU
  • EdjeSwift
    EdjeSwift
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    VDoom1 wrote: »

    My issue is this: To get event tickets you must do PvP content, whether you like PvP content or not.

    You had to enter PvP zones, but didnt' have to engage in Player Versus Player content. There are plenty of non-PvP avenues available in both Cyrodiil and IC for those who don't want to deal with PvP. There are MANY forum posters here who would scoff at calling most of the ticket eligible quests PvP.
    VDoom1 wrote: »

    And the fact you have to wait maybe an hour in queue jus to enter any campaign, does not bode well for anyone.

    At no point during the entirety of this event did I HAVE to wait in queue for a campaign. When GH or BR had queues Ashpit, Evergloam, Fields of Regret and Quagmire were always available to insta queue into, even if one of them was pop locked there were others available at any given time. Queue your home campaign and while the queue is going hop into another one and farm AP/get your tickets.


    Antiquities Addict
  • Sarannah
    Sarannah
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    I hate this event. I only do the PVE village dailies in Cyro and the Arena daily in IC from the relative safety of the starting platform.
    Even though I hate this event, I did participate quite a bit. Despite my previous post. Because why not? And the townquests in Cyrodiil are fun.

    During this event I have gotten hate whispers, praise whispers, died a lot, killed some other players, got killed from stealth a few times, was in massive battles, captured towns, lost towns, captured keeps, defended keeps, and most of all did many many many townquests. Gained around ~2.2M AP total, which as a PvE player feels like a lot. And I am still terrible at PvP!
    Edited by Sarannah on August 6, 2024 11:13AM
  • Vulkunne
    Vulkunne
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    I like this event. I think it helps to bring new players into playing PVP content more. Happy to help PVP newbs find their PVP feet!
    Loved it. Great time. Good folks. Perfect opportunity to test builds and such.
    Edited by Vulkunne on August 6, 2024 1:04PM
    "I know that someday that sun is bound to shine." -Ella Fitzgerald
  • tomofhyrule
    tomofhyrule
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    I don't mind this event. I see it as a way to gain some assault and support skills for my alts. I might also enjoy dipping my PVE toe into the PVP water (but only for as long as the event lasts).
    This year was... bad. Like really bad.

    I was in Cyro every day, but I felt like I just could not find anyone in there. It felt like every campaign EP was gated, and evidently all of the EP was just sitting in the Grey Host queue instead of doing PvP in other campaigns.

    Normally I can zerg surf for a bit, but this year it was just unimaginably frustrating to try to do anything. I felt like the only way I could earn any AP was to solo resources, and it was annoying when I'd get jumped by a group of high-level PvPers while soloing a resource deep in EP territory with no other alliance territory in sight.

    I do think something needs to be done to equalize the alliances though. PC-NA EP has been basically gone from all non-GH campaigns for the past few months, as can be seen from the fact that the EP score is always less than half of the other two. It's a bit of a self-fulfilling problem - EP doesn't go into Blackreach since you get so little AP, and you get so little AP since there's no other EP there to take territory so you can get to fights.

    What I'd like to see would be for the score bonuses, even outside the event, to be rebalanced. If one alliance is significantly lower score than the others, then that alliance should get a 2x (or whatever) AP bonus to entice people to join that alliance and even things out a bit. I think there is a score bonus that's supposed to be applied, but I've never seen it show on the Campaigns menu.
  • SeaGtGruff
    SeaGtGruff
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    I like this event. I think it helps to bring new players into playing PVP content more. Happy to help PVP newbs find their PVP feet!
    @tomofhyrule, I can only assume it had something to do with time of day, because when I was on PC NA (usually sometime between midnight and 6 AM Eastern Time) there were usually a lot of EP players on, and there were a lot of battles where EP basically zerged over DC. In fact, last night/this morning EP had all 6 scrolls and were giving both AD and DC a really hard time. If EP was gated by either AD or DC-- or both-- whenever you were on, it must have been at a time of day when most of EP had logged out for the day or night.
    I've fought mudcrabs more fearsome than me!
  • tomofhyrule
    tomofhyrule
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    I don't mind this event. I see it as a way to gain some assault and support skills for my alts. I might also enjoy dipping my PVE toe into the PVP water (but only for as long as the event lasts).
    SeaGtGruff wrote: »
    @tomofhyrule, I can only assume it had something to do with time of day, because when I was on PC NA (usually sometime between midnight and 6 AM Eastern Time) there were usually a lot of EP players on, and there were a lot of battles where EP basically zerged over DC. In fact, last night/this morning EP had all 6 scrolls and were giving both AD and DC a really hard time. If EP was gated by either AD or DC-- or both-- whenever you were on, it must have been at a time of day when most of EP had logged out for the day or night.

    I feel like that's as anecdotal as me saying "there's no EP" though. Unless you're talking about Grey Host.

    But here's the deal: This is the current score standing from Blackreach:
    ou256zsvlgky.png
    and since it's only the 6th, these are scores from the event.

