SmellyUnlimited wrote: »SaffronCitrusflower wrote: »I want an auction house system in ESO.
I want a central auction house too. But only if I'm the only player who has access to it.It's very simple to know what would happen with an AH, rich people would corner the market and jack up the prices. Why would you not under that system? Sit at one place, buy up all the sales of a rare item and post them for twice the price. It's simple. Just ask yourself in which system would that be harder, the current where you have to run around everywhere or just sit in one place? Hard no.
Hard yes. If I do not have to run all over Tamriel to get a single item or pray that "last seen 10 hrs ago" on TTC is still valid, then I'm all in. Trade Guilds is a failure.
The current trading guild/vendor system is what keeps inflation under control....at least as much as can be expected. I like my trade guilds. It would be a huge disappointment to lose them.
How exactly does it keep inflation under control? It seems like the opposite would be true. More players listing goods, the market would more likely lower in price as people would be more inclined towards getting a sale than waiting for someone to buy from them with that much competition. It would eventually reach a medium, as the free market would dictate, and it’s more regulated than the gold baron system of traders we have now who arbitrarily inflate the prices based on how accessible they are as opposed to smaller trading guilds. No more weekly dues, no more money hoarding, individual traders can actually make money without having to subsidize a guild. PvE and PvP guilds will still abound, but the trading guild dynamic has languidly persisted for too long with little to no benefit to the majority of players.
Kidgangster101 wrote: »....... Why is there an addon that PC players use to help turn this unique amazing system ZOS created basically into a central AH?....
nobody is left out.
Hard no on an auction house. Trade guilds are an integral part of the game and the current system controls inflation in a way a central auction house will not. Things are already too expensive, especially for new players. A central auction house would blow up the in game economy.
Pixiepumpkin wrote: »FlopsyPrince wrote: »Hard no on an auction house. Trade guilds are an integral part of the game and the current system controls inflation in a way a central auction house will not. Things are already too expensive, especially for new players. A central auction house would blow up the in game economy.
This is often asserted, without any proof.
No one knows for sure what would happen if things were centralized. It is too big of a change to fully predict.
We still need some central way to find things and "reasonable" prices. That can happen in the current system, but it really is needed!
It's very simple to know what would happen with an AH, rich people would corner the market and jack up the prices. Why would you not under that system? Sit at one place, buy up all the sales of a rare item and post them for twice the price. It's simple. Just ask yourself in which system would that be harder, the current where you have to run around everywhere or just sit in one place? Hard no.
But that can only happen if the population is small and the items on the AH are not being replentished.
People always leave that part out. Its not like everything is going to be bought up, relisted higher and sell, because items are always going to be listed to be sold. The flippers would not be able to keep up.
Rare items could be purchased and flipped higher, but that already happens now due to addons that ping flippers with items that have been listed cheaper.
FlopsyPrince wrote: »Hard no on an auction house. Trade guilds are an integral part of the game and the current system controls inflation in a way a central auction house will not. Things are already too expensive, especially for new players. A central auction house would blow up the in game economy.
This is often asserted, without any proof.
No one knows for sure what would happen if things were centralized. It is too big of a change to fully predict.
We still need some central way to find things and "reasonable" prices. That can happen in the current system, but it really is needed!
We can say for sure all the trade guilds would become obsolete overnight. That unto itself would be very damaging to the game and every member of a trade guild that is an integral part of the social aspect of the game.
Pixiepumpkin wrote: »FlopsyPrince wrote: »Hard no on an auction house. Trade guilds are an integral part of the game and the current system controls inflation in a way a central auction house will not. Things are already too expensive, especially for new players. A central auction house would blow up the in game economy.
This is often asserted, without any proof.
No one knows for sure what would happen if things were centralized. It is too big of a change to fully predict.
We still need some central way to find things and "reasonable" prices. That can happen in the current system, but it really is needed!
It's very simple to know what would happen with an AH, rich people would corner the market and jack up the prices. Why would you not under that system? Sit at one place, buy up all the sales of a rare item and post them for twice the price. It's simple. Just ask yourself in which system would that be harder, the current where you have to run around everywhere or just sit in one place? Hard no.
But that can only happen if the population is small and the items on the AH are not being replentished.
People always leave that part out. Its not like everything is going to be bought up, relisted higher and sell, because items are always going to be listed to be sold. The flippers would not be able to keep up.
Rare items could be purchased and flipped higher, but that already happens now due to addons that ping flippers with items that have been listed cheaper.
