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Hundreds of requests for a PVE Cyrodiil

  • Iccotak
    Iccotak
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    Hydra9268 wrote: »
    Iccotak wrote: »
    Chaos2088 wrote: »
    So many people are not reading what op put. This was not about taking pvp away at all. Just creating a chapter or chapters that takes place in central cryodiil. Making a pve cyrodiil , not taking away pvp map or changing anything at all. Just an addition. Don’t get why people are saying no to that tbh.

    Because their initial stance was basically their desire to get things like the Skyshards without dealing with PvP.

    Here's my stance:
    Until ALL of Tamriel is covered (and btw there is more Cyrodil outside the PvP zone) there is NO reason for ZOS to make a chapter/dlc based on a region in the PvP zone. If you want the Cyrodil skyshards then go to PvP to get them.

    There is still:
    - Western & Eastern Cyrodil
    - Eastern Morrowind
    - Central & Northern Skyrim
    - Black Marsh
    - Hammerfell

    Some of those could be 3 chapters on their own. This is also not including Daedric Planes and other continents like the Sea Elves. There is still plenty more to explore before ZOS would have to retread over the PvP zone.
    2Cnnz3T.jpg

    No. I literally never said anything like "their initial stance was basically their desire to get things like the Skyshards without dealing with PvP."

    You're injecting your viewpoint of what you think I said into my posts. You really need to stop.

    I am not injecting anything. That is my impression of a quote of what you said. It very much sounded like a desire to bypass PvP for things like Skyshards. That was what it sounded like.

    Whether or not that is still your stance (or ever was) is irrelevant. My point still remains - there is WAY more to explore before ZOS should consider retreading PvP areas for Chapters / DLCs.
  • Jaraal
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    amapola76 wrote: »
    I'm just saying that if your overarching goal is to kill players who aren't interested in fighting back and don't even try to do so, then I'm not sure what you're doing is actually PVP. It's certainly not impressive. Nor is it the kind of thing that's likely to convince most people that actually PVP is good.

    Most of us aren't like that.

    If I see a solo enemy player fishing, or in a delve, or harvesting materials and looking for a green glowing book, I will usually approach them to see their reaction. If they ignore me, or run away, I leave them alone. If they attack me, then it's on. Sure, killing any enemy player helps me get my dailies done faster, or adds to my PvP achievements..... but there's no honor in killing those who didn't come to fight. If fact, you are actually helping my alliance win the war because you are taking a space against the population cap that keeps a real fighter in the queue.

    Granted, there are those who relish being able to shoot the proverbial fish in the barrel, but these are also the same people who will sneak in and open that treasure chest while you're fighting the mob that protects it in PvE. It's not a PvP only attitude. And it's not fair to say that all PvPers are heartless, ruthless killing machines you should be afraid of. Even amongst the hardcore PvPers we often congratulate each other on a good fight, or ask about each other's builds, etc.

    The majority of people who despise PvP are those who have not actually given it a fair chance. I used to hate going to Cyro to grind for skills I wanted to use in PvE. But I actually found out that the game mode is more fun for me than plain PvE, and I'm thankful that ZOS steered me into doing something I wouldn't have selected on my own, had there not been unique rewards that I wanted.

  • Smitch_59
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    My experiences, as a PVEer in Cyro, is like that of the rabbits in Watership Down. "If they catch you, they will kill you." Although I rarely go to Cyro (just for MYM and the occasional treasure map), and I rarely see enemy players in low pop campaigns, in those cases where an enemy player sees me, they will invariably chase me down and kill me. I've never had an enemy player see me and just let me live. My wife has had the same experience. In fact, just last night we were watching "Waterloo" where the French lancers ride down Ponsonby and stab him in the back, and she said "Just like Cyrodiil." We laughed and laughed.
    By Azura, by Azura, by Azura!
  • Goregrinder
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    JMadFour wrote: »
    As someone who doesn't care at all about PVP.

    Stop. Just stop. Jesus ya'll keep beating on this dead horse relentlessly.

    There is no meaningful PVE content in Cyrodiil. It's literally just a bunch of Keeps and open space for PVP with a tiny town here and there. There's nothing important there for a PVE player. Nothing at all.

    90% of the game world is PVE. There is absolutely no reason you need that last 10% that was set aside for PVPers.

    Let the PVPers have their space. Stop beating the dead horse.

    Exactly! Thank you for getting it. 🙂👍
  • renne
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    Minyassa wrote: »
    The reason that none of the PvP players want there to be a PvE Cyrodiil is because if PvE players had a different instance to go to in order to get those skyshards and fishing spots for PvE achievements, they would not be in PvP Cyrodiil for the PvP players to keep killing as they tried to get the fishing and skyshards done.

    A thing which practically never happens.

