Honestly, Oakensoul should just extend duration of any named buff gained by like 20-30s instead of giving dozen of buffs infinitely to incentivise group play instead of being seen as easy button. No food, unlimited sustain, no pots, no skills for common buffs like force, both single target and area damage with single click.
But that's my opinion, please don't eat me. I don't care what other people use as long as they won't drag other 11 people down.
DrNukenstein wrote: »I'd like to see them make full heavy attacks an important part of a rotation.
Things like extending buffs, debuffs, dots, empowering or triggering after effects on certain skills.
It's satisfying to wind up a heavy and let it rip, and I think it would add a lot to immersion if the apex moment of a players rotation involved firing a full heavy. Then a "heavy attack build" would be one that loads up on enough heavy attack conditions for their constant heavy attacks to not be a significant DPS cost compared to a 4.5/5 light attack build
Why would anyone think how someone else plays is competition to them with how they play? That is the definition of narcissism. Again I liken this issue to the META of proc sets. Why aren't we crying to take away free damage from PROCS that we do nothing for? Make everything raw stat based and call me in the morning....
No, let's not. Let's maybe pretend that ESO is billed as PLAY AS YOU WANT TO PLAY, and let people HA, or LA weave, or No weave for that matter and play the game because it is no skin off my back. If people are able to do the content, why in the world should I care how they are doing it in ESO?
- Shoop da Whoop
- (1 item) Dealing damage grants you a stack of Lazer Focus for 20 seconds, up to 3 stacks max. You can only gain 1 stack of Lazer Focus per second. At 3 stacks, consume all stacks of Lazer Focus and after a 1 second delay, deal 1,000,000 Physical Damage to enemies in a line.
Billium813 wrote: »Why would anyone think how someone else plays is competition to them with how they play? That is the definition of narcissism. Again I liken this issue to the META of proc sets. Why aren't we crying to take away free damage from PROCS that we do nothing for? Make everything raw stat based and call me in the morning....
No, let's not. Let's maybe pretend that ESO is billed as PLAY AS YOU WANT TO PLAY, and let people HA, or LA weave, or No weave for that matter and play the game because it is no skin off my back. If people are able to do the content, why in the world should I care how they are doing it in ESO?
Here, I created a new Mythic you may like! It looks really fun and awesome!
- Shoop da Whoop
- (1 item) Dealing damage grants you a stack of Lazer Focus for 20 seconds, up to 3 stacks max. You can only gain 1 stack of Lazer Focus per second. At 3 stacks, consume all stacks of Lazer Focus and after a 1 second delay, deal 1,000,000 Physical Damage to enemies in a line.
You forgot the other part --- if blocked, it reflects back at the user, and they can either take the damage, or block .... if both sides block, it will continue bouncing back and forth, doing damage to anyone or anything that touches it.. until one or both parties run out of stamina, and then it explodes outward in a 60 meter radius, doing full damage.
Auldwulfe
PS. not sure WHY it formated this way....LOL
Cute drawing... but that implies a non-HA build without good gear, and the HA build with the gear that supports it... because I have seen a LOT of other lines that would be on that one, too.....
In order to have the HA build that is so upsetting to people.. you have to have bought High Isle, and either DLC's or be a Plus subscriber... then, you have to grind the pieces, while also grinding the dungeons for the sets that enhance it... be Champion level, to wear it... .and have all the other parts right......
If that chart is to be accurate, and more than a crayon drawing... both start at the same point, and rise together, then HA goes up a little bit, and levels, while the 2 bar then continues up.... that would be accurate.
NO ONE has that at first, meaning that they are, at least, almost to the crossing point, before they get the items needed......
Auldwulfe
Billium813 wrote: »Why would anyone think how someone else plays is competition to them with how they play? That is the definition of narcissism. Again I liken this issue to the META of proc sets. Why aren't we crying to take away free damage from PROCS that we do nothing for? Make everything raw stat based and call me in the morning....
No, let's not. Let's maybe pretend that ESO is billed as PLAY AS YOU WANT TO PLAY, and let people HA, or LA weave, or No weave for that matter and play the game because it is no skin off my back. If people are able to do the content, why in the world should I care how they are doing it in ESO?
Here, I created a new Mythic you may like! It looks really fun and awesome!
- Shoop da Whoop
- (1 item) Dealing damage grants you a stack of Lazer Focus for 20 seconds, up to 3 stacks max. You can only gain 1 stack of Lazer Focus per second. At 3 stacks, consume all stacks of Lazer Focus and after a 1 second delay, deal 1,000,000 Physical Damage to enemies in a line.