FlopsyPrince wrote: »Hard no on an auction house. Trade guilds are an integral part of the game and the current system controls inflation in a way a central auction house will not. Things are already too expensive, especially for new players. A central auction house would blow up the in game economy.
This is often asserted, without any proof.
No one knows for sure what would happen if things were centralized. It is too big of a change to fully predict.
We still need some central way to find things and "reasonable" prices. That can happen in the current system, but it really is needed!
SmellyUnlimited wrote: »SaffronCitrusflower wrote: »I want an auction house system in ESO.
I want a central auction house too. But only if I'm the only player who has access to it.It's very simple to know what would happen with an AH, rich people would corner the market and jack up the prices. Why would you not under that system? Sit at one place, buy up all the sales of a rare item and post them for twice the price. It's simple. Just ask yourself in which system would that be harder, the current where you have to run around everywhere or just sit in one place? Hard no.
Hard yes. If I do not have to run all over Tamriel to get a single item or pray that "last seen 10 hrs ago" on TTC is still valid, then I'm all in. Trade Guilds is a failure.
The current trading guild/vendor system is what keeps inflation under control....at least as much as can be expected. I like my trade guilds. It would be a huge disappointment to lose them.
How exactly does it keep inflation under control? It seems like the opposite would be true. More players listing goods, the market would more likely lower in price as people would be more inclined towards getting a sale than waiting for someone to buy from them with that much competition. It would eventually reach a medium, as the free market would dictate, and it’s more regulated than the gold baron system of traders we have now who arbitrarily inflate the prices based on how accessible they are as opposed to smaller trading guilds. No more weekly dues, no more money hoarding, individual traders can actually make money without having to subsidize a guild. PvE and PvP guilds will still abound, but the trading guild dynamic has languidly persisted for too long with little to no benefit to the majority of players.
jaekobcaed wrote: »My two cents... let's not.
I've played quite a few MMOs over the years and one sad reality of this genre is that it has dramatically hemorrhaged the social aspects (they also tend to lose the script on the roleplaying elements as well, but that's not a problem with ESO). Back when the MMO genre was a novel concept, people fell in love with them not because of raids or grind or being the best. No, they fell in love with the fact that these games are supposed to be living worlds wherein many players play together; while there's definitely a need for solo gameplay in every MMO, the game should also actively encourage players to interact in at least a few different ways.
ESO does this marvelously.
wolfie1.0. wrote: »FlopsyPrince wrote: »Hard no on an auction house. Trade guilds are an integral part of the game and the current system controls inflation in a way a central auction house will not. Things are already too expensive, especially for new players. A central auction house would blow up the in game economy.
This is often asserted, without any proof.
No one knows for sure what would happen if things were centralized. It is too big of a change to fully predict.
We still need some central way to find things and "reasonable" prices. That can happen in the current system, but it really is needed!
Finding things is the easy part. Got to place said item drops, do the thing you need to do to get said thing to drop. Pray rng gives you luck. Rinse and repeat. Everything tradable is essential free with effort.
There are instances where motif prices have increased mostly because players in general stopped doing the content needed to farm them, because the precieved value was too low.
No matter what economic structure you have you will never reach what the true value of something is because value is a subjective and volatile term which humans will adjust to according to their own terms. Even in situations where prices are fixed value is not, because humans are not bots.
Y'all need to stop for a bit and understand that the guild trader system is NOT going away. Why? Because ESO would lose so many players it might never recover. ZOS set out to enable guilds/traders as a non-optional system for "trade" - and now it's been in place for dog's years, it's not going away.
And begging for a global option may not go away either. But just think about how many people are vested in the trade guilds. And what would happen if the rugs got jerked out from under them by changing the status quo from "guild traders" to "open global market" after 10 years.
It's not going to happen. I personally would prefer the open global market - but I do not believe that will ever happen in this game.
And no, I do not use the guild trader system other than if I need a few mats to complete daily writs (like clothing - which I NEVER seem to have a survey for.... *SIGH*)
And they are not all of a sudden going to go up in price anymore than they already do. In fact, "rare" items are already so price prohibitive that it will not affect the common player, or rather 99% of the player base (yes % is made up, but most likely not far from the truth). So even if they did go up, the net effect is nil.Pixiepumpkin wrote: »FlopsyPrince wrote: »Hard no on an auction house. Trade guilds are an integral part of the game and the current system controls inflation in a way a central auction house will not. Things are already too expensive, especially for new players. A central auction house would blow up the in game economy.
This is often asserted, without any proof.
