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PvP Magicka Necromancer has the worst offensive toolkit of any class by far

  • propertyOfUndefined
    propertyOfUndefined
    ✭✭✭✭✭
    Please just fix stalking blastbones. Everything else is peachy, in my opinion. I’ve learned to love the quirky playstyle.
  • GrigorijMalahevich
    GrigorijMalahevich
    ✭✭✭✭✭
    Urvoth wrote: »
    Urvoth wrote: »
    Excuse me? Magnecro is currently the strongest class in PvP.

    Maybe you should look at different build options, maybe ask for help from more experienced players before jumping to conclusions that magnecro needs any buffs.

    Uhhh just no. That statement is beyond uninformed and clueless. Not only do you have to ignore stamdens, stam necros, and stamsorcs to make that statement, which all can utilize stronger proc sets, have more mobility, burst, and stronger personal utility skills, but you’re also passing over all the other mag classes with better kits that utilize the exact same proc sets magnecro does.

    Imagine telling a thread filled with the best magnecro mains in the game to “ask for help from experienced players.” Nearly all current magnecro builds are copied from what several people in this thread have used.

    Why are you calling my statement "beyond uninformed and clueless" while being the one in denial of how strong magcro is in the current meta? If you are unable to dominate other classes it doesn't automatically mean that the class you are playing is bad.

    I don't need to imagine telling anyone anything, I just state the obvious. If your and/or your friends builds are bad, it doesn't mean that the class is weak.

    Please, do your homework before making such statements, analyse other builds, check utube guides, maybe join a pvp discord with good players and be less arrogant and rude, thank you very much.

    So you're saying the class offensive toolkit is great despite being 1 skill and an ult? You're equating being good at using procs with having a complete offensive toolkit, which magnecro certainly does not have. Are you actually saying looking at build videos is going to magically turn the class from having 2 offensive skills into having a full offensive toolkit?

    How many offensive skills do other classes have? Stamden has 1 :wink: stamcro has 1 :wink: I understand that you think that you are losing fights because your class is weak, but sometimes you just have to take a deep breath, look into a mirror and just accept the reality that you are not as good at this game as you might think.

    I would still insist that you try to spend some time checking other skills and specifications.

    P.S. I see that you stopped being aggressive and that is a good step into accepting the reality! Keep it up!
    Edited by GrigorijMalahevich on February 18, 2021 12:16AM
    PC/EU 800 CP.
    PvP MagSorc.
    Pedro Gonzales - Mag Sorc EP vMA Flawless Conqueror clear http://imgur.com/a/CB6j6
    Valera Progib - Stam Sorc DC vMA Flawless Conqueror clear https://i.imgur.com/eYgpXG2.png
    Valera Pozhar - Mag DK EP vMA Flawless Conqueror clear http://imgur.com/a/jrsuK
    Valera Podlechi - Mag Templar AD vMA Flawless Conqueror clear http://imgur.com/a/N0BYq
  • wheem_ESO
    wheem_ESO
    ✭✭✭✭✭
    Excuse me? Magnecro is currently the strongest class in PvP.

    Maybe you should look at different build options, maybe ask for help from more experienced players before jumping to conclusions that magnecro needs any buffs.
    You should really elaborate on this. Is it just the standard claim that I've seen from a handful of players who seem to think that the +15% DOT damage passive is oh-so-massive with the current meta, and totally makes up for any and all shortcomings? If so, I still think that's an incredibly short-sighted view of things, much like those who speak of Mist Form as though it's nothing more, or less, than a particular cheese-build.
    Maggusemm wrote: »
    I dont think that you ever played magcro. You also have boneyard reducing resistances by 6k which is insane and having a synergy for an ally which also hits insane. Remember that Blastbones can be cast every 3rd second and will just burn through the enemies. Then your Ulti which is very strong. You have a pre-castable skeleton mage which does damage when you just stand around. And you say Magcro has the worst offensive toolkit of class skills?