    PvErs have this real perception that PvPers just camp skyshards and fishing holes on the off chance some PvEr innocently going about their business is going to eventually turn up in this enormous, mostly empty zone and it's just... not what happens. If you're in Cyro for PvP you're at keeps, resources or choke points.

    You're not waiting at a spot for hours on the off chance that someone is going to turn up there. It's just a completely baseless and entirely inaccurate belief about Cyrodiil used to wind up scared PvErs about a region where it's perfectly easy to do the minimal amount of boring PvE that it contains.
  • Folkb
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    Cyrodiil is a lot of wasted potential space imo.
  • amapola76
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    Sanctum74 wrote: »
    I just wish pve players would stop spreading misinformation creating this falsehood which is probably the reason pve players are afraid to go into cyrodill.

    Do you really think a pvp player is going to sit through a que and then go to a part of the map that never gets any action and sit for hours just to kill someone fishing or getting sky shards?

    I'm not sure you can really speak for anyone's experience but your own here.

    Do YOU sit and wait to attack someone who is trying to do other things and does not engage in fighting back? No?
    Are there other people who do those things? Obviously there are. This has been well-documented, and I have personally experienced it many, many, many times. So have countless other people on this forum.

    [Edit to remove bait]
    Edited by [Deleted User] on May 11, 2021 2:47AM
  • amapola76
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    Lumsdenml wrote: »
    amapola76 wrote: »
    Minyassa wrote: »
    The reason that none of the PvP players want there to be a PvE Cyrodiil is because if PvE players had a different instance to go to in order to get those skyshards and fishing spots for PvE achievements, they would not be in PvP Cyrodiil for the PvP players to keep killing as they tried to get the fishing and skyshards done.

    I just wish the PVP players who feel this way would be honest and own this.

    I mean, I understand and even accept to a certain degree that if you choose to go into a PVP zone, you are accepting that you may be killed. I even have some sympathy for people who argue that if people are forced to try PVP, then some of them might like it and stick around.

    I'm just saying that if your overarching goal is to kill players who aren't interested in fighting back and don't even try to do so, then I'm not sure what you're doing is actually PVP. It's certainly not impressive. Nor is it the kind of thing that's likely to convince most people that actually PVP is good.

    If I am in Cyrodiil and you are in Cyrodiil and you are on DC or AD I am going to try to kill you. I don't care if you are questing, skyshard hunting, dueling or actually trying to capture keeps, I am going to attack you. That's Cyrodiil. I'm not mean spirited about it. I don't sent hate tells if I'm killed. I'm just playing in Cyrodiil.


    Cool. I literally said that I understand that this is the reality. What I am saying is that that's not really PvP, it's player vs. inanimate object, and it's not impressive. If I'm gardening, and I kill a slug that is eating my bulbs, then that's fair game, but it hardly makes me a mighty warrior.

    You can do it, you just shouldn't expect any respect for it.
  • amapola76
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    Jaraal wrote: »
    amapola76 wrote: »
    I'm just saying that if your overarching goal is to kill players who aren't interested in fighting back and don't even try to do so, then I'm not sure what you're doing is actually PVP. It's certainly not impressive. Nor is it the kind of thing that's likely to convince most people that actually PVP is good.

    Most of us aren't like that.

    If I see a solo enemy player fishing, or in a delve, or harvesting materials and looking for a green glowing book, I will usually approach them to see their reaction. If they ignore me, or run away, I leave them alone. If they attack me, then it's on. Sure, killing any enemy player helps me get my dailies done faster, or adds to my PvP achievements..... but there's no honor in killing those who didn't come to fight. If fact, you are actually helping my alliance win the war because you are taking a space against the population cap that keeps a real fighter in the queue.

    Granted, there are those who relish being able to shoot the proverbial fish in the barrel, but these are also the same people who will sneak in and open that treasure chest while you're fighting the mob that protects it in PvE. It's not a PvP only attitude. And it's not fair to say that all PvPers are heartless, ruthless killing machines you should be afraid of. Even amongst the hardcore PvPers we often congratulate each other on a good fight, or ask about each other's builds, etc.

    The majority of people who despise PvP are those who have not actually given it a fair chance. I used to hate going to Cyro to grind for skills I wanted to use in PvE. But I actually found out that the game mode is more fun for me than plain PvE, and I'm thankful that ZOS steered me into doing something I wouldn't have selected on my own, had there not been unique rewards that I wanted.

    Great! Then, you're not the kind of person I'm talking about, and we are actually in agreement. Nobody said it was all PVPers, or only PVPers.
  • Goregrinder
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    amapola76 wrote: »
    Lumsdenml wrote: »
    amapola76 wrote: »
    Minyassa wrote: »
    The reason that none of the PvP players want there to be a PvE Cyrodiil is because if PvE players had a different instance to go to in order to get those skyshards and fishing spots for PvE achievements, they would not be in PvP Cyrodiil for the PvP players to keep killing as they tried to get the fishing and skyshards done.

