I wonder if after all of this feedback the developers will do more than an acknowledgment or just string us along. I do wonder who is the one who fumbled the bag this badly, though. Was it the corporate section of the company or was it the developers?
We will see soon if they listened(or not), but thank you Vylaera for putting pretty much the consensus of thoughts into an eloquently worded post. You've done a great thing here.
ThirdEye_PULSE wrote: »baltic1284 wrote: »13k hours over 7 years and I will cancel my esoplus after all these years, not only because they are constantly adding these terrible major changes but also they have been really disrespectful and unprofessional towards playerbase.
Same why I stopped my ESO plus got tired of how i was being treated by Zenimax and the community overall. When Zenimax actually starts caring about the community overall and those that give this community over all a very bad reputation for bulling and such on the various subjects then I might start giving Zenimax money again till then my wallet is closed.
Yup. If the people concerned about patch notes post anywhere but main forums we are called whiners. Those are the same people we are trying to help by being vocal here. ZOS say they have a thankless job. We dont even get paid for the harassment, and ZOS also expects us to spend hours parsing to give them data otherwise our input isnt valued. Who really gets the short end of the stick here? We do it for the love of the game, and get crapped on by the same people were trying to help... over and over.
ThirdEye_PULSE wrote: »baltic1284 wrote: »13k hours over 7 years and I will cancel my esoplus after all these years, not only because they are constantly adding these terrible major changes but also they have been really disrespectful and unprofessional towards playerbase.
Same why I stopped my ESO plus got tired of how i was being treated by Zenimax and the community overall. When Zenimax actually starts caring about the community overall and those that give this community over all a very bad reputation for bulling and such on the various subjects then I might start giving Zenimax money again till then my wallet is closed.
Yup. If the people concerned about patch notes post anywhere but main forums we are called whiners. Those are the same people we are trying to help by being vocal here. ZOS say they have a thankless job. We dont even get paid for the harassment, and ZOS also expects us to spend hours parsing to give them data otherwise our input isnt valued. Who really gets the short end of the stick here? We do it for the love of the game, and get crapped on by the same people were trying to help... over and over.
Yes Light attack weaving is very evil. Medium attack weaving is the right way. Cause that's what you are getting next patch.amgame308_ESO wrote: »The light attack weaving skews the dps outside the scope of the abilities. You can't balance it and it was never intended, if it was there would be a tutorial in the help section on how to do it. I really don't care one way or the other but from a progress perspective eliminating the light attack weaving opens up adjustments to all of the sets, skills, abilities, etc.
More like victims of marketing strategies. Top tier raid groups nuke content in minutes, yes. All thanks to over tuned sets released in latest chapters/DLCs to tempt people to buy them (hard to attract endgame players to new chapters when story content only has cardboard villains that die in 1-2 hits). Go have a look in eso logs. No one is nuking HM content in minutes with base game sets. No one. High Isle sets on the other hand...amgame308_ESO wrote: »No one is out to get you. No one is working overtime to screw you over. They are trying to make it better. They have to try different things to see if they work because you players figure out the edge case advantages to break their game.
You're victims of your own success. You got gud and they can't make the game any harder.
(Abbreviated to highlight core comment being referenced)I know this may seem like a moot point to make but could we get some communication from the team on the antagonistic acknowledgments from the developers? Like, it does seem relatively bad that forum moderators are able to tell us to not bait, be disrespectful... Gilliam (saying that they don't consider anecdotal feedback, and where the tone of that specific post was passive aggressive in its own right)
(Abbreviated to complete core sentence without the quotes referenced.)Like, it does seem relatively bad that forum moderators are able to tell us to not bait, be disrespectful...does the exact same thing with no consequences and indirectly causing a good chunk of the player base to devalue solid criticisms with "whining children".
[snip]
omegatay_ESO wrote: »I have to say I agree with the OP as well. Especially having to reallocate CP with some updates. That totally unmotivates me to even want to play. I mean, who wants to spend a hour+ (each char.) at times after a update getting several characters playable again?
Here is a idea ZoS. Don't reset our CP, just give us a free reallocation we can use anytime on our characters. That way we can just move a few points here and there as needed.
@Faltasë Thanks for your feedback here. We felt it was important to address the commentary around "anecdotal feedback" quote as this was specifically mentioned in official communication.(Abbreviated to highlight core comment being referenced)I know this may seem like a moot point to make but could we get some communication from the team on the antagonistic acknowledgments from the developers? Like, it does seem relatively bad that forum moderators are able to tell us to not bait, be disrespectful... Gilliam (saying that they don't consider anecdotal feedback, and where the tone of that specific post was passive aggressive in its own right)
The comment was not meant to be antagonistic. It was meant to clarify what feedback would be helpful for the dev team and nothing more. So for example, feedback with player data from PTS or clearly explaining situations in which combat changes would positively or negatively impact play experience are what the team was looking for.