No one knows for sure what would happen if things were centralized. It is too big of a change to fully predict.
We still need some central way to find things and "reasonable" prices. That can happen in the current system, but it really is needed!
It's very simple to know what would happen with an AH, rich people would corner the market and jack up the prices. Why would you not under that system? Sit at one place, buy up all the sales of a rare item and post them for twice the price. It's simple. Just ask yourself in which system would that be harder, the current where you have to run around everywhere or just sit in one place? Hard no.
But that can only happen if the population is small and the items on the AH are not being replentished.
People always leave that part out. Its not like everything is going to be bought up, relisted higher and sell, because items are always going to be listed to be sold. The flippers would not be able to keep up.
Rare items could be purchased and flipped higher, but that already happens now due to addons that ping flippers with items that have been listed cheaper.
Again you are concentrating on common items. Rare items are not all of a sudden be more abundant in the game.
They already can not afford the rarist items.They are rare not because players hoard them but because they are hard to come by. Common items would drop in price just as you say. That means casual players have a harder time making gold so will have a harder time affording the rare items that will increase in price.
Pixiepumpkin wrote: »FlopsyPrince wrote: »Hard no on an auction house. Trade guilds are an integral part of the game and the current system controls inflation in a way a central auction house will not. Things are already too expensive, especially for new players. A central auction house would blow up the in game economy.
This is often asserted, without any proof.
No one knows for sure what would happen if things were centralized. It is too big of a change to fully predict.
We still need some central way to find things and "reasonable" prices. That can happen in the current system, but it really is needed!
It's very simple to know what would happen with an AH, rich people would corner the market and jack up the prices. Why would you not under that system? Sit at one place, buy up all the sales of a rare item and post them for twice the price. It's simple. Just ask yourself in which system would that be harder, the current where you have to run around everywhere or just sit in one place? Hard no.
But that can only happen if the population is small and the items on the AH are not being replentished.
People always leave that part out. Its not like everything is going to be bought up, relisted higher and sell, because items are always going to be listed to be sold. The flippers would not be able to keep up.
Rare items could be purchased and flipped higher, but that already happens now due to addons that ping flippers with items that have been listed cheaper.
I'm talking about rare items that there is a small supply of. Does that happen now? Yes. People want to control the market in something and will monitor and visit multiple vendors in order to buy up all of those things. There is a small percentage of people willing to put in that time and effort to do this. Can you tell me if that would be easier or harder to do if all they had to do was go to one place to buy all of them? And now that the time barrier is removed by an AH, how many more people will do it. I bet it is more, not less.
Pixiepumpkin wrote: »Pixiepumpkin wrote: »FlopsyPrince wrote: »Hard no on an auction house. Trade guilds are an integral part of the game and the current system controls inflation in a way a central auction house will not. Things are already too expensive, especially for new players. A central auction house would blow up the in game economy.
This is often asserted, without any proof.
No one knows for sure what would happen if things were centralized. It is too big of a change to fully predict.
We still need some central way to find things and "reasonable" prices. That can happen in the current system, but it really is needed!
It's very simple to know what would happen with an AH, rich people would corner the market and jack up the prices. Why would you not under that system? Sit at one place, buy up all the sales of a rare item and post them for twice the price. It's simple. Just ask yourself in which system would that be harder, the current where you have to run around everywhere or just sit in one place? Hard no.
But that can only happen if the population is small and the items on the AH are not being replentished.
People always leave that part out. Its not like everything is going to be bought up, relisted higher and sell, because items are always going to be listed to be sold. The flippers would not be able to keep up.
Rare items could be purchased and flipped higher, but that already happens now due to addons that ping flippers with items that have been listed cheaper.
I'm talking about rare items that there is a small supply of. Does that happen now? Yes. People want to control the market in something and will monitor and visit multiple vendors in order to buy up all of those things. There is a small percentage of people willing to put in that time and effort to do this. Can you tell me if that would be easier or harder to do if all they had to do was go to one place to buy all of them? And now that the time barrier is removed by an AH, how many more people will do it. I bet it is more, not less.
i understand this, but the net effect is not going to change anything about the game for the playerbase as a whole. The rarest items in game are already out of the reach of anyone not playing the game to make money, or buying gold which is agaist the EULA.
However, not having a cental location to sell of lower priced items (I would set a limit on buy it now items and only allow "expensive" items to be bid on) hurts many players, even those WITH guild traders.
There needs to be a way to offload 50 gold items, 100 gold items, low tier patterns we all get spammed with, etc etc. Its a massive disservice to sell these items at guild traders due to the cost of a stall. A central auction house would allow for this.
