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Marauder Gothmau NEEDS to be toned down
Gothmau, compared to the other Marauders, is incredibly overpowered. His attacks are too fast and deal excessive damage plus they apply bleeding. The result is (at arc3 in full heavy armor) 36k damage from two single attacks in about a second (remember that the healing over time ticks every 2 seconds... pretty uncounterable). At arc5 his damage is 57k damage per second.
Kiting him is almost impossible because he's also moving too fast and there's not enough time to distance, deal damage, and selfheal.
Arc3
Arc5
Edited by jecks33 on December 17, 2023 3:28AM PC-EU