Drachenfier wrote: »Larger markets create healthier economies. This is a basic economic model that's been in play in the real world for centuries, and in various MMO's now for 15 + years. ESO's economy is in a shambles. It's broken to the point of being almost completely non existent.
Drachenfier wrote: »Larger markets create healthier economies. This is a basic economic model that's been in play in the real world for centuries, and in various MMO's now for 15 + years. ESO's economy is in a shambles. It's broken to the point of being almost completely non existent.
You have a global market already. It simply is not instant as it should be. Do the legwork.
Lots of games already have an AH. This game does not need it. Its the only thing that softened the dupe impact on economy. That alone should be reaso n enough.
Drachenfier wrote: »Drachenfier wrote: »Larger markets create healthier economies. This is a basic economic model that's been in play in the real world for centuries, and in various MMO's now for 15 + years. ESO's economy is in a shambles. It's broken to the point of being almost completely non existent.
You have a global market already. It simply is not instant as it should be. Do the legwork.
Lots of games already have an AH. This game does not need it. Its the only thing that softened the dupe impact on economy. That alone should be reaso n enough.
We do not. We have small, localized markets that are completely independent of one another. That does not a good economy make. Doesn't take an economist to recognize this. What it does is allow certain people to continue to artificially inflate prices because of a lack of supply, due to the independent nature of these tiny markets.
Drachenfier wrote: »Drachenfier wrote: »Larger markets create healthier economies. This is a basic economic model that's been in play in the real world for centuries, and in various MMO's now for 15 + years. ESO's economy is in a shambles. It's broken to the point of being almost completely non existent.
You have a global market already. It simply is not instant as it should be. Do the legwork.
Lots of games already have an AH. This game does not need it. Its the only thing that softened the dupe impact on economy. That alone should be reaso n enough.
We do not. We have small, localized markets that are completely independent of one another. That does not a good economy make. Doesn't take an economist to recognize this. What it does is allow certain people to continue to artificially inflate prices because of a lack of supply, due to the independent nature of these tiny markets.
I do not know how to respond to this or where to start.
Seriously you make it sound like the entire real world is run by ebay. I assure you it is not. It is infact as you say small localized markets. If you cross the borders of those markets you psy taxes duties and well shipping and storage costs too. Lets also not forget the wages of everyone involved.
It does not take an economist to realize this.
You are so very very very wrong if you think an AH does not lead to artificial inflation and control of the market by a select few. You are talking to one that did this in WOW. The way it is now NO ONE can control the market. Your basic thought process is flawed. Please reevaluate it.
Drachenfier wrote: »
Real life does not consist of small localized markets. This entire planet thrives on a global market, hence why government polices in Washington cause fluctuation in the stock market in Japan. People in Dominica complain because the United States sells bananas cheaper than they do, thus damaging their export business. This is a global market.
When supply exceeds demand, the prices fall. When it does not, the prices rise. It is virtually impossible for a select few to completely control the market unless they're dealing in ultra rare commodities, especially when it comes to MMO economies.
Drachenfier wrote: »
Real life does not consist of small localized markets. This entire planet thrives on a global market, hence why government polices in Washington cause fluctuation in the stock market in Japan. People in Dominica complain because the United States sells bananas cheaper than they do, thus damaging their export business. This is a global market.
When supply exceeds demand, the prices fall. When it does not, the prices rise. It is virtually impossible for a select few to completely control the market unless they're dealing in ultra rare commodities, especially when it comes to MMO economies.
Can't tell if purposefully trolling, or dense.
There are no words I can use to make you understand. The market in your town/suburb is different from the market in your metro area is different from the market in your state is different from the market in your geographic location and on and on and on.They are connected, yet independent.
The global market you speak of includes everything and can be accessed by no one. Ebay, Amazon, etc. are large markets, but they are not global markets. When you go to your local grocery store, or farmer's market, or even fast food restaurants you are accessing a local market. The price of beef is cheaper in say, Kansas than Virginia, but the price of seafood (and quality!) is better in Virginia than Kansas.
Even "Global" markets such as oil necessarily set price based on the local market. Why do you think your local price of gas is, in all likelihood, different from mine?
Drachenfier wrote: »
Real life does not consist of small localized markets. This entire planet thrives on a global market, hence why government polices in Washington cause fluctuation in the stock market in Japan. People in Dominica complain because the United States sells bananas cheaper than they do, thus damaging their export business. This is a global market.
When supply exceeds demand, the prices fall. When it does not, the prices rise. It is virtually impossible for a select few to completely control the market unless they're dealing in ultra rare commodities, especially when it comes to MMO economies.
Can't tell if purposefully trolling, or dense.