Pixiepumpkin wrote: »Pixiepumpkin wrote: »FlopsyPrince wrote: »Hard no on an auction house. Trade guilds are an integral part of the game and the current system controls inflation in a way a central auction house will not. Things are already too expensive, especially for new players. A central auction house would blow up the in game economy.
This is often asserted, without any proof.
No one knows for sure what would happen if things were centralized. It is too big of a change to fully predict.
We still need some central way to find things and "reasonable" prices. That can happen in the current system, but it really is needed!
It's very simple to know what would happen with an AH, rich people would corner the market and jack up the prices. Why would you not under that system? Sit at one place, buy up all the sales of a rare item and post them for twice the price. It's simple. Just ask yourself in which system would that be harder, the current where you have to run around everywhere or just sit in one place? Hard no.
But that can only happen if the population is small and the items on the AH are not being replentished.
People always leave that part out. Its not like everything is going to be bought up, relisted higher and sell, because items are always going to be listed to be sold. The flippers would not be able to keep up.
Rare items could be purchased and flipped higher, but that already happens now due to addons that ping flippers with items that have been listed cheaper.
I'm talking about rare items that there is a small supply of. Does that happen now? Yes. People want to control the market in something and will monitor and visit multiple vendors in order to buy up all of those things. There is a small percentage of people willing to put in that time and effort to do this. Can you tell me if that would be easier or harder to do if all they had to do was go to one place to buy all of them? And now that the time barrier is removed by an AH, how many more people will do it. I bet it is more, not less.
i understand this, but the net effect is not going to change anything about the game for the playerbase as a whole. The rarest items in game are already out of the reach of anyone not playing the game to make money, or buying gold which is agaist the EULA.
However, not having a cental location to sell of lower priced items (I would set a limit on buy it now items and only allow "expensive" items to be bid on) hurts many players, even those WITH guild traders.
There needs to be a way to offload 50 gold items, 100 gold items, low tier patterns we all get spammed with, etc etc. Its a massive disservice to sell these items at guild traders due to the cost of a stall. A central auction house would allow for this.
The inevitable end would be these common items drop to vendor prices. So the solution for the low cost common items would be NPC vendors.
Pixiepumpkin wrote: »FlopsyPrince wrote: »Hard no on an auction house. Trade guilds are an integral part of the game and the current system controls inflation in a way a central auction house will not. Things are already too expensive, especially for new players. A central auction house would blow up the in game economy.
This is often asserted, without any proof.
No one knows for sure what would happen if things were centralized. It is too big of a change to fully predict.
We still need some central way to find things and "reasonable" prices. That can happen in the current system, but it really is needed!
It's very simple to know what would happen with an AH, rich people would corner the market and jack up the prices. Why would you not under that system? Sit at one place, buy up all the sales of a rare item and post them for twice the price. It's simple. Just ask yourself in which system would that be harder, the current where you have to run around everywhere or just sit in one place? Hard no.
But that can only happen if the population is small and the items on the AH are not being replentished.
People always leave that part out. Its not like everything is going to be bought up, relisted higher and sell, because items are always going to be listed to be sold. The flippers would not be able to keep up.
Rare items could be purchased and flipped higher, but that already happens now due to addons that ping flippers with items that have been listed cheaper.
Again you are concentrating on common items. Rare items are not all of a sudden be more abundant in the game. They are rare not because players hoard them but because they are hard to come by. Common items would drop in price just as you say. That means casual players have a harder time making gold so will have a harder time affording the rare items that will increase in price.
Y'all need to stop for a bit and understand that the guild trader system is NOT going away. Why? Because ESO would lose so many players it might never recover. ZOS set out to enable guilds/traders as a non-optional system for "trade" - and now it's been in place for dog's years, it's not going away.
And begging for a global option may not go away either. But just think about how many people are vested in the trade guilds. And what would happen if the rugs got jerked out from under them by changing the status quo from "guild traders" to "open global market" after 10 years.
It's not going to happen. I personally would prefer the open global market - but I do not believe that will ever happen in this game.
And no, I do not use the guild trader system other than if I need a few mats to complete daily writs (like clothing - which I NEVER seem to have a survey for.... *SIGH*)
Not having an auction house is what hurts casual players. Casual players don’t / aren’t going to spend the time to join a guild just to sell their valuable items.