    Once alliance has literally half the score of the other two. Objectively, there's no way that the scores will be this unbalanced without one alliance just not having a decent presence in there.

    Isn't there supposed to be a "low score" AP bonus in campaigns? Isn't that supposed to try to entice people to come in on that alliance to get them in? Isn't that supposed to recalculate every 30 minutes? So what's the threshold, if an alliance that's losing by that much isn't eligible for it?

    I feel like the bonus system is broken. I remember when we used to see those bonus icons before, and now it looks like if you're EP, there's no point in going into any campaign that isn't Grey Host since you'll be gated and unable to do anything.
  • tom6143346
    tom6143346
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    Don’t care about that event but nice to have for PvP players or to level the alliance war skill line and earn some easy tickets. Don’t spend any more time then needed in there
  • Artim_X
    Artim_X
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    Other. The obligatory "other" option.
    Cyrodiil population cap needs to be raised and server issues associated with this fixed.
    (AD) Artim X/Xirtām/Måtrix |PC/NA| Casual staff wielding vampire sorcerer/templar/arcanist
    Electric-Burn/Stun
    https://media.giphy.com/media/Av0zcKH3i2BkaY1GXW/giphy.gif/https://c.tenor.com/jQHdFftrgwMAAAAC/tenor.gif
    • Damage Dealing Build.
    • Gear: 5 Infallible Aether (All apparel light and Divines with Max Mag Enchants), 1 Slimecraw Guise for max spell critical (Divines, light, Max Mag Enchants), Maelstrom's Perfected Inferno/Lightning Staff (infused/shock enchant), and Rage of the Ursauk jewelry (bloodthirsty with spell damage enchant)/lightning staff (infused/flame/weapon damage enchant). 1 Mora's Whispers.
    • Ability-Bar 1: Critical Surge, Boundless Storm, Mages' Wrath, Lightning Flood, Twilight Tormentor (Twilight Matriarch for solo roleplay variant of build), and Power Overload.
    • Ability-Bar 2: Crushing Shock/Storm Pulsar, Streak, Flame/Shock Reach, Unstable Wall of Fire/Storms, Twilight Tormentor (Twilight Matriarch for solo roleplay variant of build) and Fiery/Thunderous Rage.
    Electric-Heal
    https://media.giphy.com/media/5ibGIHneWS6ek/giphy.gif
    • My Healer Build.
    • Gear: 5 Spell Power Cure (All apparel light and Divines with Max Mag Enchants), 1 Slimecraw Guise for max spell critical (Divines, light, Max Mag Enchants), Maelstrom's Perfected Lightning Staff (Charged/shock enchant), and Infallible Aether jewelry (arcane with spell damage enchant)/restoration staff (Powered with absorb magicka enchant). 1 Mora's Whispers.
    • Ability-Bar 1: Power Surge, Boundless Storm, Blessing of Restoration, Energy Orb, Twilight Matriarch, and Replenishing Barrier.
    • Ability-Bar 2: Dark Deal, Overflowing Altar, Elemental Drain, Blockade of Storms, Twilight Matriarch, and Aggressive Horn.
    Electric-Ward
    https://media.giphy.com/media/Wa0TGmtDvwW3e/giphy.gif
    • My Meme Tank Build that uses high resistance and variety of wards.
    • Gear: 5 Brands of Imperium (All body pieces except Head and Shoulders, with Divine trait, and with Prismatic Defense Enchants), full Mother Ciannait's (1 light and 1 medium. Divines and Max Mag Enchant), and Combat Physician jewelry (bloodthirsty with Prismatic Recovery Enchants), CP restoration staff (Infused with hardening enchant), and CP ice staff (Infused with crusher enchant).
    • Ability-Bar 1: Critical Surge, Bound Aegis, Deep Thoughts, Boundless Storm, Healing Ward, and Replenishing Barrier.
    • Ability-Bar 2: Silver Leash (Elemental Drain if healer isn't running it), Bound Aegis, Frost Clench, Blockade of Frost, Empowered Ward, and Temporal Guard.
    Electric-Vamp
    https://media.giphy.com/media/ukDQiYZzRAxMZKcK86/giphy.gif
    • Tanky stage 4 vampire utility focused PvP healer that can take down very inexperienced players but is primarily focused on working alongside others in an organized group, PUGs, or zergs.
    • Gear: 5 Torug's Pact for regular and NoCP build/Oblivion's Foe for dot build (medium chest and body pieces light. All Impenetrable. Max Mag Enchants). Gaze of Sithis and 1 light Mighty Chudan/Pirate Skeleton (light shoulders, and impenetrable with Max Mag Enchants). Knight Slayer/Pariah jewelry/Plaguebreak for dot build (bloodthirsty with spell damage enchant)/lightning staff (infused with oblivion enchant for regular and noCP build/absorb magicka enchant and Sharpened for dot build. Sharpened for dot build)/restoration staff (infused with oblivion enchant regular and noCP build/absorb magicka enchant and Sharpened for dot build).
    • Ability-Bar 1: Structured Entropy, Boundless Storm, Soul Splitting Trap, Radiating Regeneration, Healing Ward, and Life Giver.
    • Ability-Bar 2: Drain Vigor (Elemental Susceptibility), Race Against Time, Rune Cage, Radiant Magelight, Empowered Ward, and Shatter Soul.
    Dawnfang
    https://media.tenor.com/ogWfvDdsqBIAAAAd/anime-black-clover.gif
    • My casual one bar heavy attack Templar build that only utilizes Aedric Spear abilities.
    • Gear: 5 Infallible Aether (Head or Shoulder and body pieces except Chest. All body pieces Divines with Max Mag Enchants), 1 Slimecraw Guise for max spell critical (Divines, light, Max Mag Enchant), Lightning Staff of the Sergeant (Infused/shock enchant), and Sergeant's Mail jewelry (One Ring and one Neck. Both bloodthirsty with spell damage enchant). 1 Oakensoul Ring (bloodthirsty with spell damage enchant).
    • Ability-Bar 1: Puncturing Sweep, Aurora Javelin, Toppling Charge, Blazing Spear, Radiant Ward, and Crescent Sweep.