    You can also slot the healing ghost reducing your damage taken by 10%, magcro is insanely strong if played by a good player.
    Why on earth would you be using that morph of Boneyard in PvP? The debuff is a small'ish ground-based AOE that isn't "sticky," doesn't snare and has a synergy that is complete trash without 3x gold Harmony jewelry (and even then it's nothing super special anymore). It's also relatively expensive, and you would almost always be better served using Weakness to Elements in its place. I guess it might be useful for killing weak, unaware players in Cyrodiil, but against someone that's actually good? No.

    The damage on the Skeletal Mage/Arcanist is also trash, and not controllable - it'll even hit pets instead of players in a lot of cases. It's one of those things that might have some merit in duels or whatever, but for BGs it's basically a wasted bar slot. And Blastbones being every 3rd cast is somewhat theoretical for actual PvP - decent players aren't target dummies that stand around letting you parse out some rotation on them. Line of sight, roots, stuns, fears, snares, movement, going up/down a terrain level, etc...are all things in PvP, and all can affect Blastbones' ability to do his one job in a timely manner.
    How many offensive skills do other classes have? Stamden has 1 :wink: stamcro has 1 :wink:
    How many useful "generic" offensive skills do those Stamina Wardens and Stamina Necromancers have? How many does a Magicka Necromancer have? That has been a central argument for why Stamina has been mostly dominant over Magicka for years now - the generic toolkit is vastly superior.

    To paraphrase myself from another post recently:
    Everyone who's PvP'd for any length of time, especially prior to the proc meta taking off, knows that a properly built Stamina Warden with a Dizzying Swing -> Medium Attack -> Dawnbreaker -> Execute spam combo is incredibly dangerous in no-CP. Anyone playing a build that's even remotely "squishy" is in danger of being essentially 1-shotted. But is the same true for Magicka Warden? Are you really scared of them hitting you with a Magicka-Spammable -> Medium Attack -> Dawnbreaker/Meteor combo? (I left off the execute because, well...they don't have one). Of course you aren't - and no one else is either. It's the same number of skills in either case, except for the execute of course, but the Stamina version is actually functional.
  • Revokus
    Revokus
    ✭✭✭✭✭
    wheem_ESO wrote: »
    Excuse me? Magnecro is currently the strongest class in PvP.

    Maybe you should look at different build options, maybe ask for help from more experienced players before jumping to conclusions that magnecro needs any buffs.
    You should really elaborate on this. Is it just the standard claim that I've seen from a handful of players who seem to think that the +15% DOT damage passive is oh-so-massive with the current meta, and totally makes up for any and all shortcomings? If so, I still think that's an incredibly short-sighted view of things, much like those who speak of Mist Form as though it's nothing more, or less, than a particular cheese-build.
    Maggusemm wrote: »
    I dont think that you ever played magcro. You also have boneyard reducing resistances by 6k which is insane and having a synergy for an ally which also hits insane. Remember that Blastbones can be cast every 3rd second and will just burn through the enemies. Then your Ulti which is very strong. You have a pre-castable skeleton mage which does damage when you just stand around. And you say Magcro has the worst offensive toolkit of class skills?

    You can also slot the healing ghost reducing your damage taken by 10%, magcro is insanely strong if played by a good player.
    Why on earth would you be using that morph of Boneyard in PvP? The debuff is a small'ish ground-based AOE that isn't "sticky," doesn't snare and has a synergy that is complete trash without 3x gold Harmony jewelry (and even then it's nothing super special anymore). It's also relatively expensive, and you would almost always be better served using Weakness to Elements in its place. I guess it might be useful for killing weak, unaware players in Cyrodiil, but against someone that's actually good? No.

    The damage on the Skeletal Mage/Arcanist is also trash, and not controllable - it'll even hit pets instead of players in a lot of cases. It's one of those things that might have some merit in duels or whatever, but for BGs it's basically a wasted bar slot. And Blastbones being every 3rd cast is somewhat theoretical for actual PvP - decent players aren't target dummies that stand around letting you parse out some rotation on them. Line of sight, roots, stuns, fears, snares, movement, going up/down a terrain level, etc...are all things in PvP, and all can affect Blastbones' ability to do his one job in a timely manner.
    How many offensive skills do other classes have? Stamden has 1 :wink: stamcro has 1 :wink:
    How many useful "generic" offensive skills do those Stamina Wardens and Stamina Necromancers have? How many does a Magicka Necromancer have? That has been a central argument for why Stamina has been mostly dominant over Magicka for years now - the generic toolkit is vastly superior.

