PhoenixGrey wrote: »TBH, I don't think any mag class has an offensive toolkit and its been that way for a while. Mag sorc is a little mobile but that's all there is to it and might not be as well in the near future. I heard streak will have a stam morph soon and the mag morph is going to be more expensive
Lol. Playing all classes, I would trade Streak for Cloak anytime.streak is probably the most powerful ability (not just movement ability, ability) in the entire game, even better than cloak
PhoenixGrey wrote: »TBH, I don't think any mag class has an offensive toolkit and its been that way for a while. Mag sorc is a little mobile but that's all there is to it and might not be as well in the near future. I heard streak will have a stam morph soon and the mag morph is going to be more expensive
mag sorc has a great toolkit, streak is probably the most powerful ability (not just movement ability, ability) in the entire game, even better than cloak IMO. i would give anything for streak on any class, and in my opinion it's so good that the ability should either be removed, have a 10-15s cooldown, or be given to everyone.
PhoenixGrey wrote: »TBH, I don't think any mag class has an offensive toolkit and its been that way for a while. Mag sorc is a little mobile but that's all there is to it and might not be as well in the near future. I heard streak will have a stam morph soon and the mag morph is going to be more expensive
mag sorc has a great toolkit, streak is probably the most powerful ability (not just movement ability, ability) in the entire game, even better than cloak IMO. i would give anything for streak on any class, and in my opinion it's so good that the ability should either be removed, have a 10-15s cooldown, or be given to everyone.
PhoenixGrey wrote: »PhoenixGrey wrote: »TBH, I don't think any mag class has an offensive toolkit and its been that way for a while. Mag sorc is a little mobile but that's all there is to it and might not be as well in the near future. I heard streak will have a stam morph soon and the mag morph is going to be more expensive
mag sorc has a great toolkit, streak is probably the most powerful ability (not just movement ability, ability) in the entire game, even better than cloak IMO. i would give anything for streak on any class, and in my opinion it's so good that the ability should either be removed, have a 10-15s cooldown, or be given to everyone.
If its so good why is everyone playing stam ?
PhoenixGrey wrote: »PhoenixGrey wrote: »TBH, I don't think any mag class has an offensive toolkit and its been that way for a while. Mag sorc is a little mobile but that's all there is to it and might not be as well in the near future. I heard streak will have a stam morph soon and the mag morph is going to be more expensive
mag sorc has a great toolkit, streak is probably the most powerful ability (not just movement ability, ability) in the entire game, even better than cloak IMO. i would give anything for streak on any class, and in my opinion it's so good that the ability should either be removed, have a 10-15s cooldown, or be given to everyone.
If its so good why is everyone playing stam ?
Because Magsorc is hurt extraordinary much by the AoE tests. Otherwise magsorc is the best magicka class that exists.
PhoenixGrey wrote: »PhoenixGrey wrote: »PhoenixGrey wrote: »TBH, I don't think any mag class has an offensive toolkit and its been that way for a while. Mag sorc is a little mobile but that's all there is to it and might not be as well in the near future. I heard streak will have a stam morph soon and the mag morph is going to be more expensive
mag sorc has a great toolkit, streak is probably the most powerful ability (not just movement ability, ability) in the entire game, even better than cloak IMO. i would give anything for streak on any class, and in my opinion it's so good that the ability should either be removed, have a 10-15s cooldown, or be given to everyone.
If its so good why is everyone playing stam ?
Because Magsorc is hurt extraordinary much by the AoE tests. Otherwise magsorc is the best magicka class that exists.
Problem is the best magicka class still is a million miles behind the worst stamina spec. Will be worse next patch as the major/ minor buff system will benefit stam damage especially stamina nightblade. Magicka classes are getting phased out of the game.
But of course, the forums or discords will always claim mag sorc to be top tier without any top tier gameplay !. Fact is all decent solo / small scalers are playing either stamblade / stamden or stamcro.
PhoenixGrey wrote: »PhoenixGrey wrote: »PhoenixGrey wrote: »TBH, I don't think any mag class has an offensive toolkit and its been that way for a while. Mag sorc is a little mobile but that's all there is to it and might not be as well in the near future. I heard streak will have a stam morph soon and the mag morph is going to be more expensive
mag sorc has a great toolkit, streak is probably the most powerful ability (not just movement ability, ability) in the entire game, even better than cloak IMO. i would give anything for streak on any class, and in my opinion it's so good that the ability should either be removed, have a 10-15s cooldown, or be given to everyone.
If its so good why is everyone playing stam ?
Because Magsorc is hurt extraordinary much by the AoE tests. Otherwise magsorc is the best magicka class that exists.
Problem is the best magicka class still is a million miles behind the worst stamina spec. Will be worse next patch as the major/ minor buff system will benefit stam damage especially stamina nightblade. Magicka classes are getting phased out of the game.