Other feedback like (and this is just a mock example), "These changes are garbage and do you even play the game?", are not what the dev team is looking for when asking for feedback. While that kind of feedback expresses player sentiment, it does not help the team in providing feedback they can work off of to address concerns. So the note on anecdotal feedback was more so to address comments like that. Not to antagonize anyone. However, given the feedback around the rhetoric, we will keep that in mind as a team going forward in communication.
Lastly, we want to touch on this line here:(Abbreviated to complete core sentence without the quotes referenced.)Like, it does seem relatively bad that forum moderators are able to tell us to not bait, be disrespectful...does the exact same thing with no consequences and indirectly causing a good chunk of the player base to devalue solid criticisms with "whining children".
As Forum Manager, I feel obligated to answer this one specifically for moderation purposes. First, I want to make it clear that we do not perceive you as "whiny children".
Second, I understand the comment was perceived as being antagonistic, however trying to match the perceived antagonizing commentary with additional antagonizing commentary does not help general communication. I understand the community concern around the U35 combat changes but we will not tolerate baiting or bashing, especially to the dev team, as a player response to deal a consequence. Certainly not on the forum.
So where does this leave us? I encourage you to question or ask for clarification when you see something as antagonistic, much like @Faltasë has. This was a respectful way to question and ask for motivation around word usage and general commentary. So thank you for asking the question. Most of the time, these situations can be cleared up though general questions rather than acting on the assumption of ill intent. There are ways to be critical of choices without berating members of the team. That will also aid in avoiding getting actioned on the forum. The whole point is to create an open place where positive and negative sentiment can be shared and communication can be had. As noted earlier, we will be more vigilant with our rhetoric as well to help this point.
To close, sorry for the long answer, but hopefully this helps to provide some context regarding the "anecdotal feedback" quote. Thanks all for the continued feedback.
amgame308_ESO wrote: »but from a progress perspective eliminating the light attack weaving opens up adjustments to all of the sets, skills, abilities, etc.
amgame308_ESO wrote: »You're victims of your own success. You got gud and they can't make the game any harder.
Between sledgehammer changes, damage reductions without adjusting content, constant developer micromanagement of things that don't need to be micromanaged, arbitrary changes, and arbitrary design philosophies. It's a perfect storm all at once with U35 and I, and a lot of other people, are just exhausted with it.
PVP with CP is obnoxious. There are standard non-cp modes to satisfy play styles, but people want to cheese as much as they don't want to be cheeesed. I don't agree with all the [Snip] in this post saying they're quitting ESO because of nerfs, because they have to spend gold every 3 months because they want to follow the meta, because they won't be able to do 120k dps and now only do 60k dps for trials, etc.
PVP with CP is obnoxious. There are standard non-cp modes to satisfy play styles, but people want to cheese as much as they don't want to be cheeesed. I don't agree with all the [Snip] in this post saying they're quitting ESO because of nerfs, because they have to spend gold every 3 months because they want to follow the meta, because they won't be able to do 120k dps and now only do 60k dps for trials, etc.
Most of the time, these situations can be cleared up though general questions rather than acting on the assumption of ill intent.
ThirdEye_PULSE wrote: »The only thing that will reverse this patch is the financial department saying wtf in about a month or less. I will continue playing. But in solidarity I will no longer be paying.I wonder if after all of this feedback the developers will do more than an acknowledgment or just string us along. I do wonder who is the one who fumbled the bag this badly, though. Was it the corporate section of the company or was it the developers?
We will see soon if they listened(or not), but thank you Vylaera for putting pretty much the consensus of thoughts into an eloquently worded post. You've done a great thing here.
This patch is doomed to fail. It is doomed to cause many people to leave. They wont get most of those people back. All it takes is for a gamer that cares about communication is to find a game with developers that actually listen... like FF14 for instance.
What macro?
Seriously, where?
@Faltasë Thanks for your feedback here. We felt it was important to address the commentary around "anecdotal feedback" quote as this was specifically mentioned in official communication.(Abbreviated to highlight core comment being referenced)I know this may seem like a moot point to make but could we get some communication from the team on the antagonistic acknowledgments from the developers? Like, it does seem relatively bad that forum moderators are able to tell us to not bait, be disrespectful... Gilliam (saying that they don't consider anecdotal feedback, and where the tone of that specific post was passive aggressive in its own right)
The comment was not meant to be antagonistic. It was meant to clarify what feedback would be helpful for the dev team and nothing more. So for example, feedback with player data from PTS or clearly explaining situations in which combat changes would positively or negatively impact play experience are what the team was looking for.