    To paraphrase myself from another post recently:
    Everyone who's PvP'd for any length of time, especially prior to the proc meta taking off, knows that a properly built Stamina Warden with a Dizzying Swing -> Medium Attack -> Dawnbreaker -> Execute spam combo is incredibly dangerous in no-CP. Anyone playing a build that's even remotely "squishy" is in danger of being essentially 1-shotted. But is the same true for Magicka Warden? Are you really scared of them hitting you with a Magicka-Spammable -> Medium Attack -> Dawnbreaker/Meteor combo? (I left off the execute because, well...they don't have one). Of course you aren't - and no one else is either. It's the same number of skills in either case, except for the execute of course, but the Stamina version is actually functional.

    Exactly. My god the things these people come up with saying Magcro is the best lmao. Like you could kill a decent player with skeletal arcanist hahaha that is so funny.

    Actually every time I saw a Necro using the Arcanist he died in 1 sec like a PvE geared player. Skeletal Arcanist does like 300-500 damage every 2 secs on a decent player :D

    Unnerving Boneyard, Skeletal Arcanist and Mystic Syphon are PvE skills only. Like who is gonna stand in the boneyard for major breach lol Ele Drain is the better skill. Basing on what these people are saying they must be the ones going with their PvE skills in a Zerg.
    Edited by Revokus on February 18, 2021 2:50AM
    Playing since January 23, 2016
  • GrigorijMalahevich
    GrigorijMalahevich
    ✭✭✭✭✭
    wheem_ESO wrote: »
    Excuse me? Magnecro is currently the strongest class in PvP.

    Maybe you should look at different build options, maybe ask for help from more experienced players before jumping to conclusions that magnecro needs any buffs.
    You should really elaborate on this. Is it just the standard claim that I've seen from a handful of players who seem to think that the +15% DOT damage passive is oh-so-massive with the current meta, and totally makes up for any and all shortcomings? If so, I still think that's an incredibly short-sighted view of things, much like those who speak of Mist Form as though it's nothing more, or less, than a particular cheese-build.
    Maggusemm wrote: »
    I dont think that you ever played magcro. You also have boneyard reducing resistances by 6k which is insane and having a synergy for an ally which also hits insane. Remember that Blastbones can be cast every 3rd second and will just burn through the enemies. Then your Ulti which is very strong. You have a pre-castable skeleton mage which does damage when you just stand around. And you say Magcro has the worst offensive toolkit of class skills?

    You can also slot the healing ghost reducing your damage taken by 10%, magcro is insanely strong if played by a good player.
    Why on earth would you be using that morph of Boneyard in PvP? The debuff is a small'ish ground-based AOE that isn't "sticky," doesn't snare and has a synergy that is complete trash without 3x gold Harmony jewelry (and even then it's nothing super special anymore). It's also relatively expensive, and you would almost always be better served using Weakness to Elements in its place. I guess it might be useful for killing weak, unaware players in Cyrodiil, but against someone that's actually good? No.

    The damage on the Skeletal Mage/Arcanist is also trash, and not controllable - it'll even hit pets instead of players in a lot of cases. It's one of those things that might have some merit in duels or whatever, but for BGs it's basically a wasted bar slot. And Blastbones being every 3rd cast is somewhat theoretical for actual PvP - decent players aren't target dummies that stand around letting you parse out some rotation on them. Line of sight, roots, stuns, fears, snares, movement, going up/down a terrain level, etc...are all things in PvP, and all can affect Blastbones' ability to do his one job in a timely manner.
    How many offensive skills do other classes have? Stamden has 1 :wink: stamcro has 1 :wink:
    How many useful "generic" offensive skills do those Stamina Wardens and Stamina Necromancers have? How many does a Magicka Necromancer have? That has been a central argument for why Stamina has been mostly dominant over Magicka for years now - the generic toolkit is vastly superior.