    Duskfang
    https://media.tenor.com/Jo8aG_ouy_oAAAAd/ac-odyssey.gif
    • Tanky stage 4 vampire utility focused PvP healer that can take down very inexperienced players but is primarily focused on working alongside others in an organized group, PUGs, or zergs.
    • Gear: 5 Torug's Pact (Heavy Chest with light Head, Waist, Hands, and Feet. All body pieces Impenetrable. Health enchant on head and everything else Magicka Enchants), 1 Medium Mighty Chudan/Pirate Skeleton Shoulder (Impenetrable, Max Health Enchant), Knight Slayer Restoration Staff (Infused/Decrease Health enchant/Stealth-Draining Poison IX), and Knight Slayer jewelry (One Ring and one Neck. Both bloodthirsty with spell damage enchant). 1 Oakensoul Ring (bloodthirsty with Spell Damage Enchant).
    • Ability-Bar 1:Radiant Oppression, Race Against Time, Aurora Javelin, Breath of Life, Resolving Vigor, and Life Giver (Shatter Soul).
    PvE Starter Gear
    https://media.giphy.com/media/6CovzgyTig7M4/giphy.gif
    • Gear: 5 Law of Julianos (heavy chest, gloves/belt light, and the rest can be light or 1 medium piece if you're not wearing medium anywhere else on your body. All in training if grinding for XP or divines), Armor of the Seducer or Magnus' Gift head, shoulder, and staves (light with 1 medium piece if you are not already wearing 1 medium Julianos piece. All in training or divines. The staves should be training or infused), and 3 purple Willpower Jewelry with Arcane trait (can be bought from trading guilds for relatively cheap.
    • Check tamrieltradecentre.com for the best deals if you're not using a price checking addon).
    Race
    https://media.giphy.com/media/sdEkeWpiaGz0A/giphy.gif
    • High elf, since you will not have issues with sustain, but other mag based races are also fine so this is more of a personal choice.
    Mundus Stones
    https://media.giphy.com/media/cT3wMhLGQWdKU/giphy.gif
    • PvP: The Lover for penetration when playing a sorc or temp.
    • PvE Healing/Damage: The Thief for decent crit rate.
    • PvE Tanking: The Lady to get close to resistance cap.
    Current Champion Points
    https://media.giphy.com/media/l4FGDAx6u3hthMhgI/giphy.gif
    • DPS Sorc: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Exploiter, Weapons Expert, Biting Aura, Thaumaturge, Celerity, Rejuvenation, Fortified, Boundless Vitality.
    • Healer Sorc: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Enlivening Overflow, Hope Infusion, Weapon's Expert, Arcane Supremacy, Celerity, Rejuvenation, Fortified, Boundless Vitality.
    • Tanky Sorc: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Ironclad, Enduring Resolve, Reinforced, Duelist's Rebuff, Bastion, Ward Master, Rejuvenation, Fortified.
    • PvP Sorc: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Enlivening Overflow, Weapon's Expert, Occult Overload, Arcane Supremacy, Bastion, Rejuvenation, Fortified, Boundless Vitality.
    • PvE Temp: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Fighting Finesse, Master-at-Arms, Weapons Expert, Biting Aura, Celerity, Rejuvenation, Fortified, Boundless Vitality.
    • PvP Temp: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Enlivening Overflow, Weapon's Expert, From the Brink, Arcane Supremacy, Celerity, Rejuvenation, Fortified, Boundless Vitality.
    Favorite Foods and Potions
    https://media.giphy.com/media/3otPoTggaYFNd1FdAI/giphy.gif
    • Parse Food for PvE:(DPS) Ghastly Eye Bowl (increases Max Magicka by 4592 and Magicka Recovery by 459 for 2 hours).
    • Gold/Purple Food for Sorc PvP and Meme Tanking:(PvP) Clockwork Citrus Filet (increases Max Health by 3326, Health Recovery by 406 [useful if stage 1 vampire], Max Magicka by 3080, and Magicka Recovery by 338 for 2 hours). Witchmother's Potent Brew (Increase Max Magicka by 2856, Max Health by 3094, and Magicka Recovery by 315 for 2 hours.
    • Trash Potions when feeling cheap: Regular CP150 Essence of Magicka pots that I obtain frequently from playing the game or Crown Tri-Restoration Potion obtained from dailies.
    • Crafted Potions: Essence of Spell Critical (Bugloss, Lady's Smock, and Water Hyacinth). Without magelight this is my primary means of obtaining Major Prophecy on my Sorc, which increases my Spell Critical Rating. This also heals and restores magicka. Essence of Immovability (Columbine, Corn Flower, and Wormwood). I use this in PvP, since this gives me stealth detection, knockback immunity, and restores magicka (better to use it when competent allies are nearby, since it might reveal that you are surrounded by multiple players in stealth and you will not have an emergency pot available after use). Essence of Invisibility with only 2 ingredients (Blue Entoloma, Namira's Rot, Nirnroot, or Spider Egg). I use this in PvE content that requires stealth and if I need more speed I'll use Rapid Maneuver before using the potion. Essence of Invisibility with 3 ingredients (Blessed Thistle, Blue Entoloma, and Namira's Rot). Very useful in PvP alongside the vampire Dark Stalker passive, since you'll be invisible, ignore movement speed penalty while in Crouch, and you'll have a 30% movement speed boost from Major Expedition (I always have this slotted when riding from point A to B in PvP land, since gankers are always lurking). My templar will mostly use Essence of Health (Tri-Stat Potion) Ingredients: (Mountain Flower, Columbine, and Bugloss).
  • EdjeSwift
    EdjeSwift
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    Once alliance has literally half the score of the other two. Objectively, there's no way that the scores will be this unbalanced without one alliance just not having a decent presence in there.