Pixiepumpkin wrote: »FlopsyPrince wrote: »Hard no on an auction house. Trade guilds are an integral part of the game and the current system controls inflation in a way a central auction house will not. Things are already too expensive, especially for new players. A central auction house would blow up the in game economy.
This is often asserted, without any proof.
No one knows for sure what would happen if things were centralized. It is too big of a change to fully predict.
We still need some central way to find things and "reasonable" prices. That can happen in the current system, but it really is needed!
It's very simple to know what would happen with an AH, rich people would corner the market and jack up the prices. Why would you not under that system? Sit at one place, buy up all the sales of a rare item and post them for twice the price. It's simple. Just ask yourself in which system would that be harder, the current where you have to run around everywhere or just sit in one place? Hard no.
But that can only happen if the population is small and the items on the AH are not being replentished.
People always leave that part out. Its not like everything is going to be bought up, relisted higher and sell, because items are always going to be listed to be sold. The flippers would not be able to keep up.
Rare items could be purchased and flipped higher, but that already happens now due to addons that ping flippers with items that have been listed cheaper.
Again you are concentrating on common items. Rare items are not all of a sudden be more abundant in the game. They are rare not because players hoard them but because they are hard to come by. Common items would drop in price just as you say. That means casual players have a harder time making gold so will have a harder time affording the rare items that will increase in price.
Not having an auction house is what hurts casual players. Casual players don’t / aren’t going to spend the time to join a guild just to sell their valuable items.
valenwood_vegan wrote: »Not having an auction house is what hurts casual players. Casual players don’t / aren’t going to spend the time to join a guild just to sell their valuable items.
That may be true for some, but it's quite the generalization.
This particular former casual solo quester took a chance and joined a trading guild three years ago and became an engaged, subbed endgamer.
I for one am glad that the design of the guild trader system got me to step out of my comfort zone a little bit and engage more with the larger game. To be totally honest, I probably wouldn't still be here today otherwise.
CrazyKitty wrote: »Pixiepumpkin wrote: »FlopsyPrince wrote: »Hard no on an auction house. Trade guilds are an integral part of the game and the current system controls inflation in a way a central auction house will not. Things are already too expensive, especially for new players. A central auction house would blow up the in game economy.
This is often asserted, without any proof.
No one knows for sure what would happen if things were centralized. It is too big of a change to fully predict.
We still need some central way to find things and "reasonable" prices. That can happen in the current system, but it really is needed!
It's very simple to know what would happen with an AH, rich people would corner the market and jack up the prices. Why would you not under that system? Sit at one place, buy up all the sales of a rare item and post them for twice the price. It's simple. Just ask yourself in which system would that be harder, the current where you have to run around everywhere or just sit in one place? Hard no.
But that can only happen if the population is small and the items on the AH are not being replentished.
People always leave that part out. Its not like everything is going to be bought up, relisted higher and sell, because items are always going to be listed to be sold. The flippers would not be able to keep up.
Rare items could be purchased and flipped higher, but that already happens now due to addons that ping flippers with items that have been listed cheaper.
Again you are concentrating on common items. Rare items are not all of a sudden be more abundant in the game. They are rare not because players hoard them but because they are hard to come by. Common items would drop in price just as you say. That means casual players have a harder time making gold so will have a harder time affording the rare items that will increase in price.
Not having an auction house is what hurts casual players. Casual players don’t / aren’t going to spend the time to join a guild just to sell their valuable items.
ESO is an MMO. It's designed to get people to join guilds and interact with other players. This is a good thing.
A centralized auction house would be a redesign of one of the core game aspects and destroy one of the things that makes the game unique.
FlopsyPrince wrote: »
How can you say this when you can be in a trading guild with no interaction as long as you make your sales or donation requirements?
CrazyKitty wrote: »Pixiepumpkin wrote: »FlopsyPrince wrote: »Hard no on an auction house. Trade guilds are an integral part of the game and the current system controls inflation in a way a central auction house will not. Things are already too expensive, especially for new players. A central auction house would blow up the in game economy.
This is often asserted, without any proof.
No one knows for sure what would happen if things were centralized. It is too big of a change to fully predict.
We still need some central way to find things and "reasonable" prices. That can happen in the current system, but it really is needed!
It's very simple to know what would happen with an AH, rich people would corner the market and jack up the prices. Why would you not under that system? Sit at one place, buy up all the sales of a rare item and post them for twice the price. It's simple. Just ask yourself in which system would that be harder, the current where you have to run around everywhere or just sit in one place? Hard no.
But that can only happen if the population is small and the items on the AH are not being replentished.
