ZOS_Hadeostry wrote: »Greetings,
After further review we have decided to move this thread to a category we think is more appropriate for this topic, as it deals with campaigns.
Thank you for your understanding
KlauthWarthog wrote: »Well, if anyone was wondering if we were going to get anything new for Cyrodiil this update, here it goes - we got the shaft.
MetallicMonk wrote: »They also lessened the ability to bash cancel animations and removed the ability to jump instantly after a streak which were very useful things in PvP.
Gain nothing, lose fun mechanics and rewards, the usual.
ZOS_Hadeostry wrote: »Greetings,
After further review we have decided to move this thread to a category we think is more appropriate for this topic, as it deals with campaigns.
Thank you for your understanding
KlauthWarthog wrote: »If the goal was to make people resent putting time and effort into the PvP event, then congratulations, I guess.
Izanagi.Xiiib16_ESO wrote: »@ZOS_Kevin @ZOS_GinaBruno @ZOS_JessicaFolsom
Would the dev team be able to comment if this was intended or a mistake? Are there plans to revert the change?
Reset Timer Changes
Monthly Leaderboards, Cyrodiil and Tribute campaigns will now reset on the first of each month.
Cyrodiil Campaigns
Starting with this update and moving forward, each of the old 30-day Cyrodiil campaigns will default to resetting on the first of the month at the daily reset time.
As a one-time adjustment, any campaigns which would have reset sometime in June will instead reset on the first of July.
FantasticFreddie wrote: »Izanagi.Xiiib16_ESO wrote: »@ZOS_Kevin @ZOS_GinaBruno @ZOS_JessicaFolsom
Would the dev team be able to comment if this was intended or a mistake? Are there plans to revert the change?
It was clearly announced in the patch notes-- I doubt it's a bug or mistake
Hi All, just confirming the timer change was intended, as highlighted in our patch notes. The change is meant to get all timers consistent, with a one-time adjustment to any campaigns which would have reset sometime in June. They will instead reset on the first of July. Again, this reset is meant to get all timers on the same reset schedule. Rewards will be issued out during the next reset as normal.
However, we are passing this feedback on to the dev team so they can evaluate and factor in for any future changes.
Hi All, just confirming the timer change was intended, as highlighted in our patch notes. The change is meant to get all timers consistent, with a one-time adjustment to any campaigns which would have reset sometime in June. They will instead reset on the first of July. Again, this reset is meant to get all timers on the same reset schedule. Rewards will be issued out during the next reset as normal.
However, we are passing this feedback on to the dev team so they can evaluate and factor in for any future changes.
Hi All, just confirming the timer change was intended, as highlighted in our patch notes. The change is meant to get all timers consistent, with a one-time adjustment to any campaigns which would have reset sometime in June. They will instead reset on the first of July. Again, this reset is meant to get all timers on the same reset schedule. Rewards will be issued out during the next reset as normal.
However, we are passing this feedback on to the dev team so they can evaluate and factor in for any future changes.
Izanagi.Xiiib16_ESO wrote: »Hi All, just confirming the timer change was intended, as highlighted in our patch notes. The change is meant to get all timers consistent, with a one-time adjustment to any campaigns which would have reset sometime in June. They will instead reset on the first of July. Again, this reset is meant to get all timers on the same reset schedule. Rewards will be issued out during the next reset as normal.
However, we are passing this feedback on to the dev team so they can evaluate and factor in for any future changes.
@ZOS_Kevin Thanks, to echo what the others have commented, I think people are disappointed by the fact the end of the campaign was so close and so players feel a little cheated out of rewards which they were expecting in the next couple of days and are now delayed by a month.
Hi All, just confirming the timer change was intended, as highlighted in our patch notes. The change is meant to get all timers consistent, with a one-time adjustment to any campaigns which would have reset sometime in June. They will instead reset on the first of July. Again, this reset is meant to get all timers on the same reset schedule. Rewards will be issued out during the next reset as normal.
However, we are passing this feedback on to the dev team so they can evaluate and factor in for any future changes.