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Why PVP is so broken in this game?

  • grkkll
    grkkll
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    Anytime players can have stacks of defense that prevent them from dying, but they can also turn and two-shot people is the definition of unbalanced.

    I'd say that was a pefect balance of attack and defence tbh
  • Jackey
    Jackey
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    Can we shift the meta please? It's so boring to fight the same stam dk/warden/necro build almost every encounter.
    PS | EU
  • KovalskyNestor
    KovalskyNestor
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    If pressing one ability to self heal after absorbing every attack from 10 people and going from 15% in 100% health in a second is called "SKILL" then I don't know what to think anymore.
  • Roztlin45
    Roztlin45
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    The only way to truly balance pvp is to remove all proc sets and build only for stats. But that would make for a boring game.
  • Urzigurumash
    Urzigurumash
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    Universe wrote: »
    The almost 7 years old question lol :D
    Though it wasn't always like this, in 2015, 2016, 2017 and part of 2018 it was a lot better(many bugs and performance issues but still better), after that it only went downhill.

    I knew this was a MagSorc main writing this before I read your signature. Once upon a time I got made fun of for having D Swing slotted

    Roztlin45 wrote: »
    The only way to truly balance pvp is to remove all proc sets and build only for stats. But that would make for a boring game.
    Only if skills were balanced. Refer to my comment above :smile:

    Edited by Urzigurumash on February 8, 2021 5:04AM
    Xbox NA AD / Day 1 ScrubDK / Wood Orc Cuisine Enthusiast
  • tuxon
    tuxon
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  • Pauwer
    Pauwer
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    Anytime players can have stacks of defense that prevent them from dying, but they can also turn and two-shot people is the definition of unbalanced.

    I also agree that when you play a heavy defence type of char, you should not be able to dish out craploads of damage. Because this means everyone will play that same build, because why wouldn't you? And like, even if the opponent is a full damage build, they can't kill you at all. I think it should work so that you could invest into one aspect: damage, heals or tank and other two would then not be so insanely strong. Just because of diversity and stuff. And fun.
  • Curious_Death
    Curious_Death
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    Eliran wrote: »
    I honestly gave up the moment I saw an entire army of 10+ people trying to take down 1 guy but cant because he is immortal, killing them 1 by 1.

    I am sorry if I hurt anyone feelings, but that is 100% not skill but abuse of broken mechanics :disappointed:

    That's ZoS even remotely allow this broken stuff to happen, already prove how neglected the PVP scene is, I've never had such a bad PVP experience in my life and I've played hundreds of PVP games in my gaming life.

    This is simply a whole new level of imbalance, its exactly the same as playing Diablo 3 and going from zero to hero the moment you finish your set items, there its PVE, here its PVP.

    thx to ppl who doesnt know pvp sets and combos or tactics - whole game is a nerf fest =

    i also play nearly immortal 37k hp sorc with ~40 k dps burst - BCZ i can and believe me when i meet pro PVE players i smash them like well boiled potatoes :) but when i meet two players experienced in pvp i have problems with sustain .. WHY?
    bcz they uses draining poisons (not enchants like pvers) they know how to spam CC and when to make me waste more and more resources - pvp is a like playing chess - every move matters - sometimes this 1 sec later CC (immobilize) can make enemy stay in place without possiblity to run when u place negate and its already good game when u use crystal weapon + medium attack with 5 stacks of vatesh 2h and after that > streak (ubloackable stun) then crystal and executioneer > most pvers just start hatewhispering :)
  • Pallio
    Pallio
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    Yeah noticed in this years annual pvp runs, tanks are much more unkillable, generally just ignore and go after the target. Honestly I would have died less with actual armor on but running all the mules through to get AP was fun.
    Still excited that my bucket/broom guy got 100k AP in an hr.. so much fun.
  • Pallio
    Pallio
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    P.S. See yellow next year
  • mickeyx
    mickeyx
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    There is a guy on youtube who only makes videos about broken proc sets to prove how ridiculous PvP is in this game. That's why I can't take "its just skill guisss" crowd seriously
  • Renegader
    Renegader
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    AlienMagi wrote: »
    This happens during every PvP event.
    Honestly it takes time, no one is exploiting, these sets, skills and classes are available to everyone. I regularly fight people outnumbered and during a PvP event a seasoned PvP player fighting 10 pve players is neither difficult or impressive.

    I fought and killed at least 5 people in IC yesterday on my own with a warden bow/bow build. It is anything but meta and is *** compared to any of my other builds. Most of those people didn't even heal when they were low health despite all having over 800 cp. It is just inexperience and a lack of muscle memory when it comes to a defensive rotation. Also lacking any use of the many nooks and crannies present in IC.