    Isn't there supposed to be a "low score" AP bonus in campaigns? Isn't that supposed to try to entice people to come in on that alliance to get them in? Isn't that supposed to recalculate every 30 minutes? So what's the threshold, if an alliance that's losing by that much isn't eligible for it?

    I feel like the bonus system is broken. I remember when we used to see those bonus icons before, and now it looks like if you're EP, there's no point in going into any campaign that isn't Grey Host since you'll be gated and unable to do anything.

    First, there is no LOW SCORE bonus, it's Low Population bonus. And EP is rarely low pop, as I've stated before in other threads all 1 bars are not equal and 1 bar does NOT equal low pop.

    On to the main point, the score is not reflective of EP's presence, it's a reflection of EP's tactics and priorities.

    EP is often highly populated on Blackreach, they just choose NOT to go for score. EP is the faction in Blackreach which focuses on holding a specific keep like the Alamo and win the most phyrric victory. I've seen on at least 5 occasions in the past three weeks as Blackreach EP the players choose to hold Blue Road or Chalman at the expense of Arrius, Farragut AND Kingscrest. EP has some very strong players but they're not focused on map control or score they do their own thing and find fights, like attacking Black Boot for 3 hours despite only having their Trikeeps or less(I saw this as an AD defender who couldn't leave BB for a while cause I was eyes and defending.)
    Edited by EdjeSwift on August 6, 2024 4:33PM
    Antiquities Addict
  • SeaGtGruff
    SeaGtGruff
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    I like this event. I think it helps to bring new players into playing PVP content more. Happy to help PVP newbs find their PVP feet!
    SeaGtGruff wrote: »
    @tomofhyrule, I can only assume it had something to do with time of day, because when I was on PC NA (usually sometime between midnight and 6 AM Eastern Time) there were usually a lot of EP players on, and there were a lot of battles where EP basically zerged over DC. In fact, last night/this morning EP had all 6 scrolls and were giving both AD and DC a really hard time. If EP was gated by either AD or DC-- or both-- whenever you were on, it must have been at a time of day when most of EP had logged out for the day or night.

    I feel like that's as anecdotal as me saying "there's no EP" though. Unless you're talking about Grey Host.

    But here's the deal: This is the current score standing from Blackreach:
    ou256zsvlgky.png
    and since it's only the 6th, these are scores from the event.

    Once alliance has literally half the score of the other two. Objectively, there's no way that the scores will be this unbalanced without one alliance just not having a decent presence in there.

    Isn't there supposed to be a "low score" AP bonus in campaigns? Isn't that supposed to try to entice people to come in on that alliance to get them in? Isn't that supposed to recalculate every 30 minutes? So what's the threshold, if an alliance that's losing by that much isn't eligible for it?

    I feel like the bonus system is broken. I remember when we used to see those bonus icons before, and now it looks like if you're EP, there's no point in going into any campaign that isn't Grey Host since you'll be gated and unable to do anything.