    To paraphrase myself from another post recently:
    Everyone who's PvP'd for any length of time, especially prior to the proc meta taking off, knows that a properly built Stamina Warden with a Dizzying Swing -> Medium Attack -> Dawnbreaker -> Execute spam combo is incredibly dangerous in no-CP. Anyone playing a build that's even remotely "squishy" is in danger of being essentially 1-shotted. But is the same true for Magicka Warden? Are you really scared of them hitting you with a Magicka-Spammable -> Medium Attack -> Dawnbreaker/Meteor combo? (I left off the execute because, well...they don't have one). Of course you aren't - and no one else is either. It's the same number of skills in either case, except for the execute of course, but the Stamina version is actually functional.

    Is that the reason why nobody runs stamina in organised pvp raids? 12-to-16

    Cheesy or not cheesy, it is totally irrelevant to the global scale of things - if a build exists that makes you unkillable and you for whatever reason don't want/can't play it - it TOTALLY doesn't mean that the class needs any buffs.

    From your last paragraph, it looks like you think that magden is weak, 12-to-16 dude, seriously.

    PC/EU 800 CP.
    PvP MagSorc.
    Pedro Gonzales - Mag Sorc EP vMA Flawless Conqueror clear http://imgur.com/a/CB6j6
    Valera Progib - Stam Sorc DC vMA Flawless Conqueror clear https://i.imgur.com/eYgpXG2.png
    Valera Pozhar - Mag DK EP vMA Flawless Conqueror clear http://imgur.com/a/jrsuK
    Valera Podlechi - Mag Templar AD vMA Flawless Conqueror clear http://imgur.com/a/N0BYq
  • PhoenixGrey
    PhoenixGrey
    ✭✭✭✭✭
    Urvoth wrote: »
    Urvoth wrote: »
    Excuse me? Magnecro is currently the strongest class in PvP.

    Maybe you should look at different build options, maybe ask for help from more experienced players before jumping to conclusions that magnecro needs any buffs.

    Uhhh just no. That statement is beyond uninformed and clueless. Not only do you have to ignore stamdens, stam necros, and stamsorcs to make that statement, which all can utilize stronger proc sets, have more mobility, burst, and stronger personal utility skills, but you’re also passing over all the other mag classes with better kits that utilize the exact same proc sets magnecro does.

    Imagine telling a thread filled with the best magnecro mains in the game to “ask for help from experienced players.” Nearly all current magnecro builds are copied from what several people in this thread have used.

    Why are you calling my statement "beyond uninformed and clueless" while being the one in denial of how strong magcro is in the current meta? If you are unable to dominate other classes it doesn't automatically mean that the class you are playing is bad.

    I don't need to imagine telling anyone anything, I just state the obvious. If your and/or your friends builds are bad, it doesn't mean that the class is weak.

    Please, do your homework before making such statements, analyse other builds, check utube guides, maybe join a pvp discord with good players and be less arrogant and rude, thank you very much.

    So you're saying the class offensive toolkit is great despite being 1 skill and an ult? You're equating being good at using procs with having a complete offensive toolkit, which magnecro certainly does not have. Are you actually saying looking at build videos is going to magically turn the class from having 2 offensive skills into having a full offensive toolkit?

    He is a top EU pvp'er so he is clearly better than you. :D
  • PhoenixGrey
    PhoenixGrey
    ✭✭✭✭✭
    wheem_ESO wrote: »
    Excuse me? Magnecro is currently the strongest class in PvP.

    Maybe you should look at different build options, maybe ask for help from more experienced players before jumping to conclusions that magnecro needs any buffs.
    You should really elaborate on this. Is it just the standard claim that I've seen from a handful of players who seem to think that the +15% DOT damage passive is oh-so-massive with the current meta, and totally makes up for any and all shortcomings? If so, I still think that's an incredibly short-sighted view of things, much like those who speak of Mist Form as though it's nothing more, or less, than a particular cheese-build.
    Maggusemm wrote: »
    I dont think that you ever played magcro. You also have boneyard reducing resistances by 6k which is insane and having a synergy for an ally which also hits insane. Remember that Blastbones can be cast every 3rd second and will just burn through the enemies. Then your Ulti which is very strong. You have a pre-castable skeleton mage which does damage when you just stand around. And you say Magcro has the worst offensive toolkit of class skills?