    I don't consider myself top tier either, plenty of people hand me my arse 😂

    It takes a long time to get good at PvP the skill gap is huge. This always is quite shocking to those unaccustomed to PvP. If you want a PvP game you can jump straight into generally most mmo's are off the table. I found ESO much harder to get the hang of than any of the other mmo's I have played.

    Im amazed that you actually find this "skill gap" difference okay.

    The game is supposed to be fun and when you let people with certain sets be literally 1000x stronger than a noob who just started playing its clear to everyone that there is a huge balancing issue and new players wont even bother trying to get into PVP.

    Any other game with good balancing will always let a complete noob have a chance to outplay a top geared max level player.

    i actually sort of agree with this. I feel like this is the main reason why eso never became a e-sport. it has never held tournaments (real ones) either. there should be a skill gap, and a gear cap but not to this unbalanced extend

    I started playing in 2018. I found it difficult at first too, but find good friends and a guild and you'll get better and be very competitive. Like any other mmo you need to learn skills and mechanics and act accordingly. Most MMOs reward experience and skill. ESO focuses much more on the latter than most. There is no op sets inaccessible. I don't need to do a grind every night for a month to get competitive gear. I can literally craft or buy some and jump in at cp160.

    I think it is just too buggy to have an official competition of any kind. Half the time server rng is the deciding factor 😂

    Yes its buggy, and the laggy mess ESO has become over the years is 100% a factor in why this game isnt competetive but the biggest is the gear/builds.

    The reason games like rocket league and csgo are real E-sport games is because they are simple. hard to get an unbalanced csgo build that makes u better than others.

    If eso was a real e sport game u would have people playing necromancers and wardens in 40k hp and stalemate each other.

    ESO is too complex to ever be the lost oppurtunity it once had.

    Another BIG deciding factor is ZOS themself. they havent added in any ranked arena system, and keep Match Making Rankings (MMR) hidden

    It looks like they want to keep this as a roleplay game first and foremost. and let pvpers crash, lag and abuse themself to sleep in their own zone, without caring.
  • AvalonRanger
    AvalonRanger
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    " Hey guys, look at me! My building styles is almost god mode!! "
    or
    " Just I'm standing in front of over powered boss, and no need to dodge,
    cuz I have immortal building!!"

    https://youtu.be/l86VZ3eTF6w

    I've seen these type of youtube movie so many.
    It's a insightful good information to build my character.
    (Very thanks for uploader :D )
    But I feel "sad" at same time against ESO. :(

    Elder Scroll Online is not great action game for me.
    Despite of great RPG experience, the game is still 80's design.
    It's a bad joke. This is why I don't want to touch PVP of ESO anymore .

    If you want to be enough strong fighter, you must keep searching
    for good gear around every Tamriel land, or keep fighting with
    dangerous boss to earn useful gear, or doing CP point farming.

    There're both exciting emotion and disgusting feeling out there.

    Becoming strong fighter in ESO means just wearing much of buff resource
    like a champion point, precious powerful equipment, food, mundus stone, etc...
    But, no elaborate tactics, no *contemporary AAA action game mechanics.
    Buff resource is everything in this game.

    Simply say, Lv10 player never can beat CP over1000 players even how
    skillful action gamer you're.

    (*reference)
    This should be average contemporary AAA action game design in 2021.
    https://youtu.be/ywp0QR_tjYo



    My playing time Mon-Friday UTC13:00-16:00 [PC-NA] CP over2000 now.
    I have [1Tough tank] [1StamSorc-DD] [1Necro-DD] [1Real Healer]
    with [1Stam Blade].
    But, I'm Tank main player. Recently I'm doing Healer.

    2023/12/21
    By the way...Dungeon-Meshi(One of Famous Japanese fantasy story comic book) got finale...
    Good-bye "King of Monster Eater".

    2024/08/23
    Farewell Atsuko Tanaka...(-_-) I never forget epic acting for major Motoko Kusanagi.
  • Shihp00
    Shihp00
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    did you also know that people can cheat in ESO? permanent buffs, fake stats and whatnot. it's just less obvious and nothing is being done about it ;)
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    [Deleted User]
    Soul Shriven
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  • Flaaklypa
    Flaaklypa
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    Shihp00 wrote: »
    did you also know that people can cheat in ESO? permanent buffs, fake stats and whatnot. it's just less obvious and nothing is being done about it ;)

    wait are you serious?
  • relentless_turnip
    relentless_turnip
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    Flaaklypa wrote: »
    Shihp00 wrote: »
    did you also know that people can cheat in ESO? permanent buffs, fake stats and whatnot. it's just less obvious and nothing is being done about it ;)

    wait are you serious?