    Okay, I saw you mention Grey Host in your post and thought you were talking about EP in the PC NA Grey Host campaign, but I've just reread what you wrote and now realize you were saying "just sitting in the Grey Host queue instead of doing PvP in other campaigns." I was indeed talking about Grey Host, which is my home campaign. Most EP players must prefer to play in Grey Host, because from what I've seen they usually have a strong presence there, and I'll have to take your word about their weak presence in the other campaigns since I don't play in those.
    I've fought mudcrabs more fearsome than me!
  • YandereGirlfriend
    YandereGirlfriend
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    Other. The obligatory "other" option.
    This year has superbad from a server performance POV. I am thankful that it is over.

    MM could be an amazing event but the performance is just NOT there to properly support it.
  • tomofhyrule
    tomofhyrule
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    I don't mind this event. I see it as a way to gain some assault and support skills for my alts. I might also enjoy dipping my PVE toe into the PVP water (but only for as long as the event lasts).
    EdjeSwift wrote: »
    Once alliance has literally half the score of the other two. Objectively, there's no way that the scores will be this unbalanced without one alliance just not having a decent presence in there.

    Isn't there supposed to be a "low score" AP bonus in campaigns? Isn't that supposed to try to entice people to come in on that alliance to get them in? Isn't that supposed to recalculate every 30 minutes? So what's the threshold, if an alliance that's losing by that much isn't eligible for it?

    I feel like the bonus system is broken. I remember when we used to see those bonus icons before, and now it looks like if you're EP, there's no point in going into any campaign that isn't Grey Host since you'll be gated and unable to do anything.

    First, there is no LOW SCORE bonus, it's Low Population bonus. And EP is rarely low pop, as I've stated before in other threads all 1 bars are not equal and 1 bar does NOT equal low pop.

    On to the main point, the score is not reflective of EP's presence, it's a reflection of EP's tactics and priorities.

    EP is often highly populated on Blackreach, they just choose NOT to go for score. EP is the faction in Blackreach which focuses on holding a specific keep like the Alamo and win the most phyrric victory. I've seen on at least 5 occasions in the past three weeks as Blackreach EP the players choose to hold Blue Road or Chalman at the expense of Arrius, Farragut AND Kingscrest. EP has some very strong players but they're not focused on map control or score they do their own thing and find fights, like attacking Black Boot for 3 hours despite only having their Trikeeps or less(I saw this as an AD defender who couldn't leave BB for a while cause I was eyes and defending.)

    There used to be a 'Low Score' bonus. The icon that showed on the score sheet was ON-icon-ava-Underdog_Score.png as opposed to the 'Low Pop' bonus with the icon ON-icon-ava-Underdog_Population.png.
    ...but come to think of it, I haven't even seen the 'Low Pop' icon on any of the campaign sheets in ages either. Are those bonuses even working in the first place?

    As to your second point, that's feeding into one of PvP's biggest problems. And yes, that's not exactly something ZOS could fix since it's a player mindset thing. It's also related to the idea of doing all BGs as DM versus playing the objective, or even the PvE-land version of speedrunning random normals and leaving the new players in the dirt.
    My point - as someone who is very much not a PvP player - is that these 'nonstandard' goals are extremely off-putting to someone who is not a PvP player, and the fact that people are essentially 'ignoring' the stated goals means that I feel a bit lost, or unwanted, or something else along those lines. Essentially, this is an excellent way for PvPers to further increase the barrier-to-entry for PvP, and thus ensure that no new players want to join and that the PvP population only declines over time.
    And again, a loss of population is inherently more detrimental for PvP than for PvE. While overland content and even many PvE dungeons can be done if literally nobody else is around, the same cannot be said for PvP. Because who are you going to be PvPing against if nobody's there?

    Specific to this idea of the "remember the Alamo" version of holding keeps for ages while losing the trikeeps, that's great if you have the entire alliance in one place. But what is expected to happen when people get picked off and they're on camp cooldown? They have to ride to Black Boot all the way from the south Morrowind gate? And what about those incoming players who want to get in on the action? Again, a huge ride to even get to the fight, and you get picked off by the other alliances before you get there. That's sure to get people invested into PvP...
  • FlopsyPrince
    FlopsyPrince
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    Other. The obligatory "other" option.
    Not "hate" but strong dislike. I only do the PvE quests, but the ganking thing remains a horrible thorn, especially since some get their jollies hindering other players. Not sure how many players ZOS is really pleasing with that.

    And the "unkillable" PvP players.....
    PC
    PS4/PS5
  • Necrotech_Master
    Necrotech_Master
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    I like this event. I think it helps to bring new players into playing PVP content more. Happy to help PVP newbs find their PVP feet!
    EdjeSwift wrote: »
    Once alliance has literally half the score of the other two. Objectively, there's no way that the scores will be this unbalanced without one alliance just not having a decent presence in there.

    Isn't there supposed to be a "low score" AP bonus in campaigns? Isn't that supposed to try to entice people to come in on that alliance to get them in? Isn't that supposed to recalculate every 30 minutes? So what's the threshold, if an alliance that's losing by that much isn't eligible for it?

