It already is, arc 1 can be completed by a naked character. What else you want?
Name one reason why difficulty shouldn't be balanced in a way that both beginners and vets can enjoy the new dungeon. Extra points if you manage without exaggerations and assumptions towards people you don't even know.
It already is, arc 1 can be completed by a naked character. What else you want?
Name one reason why difficulty shouldn't be balanced in a way that both beginners and vets can enjoy the new dungeon. Extra points if you manage without exaggerations and assumptions towards people you don't even know.
It already is, arc 1 can be completed by a naked character. What else you want?
I repeat: Arc 1 is not difficult, it can be completed with a naked character in 24 minutes. The proof is my previous message.
How the truth is considered trolling and baiting is a mystery to me. I guess im from a diferent generation.
You can flag this message too, it wont make you a better player.
It already is, arc 1 can be completed by a naked character. What else you want?
Many postings here say otherwise. Also, I really doubt that most beginners can actually beat a trial boss (which might appear in 1.4.3) on their own.
It's weird anyway, bosses from the open world, dungeons and trials are officially labeled group content, and now beginners are supposed to be able to easily fight them alone? If so, why are dungeons designed for 4 players, trials for 12? I know they can be soloed. I've soloed a few myself. But suddenly expecting random beginners to be able to do that seems off somehow.
This is Duo content. It is clearly expected that duos are the norm for balance approach. Beginners aren't expected to solo this they are expected to duo it. And then progress to being able to solo it.
I repeat: Arc 1 is not difficult, it can be completed with a naked character in 24 minutes. The proof is my previous message.
How the truth is considered trolling and baiting is a mystery to me. I guess im from a diferent generation.
You can flag this message too, it wont make you a better player.
This is Duo content. It is clearly expected that duos are the norm for balance approach. Beginners aren't expected to solo this they are expected to duo it. And then progress to being able to solo it.
I might remember wrong, but I think ZOS announced it as solo content that can optionally be played with a friend?
The question remains: Are 2 beginners supposed to be able to successfully fight a trial boss? One or two, considering trials were originally be supposed to be content for groups of 12 people, I doubt it makes a big difference.
spartaxoxo wrote: »I repeat: Arc 1 is not difficult, it can be completed with a naked character in 24 minutes. The proof is my previous message.
This is not a good test to determine that. It shows it's doable on such a character. But difficulty is subjective. A great player in bad gear doesn't suddenly lose their vast knowledge, ability to react, etc.
I'll have to wait make my own judgment on difficulty.
But, I think the only two things that can really determine if arc 1 is too hard for casuals is the completion ratios and feedback from casuals.
I repeat: Arc 1 is not difficult, it can be completed with a naked character in 24 minutes. The proof is my previous message.
How the truth is considered trolling and baiting is a mystery to me. I guess im from a diferent generation.
You can flag this message too, it wont make you a better player.
And now do the same with a char that has not 2000 CP, but is lvl 10.
Or, more likely, 2 beginners can go play beginner content and get better at the game, with more understanding of mechanics and their classes before trying to do content meant to provide a skill challenge.
Why all the content should be available to anyone regardless of lvl? Should a lvl 10 character be able to complete hard mode dreadsail reef? Go to fungal grotto 1 and stop complaining.
With all due respect, but not everyone is reward-driven. Most players are playing video games because they're interested in the content (can be everything from stories to interesting gameplay and combat mechanics).
Some people might not care for rewards at all, but aren't rewards also a big part of the game? If not, why do we have things like the set stickerbook, dozens of different style motifs, hundreds of recipes and furniture items and collectibles that can be found by collecting items in public dungeons or during events? Why do we have treasure maps and half a dozen of different boxes to loot if rewards wouldn't matter? Is housing not game content? For housing, furniture plans are needed.
Toxic_Hemlock wrote: »
I just want the arc 1 bosses tweaked to a) not knock me off the pedestal .
spartaxoxo wrote: »I repeat: Arc 1 is not difficult, it can be completed with a naked character in 24 minutes. The proof is my previous message.
This is not a good test to determine that. It shows it's doable on such a character. But difficulty is subjective. A great player in bad gear doesn't suddenly lose their vast knowledge, ability to react, etc.
I'll have to wait make my own judgment on difficulty.
But, I think the only two things that can really determine if arc 1 is too hard for casuals is the completion ratios and feedback from casuals.
Bad gear NO. NO gear, naked. What else you want? Just a tour to watch the scennery?
Completion ratios only show that the game is too easy and averaging with the bottom of the barrel only makes it easier.
This is Duo content. It is clearly expected that duos are the norm for balance approach. Beginners aren't expected to solo this they are expected to duo it. And then progress to being able to solo it.
I'd really like to see some metrics about completion of Arc 1 tbh.
The only data available currently are the leaderboards itself, which show the following numbers atm:
highest placing solo: 9.4.1 on arcanist - lowest placing solo: 2.1.2 on necromancer
highest placing duo: 14.4.3 - lowest placing duo: 5.3.1
I don't think all those people aren't casual anymore and we definitely aren't talking about "niche content for the few" but a big chunk of the playerbase.