Billium813 wrote: »Why would anyone think how someone else plays is competition to them with how they play? That is the definition of narcissism. Again I liken this issue to the META of proc sets. Why aren't we crying to take away free damage from PROCS that we do nothing for? Make everything raw stat based and call me in the morning....
No, let's not. Let's maybe pretend that ESO is billed as PLAY AS YOU WANT TO PLAY, and let people HA, or LA weave, or No weave for that matter and play the game because it is no skin off my back. If people are able to do the content, why in the world should I care how they are doing it in ESO?
Here, I created a new Mythic you may like! It looks really fun and awesome!
- Shoop da Whoop
- (1 item) Dealing damage grants you a stack of Lazer Focus for 20 seconds, up to 3 stacks max. You can only gain 1 stack of Lazer Focus per second. At 3 stacks, consume all stacks of Lazer Focus and after a 1 second delay, deal 1,000,000 Physical Damage to enemies in a line.
So you are telling me you don't use Reliquin, WoD, Pillar of Nirn, or any monster sets or Mythics? Unless that is the case then you are just bashing people who want to play differently. If you are a purist that uses nothing but stat sets then you have a leg to stand on, [snip]
Billium813 wrote: »Billium813 wrote: »Why would anyone think how someone else plays is competition to them with how they play? That is the definition of narcissism. Again I liken this issue to the META of proc sets. Why aren't we crying to take away free damage from PROCS that we do nothing for? Make everything raw stat based and call me in the morning....
No, let's not. Let's maybe pretend that ESO is billed as PLAY AS YOU WANT TO PLAY, and let people HA, or LA weave, or No weave for that matter and play the game because it is no skin off my back. If people are able to do the content, why in the world should I care how they are doing it in ESO?
Here, I created a new Mythic you may like! It looks really fun and awesome!
- Shoop da Whoop
- (1 item) Dealing damage grants you a stack of Lazer Focus for 20 seconds, up to 3 stacks max. You can only gain 1 stack of Lazer Focus per second. At 3 stacks, consume all stacks of Lazer Focus and after a 1 second delay, deal 1,000,000 Physical Damage to enemies in a line.
So you are telling me you don't use Reliquin, WoD, Pillar of Nirn, or any monster sets or Mythics? Unless that is the case then you are just bashing people who want to play differently. If you are a purist that uses nothing but stat sets then you have a leg to stand on, [snip]
Having an overwhelming power is boring as hell
- Saitama
Since you asked, not that it remotely matters, my main:Bosmer Stamplar
Head - Med - Stormfist
Shoulder - Med - Stormfist
Chest- Med - Deadly Strike
Arms - Light - Dark Convergence
Belt - Light - Dark Convergence
Legs - Med - Deadly Strike
Boots - Med - Deadly Strike
Necklace - Bloodthirsty - Dark Convergence
Ring - Bloodthirsty - Dark Convergence
Ring - Bloodthirsty - Death Dealer's Fete
Weapon 1 - Two Handed - Deadly Strike
Weapon 2 - Bow - Dark Convergence
Billium813 wrote: »Billium813 wrote: »Why would anyone think how someone else plays is competition to them with how they play? That is the definition of narcissism. Again I liken this issue to the META of proc sets. Why aren't we crying to take away free damage from PROCS that we do nothing for? Make everything raw stat based and call me in the morning....
No, let's not. Let's maybe pretend that ESO is billed as PLAY AS YOU WANT TO PLAY, and let people HA, or LA weave, or No weave for that matter and play the game because it is no skin off my back. If people are able to do the content, why in the world should I care how they are doing it in ESO?
Here, I created a new Mythic you may like! It looks really fun and awesome!
- Shoop da Whoop
- (1 item) Dealing damage grants you a stack of Lazer Focus for 20 seconds, up to 3 stacks max. You can only gain 1 stack of Lazer Focus per second. At 3 stacks, consume all stacks of Lazer Focus and after a 1 second delay, deal 1,000,000 Physical Damage to enemies in a line.
So you are telling me you don't use Reliquin, WoD, Pillar of Nirn, or any monster sets or Mythics? Unless that is the case then you are just bashing people who want to play differently. If you are a purist that uses nothing but stat sets then you have a leg to stand on, [snip]
Having an overwhelming power is boring as hell
- Saitama
Since you asked, not that it remotely matters, my main:Bosmer Stamplar
Head - Med - Stormfist
Shoulder - Med - Stormfist
Chest- Med - Deadly Strike
Arms - Light - Dark Convergence
Belt - Light - Dark Convergence
Legs - Med - Deadly Strike
Boots - Med - Deadly Strike
Necklace - Bloodthirsty - Dark Convergence
Ring - Bloodthirsty - Dark Convergence
Ring - Bloodthirsty - Death Dealer's Fete
Weapon 1 - Two Handed - Deadly Strike
Weapon 2 - Bow - Dark Convergence
Hmm has anyone told you you could do better with a HA build? :P
Billium813 wrote: »If you want those items, go install Skyrim and get a mod. Enjoy it for 10 minutes before it becomes boring and dull.