    I feel like the bonus system is broken. I remember when we used to see those bonus icons before, and now it looks like if you're EP, there's no point in going into any campaign that isn't Grey Host since you'll be gated and unable to do anything.

    First, there is no LOW SCORE bonus, it's Low Population bonus. And EP is rarely low pop, as I've stated before in other threads all 1 bars are not equal and 1 bar does NOT equal low pop.

    On to the main point, the score is not reflective of EP's presence, it's a reflection of EP's tactics and priorities.

    EP is often highly populated on Blackreach, they just choose NOT to go for score. EP is the faction in Blackreach which focuses on holding a specific keep like the Alamo and win the most phyrric victory. I've seen on at least 5 occasions in the past three weeks as Blackreach EP the players choose to hold Blue Road or Chalman at the expense of Arrius, Farragut AND Kingscrest. EP has some very strong players but they're not focused on map control or score they do their own thing and find fights, like attacking Black Boot for 3 hours despite only having their Trikeeps or less(I saw this as an AD defender who couldn't leave BB for a while cause I was eyes and defending.)

    There used to be a 'Low Score' bonus. The icon that showed on the score sheet was ON-icon-ava-Underdog_Score.png as opposed to the 'Low Pop' bonus with the icon ON-icon-ava-Underdog_Population.png.
    ...but come to think of it, I haven't even seen the 'Low Pop' icon on any of the campaign sheets in ages either. Are those bonuses even working in the first place?

    As to your second point, that's feeding into one of PvP's biggest problems. And yes, that's not exactly something ZOS could fix since it's a player mindset thing. It's also related to the idea of doing all BGs as DM versus playing the objective, or even the PvE-land version of speedrunning random normals and leaving the new players in the dirt.
    My point - as someone who is very much not a PvP player - is that these 'nonstandard' goals are extremely off-putting to someone who is not a PvP player, and the fact that people are essentially 'ignoring' the stated goals means that I feel a bit lost, or unwanted, or something else along those lines. Essentially, this is an excellent way for PvPers to further increase the barrier-to-entry for PvP, and thus ensure that no new players want to join and that the PvP population only declines over time.
    And again, a loss of population is inherently more detrimental for PvP than for PvE. While overland content and even many PvE dungeons can be done if literally nobody else is around, the same cannot be said for PvP. Because who are you going to be PvPing against if nobody's there?

    Specific to this idea of the "remember the Alamo" version of holding keeps for ages while losing the trikeeps, that's great if you have the entire alliance in one place. But what is expected to happen when people get picked off and they're on camp cooldown? They have to ride to Black Boot all the way from the south Morrowind gate? And what about those incoming players who want to get in on the action? Again, a huge ride to even get to the fight, and you get picked off by the other alliances before you get there. That's sure to get people invested into PvP...

    low pop is more common to see than low score

    i dont know exactly what the trigger is for low pop, but sometimes it seems to trigger nonsensically, like ive seen a faction with 2 bars have low pop lol

    the low score is very rare, the only time i think that triggers is if the 2nd and 3rd place factions are below 50% of the score of the leading faction

    my understanding of low pop is that its based on some previous hour(s) of population, i dont know if it checks every 30 min (might be every 60 min when it does an score eval tick)
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
  • Aurielle
    Aurielle
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    I like this event. I think it helps to bring new players into playing PVP content more. Happy to help PVP newbs find their PVP feet!
    SeaGtGruff wrote: »
    @tomofhyrule, I can only assume it had something to do with time of day, because when I was on PC NA (usually sometime between midnight and 6 AM Eastern Time) there were usually a lot of EP players on, and there were a lot of battles where EP basically zerged over DC. In fact, last night/this morning EP had all 6 scrolls and were giving both AD and DC a really hard time. If EP was gated by either AD or DC-- or both-- whenever you were on, it must have been at a time of day when most of EP had logged out for the day or night.

    I feel like that's as anecdotal as me saying "there's no EP" though. Unless you're talking about Grey Host.

    But here's the deal: This is the current score standing from Blackreach:
    ou256zsvlgky.png
    and since it's only the 6th, these are scores from the event.

    Once alliance has literally half the score of the other two. Objectively, there's no way that the scores will be this unbalanced without one alliance just not having a decent presence in there.

    Isn't there supposed to be a "low score" AP bonus in campaigns? Isn't that supposed to try to entice people to come in on that alliance to get them in? Isn't that supposed to recalculate every 30 minutes? So what's the threshold, if an alliance that's losing by that much isn't eligible for it?

    I feel like the bonus system is broken. I remember when we used to see those bonus icons before, and now it looks like if you're EP, there's no point in going into any campaign that isn't Grey Host since you'll be gated and unable to do anything.

    This has been the situation on Blackreach for quite some time now. In addition to some random EP pugs, there’s essentially only one EP guild left on BR — and they don’t run coordinated ball group builds or anything like that. So that’s one guild and random green bars versus multiple coordinated AD and DC ballgroups, and multiple small sweat groups. One of the factions (won’t say which) also routinely abuses the low pop bonus to keep their score level with the other alliance.