    You can also slot the healing ghost reducing your damage taken by 10%, magcro is insanely strong if played by a good player.
    Why on earth would you be using that morph of Boneyard in PvP? The debuff is a small'ish ground-based AOE that isn't "sticky," doesn't snare and has a synergy that is complete trash without 3x gold Harmony jewelry (and even then it's nothing super special anymore). It's also relatively expensive, and you would almost always be better served using Weakness to Elements in its place. I guess it might be useful for killing weak, unaware players in Cyrodiil, but against someone that's actually good? No.

    The damage on the Skeletal Mage/Arcanist is also trash, and not controllable - it'll even hit pets instead of players in a lot of cases. It's one of those things that might have some merit in duels or whatever, but for BGs it's basically a wasted bar slot. And Blastbones being every 3rd cast is somewhat theoretical for actual PvP - decent players aren't target dummies that stand around letting you parse out some rotation on them. Line of sight, roots, stuns, fears, snares, movement, going up/down a terrain level, etc...are all things in PvP, and all can affect Blastbones' ability to do his one job in a timely manner.
    How many offensive skills do other classes have? Stamden has 1 :wink: stamcro has 1 :wink:
    How many useful "generic" offensive skills do those Stamina Wardens and Stamina Necromancers have? How many does a Magicka Necromancer have? That has been a central argument for why Stamina has been mostly dominant over Magicka for years now - the generic toolkit is vastly superior.

    To paraphrase myself from another post recently:
    Everyone who's PvP'd for any length of time, especially prior to the proc meta taking off, knows that a properly built Stamina Warden with a Dizzying Swing -> Medium Attack -> Dawnbreaker -> Execute spam combo is incredibly dangerous in no-CP. Anyone playing a build that's even remotely "squishy" is in danger of being essentially 1-shotted. But is the same true for Magicka Warden? Are you really scared of them hitting you with a Magicka-Spammable -> Medium Attack -> Dawnbreaker/Meteor combo? (I left off the execute because, well...they don't have one). Of course you aren't - and no one else is either. It's the same number of skills in either case, except for the execute of course, but the Stamina version is actually functional.

    Is that the reason why nobody runs stamina in organised pvp raids? 12-to-16

    Cheesy or not cheesy, it is totally irrelevant to the global scale of things - if a build exists that makes you unkillable and you for whatever reason don't want/can't play it - it TOTALLY doesn't mean that the class needs any buffs.

    From your last paragraph, it looks like you think that magden is weak, 12-to-16 dude, seriously.

    I wonder why I can't remember my mag sorc dying to a magcro or magden even while grossly outnumbered in no CP with all the proc cheese flying around.

    However it sort of struggles 1v1 against stamden, stamcro, stamdk.

    Magcro and magden are slow af and they can barely land their damage. They are just tanks without any DPS threat tbh

  • sunbark
    sunbark
    Soul Shriven
    It's really cool to see all of the amazing, knowledgeable magcro mains come together to discuss how to fix this horrible spec.

    With all of these great players giving their feedback, i'm sure zos will give magcros the buffs they most certainly need :)
  • Urvoth
    Urvoth
    ✭✭✭✭✭
    Urvoth wrote: »
    Urvoth wrote: »
    Excuse me? Magnecro is currently the strongest class in PvP.

    Maybe you should look at different build options, maybe ask for help from more experienced players before jumping to conclusions that magnecro needs any buffs.

    Uhhh just no. That statement is beyond uninformed and clueless. Not only do you have to ignore stamdens, stam necros, and stamsorcs to make that statement, which all can utilize stronger proc sets, have more mobility, burst, and stronger personal utility skills, but you’re also passing over all the other mag classes with better kits that utilize the exact same proc sets magnecro does.

    Imagine telling a thread filled with the best magnecro mains in the game to “ask for help from experienced players.” Nearly all current magnecro builds are copied from what several people in this thread have used.

    Why are you calling my statement "beyond uninformed and clueless" while being the one in denial of how strong magcro is in the current meta? If you are unable to dominate other classes it doesn't automatically mean that the class you are playing is bad.

    I don't need to imagine telling anyone anything, I just state the obvious. If your and/or your friends builds are bad, it doesn't mean that the class is weak.