People always leave that part out. Its not like everything is going to be bought up, relisted higher and sell, because items are always going to be listed to be sold. The flippers would not be able to keep up.
Rare items could be purchased and flipped higher, but that already happens now due to addons that ping flippers with items that have been listed cheaper.
Again you are concentrating on common items. Rare items are not all of a sudden be more abundant in the game. They are rare not because players hoard them but because they are hard to come by. Common items would drop in price just as you say. That means casual players have a harder time making gold so will have a harder time affording the rare items that will increase in price.
Not having an auction house is what hurts casual players. Casual players don’t / aren’t going to spend the time to join a guild just to sell their valuable items.
ESO is an MMO. It's designed to get people to join guilds and interact with other players. This is a good thing.
A centralized auction house would be a redesign of one of the core game aspects and destroy one of the things that makes the game unique.
I agree that the system is unique and even cool, but I disagree that it’s a good thing if it means that a core function to an MMO like a centralized auction house isn’t present. Is having a unique system worth the trade off of losing players who are frustrated with it? I know a lot of players like the trader guild system, but I would be willing to bet if you took a poll of past and present ESO players, far more would either prefer an easier to use system, or wouldn’t care if an easier to use system was implemented.
CrazyKitty wrote: »
Yes, having a unique trading system is FAR better than a centralized auction house. It's highly unlikely anyone has every quit playing ESO because there is no centralized auction house. Everyone I know enjoys their trade guilds and the social aspects that come with it. It's a great way to make friends in game.
These threads are so tiring and repetitive. ZOS is not going to change the design of their game because a small minority of players who refuse to play the game how it was designed to be played. Just join a trade guild. It's fun and you'll make some new friends.
CrazyKitty wrote: »CrazyKitty wrote: »Pixiepumpkin wrote: »FlopsyPrince wrote: »Hard no on an auction house. Trade guilds are an integral part of the game and the current system controls inflation in a way a central auction house will not. Things are already too expensive, especially for new players. A central auction house would blow up the in game economy.
This is often asserted, without any proof.
No one knows for sure what would happen if things were centralized. It is too big of a change to fully predict.
We still need some central way to find things and "reasonable" prices. That can happen in the current system, but it really is needed!
It's very simple to know what would happen with an AH, rich people would corner the market and jack up the prices. Why would you not under that system? Sit at one place, buy up all the sales of a rare item and post them for twice the price. It's simple. Just ask yourself in which system would that be harder, the current where you have to run around everywhere or just sit in one place? Hard no.
But that can only happen if the population is small and the items on the AH are not being replentished.
People always leave that part out. Its not like everything is going to be bought up, relisted higher and sell, because items are always going to be listed to be sold. The flippers would not be able to keep up.
Rare items could be purchased and flipped higher, but that already happens now due to addons that ping flippers with items that have been listed cheaper.
Again you are concentrating on common items. Rare items are not all of a sudden be more abundant in the game. They are rare not because players hoard them but because they are hard to come by. Common items would drop in price just as you say. That means casual players have a harder time making gold so will have a harder time affording the rare items that will increase in price.
Not having an auction house is what hurts casual players. Casual players don’t / aren’t going to spend the time to join a guild just to sell their valuable items.
ESO is an MMO. It's designed to get people to join guilds and interact with other players. This is a good thing.
A centralized auction house would be a redesign of one of the core game aspects and destroy one of the things that makes the game unique.
I agree that the system is unique and even cool, but I disagree that it’s a good thing if it means that a core function to an MMO like a centralized auction house isn’t present. Is having a unique system worth the trade off of losing players who are frustrated with it? I know a lot of players like the trader guild system, but I would be willing to bet if you took a poll of past and present ESO players, far more would either prefer an easier to use system, or wouldn’t care if an easier to use system was implemented.
Yes, having a unique trading system is FAR better than a centralized auction house. It's highly unlikely anyone has every quit playing ESO because there is no centralized auction house. Everyone I know enjoys their trade guilds and the social aspects that come with it. It's a great way to make friends in game.
These threads are so tiring and repetitive. ZOS is not going to change the design of their game because a small minority of players who refuse to play the game how it was designed to be played. Just join a trade guild. It's fun and you'll make some new friends.
Logistically, an “auction” house can’t happen Let’s just break this down.
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I keep saying this, there are tons of guilds with vendors out there whose only requirement is that you be an active member. That’s it. No need to interact. No need to participate in anything. No dues.
Join one of those.
There is no need to change anything, because the change is not logistically possible.