ZOS_GinaBruno wrote: »The health changes vary slightly for each boss so it’s not simply a flat numerical or percentage change. We can at least confirm the changes only affect Dungeon and Trial bosses, not Arenas.
wolfie1.0. wrote: »ZOS_GinaBruno wrote: »The health changes vary slightly for each boss so it’s not simply a flat numerical or percentage change. We can at least confirm the changes only affect Dungeon and Trial bosses, not Arenas.
So... you just made solo arenas that much more inaccessible to the playerbase?
ZOS_GinaBruno wrote: »The health changes vary slightly for each boss so it’s not simply a flat numerical or percentage change. We can at least confirm the changes only affect Dungeon and Trial bosses, not Arenas.
ZOS_GinaBruno wrote: »The health changes vary slightly for each boss so it’s not simply a flat numerical or percentage change. We can at least confirm the changes only affect Dungeon and Trial bosses, not Arenas.
ZOS_GinaBruno wrote: »The health changes vary slightly for each boss so it’s not simply a flat numerical or percentage change. We can at least confirm the changes only affect Dungeon and Trial bosses, not Arenas.
ZOS_GinaBruno wrote: »The health changes vary slightly for each boss so it’s not simply a flat numerical or percentage change. We can at least confirm the changes only affect Dungeon and Trial bosses, not Arenas.
ZOS_GinaBruno wrote: »The health changes vary slightly for each boss so it’s not simply a flat numerical or percentage change. We can at least confirm the changes only affect Dungeon and Trial bosses, not Arenas.
ZOS_GinaBruno wrote: »it’s not simply a flat numerical or percentage change
ZOS_GinaBruno wrote: »The health changes vary slightly for each boss so it’s not simply a flat numerical or percentage change. We can at least confirm the changes only affect Dungeon and Trial bosses, not Arenas.
ZOS_GinaBruno wrote: »The health changes vary slightly for each boss so it’s not simply a flat numerical or percentage change. We can at least confirm the changes only affect Dungeon and Trial bosses, not Arenas.
ZOS_GinaBruno wrote: »The health changes vary slightly for each boss so it’s not simply a flat numerical or percentage change. We can at least confirm the changes only affect Dungeon and Trial bosses, not Arenas.
neferpitou73 wrote: »Why do I get the feeling that we're going to find two bosses that were nerfed by 10.1% and 10.2% with all the others being a flat 10% nerf?
I also get the feeling that noone actually ran the content with these new numbers to see if it was possible, instead of relying on the almighty spreadsheet.
So the player base gets a 20%to 30% nerf. And bosses get a 10% nerf wow that is not going to make anything accessible to any mid or lower level players. U35 is the biggest mistake ever put into this game.This is absolutly absurd insane and ridiculous.
ZOS_GinaBruno wrote: »The health changes vary slightly for each boss so it’s not simply a flat numerical or percentage change. We can at least confirm the changes only affect Dungeon and Trial bosses, not Arenas.
ZOS_GinaBruno wrote: »The health changes vary slightly for each boss so it’s not simply a flat numerical or percentage change. We can at least confirm the changes only affect Dungeon and Trial bosses, not Arenas.
Ah, so the accessibility update torpedoed most people's ability to do Arenas. Makes sense.
ZOS_GinaBruno wrote: »The health changes vary slightly for each boss so it’s not simply a flat numerical or percentage change. We can at least confirm the changes only affect Dungeon and Trial bosses, not Arenas.