Even here in forums, where we are used to some players screaming for nerfs on day 1 every time new content gets published, they are clearly the minority.
EA is fine, but I agree with @NoticeMeArkay , that some players should really think about their attitude.
They certainly are, if indeed they exist beyond players of all levels calling for e.g. the removal of high level trial bosses with one shot mechanics from Arc 1. The casual critics aren't actually calling for Arc 1 to be nerfed in a way that could impact on veterans, they're calling for the same difficulty modes that all other dungeons and arenas have in the game, in order to broaden the appeal of EA while facilitating the beefing up of Arc 1 for those wanting EA to be a veteran level challenge throughout. The veteran critics are also calling for a save facility and better balancing of the bosses.
As for data, we don't have any and the leaderboard doesn't really tell us anything about the size of the overall participation in EA. How are you defining "a big chunk of the playerbase"?It already is, arc 1 can be completed by a naked character. What else you want?
Many postings here say otherwise. Also, I really doubt that most beginners can actually beat a trial boss (which might appear in 1.4.3) on their own.
It's weird anyway, bosses from the open world, dungeons and trials are officially labeled group content, and now beginners are supposed to be able to easily fight them alone? If so, why are dungeons designed for 4 players, trials for 12? I know they can be soloed. I've soloed a few myself. But suddenly expecting random beginners to be able to do that seems off somehow.
This is Duo content. It is clearly expected that duos are the norm for balance approach. Beginners aren't expected to solo this they are expected to duo it. And then progress to being able to solo it.
Where did ZOS state that please? To the best of my knowledge they have totally failed to clarify what they meant when they referred to "the intended audience" in the PTS patch notes. If you know different, please give the source.
spartaxoxo wrote: »
Okay , but you had 2000 CP and apparently some other EA specific buffs. So you were not at a power level equivalent to a no gear character.
I repeat: Arc 1 is not difficult, it can be completed with a naked character in 24 minutes. The proof is my previous message.
How the truth is considered trolling and baiting is a mystery to me. I guess im from a diferent generation.
You can flag this message too, it wont make you a better player.
And now do the same with a char that has not 2000 CP, but is lvl 10.
Why all the content should be available to anyone regardless of lvl? Should a lvl 10 character be able to complete hard mode dreadsail reef? Go to fungal grotto 1 and stop complaining.
And that also includes lvl 10 players who probably won't be able to do Fungal Grotto 1 solo - at least I can't remember that I had any chance with my first char at lvl 10 without any CP.
NoticeMeArkay wrote: »spartaxoxo wrote: »
Okay , but you had 2000 CP and apparently some other EA specific buffs. So you were not at a power level equivalent to a no gear character.
And how many of these ~2000 champion points do you think are actively buffing his combat at the very moment?
Don't all players, regardless of their level, gear and whatnot, have access to verses? Not speaking of visions but verses. The easiest to aquire buffs which simply require to slay 3 waves of adds.
Those also have the greatest impact on combat, greater than visions even, which is why they are only active during one stage to keep things balanced.
No, it is Duo content that can be soloed.
Prepare yourself for an all-new PvE challenge in the Endless Archive, a unique unending dungeon-like activity. Whether you go it solo or team up with a fellow player or Companion, your success in the Endless Archive is limited only by your preparation, skills, and determination.
I repeat: Arc 1 is not difficult, it can be completed with a naked character in 24 minutes. The proof is my previous message.
How the truth is considered trolling and baiting is a mystery to me. I guess im from a diferent generation.
You can flag this message too, it wont make you a better player.
And now do the same with a char that has not 2000 CP, but is lvl 10.
Why all the content should be available to anyone regardless of lvl? Should a lvl 10 character be able to complete hard mode dreadsail reef? Go to fungal grotto 1 and stop complaining.
We're still talking about an in-game activity that increases its difficulty and should therefore scale from "very easy" to "very hard" so that all players - who ultimately spend money on the game's content - can participate. And that also includes lvl 10 players who probably won't be able to do Fungal Grotto 1 solo - at least I can't remember that I had any chance with my first char at lvl 10 without any CP.
spartaxoxo wrote: »No, it is Duo content that can be soloed.
https://www.elderscrollsonline.com/en-us/news/category/update40Prepare yourself for an all-new PvE challenge in the Endless Archive, a unique unending dungeon-like activity. Whether you go it solo or team up with a fellow player or Companion, your success in the Endless Archive is limited only by your preparation, skills, and determination.
No. It is solo or duo, not duo but obviously some people are crazy skilled so they can solo. They specifically advertise it as something to go in alone.
NoticeMeArkay wrote: »Toxic_Hemlock wrote: »
I just want the arc 1 bosses tweaked to a) not knock me off the pedestal .
Just block, mate.
https://streamable.com/0w8xm4