    Playing on BR feels utterly pointless and not fun at all these days if you’re loyal to the Pact. A number of us who used to play on BR have switched over to GH, because it’s simply a fairer campaign with better fights that are more evenly matched. Getting steamrolled by an entire ballgroup while taking a resource solo gets really old really quickly.
    Edited by Aurielle on August 6, 2024 10:14PM
  • Aurielle
    Aurielle
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    I like this event. I think it helps to bring new players into playing PVP content more. Happy to help PVP newbs find their PVP feet!
    SeaGtGruff wrote: »
    @tomofhyrule, I can only assume it had something to do with time of day, because when I was on PC NA (usually sometime between midnight and 6 AM Eastern Time) there were usually a lot of EP players on, and there were a lot of battles where EP basically zerged over DC. In fact, last night/this morning EP had all 6 scrolls and were giving both AD and DC a really hard time. If EP was gated by either AD or DC-- or both-- whenever you were on, it must have been at a time of day when most of EP had logged out for the day or night.

    Much to Team Green’s consternation, the event brought some GH EP guilds over to BR for guild runs due to the insanely long GH queues. You were likely playing during said guild runs. These EP guilds are all returning to GH now that the event is over. AD and DC can breathe a sigh of relief on BR and return to the status quo.
  • tomofhyrule
    tomofhyrule
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    I don't mind this event. I see it as a way to gain some assault and support skills for my alts. I might also enjoy dipping my PVE toe into the PVP water (but only for as long as the event lasts).
    Aurielle wrote: »
    SeaGtGruff wrote: »
    tomofhyrule, I can only assume it had something to do with time of day, because when I was on PC NA (usually sometime between midnight and 6 AM Eastern Time) there were usually a lot of EP players on, and there were a lot of battles where EP basically zerged over DC. In fact, last night/this morning EP had all 6 scrolls and were giving both AD and DC a really hard time. If EP was gated by either AD or DC-- or both-- whenever you were on, it must have been at a time of day when most of EP had logged out for the day or night.

    I feel like that's as anecdotal as me saying "there's no EP" though. Unless you're talking about Grey Host.

    But here's the deal: This is the current score standing from Blackreach:
    ou256zsvlgky.png
    and since it's only the 6th, these are scores from the event.

    Once alliance has literally half the score of the other two. Objectively, there's no way that the scores will be this unbalanced without one alliance just not having a decent presence in there.

    Isn't there supposed to be a "low score" AP bonus in campaigns? Isn't that supposed to try to entice people to come in on that alliance to get them in? Isn't that supposed to recalculate every 30 minutes? So what's the threshold, if an alliance that's losing by that much isn't eligible for it?

    I feel like the bonus system is broken. I remember when we used to see those bonus icons before, and now it looks like if you're EP, there's no point in going into any campaign that isn't Grey Host since you'll be gated and unable to do anything.

    This has been the situation on Blackreach for quite some time now. In addition to some random EP pugs, there’s essentially only one EP guild left on BR — and they don’t run coordinated ball group builds or anything like that. So that’s one guild and random green bars versus multiple coordinated AD and DC ballgroups, and multiple small sweat groups. One of the factions (won’t say which) also routinely abuses the low pop bonus to keep their score level with the other alliance.

    Playing on BR feels utterly pointless and not fun at all these days if you’re loyal to the Pact. A number of us who used to play on BR have switched over to GH, because it’s simply a fairer campaign with better fights that are more evenly matched. Getting steamrolled by an entire ballgroup while taking a resource solo gets really old really quickly.

    Since I'm not a PvPer by any stretch of the imagination...

    I always wondered something about Grey Host. I know it's Alliance-Locked, but what does that mean exactly?

    I doubt it locks us from playing everything with our alts, but does it mean that I can only bring EP characters into any Cyrodiil at all? Or is it just that if I ever wanted to go grab skyshards on an alt, I'd have to do it in a campaign other than Grey Host.

    Granted, it's not like I bring my alts into PvP in the first place, but I'd hate to try out Grey Host and then end up not being able to play my alts in dungeons or whatever.
  • EdjeSwift
    EdjeSwift
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    I doubt it locks us from playing everything with our alts, but does it mean that I can only bring EP characters into any Cyrodiil at all? Or is it just that if I ever wanted to go grab skyshards on an alt, I'd have to do it in a campaign other than Grey Host.

    Granted, it's not like I bring my alts into PvP in the first place, but I'd hate to try out Grey Host and then end up not being able to play my alts in dungeons or whatever.

    wa9rosim6yl6.png
    Pretty self-explanatory, "you can enter it on ONLY [insert alliance] characters for the duration. Doesn't prevent you from other campaigns.
    Antiquities Addict
  • Aurielle
    Aurielle
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    I like this event. I think it helps to bring new players into playing PVP content more. Happy to help PVP newbs find their PVP feet!
    Aurielle wrote: »
    SeaGtGruff wrote: »
    tomofhyrule, I can only assume it had something to do with time of day, because when I was on PC NA (usually sometime between midnight and 6 AM Eastern Time) there were usually a lot of EP players on, and there were a lot of battles where EP basically zerged over DC. In fact, last night/this morning EP had all 6 scrolls and were giving both AD and DC a really hard time. If EP was gated by either AD or DC-- or both-- whenever you were on, it must have been at a time of day when most of EP had logged out for the day or night.