    People say this kind of stuff all the time. I haven't seen any evidence of it myself. Apart from extremeties where there are videos of players flying and really absurd things. These players are normally very quickly banned. Without any offence meant to the player quoted, but rumours of cheating, macro use etc... Are perpetuated by players that die to a good player and don't understand their opponents build or combo etc... The skill gap is huge in pvp. During midyear especially you find you kill most players in 2-3 GCDs.
  • Ippokrates
    Ippokrates
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    Eliran wrote: »
    I honestly gave up the moment I saw an entire army of 10+ people trying to take down 1 guy but cant because he is immortal, killing them 1 by 1.

    I am sorry if I hurt anyone feelings, but that is 100% not skill but abuse of broken mechanics :disappointed:

    That's ZoS even remotely allow this broken stuff to happen, already prove how neglected the PVP scene is, I've never had such a bad PVP experience in my life and I've played hundreds of PVP games in my gaming life.

    This is simply a whole new level of imbalance, its exactly the same as playing Diablo 3 and going from zero to hero the moment you finish your set items, there its PVE, here its PVP.

    IMHO it is not matter of imbalance or broken mechanics but rather failure that comes from original design. If you are putting together a PvE game in which you need to cope with bosses having dozens of thousands of dmg & millions of HP you need to give players tools to cope with that.

    But at the same time, if you are playing against other players with the same tools... Well, it is never gonna ends good.

    And latest change to proc sets is the best example of that.
  • DUTCH_REAPER
    DUTCH_REAPER
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    Hahahaha the fact there are people on this thread defending with Passion their tank tank heal tank heal burst em down builds is hilarious hahahaha. You guys never fail to entertain.
    Edited by DUTCH_REAPER on June 26, 2021 12:17PM
  • JayKwellen
    JayKwellen
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    Hahahaha the fact there are people on this thread defending with Passion their tank tank heal tank heal burst em down builds is hilarious hahahaha. You guys never fail to entertain.

    I can do that on my light armor magicka character, which by no stretch of the imagination could be called a tank.

    It's not hard to do if you understand the game mechanics and have a functional knowledge of PvP gameplay. Likewise, it's a not terribly difficult to kill those "tank heal tank heal burst" builds if you understand how CC + burst works (this is where most of the people who complain about this stuff go wrong), and actually, you know, have some real burst to kill them with (and this is where the rest do).
  • AuraStorm43
    AuraStorm43
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    Happens every once in a while in pvp but its much improved from markarth, that patch had crimson pre nerf plus alessian werewolves

    First time in awhile i can safely say its not a super tanky meta, if you don’t have the right gear and buffs you will get shredded
  • MrDenimChicken
    MrDenimChicken
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    What I find to be ridiculous now is all the one shot builds that are enabled from procs.

    Vateshran 2h proc + some direct dmg procs is just too much burst. You should not be able to do 30k dmg in one hit, unless you are some glass cannon that would blow up if people so much as whisper at you.
  • Foxtrot39
    Foxtrot39
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    They need to fix the lag first, Im more than tired to have a 40k hp max mitigation build and still get killed under a second because the game tell me I got hit by 4-6 different skill from the same player before he even show up on my screen

    I can't fight back if the game tell me I died before the fight even started on my side and tell me I can get hard CC 3 time in a row with the same skill while under CC immunity

  • Gilvoth
    Gilvoth
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    Eliran wrote: »
    I honestly gave up the moment I saw an entire army of 10+ people trying to take down 1 guy but cant because he is immortal, killing them 1 by 1.

    I am sorry if I hurt anyone feelings, but that is 100% not skill but abuse of broken mechanics :disappointed:

    That's ZoS even remotely allow this broken stuff to happen, already prove how neglected the PVP scene is, I've never had such a bad PVP experience in my life and I've played hundreds of PVP games in my gaming life.