The point I am trying to make is your Shwoop De woop isn't what we are talking about. It is an alternative playstyle that accomplishes exactly what you are claiming to want DIVERSITY. A different style of play that does good DPS easily and less than can be accomplished traditionally. So I ask, what is the problem if Joe average comes in to one of your dungeons and does exactly the same DPS or slightly more than you with a HA build? My main is a healer wearing Powerful Assault, Spell Power Cure, and Monster set depends on situation. I don't make DDs fill out a form for what gear and style of play they use when I accept a que. I just play the game.
Of course everyone would agree with you on schwoop de woop. Thus why it is the straw man. We aren't talking about a nuke. We are talking about diversity. It is just diversity that some don't like.
Let's maybe pretend that ESO is billed as PLAY AS YOU WANT TO PLAY, and let people HA, or LA weave, or No weave for that matter and play the game because it is no skin off my back. If people are able to do the content, why in the world should I care how they are doing it in ESO?
There’s direct competition between 2-bar and HA outside of trials, and there are players that find HA boring but feel compelled to use it because of the content they are trying to clear.
That being said, the nerf looks ok as is. Maybe I can finally find a dungeon trifecta group that’s willing to take in my 2-bar build that hits harder but dies easily. Maybe there won’t be so many 1 tank 3 HA groups. Any more nerf and it might affect casual player enjoyment. Plus we have enough controversy as is, let’s just have this issue settled.
TheDarkRuler wrote: »I am taking the server off-time of ESO on EU as a way of writing this post about the - currently - nerfed Heavy Attack Builds and I really wish that people would read the entire post before making a statement as I and some others put some long thinking into it.
Zenimax Online and Microsoft Games are both companies which recently have published alot of stuff regarding a wider accessibility to their games. In ESO itself that means adding colour settings, menu settings and even a text reader for people. However the core component that was left out was the gameplay itself. Players which handicaps are not able to play the whole game with a regular build, some people struggle to get even 40k dps and are unable to participate in trials and solo arenas and are excluded from groups.
This is why I think that the Sergeants Mail and Storm Master set combo was a blessing. It enabled players to easily participate in veteran contents and was easy enough to focus on the raid mechanics more. If you are playing a regular build paying attention to mechanics without addons is really difficult especially if handicapped. I honestly thought ZOS would call it nice and even since the damage in single-targeted fights was still off compared to high-end veteran raiders.
When the HA builds came into the game it was first accepted as a nice alternative to the regular playstyle. This changed however when a few people hated the idea that another build could come close to the damage they were making with a proper build. It also annoyed people who are selling carry-runs in Zone Chat to make coins. ESO influencers on YT and Twitch propagated the opinion that no single-bar build should come close to the damage a "proper build" should do. Which is nonsense since the build was still lacking compared to the so-called "proper builds".
First of all I absolutely support the idea that the Heavy Attack sets should not affect damage towards players. The current nerf to Storm Master's duration and cooldowns is too much and cripples the dps on most Heavy Attack Builds, while it might still be manageable on the Sorcerer with its long ability cooldowns. Deltias Gaming has made a test on Sorc where the nerf was shown as neglible:
https://www.youtube.com/watch?v=tqrFxFCQbak
Classes with shorter cooldowns such as Templar or Warden have a harder time maintaining the Storm Master buff. A sorcerer HA build could deal 100k on Live and goes at around 90k on PTS, which is fine. A templar build i tested goes down from 97k to 79k dps. And the maximum DPS obtainable with dual bar builds on each class on ESO logs is much higher (137k dps on Sorc and 127k on Templar). The HA builds were like 1/4 lower and will be 1/3 lower in the future than "proper builds" on single target dps. Where it shines though is in trash groups as the Trifocus passive causes it to cleave at 100%.
The Storm Master nerf towards players should stay in as it is. However the cooldown should be more forgiving. Instead of having 8s/5s like on current PTS it should be at least 12s/5s to make sure you can keep it up at a 100% up-time easier on proper critical builds. I would however adjust one more thing: Trifocus passive. Right now the Trifocus causes Heavy Attack builds to be a single-targeted and trash build at the same time. It causes Lightning Attacks to cleave for 100%. That value should go down, perhaps even to like 33% so it is still there but not overtuned.