There are no words I can use to make you understand. The market in your town/suburb is different from the market in your metro area is different from the market in your state is different from the market in your geographic location and on and on and on.They are connected, yet independent.
The global market you speak of includes everything and can be accessed by no one. Ebay, Amazon, etc. are large markets, but they are not global markets. When you go to your local grocery store, or farmer's market, or even fast food restaurants you are accessing a local market. The price of beef is cheaper in say, Kansas than Virginia, but the price of seafood (and quality!) is better in Virginia than Kansas.
Even "Global" markets such as oil necessarily set price based on the local market. Why do you think your local price of gas is, in all likelihood, different from mine?
Crazy how many people do not understand why it is so easy to game an AH.
I waa able to make millions in WoW without ever leaving town. Just buy up all of one item and relist at 3 or 4 times as much, if anyone lists lower buy thiers up too. Rinse repeat and become super rich. Why do you think stock and commodity exchanges in the real have so many rules and regulations? AH is the worst thing for sny game period. If you disagree that is fine but you are only doing so because you are lazy and blind and unable to make an objective assessment.
Glad these people will never have the skill or knowledge to make a video game. So much whine, anyone got some cheese to go with it?
Drachenfier wrote: »
Real life does not consist of small localized markets. This entire planet thrives on a global market, hence why government polices in Washington cause fluctuation in the stock market in Japan. People in Dominica complain because the United States sells bananas cheaper than they do, thus damaging their export business. This is a global market.
When supply exceeds demand, the prices fall. When it does not, the prices rise. It is virtually impossible for a select few to completely control the market unless they're dealing in ultra rare commodities, especially when it comes to MMO economies.
Can't tell if purposefully trolling, or dense.
There are no words I can use to make you understand. The market in your town/suburb is different from the market in your metro area is different from the market in your state is different from the market in your geographic location and on and on and on.They are connected, yet independent.
The global market you speak of includes everything and can be accessed by no one. Ebay, Amazon, etc. are large markets, but they are not global markets. When you go to your local grocery store, or farmer's market, or even fast food restaurants you are accessing a local market. The price of beef is cheaper in say, Kansas than Virginia, but the price of seafood (and quality!) is better in Virginia than Kansas.
Even "Global" markets such as oil necessarily set price based on the local market. Why do you think your local price of gas is, in all likelihood, different from mine?
Drachenfier wrote: »Drachenfier wrote: »Larger markets create healthier economies. This is a basic economic model that's been in play in the real world for centuries, and in various MMO's now for 15 + years. ESO's economy is in a shambles. It's broken to the point of being almost completely non existent.
You have a global market already. It simply is not instant as it should be. Do the legwork.
Lots of games already have an AH. This game does not need it. Its the only thing that softened the dupe impact on economy. That alone should be reaso n enough.
We do not. We have small, localized markets that are completely independent of one another. That does not a good economy make. Doesn't take an economist to recognize this. What it does is allow certain people to continue to artificially inflate prices because of a lack of supply, due to the independent nature of these tiny markets.
I do not know how to respond to this or where to start.
Seriously you make it sound like the entire real world is run by ebay. I assure you it is not. It is infact as you say small localized markets. If you cross the borders of those markets you psy taxes duties and well shipping and storage costs too. Lets also not forget the wages of everyone involved.
It does not take an economist to realize this.
You are so very very very wrong if you think an AH does not lead to artificial inflation and control of the market by a select few. You are talking to one that did this in WOW. The way it is now NO ONE can control the market. Your basic thought process is flawed. Please reevaluate it.
I think we'll just have to agree to disagree. You won't convince me, and I won't convince either of you. I will say a huge THANK YOU for presenting thoughtful and constructive arguments instead of the typical internet trolling rife with personal attacks.
To make one last attempt, I'll go ahead and assume that you are correct and we are in a truly global market. The U.S. is the prime example of why a completely global, free market economy is a horrible idea. Look at any number of reports of the growing income and wealth inequalities. The implementation of a global AH only serves to make the rich richer and the poor (crafters) poorer. It caters to the hardcore gaming elite. It caters to the gold buyers. It crushes the casual ESO fan.
And all at the cost of convenience. I'm old, which is perhaps why I've taken the stance that I have.
I think we'll just have to agree to disagree. You won't convince me, and I won't convince either of you. I will say a huge THANK YOU for presenting thoughtful and constructive arguments instead of the typical internet trolling rife with personal attacks.
To make one last attempt, I'll go ahead and assume that you are correct and we are in a truly global market. The U.S. is the prime example of why a completely global, free market economy is a horrible idea. Look at any number of reports of the growing income and wealth inequalities. The implementation of a global AH only serves to make the rich richer and the poor (crafters) poorer. It caters to the hardcore gaming elite. It caters to the gold buyers. It crushes the casual ESO fan.