    Please, do your homework before making such statements, analyse other builds, check utube guides, maybe join a pvp discord with good players and be less arrogant and rude, thank you very much.

    So you're saying the class offensive toolkit is great despite being 1 skill and an ult? You're equating being good at using procs with having a complete offensive toolkit, which magnecro certainly does not have. Are you actually saying looking at build videos is going to magically turn the class from having 2 offensive skills into having a full offensive toolkit?

    How many offensive skills do other classes have? Stamden has 1 :wink: stamcro has 1 :wink: I understand that you think that you are losing fights because your class is weak, but sometimes you just have to take a deep breath, look into a mirror and just accept the reality that you are not as good at this game as you might think.

    I would still insist that you try to spend some time checking other skills and specifications.

    P.S. I see that you stopped being aggressive and that is a good step into accepting the reality! Keep it up!

    Now you're just being irrationally condescending and sarcastic, and completely ignoring the actual points of the post. Stamcro ofc has the same amount as magcro since they have stam/mag morphs of the same skills, and stamden actually does have the stam morph of fetcher flies, which does decent dmg. Stam always has less of an offensive toolkit than mag, though, because there are 3 offensive stam weapon skill lines compared to 1 mag offensive line, and those weapon trees are VASTLY superior to the mag ones.

    I understand you lost to a magcro stacking proc sets and for some reason you can't distinguish between class skills and proc sets, but you just have to take a deep breath, look into a mirror, and accept the reality that you are not as good at this game as you might think.
  • wheem_ESO
    wheem_ESO
    ✭✭✭✭✭
    Is that the reason why nobody runs stamina in organised pvp raids? 12-to-16

    Cheesy or not cheesy, it is totally irrelevant to the global scale of things - if a build exists that makes you unkillable and you for whatever reason don't want/can't play it - it TOTALLY doesn't mean that the class needs any buffs.

    From your last paragraph, it looks like you think that magden is weak, 12-to-16 dude, seriously.
    Spawn more Overlords.
    sunbark wrote: »
    It's really cool to see all of the amazing, knowledgeable magcro mains come together to discuss how to fix this horrible spec.

    With all of these great players giving their feedback, i'm sure zos will give magcros the buffs they most certainly need :)
    We should always try to differentiate between classes and the gear they crutch on. There have been more nerf calls for proc sets than anything else I've ever seen in ESO, and it wouldn't surprise me if ZOS does trash them at some point. Even if it comes in the form of nerfing current proc sets and adding new ones in the upcoming chapter (and those new ones may or may not be something that's really usable by Magicka Necromancers).

    If big enough nerfs happen to a handful of sets, the class' damage potential will go down the toilet. Magicka Necromancer has numerous problems, and being able to utilize some overpowered arena weapons and sets doesn't change that.
    Edited by wheem_ESO on February 18, 2021 11:49AM
  • katorga
    katorga
    ✭✭✭✭✭
    ✭✭
    wheem_ESO wrote: »
    Excuse me? Magnecro is currently the strongest class in PvP.

    Maybe you should look at different build options, maybe ask for help from more experienced players before jumping to conclusions that magnecro needs any buffs.
    You should really elaborate on this. Is it just the standard claim that I've seen from a handful of players who seem to think that the +15% DOT damage passive is oh-so-massive with the current meta, and totally makes up for any and all shortcomings? If so, I still think that's an incredibly short-sighted view of things, much like those who speak of Mist Form as though it's nothing more, or less, than a particular cheese-build.
    Maggusemm wrote: »
    I dont think that you ever played magcro. You also have boneyard reducing resistances by 6k which is insane and having a synergy for an ally which also hits insane. Remember that Blastbones can be cast every 3rd second and will just burn through the enemies. Then your Ulti which is very strong. You have a pre-castable skeleton mage which does damage when you just stand around. And you say Magcro has the worst offensive toolkit of class skills?