In ESO there is a plethora of sets, but like 90% of them are unused because the meta focusses only on the most useful ones. Two-bar builds run Relequen, Whorl of Depths, Deadly Strikes, etc. There are sets that even emphasize on Heavy Attack usage but due to their stats being very poor they are hardly used. Any change done to them would hardly impact the dual-bar players with their light attack weaving since HA are hardly used in those groups. But it could benefit Heavy Attack focussed groups alot if changed properly.
Let me ask you a question: If a group wishes to form with focus heavily on Heavy Attacks and equipping builds to support that to make "their own way" in ESO without affecting the dual bar meta at all, is that a bad thing? Instead of having one meta we could have even two playstyle approaches.
Already established Heavy-Attack Compatible Sets:Altered sets that could benefit HA groups without affecting regular groups.
- Roaring Opportunist + Jorvuld (slayer buff on completing Heavy Attacks)
- Stone Speaker (restore resources on Heavy Attacks)
- Pearlescent Ward (since it is a unique buff)
- Destructive Magician: This set places bombs on targets which can only be procced by another person also Heavy attacking. If upping the damage a bit it could serve as a support dps set such as Alkosh/Z'en in normal groups would do.
- Draugr's Rest: Who says Healers cannot Heavy Attack? The restoration staff even has a bonus on heavy attacking which increases healing done briefly and also heals for a % of the damage done. It can even be paired with the healing hands of the Psijic Order.
- Explosive Rebuke: Since most Heavy Attack builds tend to use the Oakensoul Ring due to the Empowered buff the tank can easily swap out Yolnakriin and has access to another set. This set places bombs on enemies if blocking. It can support group dps if the group focusses their dps on the proper targets.
- Rage of the Ursauk: Just a set to show that even without Oakensoul Ring one DD in the group can give Empowered to everyone easily.
- Stone Husk, Maarselok and Spawn of Mephala: Those monster sets trigger on completed Heavy Attacks and are hardly used since the overall dps is considered too low in regular groups since you need to give up light attack weaving. In this scenario though, they could help.
Let's sum it up. Heavy Attack builds are not necessarily an evil in ESO. It is a chance to make the combat system more widespread and allowing less experienced players to participate in content. It also serves as an alternative to players who physically cannot go down the “normal” path in ESO. And since ZOS still says their slogan “Play like you want” in ESO, I feel this should persist.
Now tell me your opinion. I am happy for constructive feedback.
There’s direct competition between 2-bar and HA outside of trials, and there are players that find HA boring but feel compelled to use it because of the content they are trying to clear.
That being said, the nerf looks ok as is. Maybe I can finally find a dungeon trifecta group that’s willing to take in my 2-bar build that hits harder but dies easily. Maybe there won’t be so many 1 tank 3 HA groups. Any more nerf and it might affect casual player enjoyment. Plus we have enough controversy as is, let’s just have this issue settled.
The nerf is not ok, it's not enough. Loosing 5k dps is not gonna change anything. Its still OP af. If it was nerfed 50% it would still be good enough for vet non hm content.
I’m of the firm belief that first-off, theres buffs that need to be removed from Oakensoul, such as minor aegis, because they give too much survivability for a DPS to have. Secondly, empower should be added to a different mythic or global skill, whether or not it should be then removed from oakensoul I’m unsure about, but this is so that 2-bar HA is more feasible. Thirdly, the damage ceiling should not be so high on the build unless it is made more difficult (such as making HA squishier than a traditional build so one needs to time their HAs so they can block). I’d say 75k maximum, enough for veteran trials but not so high that its stepping in the toes of traditional builds. If 75k is the ceiling then I think the 100% cleave may be fine, would have to see in practice. After all, ease of use and the high cleave are the shining points of the build.
Edit: in other words, I think it’s fine that people with HA builds, be them casuals or otherwise, are able to see veteran content and get their monster helmets and perfected gear. People with HA builds should not be completing HM and trifecta content, however, not unless there is a new HA build that matches the difficulty of a traditional build that then can be called an endgame HA build (which it would be cool in this situation that endgame HA builds require endgame HA teams with things like necro empowering grasp and such, but not necessary).
There’s direct competition between 2-bar and HA outside of trials, and there are players that find HA boring but feel compelled to use it because of the content they are trying to clear.
That being said, the nerf looks ok as is. Maybe I can finally find a dungeon trifecta group that’s willing to take in my 2-bar build that hits harder but dies easily. Maybe there won’t be so many 1 tank 3 HA groups. Any more nerf and it might affect casual player enjoyment. Plus we have enough controversy as is, let’s just have this issue settled.
The nerf is not ok, it's not enough. Loosing 5k dps is not gonna change anything. Its still OP af. If it was nerfed 50% it would still be good enough for vet non hm content.
But who would be willing to take them if sweaty hand builds do 50% more DPS?