And all at the cost of convenience. I'm old, which is perhaps why I've taken the stance that I have.
This is actually not a very accurate comparison. The income/wealth equality gap isn't a direct result of a global economy. Sure, it contributes to the problem, but there are a whole lot of other factors causing it to happen.To make one last attempt, I'll go ahead and assume that you are correct and we are in a truly global market. The U.S. is the prime example of why a completely global, free market economy is a horrible idea. Look at any number of reports of the growing income and wealth inequalities. The implementation of a global AH only serves to make the rich richer and the poor (crafters) poorer. It caters to the hardcore gaming elite. It caters to the gold buyers. It crushes the casual ESO fan.
LadyInTheWater wrote: »That comment is ridiculous...THINK before you post.
@Dyvim It makes sense that you'd be condescending yet again, as you have been through this entire thread.
1) Your reasoning for a global AH has most likely been considered by the devs prior to the start of their design process, was found inappropriate for this game, and the idea was discarded. So, it's possible that you're a little angry.
2) I have the unfortunate luck of being a woman, in an online game, who does think independently, and you probably feel like you have to take me down a peg.
Drachenfier wrote: »Larger markets create healthier economies. This is a basic economic model that's been in play in the real world for centuries, and in various MMO's now for 15 + years. ESO's economy is in a shambles. It's broken to the point of being almost completely non existent.
You have a global market already. It simply is not instant as it should be. Do the legwork.
Lots of games already have an AH. This game does not need it. Its the only thing that softened the dupe impact on economy. That alone should be reaso n enough.
I think we'll just have to agree to disagree. You won't convince me, and I won't convince either of you. I will say a huge THANK YOU for presenting thoughtful and constructive arguments instead of the typical internet trolling rife with personal attacks.
To make one last attempt, I'll go ahead and assume that you are correct and we are in a truly global market. The U.S. is the prime example of why a completely global, free market economy is a horrible idea. Look at any number of reports of the growing income and wealth inequalities. The implementation of a global AH only serves to make the rich richer and the poor (crafters) poorer. It caters to the hardcore gaming elite. It caters to the gold buyers. It crushes the casual ESO fan.
And all at the cost of convenience. I'm old, which is perhaps why I've taken the stance that I have.
surge914b14_ESO wrote: »I don't see the big problem with the AH that everyone is complaining about. Regardless I don't think the game needs an AH but if the devs decide to put it doesn't matter much to me.
lichmeister wrote: »100% yes.
selling to guildmates goes against my nature: i have always crafted for my guild for free (ill happily take donations, though!)
the economy is really all over the place because the players cant at a glance figure out what a fair value is.LadyInTheWater wrote: »We HAVE an auction house.
Go to the bank, click on the banker, go to [Guild Store]. You have up to 5 different ones to choose from.
that is not an auction hall, 'tis a guild store! ...and it reflects a tiny portion of the stuff players would like to sell.
currently zone chats in EVERY zone are flooded with people trying to sell stuff. why? because the guild stores are simply not working well enough!
methjester wrote: »the engamers (ME) can, are, and will get frustrated not being able to buy gear and supplies they need once they have the gold.
I've said it before, I'll say it again....There is one reason, and only one reason, we do not have an AH in this game. They could not pull it off with the megaservers. Then they pass it off as a design decision, which is laughable. You don't provide customers with an inferior product, and then try to convince them those features you didn't deliver on, that your competitors have, just aren't important. This doesn't work after your customers have used those features already in other products and saw them work, and work better than what you are offering.
AHs don't create gold or add gold to the system. They do no create inflation. They allow buyers and sellers to easily transact, and if they are feature rich, they provide historical data on pricing, etc. Ideally, crafters should be making items to sell, not making daggers for a partner to decon. But that is another issue, albeit related, since again THIS GAME STIFLES economic activity. Crafting can be tedious or a hassle at times, especially with this games inventory tetris...so the last thing you want to add on TOP of that is the frustration of unnecessary difficulty in selling your items or in buying mats you might need.
In fact, you can easily argue that as a gold sink, since every transaction is taxed, removing gold from the system, AHs do a better job at fighting inflation than almost anything else...and the more transactions they facilitate, the MORE GOLD they remove. It is hilarious to see the misinformed somehow equate AHs with inflation.
because they have used it and appreciated it in other MMOs,Dyvim wrote:...features that players expect from a AAA MMO, that other competing products have...
This is a prime example of what is not a compelling argument.
Every position you seem to take @Dyvim revolves around this same point. Whether it's the inventory or the auction house.
This game must have X because this game has X.