Other feedback like (and this is just a mock example), "These changes are garbage and do you even play the game?", are not what the dev team is looking for when asking for feedback. While that kind of feedback expresses player sentiment, it does not help the team in providing feedback they can work off of to address concerns. So the note on anecdotal feedback was more so to address comments like that. Not to antagonize anyone. However, given the feedback around the rhetoric, we will keep that in mind as a team going forward in communication.
Lastly, we want to touch on this line here:(Abbreviated to complete core sentence without the quotes referenced.)Like, it does seem relatively bad that forum moderators are able to tell us to not bait, be disrespectful...does the exact same thing with no consequences and indirectly causing a good chunk of the player base to devalue solid criticisms with "whining children".
As Forum Manager, I feel obligated to answer this one specifically for moderation purposes. First, I want to make it clear that we do not perceive you as "whiny children".
Second, I understand the comment was perceived as being antagonistic, however trying to match the perceived antagonizing commentary with additional antagonizing commentary does not help general communication. I understand the community concern around the U35 combat changes but we will not tolerate baiting or bashing, especially to the dev team, as a player response to deal a consequence. Certainly not on the forum.
So where does this leave us? I encourage you to question or ask for clarification when you see something as antagonistic, much like @Faltasë has. This was a respectful way to question and ask for motivation around word usage and general commentary. So thank you for asking the question. Most of the time, these situations can be cleared up though general questions rather than acting on the assumption of ill intent. There are ways to be critical of choices without berating members of the team. That will also aid in avoiding getting actioned on the forum. The whole point is to create an open place where positive and negative sentiment can be shared and communication can be had. As noted earlier, we will be more vigilant with our rhetoric as well to help this point.
To close, sorry for the long answer, but hopefully this helps to provide some context regarding the "anecdotal feedback" quote. Thanks all for the continued feedback.
First, I want to make it clear that we do not perceive you as "whiny children".
Can I respectfully ask that my thread remain on topic? I think Kevin has addressed well enough the perhaps wrong use of what many people perceived as antagonistic dialogue in dev responses and posts.
Thanks, guys.
Can I respectfully ask that my thread remain on topic? I think Kevin has addressed well enough the perhaps wrong use of what many people perceived as antagonistic dialogue in dev responses and posts.
Thanks, guys.
Certainly, if you feel the “state of the game” is not related to management or player/developer relationships.
Can I respectfully ask that my thread remain on topic? I think Kevin has addressed well enough the perhaps wrong use of what many people perceived as antagonistic dialogue in dev responses and posts.
Thanks, guys.
Certainly, if you feel the “state of the game” is not related to management or player/developer relationships.
No I don't think that the unfortunate state of the game which I detailed pretty comprehensively in my post has much to do with a dev using language that players perceived as hostile. Otherwise I would have mentioned it.
baltic1284 wrote: »Can I respectfully ask that my thread remain on topic? I think Kevin has addressed well enough the perhaps wrong use of what many people perceived as antagonistic dialogue in dev responses and posts.
Thanks, guys.
Certainly, if you feel the “state of the game” is not related to management or player/developer relationships.
No I don't think that the unfortunate state of the game which I detailed pretty comprehensively in my post has much to do with a dev using language that players perceived as hostile. Otherwise I would have mentioned it.
In your post no you have a point there but so does those that post as the DEV team have used hostile wording against the community itself and so has Moderators on the forums no, I'm not trying to break rules, but it has happened a lot in the past. Does your post state that directly or indirectly no but it has happened, and most players are starting to get tired of it.
It is very sad when players have to put in there post I'm Not Trying to break the rules, but this is how i feel to generally feel safe on the Forums from what has happened. The company in General does have a very bad reputation of customer company relations, in that area in general does need to be addressed and fixed, moderation still needs work in fact a lot of work, from what i have seen on the forums over the years from when I was selected for testing, the moderation has gotten to the point of either speak good of the company you be picked on and bullied, ie the twitch issue they had as an example.
Relations all around has to be looked at and seriously changed to be more polite to those you are asking A to play the product and B give money to you. your post may have been why your frustrated with the company but so are the players posting in here on why they are and when a Admin steps in to explain and give excuses to defend those that have caused the problem that is also an issue that needs to be addressed. The community shouldn't have to be posting in fear of the company or of what those that have power will abuse and how they will, communication needs to be on the forums and only on the forums not on Reddit or any other platform as not all have access or use those platforms.