But of course, the forums or discords will always claim mag sorc to be top tier without any top tier gameplay !. Fact is all decent solo / small scalers are playing either stamblade / stamden or stamcro.
https://forums.elderscrollsonline.com/en/discussion/547968/pvp-tierlist-for-stonethorn/p1
You saying, magsorc and magicka in general doesn't compete with stam, just doesn't replicate what many top tier players see.
In the post above people have long discussed about where to place specs and classes and it wasn't limited to people playing one class but people playing all of them including top tier sorcs like Malcolm or Ulopi.
Saying stam in general is better than mag is simply wrong just like saying mag offensive toolkits are lackluster doesn't tell the truth
BalticBlues wrote: »Lol. Playing all classes, I would trade Streak for Cloak anytime.streak is probably the most powerful ability (not just movement ability, ability) in the entire game, even better than cloak
Cloak is probably the most powerful ability (not just movement ability, ability) in the entire game.
MagNecros are in a bad spot because they have nothing like that.
MagNecros are lame and sitting ducks as Templars...
...but without the great healing and without a finisher...
...but with often non-working blast bones... MagNecro is a broken class.
Joy_Division wrote: »PhoenixGrey wrote: »TBH, I don't think any mag class has an offensive toolkit and its been that way for a while. Mag sorc is a little mobile but that's all there is to it and might not be as well in the near future. I heard streak will have a stam morph soon and the mag morph is going to be more expensive
mag sorc has a great toolkit, streak is probably the most powerful ability (not just movement ability, ability) in the entire game, even better than cloak IMO. i would give anything for streak on any class, and in my opinion it's so good that the ability should either be removed, have a 10-15s cooldown, or be given to everyone.
So you think it's a better idea to totally screw over sorcs by putting that skill on a cooldown (while allowing nightbaldes to permacloak) or homogenize all the classes by giving them what's supposed to be their defining skill.
Sometimes I'm glad ZOS doesn't take the community seriously.
YandereGirlfriend wrote: »Really not interested in trying to get Sorcerer nerfed.
Much more interested in trying to get magRomancer buffed.
But what @ecru said is definitely one of the reasons why the calls to nerf the Mender are misguided and indeed ruinous for magRomancers. We are the slowest class in the game and that ought to afford a certain amount of enhanced mitigation. Take away that mitigation and you are left with a sitting duck easily preyed upon by literally any other class.
BalticBlues wrote: »Lol. Playing all classes, I would trade Streak for Cloak anytime.streak is probably the most powerful ability (not just movement ability, ability) in the entire game, even better than cloak
Cloak is probably the most powerful ability (not just movement ability, ability) in the entire game.
MagNecros are in a bad spot because they have nothing like that.
MagNecros are lame and sitting ducks as Templars...
...but without the great healing and without a finisher...
...but with often non-working blast bones... MagNecro is a broken class.
cloak doesn't have an unblockable stunJoy_Division wrote: »PhoenixGrey wrote: »TBH, I don't think any mag class has an offensive toolkit and its been that way for a while. Mag sorc is a little mobile but that's all there is to it and might not be as well in the near future. I heard streak will have a stam morph soon and the mag morph is going to be more expensive
mag sorc has a great toolkit, streak is probably the most powerful ability (not just movement ability, ability) in the entire game, even better than cloak IMO. i would give anything for streak on any class, and in my opinion it's so good that the ability should either be removed, have a 10-15s cooldown, or be given to everyone.
So you think it's a better idea to totally screw over sorcs by putting that skill on a cooldown (while allowing nightbaldes to permacloak) or homogenize all the classes by giving them what's supposed to be their defining skill.
Sometimes I'm glad ZOS doesn't take the community seriously.
I don't know what this means since streak being removed would just put sorc on equal terms as most other classes, not totally screw them over. Anyone who has played any other game should understand what makes streak a major outlier compared to other abilities, and tbh it's disappointing that I have to explain why.
In every other game, movement/mobility/range incurs a penalty, or lack of movement incurs a reward. If you're extremely mobile, you sacrifice damage, mitigation, utility, or a combination of these three for that mobility. If you're not mobile, you tend to gain mitigation or damage (in melee), since you can't close or create a gap very easily.
Since no one here has played any other MMO, the best example of this I could give in a game that most people have played is to compare tracer to rein in overwatch. The trade-offs here are obvious--rein gains melee damage and mitigation for a lack of mobility (aside from a cooldown), and tracer is very squishy as a trade-off for her mobility.
Sorc makes none of these sacrifices but somehow manages to retain an ability that allows them more mobility than any other class with zero penalties incurred for that mobility. This is what makes streak such a huge outlier. Hope that was easy for everyone to understand.