    You can also slot the healing ghost reducing your damage taken by 10%, magcro is insanely strong if played by a good player.
    Why on earth would you be using that morph of Boneyard in PvP? The debuff is a small'ish ground-based AOE that isn't "sticky," doesn't snare and has a synergy that is complete trash without 3x gold Harmony jewelry (and even then it's nothing super special anymore). It's also relatively expensive, and you would almost always be better served using Weakness to Elements in its place. I guess it might be useful for killing weak, unaware players in Cyrodiil, but against someone that's actually good? No.

    The damage on the Skeletal Mage/Arcanist is also trash, and not controllable - it'll even hit pets instead of players in a lot of cases. It's one of those things that might have some merit in duels or whatever, but for BGs it's basically a wasted bar slot. And Blastbones being every 3rd cast is somewhat theoretical for actual PvP - decent players aren't target dummies that stand around letting you parse out some rotation on them. Line of sight, roots, stuns, fears, snares, movement, going up/down a terrain level, etc...are all things in PvP, and all can affect Blastbones' ability to do his one job in a timely manner.
    How many offensive skills do other classes have? Stamden has 1 :wink: stamcro has 1 :wink:
    How many useful "generic" offensive skills do those Stamina Wardens and Stamina Necromancers have? How many does a Magicka Necromancer have? That has been a central argument for why Stamina has been mostly dominant over Magicka for years now - the generic toolkit is vastly superior.

    To paraphrase myself from another post recently:
    Everyone who's PvP'd for any length of time, especially prior to the proc meta taking off, knows that a properly built Stamina Warden with a Dizzying Swing -> Medium Attack -> Dawnbreaker -> Execute spam combo is incredibly dangerous in no-CP. Anyone playing a build that's even remotely "squishy" is in danger of being essentially 1-shotted. But is the same true for Magicka Warden? Are you really scared of them hitting you with a Magicka-Spammable -> Medium Attack -> Dawnbreaker/Meteor combo? (I left off the execute because, well...they don't have one). Of course you aren't - and no one else is either. It's the same number of skills in either case, except for the execute of course, but the Stamina version is actually functional.

    Is that the reason why nobody runs stamina in organised pvp raids? 12-to-16

    Cheesy or not cheesy, it is totally irrelevant to the global scale of things - if a build exists that makes you unkillable and you for whatever reason don't want/can't play it - it TOTALLY doesn't mean that the class needs any buffs.

    From your last paragraph, it looks like you think that magden is weak, 12-to-16 dude, seriously.

    Magcro and magden are slow af and they can barely land their damage. They are just tanks without any DPS threat tbh

    Necro play is what is slow, 2s delayed CC, Empowering Grasp has a painfully slow animation, Flame Skull travels so slowly it feels like a cast time skill. The pets take 2s b4 they do anything, and miss ticks deciding what to do. Even the Goliath ult has that wield "micro-stun" as you transform. The only skills that feel snappy and animate smoothly are boneyard, Colossus and scythe.

    Otherwise all magicka classes have access to the same movement speed buffs (not counting streak and Nightblade teleports). They are all the same speed.

    Edited by katorga on February 18, 2021 5:01PM
  • Pepegrillos
    Pepegrillos
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    wheem_ESO wrote: »
    Is it just the standard claim that I've seen from a handful of players who seem to think that the +15% DOT damage passive is oh-so-massive with the current meta, and totally makes up for any and all shortcomings

    It is also worth mentioning that if any of the damage&healing values adjustments that can be found around the PTS forums are correct, dot based playstyles will be less effective as soon as the next patch launches.
  • AMeanOne
    AMeanOne
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    sunbark wrote: »
    It's really cool to see all of the amazing, knowledgeable magcro mains come together to discuss how to fix this horrible spec.

    With all of these great players giving their feedback, i'm sure zos will give magcros the buffs they most certainly need :)

    Oh no, people think you're serious :D
  • Urvoth
    Urvoth
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    Still relevant 3 years later
  • IncultaWolf
    IncultaWolf
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    Urvoth wrote: »
    Still relevant 3 years later

    Nice thread necro :mrgreen: I agree though, the class still needs some love.
  • Araneae6537
    Araneae6537
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    ✭✭✭✭✭
    Urvoth wrote: »
    Still relevant 3 years later

    Nice thread necro :mrgreen: I agree though, the class still needs some love.

    Forum threads, the only thing left where necros are OP…
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