    I feel like that's as anecdotal as me saying "there's no EP" though. Unless you're talking about Grey Host.

    But here's the deal: This is the current score standing from Blackreach:
    ou256zsvlgky.png
    and since it's only the 6th, these are scores from the event.

    Once alliance has literally half the score of the other two. Objectively, there's no way that the scores will be this unbalanced without one alliance just not having a decent presence in there.

    Isn't there supposed to be a "low score" AP bonus in campaigns? Isn't that supposed to try to entice people to come in on that alliance to get them in? Isn't that supposed to recalculate every 30 minutes? So what's the threshold, if an alliance that's losing by that much isn't eligible for it?

    I feel like the bonus system is broken. I remember when we used to see those bonus icons before, and now it looks like if you're EP, there's no point in going into any campaign that isn't Grey Host since you'll be gated and unable to do anything.

    This has been the situation on Blackreach for quite some time now. In addition to some random EP pugs, there’s essentially only one EP guild left on BR — and they don’t run coordinated ball group builds or anything like that. So that’s one guild and random green bars versus multiple coordinated AD and DC ballgroups, and multiple small sweat groups. One of the factions (won’t say which) also routinely abuses the low pop bonus to keep their score level with the other alliance.

    Playing on BR feels utterly pointless and not fun at all these days if you’re loyal to the Pact. A number of us who used to play on BR have switched over to GH, because it’s simply a fairer campaign with better fights that are more evenly matched. Getting steamrolled by an entire ballgroup while taking a resource solo gets really old really quickly.

    Since I'm not a PvPer by any stretch of the imagination...

    I always wondered something about Grey Host. I know it's Alliance-Locked, but what does that mean exactly?

    I doubt it locks us from playing everything with our alts, but does it mean that I can only bring EP characters into any Cyrodiil at all? Or is it just that if I ever wanted to go grab skyshards on an alt, I'd have to do it in a campaign other than Grey Host.

    Granted, it's not like I bring my alts into PvP in the first place, but I'd hate to try out Grey Host and then end up not being able to play my alts in dungeons or whatever.

    The alliance lock on Gray Host just means you can only play EP characters (or DC/AD) in that particular campaign for one month. Can’t flip to whichever faction is winning the campaign to coast on the AP train, can’t flip to a squishy EP alt and launch yourself into the middle of the EP guild group so your bomber DC friend can wipe the group, etc. It has nothing to do with PVE or any of the other non-alliance locked campaigns.
  • xclassgaming
    xclassgaming
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    I hate this event. I only do the PVE village dailies in Cyro and the Arena daily in IC from the relative safety of the starting platform.
    hated it, hate, hate, hate it.
    Give us clannfear mounts!
  • MasterSpatula
    MasterSpatula
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    Other. The obligatory "other" option.
    I PVPed a lot, got a couple mil AP, but I'm super glad it's over. Time to take a break from PVP. I don't think my blood pressure could handle even one more instance of getting Rush of Agony-ed from the far end of the porch to the back flag and then blown up before I even have an opportunity to break free.

    Time to spend my spare time doing something a little more balanced, like maybe chicken fighting against a bulldozer.
    "A probable impossibility is preferable to an improbable possibility." - Aristotle
  • TaSheen
    TaSheen
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    Other. The obligatory "other" option.
    hated it, hate, hate, hate it.
    I PVPed a lot, got a couple mil AP, but I'm super glad it's over. Time to take a break from PVP. I don't think my blood pressure could handle even one more instance of getting Rush of Agony-ed from the far end of the porch to the back flag and then blown up before I even have an opportunity to break free.

    Time to spend my spare time doing something a little more balanced, like maybe chicken fighting against a bulldozer.

    Here's the bottom line: I refuse to do anything in a game that I absolutely HATE. I pvp'd in other games (in WoW, on a pvp server no less, with a friend's guild; in RIFT when I wound up having to do so because of my own stupidity).... And I'm done. I'm just not ever going there again. I don't need tickets or anything else bad enough to put myself through that ever again.
    ______________________________________________________

    "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

    PC NA, PC EU (non steam)- four accounts, many alts....
  • Ulvich
    Ulvich
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    I like this event. I think it helps to bring new players into playing PVP content more. Happy to help PVP newbs find their PVP feet!
    This was the first time I really put fourth and made an actual attempt. Prior I wasn't really into PvP. I ran with a few groups and did pretty well, actually.
    - Monster Slayer
    - Savior of Nirn
    - Adventurer Across a Decade
    - Hit Hard. Hit Fast. Hit Often
    - BETA Group: 85 b 9
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