…We've also seen feedback regarding Pet vs non-Pet builds. Specifically, wanting more options for non-Pet builds. While there will be no changes to this in U37, we want to acknowledge this sentiment and the team is monitoring this…
…While there are no planned changes for Templar in U37, outside of anything already highlighted in patch notes, we're evaluating everchanging data and will continue to adjust around issues when they arise. Your continued feedback will be apart of that process.
Billium813 wrote: »I think what players don't understand is that whatever is in the initial patch notes, those are what we have to work with for the entire PTS cycle. The initial patch notes are changes that the dev team has tested internally and are considering making. The changes are basically done, but they want feedback and PTS testing. Minor adjustments can be made, but as far as the development team is concerned, the changes are 90% done!
Players spend most of the PTS cycle describing new things they want to see (myself included). However, no player should expect those suggestions to be included in the same PTS cycle they are suggesting them in! The most you can hope for is that the changes you suggest will be considered for the future. The dev team needs time to digest your suggestions, test them internally, and contemplate if they want to make those changes.
TLDR; The process is MUCH slower and rigid than most players seem to expect. The ship turns incredibly slowly.
Billium813 wrote: »I think what players don't understand is that whatever is in the initial patch notes, those are what we have to work with for the entire PTS cycle. The initial patch notes are changes that the dev team has tested internally and are considering making. The changes are basically done, but they want feedback and PTS testing. Minor adjustments can be made, but as far as the development team is concerned, the changes are 90% done!
Players spend most of the PTS cycle describing new things they want to see (myself included). However, no player should expect those suggestions to be included in the same PTS cycle they are suggesting them in! The most you can hope for is that the changes you suggest will be considered for the future. The dev team needs time to digest your suggestions, test them internally, and contemplate if they want to make those changes.
TLDR; The process is MUCH slower and rigid than most players seem to expect. The ship turns incredibly slowly.
That is confusing, because in the past I believe we have seen .3 and I think .5? PTS notes with more changes. I can’t remember exactly but some players seem to know which weeks usually get new notes.
Billium813 wrote: »I think what players don't understand is that whatever is in the initial patch notes, those are what we have to work with for the entire PTS cycle. The initial patch notes are changes that the dev team has tested internally and are considering making. The changes are basically done, but they want feedback and PTS testing. Minor adjustments can be made, but as far as the development team is concerned, the changes are 90% done!
Players spend most of the PTS cycle describing new things they want to see (myself included). However, no player should expect those suggestions to be included in the same PTS cycle they are suggesting them in! The most you can hope for is that the changes you suggest will be considered for the future. The dev team needs time to digest your suggestions, test them internally, and contemplate if they want to make those changes.
TLDR; The process is MUCH slower and rigid than most players seem to expect. The ship turns incredibly slowly.
That is confusing, because in the past I believe we have seen .3 and I think .5? PTS notes with more changes. I can’t remember exactly but some players seem to know which weeks usually get new notes.