Mist form is way too powerfull, it should be change to not be able to spam it, Make it that you can't use it for 2 seconds after you used it. And the ultimate should have a cost increase.
To add to all this the bonuses are not multiplicative but rather additive.
60+20+15+5 = 100% reduction; thats how it is calculated instead of:
((((275 [base cost]x0,6)x0,8)x0,85)x0,95) = 107
ThreeEyedCrow wrote: »
ThreeEyedCrow wrote: »To add to all this the bonuses are not multiplicative but rather additive.
60+20+15+5 = 100% reduction; thats how it is calculated instead of:
((((275 [base cost]x0,6)x0,8)x0,85)x0,95) = 107
This is a bit incorrect.
First only a Sorc can get the 15% reduction as its a Sorc passive.
Second, nothing gives 5% reduction.
Seducer Set gives 3% reduction and PVP set reduces by 15 points not a percent.
Third, you guys need to separate out the videos of Emperors with videos of non-Emperors.
Cherryblossom wrote: »457 Comments 17.9k views and still no comment from Zenimax. Honestly why do they not comment on hot topics.
Why is it they think they can ignore the community!!!!!
Welcome to the ZOS AuA. by ZOS_Sagein elderscrollsonline
[–]zos_konk [score hidden] an hour ago
I'm guessing this is actually about the "Vampire" ultimate cheese, in which case, yes. I'll re-post what my response to a different thread.
Fixed the bug where multiple Bat Swarms can be stacked on the same Vampire.
Reduced the movement speed bonus during mist form to 30% (which makes it equivalent to the "Boundless storm" morph of Lightning form)
Reduced the Vampire ability cost reduction to 7% per stage
And we'll continue to monitor the situation after these changes go live
Welcome to the ZOS AuA. by ZOS_Sagein elderscrollsonline
[–]zos_konk [score hidden] an hour ago
Definitely aware of the issue with vampires (I posted the adjustments we are planning to make in the short term in an early thread).
Dark talons is currently bugged and can hit more targets than intended. We're also discussing improving players' ability to counter immobilize effects, but I don't have details for you on that just yet.
We are also setting up the Elder Scroll so that Bolt Escape cannot be used by its carrier.
That is a subset of the changes we are planning for PvP balance concerns, but hopefully this address some of the more common concerns I've seen
Fixed the bug where multiple Bat Swarms can be stacked on the same Vampire.
Reduced the movement speed bonus during mist form to 30% (which makes it equivalent to the "Boundless storm" morph of Lightning form)
Reduced the Vampire ability cost reduction to 7% per stage
And we'll continue to monitor the situation after these changes go live.
The amount of tears on this forum after the nerf will be EPIC.
Actually your wrong and just shows how little you know.
Emperor passive gives 5% ult reduction even for former emperors.
Furthermore instead of 5% emperor you could get 3% Seducer than the cost will be 4 ultimate points rather than zero. Does this make it any better? He is still able to spam it since 4 Ultimate points to build up takes like 1 sek.
Furthermore since i was referring to a video where the player is a sorcerer your telling me i am wrong for listing the sorcerers build makes little to no sense....
Emperor or not Emperor there is no difference between the 2 other the 2% extra reduction the emperor ( former emperor) has. The build is still as broken.
Sorc or not Sorc:
true sorcs get 15% extra. Templar get 4% extra on passives.
DK has passives which build up ultimate for using abilities or doing/getting damage.
The builds are only slightly different at the end and all are able to spam it.
Max reduction per class:
92% Templar
100% Sorcerer
88% DK
88% NB
PVP = Griefers period, its the way they luv to play, its their whole, game. Yes it ruins the game for others, but its the way they enjoy the game. They don't play the PVE side, they will use any and all exploits they find, that is PVP. No one will ever change that.
davidhorstub17_ESO wrote: »people that think the changes are going to severely hamper the build are in for a sad surprise, when im dk vamping it up in the middle of a zerg my ult is hitting over 300% every second and i cant cast it fast enough, making it cost more will effect the 1v1s and 1v2s, will still be spammable with 3 or more targets around so it wont stop the zerg diving whatsoever, and its already capped at 6 targets on live so the aoe change doesnt effect it. <<<cut>>>
Yeah, the whole 90 day campaign is sort of ruined because of this, all points messed up. Both personal and alliance.davidhorstub17_ESO wrote: »people that think the changes are going to severely hamper the build are in for a sad surprise, when im dk vamping it up in the middle of a zerg my ult is hitting over 300% every second and i cant cast it fast enough, making it cost more will effect the 1v1s and 1v2s, will still be spammable with 3 or more targets around so it wont stop the zerg diving whatsoever, and its already capped at 6 targets on live so the aoe change doesnt effect it. <<<cut>>>
Actually it will hinder the ulti spam to some point.
As of now you can stack multiple bat swarms over each other and have several ultimates running at the same time so the cap of bat swarm does not do crap since you have 5 batswarms as example at once each hitting 6 targets.
Now if you can not activate the ulti while your ultimate is still running you can hit 6 targets and thats it if the zerg is somewhat smart and just aoes where your bats are your gonna die rather easily unless the really top players.
The whole point of this build was the multiple ultimates stacking voer each other.
However what is bad is that they will not do anything about the past several weeks where this was abused and people farmed literally millions of points with it nor will they reset the campaign etc etc.
The build is still possible and "decent".
No more bat-stacking!Vampire
- Fixed an issue with the ability Bat Swarm so it will no longer stack with itself. It will instead refresh if re-cast.
- Reduced the cost reduction per stage of vampire abilities.
- Reduced the movement speed bonus of the ability Mist Form.
From 1.0.7 patch notes posted this morning:No more bat-stacking!Vampire
- Fixed an issue with the ability Bat Swarm so it will no longer stack with itself. It will instead refresh if re-cast.
- Reduced the cost reduction per stage of vampire abilities.
- Reduced the movement speed bonus of the ability Mist Form.