As you note in your second post, the Spirit pet is oftentimes pretty buggy. It might not be as much of an issue in Cyrodiil - which I really only ever enter in order to check the gold vendor - but it's a frequent issue in BGs. I initially ran the Intensive Mender, and was hoping that ZOS would eventually get around to fixing it. But my tolerance for having repeated casts do nothing more than waste GCDs and resources reached its limit, and I swapped it out for the Guardian. I've reported the bug repeatedly, both in-game and on the forums, and to my knowledge it has never even been acknowledged.Mender is the way to go on mag, generates a corpse much faster for deaden pain and the heal is much better than the mitigation.
Guardian could be deleted and magnecro wouldn't even feel a difference, stamnecro would take a well deserved hit tho.
It's also worth pointing out that Blastbones will oftentimes fall apart mid-leap and do 0 damage when up against fast moving and/or dodge spamming targets. While the Magicka morph certainly needs a better secondary effect, this failure-to-function problem also needs a fix, especially since you can accidentally trigger the problem and counter yourself if using the only worthwhile offensive stun available to the class - Flame Clench.Blastbones: stalking blastbones don't have a secondary effect when they work properly or they lose 50% total damage when they always max out their damage boost ---> trash
I honestly think that Avid Boneyard's self-synergy mechanic needs some kind of rework. As I've argued in the past, with pre-nerf Harmony the damage potential was too high. Yes, it was oftentimes rather janky and unreliable (and still is, though not as bad as it was initially), but the damage was certainly too high. After the Harmony nerf, though, it just doesn't seem worth it to me.Avid boneyard is ment to be a pvp ability but having to use a useless skill to have a chance of bursting someone who's in meele range when the rest of the toolkit wants you to stay at range and that only works every 20 seconds ---> fails in practice
The totem can actually be pretty useful in certain situations, but it really shouldn't be the only class-based CC available (unless there were also some good non-class options...they really dropped the ball with the Vampire "CC").Bone totem: Delayed CC with no damage and no debuff, not much more needed to see why this ability is *** outside of zerging.
Agony totem: no meaningful morph effect if you're playing solo, plays exactly the same as the base ability
Remote totem: now the stun is ranged but still delayed, it still doesn't connect in pvp when you want it to and requires people to walk into it. This morph serves absolutely no purpose and would be much better off as a single target ranged stun.
Prior to the battlespirit-healing nerf, I think Resistant Flesh was a pretty decent heal, albeit with an obvious drawback for self-healing. But it's currently far too weak on the live servers (I couldn't get any PvP on the PTS to form an opinion on the next patch).Render flesh: for lack of better/other burst heals the skill is used even though having your healing reduced on your burst heal is just a huge annoyance because you often have to use it more than once, although this becomes less of an issue next patch.
I really liked Renewing Undeath, prior to the aforementioned battlespirit-healing nerf. It didn't heal as much as Resistant Flesh did, but was a really nice group heal + cleanse if your BG team was halfway working together. The spell was actually pretty underrated at the time, IMO, but the amount of healing that it does now is just too pathetic. I've played around with it off and on recently, and I just don't think it's all that worthwhile anymore. It's nice for being able to cleanse + heal your team after a fight is over, since it's likely that there are still some lingering proc-DOTs around, but who wants to use up a bar slot for that? Not to mention the fact that some teammates won't be standing close enough to a corpse to even get the cleanse.Life amid death: there is no need for two morphs of this ability, as I mentioned when talking about graveyard, this whole ability could be cut and be turned into a morph of graveyard which gives necromancer one more offensive ability.
Nothing changed for mag necro this patch and this entire post is still relevant feelsbadman
Yea...as I mentioned in another thread, the first thing I did when the patch notes were posted was search for the word "Necromancer". Needless to say, I was really disappointed.
I think it's a really terrible argument to say that an entire class should be written off for PvP just because some other player on that same class hurt their guildmates' egos by doing a few % more dps on some PvE boss or target dummy parse.Nothing changed for mag necro this patch and this entire post is still relevant feelsbadman
I understand your pain but not every build will shine in all aspects of the game. Magcros are currently incredibly strong if not the strongest in PvE. The game does kinda force you to make alternate characters if you wish to shine in PvP your best bet is to make something else.
Nothing changed for mag necro this patch and this entire post is still relevant feelsbadman
I understand your pain but not every build will shine in all aspects of the game. Magcros are currently incredibly strong if not the strongest in PvE. The game does kinda force you to make alternate characters if you wish to shine in PvP your best bet is to make something else.
Nothing changed for mag necro this patch and this entire post is still relevant feelsbadman
I understand your pain but not every build will shine in all aspects of the game. Magcros are currently incredibly strong if not the strongest in PvE. The game does kinda force you to make alternate characters if you wish to shine in PvP your best bet is to make something else.
It would definitely need a bit of a rework instead of a straight buff so that it wouldn’t be broken in PvE, but just because something is strong in PvE/PvP doesn’t mean it can’t be viable in other content too. Recent patches have definitely evened out classes somewhat in terms of PvE damage as well.