    This is simply a whole new level of imbalance, its exactly the same as playing Diablo 3 and going from zero to hero the moment you finish your set items, there its PVE, here its PVP.

    everything you said is true.
    it is a horrible reality here in eso that is still happening to this day.
    eso pvp needs to be rebalanced and fixed and also zergs need removed.
  • Gilvoth
    Gilvoth
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    Hahahaha the fact there are people on this thread defending with Passion their tank tank heal tank heal burst em down builds is hilarious hahahaha. You guys never fail to entertain.

    quoted for truth.
  • gariondavey
    gariondavey
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    Surprised this thread hasn't been locked as it started last year.
    As for what op observed...inexperienced players with non-perfected builds. Carry on.
    As for performance in the game, it does absolutely need a lot of attention and work.
    PC NA @gariondavey, BG, IC & Cyrodiil Focused Since October 2017 Stamplar (main), Magplar, Magsorc, Stamsorc, StamDK, MagDK, Stamblade, Magblade, Magden, Stamden
  • blktauna
    blktauna
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    Foxtrot39 wrote: »
    They need to fix the lag first, Im more than tired to have a 40k hp max mitigation build and still get killed under a second because the game tell me I got hit by 4-6 different skill from the same player before he even show up on my screen

    I can't fight back if the game tell me I died before the fight even started on my side and tell me I can get hard CC 3 time in a row with the same skill while under CC immunity

    omg so much this. I get serial ccd relentlessly in cyrodil, even with immovables, a certain monster set and honestly being nowhere near the played who ccd me.

    cc immunity is a myth.
    PCNA
    PCEU
  • Flaaklypa
    Flaaklypa
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    Flaaklypa wrote: »
    Shihp00 wrote: »
    did you also know that people can cheat in ESO? permanent buffs, fake stats and whatnot. it's just less obvious and nothing is being done about it ;)

    wait are you serious?

    People say this kind of stuff all the time. I haven't seen any evidence of it myself. Apart from extremeties where there are videos of players flying and really absurd things. These players are normally very quickly banned. Without any offence meant to the player quoted, but rumours of cheating, macro use etc... Are perpetuated by players that die to a good player and don't understand their opponents build or combo etc... The skill gap is huge in pvp. During midyear especially you find you kill most players in 2-3 GCDs.

    yeah i see, but i still feel like its true, i see immortal players, fast players, etc all the time!
  • Merforum
    Merforum
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    dsalter wrote: »
    Eliran wrote: »
    Either playing a certain class/build and being immortal or die in 2 seconds is not balance.

    Really sorry to burst your bubble.

    I honestly find it hard to tell the difference between that or using any other game breaking exploit.

    this on so many levels.
    i used to help balance a very heavily used neverwinter nights server back in the day when it was popular (not the trash mmo the actual game) and one issue we would run into alot is some players finding cheese in our tweaks and shifts to dominate the masses, those would be addressed immediately because nothing drives away players like a one sided meta.

    and before anyone attempts it, no we knew some things were semi meta for short periods of time, thats why we would adjust and tweak the balance so that when to many people started using the same setup we would tip the scales in another direction for people to figure out the next meta, this ment that the same best in slot was never best in slot for to long. our main goal was to shift whenever about 12% of the players started using the newly tweaked balance, if it went over that line it was to good and popular so we would tweak it down alittle and buff some other things to attempt to shift the spread of classes, abilities and sub races.

    halfling monk was the hardest thing to balance.

    this kind of crap was very hard to balance that is why we used soft and hard caps on stats to help us control the scales.
    when ESO removed the soft and hard caps they broke their balance ability.

    Thanks for that comment. I have been saying for years that the best and probably only way to have 'balance' is to implement CAPs. Especially if you are trying to use the same sets/skills/etc in PVE and PVP, CAP allow you to set different levels in different environments without having to figure out every possible combination of something that can become meta. They finally added a hard cap to crit damage which I applaud, although I think crit CHANCE is more important to have the hard cap and no higher than 50%.
  • Vulkunne
    Vulkunne
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    Eliran wrote: »
    I honestly gave up the moment I saw an entire army of 10+ people trying to take down 1 guy but cant because he is immortal, killing them 1 by 1.

    I am sorry if I hurt anyone feelings, but that is 100% not skill but abuse of broken mechanics :disappointed:

    That's ZoS even remotely allow this broken stuff to happen, already prove how neglected the PVP scene is, I've never had such a bad PVP experience in my life and I've played hundreds of PVP games in my gaming life.

    This is simply a whole new level of imbalance, its exactly the same as playing Diablo 3 and going from zero to hero the moment you finish your set items, there its PVE, here its PVP.

    They attacked first and paid Blood Price. Many Orc lives were saved that day. Blood for the Blood God!!!
    Edited by Vulkunne on December 16, 2021 8:30PM
    All I'm doing is kneading the dough. I don't need your help right now. -Infamous Khajiti Chef
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