    I just wish the PVP players who feel this way would be honest and own this.

    I mean, I understand and even accept to a certain degree that if you choose to go into a PVP zone, you are accepting that you may be killed. I even have some sympathy for people who argue that if people are forced to try PVP, then some of them might like it and stick around.

    I'm just saying that if your overarching goal is to kill players who aren't interested in fighting back and don't even try to do so, then I'm not sure what you're doing is actually PVP. It's certainly not impressive. Nor is it the kind of thing that's likely to convince most people that actually PVP is good.

    If I am in Cyrodiil and you are in Cyrodiil and you are on DC or AD I am going to try to kill you. I don't care if you are questing, skyshard hunting, dueling or actually trying to capture keeps, I am going to attack you. That's Cyrodiil. I'm not mean spirited about it. I don't sent hate tells if I'm killed. I'm just playing in Cyrodiil.


    Cool. I literally said that I understand that this is the reality. What I am saying is that that's not really PvP, it's player vs. inanimate object, and it's not impressive. If I'm gardening, and I kill a slug that is eating my bulbs, then that's fair game, but it hardly makes me a mighty warrior.

    You can do it, you just shouldn't expect any respect for it.

    None of us expect anything from anyone when we Gank other than AP, and a PK. How you want to personally define "PVP" is up to you. I define based on what the game allows me to do. If I'm in a zone and the game says " You can make PVP happen in this zone, have at it!" then that is what I am going to do. People can feel however they want about it, I'm still going to make PVP happen regardless of the outcome.
  • Hydra9268
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    JMadFour wrote: »
    As someone who doesn't care at all about PVP.

    Stop. Just stop. Jesus ya'll keep beating on this dead horse relentlessly.

    There is no meaningful PVE content in Cyrodiil. It's literally just a bunch of Keeps and open space for PVP with a tiny town here and there. There's nothing important there for a PVE player. Nothing at all.

    90% of the game world is PVE. There is absolutely no reason you need that last 10% that was set aside for PVPers.

    Let the PVPers have their space. Stop beating the dead horse.

    Exactly! Thank you for getting it. 🙂👍

    I'm not beating any dead horse. All you PVP players keep misunderstanding what is being asked. Go read my first post. I updated it to make the request clear.
  • AlnilamE
    AlnilamE
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    amapola76 wrote: »
    Sanctum74 wrote: »
    I just wish pve players would stop spreading misinformation creating this falsehood which is probably the reason pve players are afraid to go into cyrodill.

    Do you really think a pvp player is going to sit through a que and then go to a part of the map that never gets any action and sit for hours just to kill someone fishing or getting sky shards?

    I'm not sure you can really speak for anyone's experience but your own here.

    Do YOU sit and wait to attack someone who is trying to do other things and does not engage in fighting back? No?

    Are there other people who do those things? Obviously there are. This has been well-documented, and I have personally experienced it many, many, many times. So have countless other people on this forum.

    Outside of Midyear Mayhem?
    Edited by [Deleted User] on May 11, 2021 2:48AM
    The Moot Councillor
  • JoDiMageio
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    Hydra9268 wrote: »

    I'm not beating any dead horse. All you PVP players keep misunderstanding what is being asked. Go read my first post. I updated it to make the request clear.

    I have read your OP, and the edits, and the follow-ups, and I absolutely get what you have been saying from the start.

    I will reiterate that I am not a PvPer... I don't like it. I'm not equipped for it. I get no pleasure being constantly killed by players who are more skilled and practised than me. I have, on occasion, enjoyed stealing a keep or two during MYM, but overall I just find it completely frustrating. I have accepted that that there are titles, motifs, and dyes that I will probably never get, or will take years to acquire. I have however, completed all PvE content (dolmens, delves, quests, skyshards, fish) and have all related titles. I wanted "Savior of Nirn" so bad for my main!!

    I have also had to accept this fact for PvE content as well, because there are things I don't enjoy there, either.

    That being said, as a die-hard PvE player... I also do not believe in a PvE Cyrodiil, as you have detailed it, for a few reasons.

    1. There is a war. That is a lot of the premise behind ESO. The map will not just magically clear itself up. Also, that is the story in that area, and the "quests" are somewhat related, even if they are just fetch quests, mostly. But in a war zone, there wouldn't be these developed storylines, people are more occupied with surviving.

    2. It should be stressful to explore a war zone.

    3. I don't know how feasible an expansion would be. How would you explain, lore-wise, the existence of two simultaneous Cyrodiils? Because PvP Cyrodiil wouldn't just cease to exist with a PvE Cyrodiil expansion. And for the love of Mara, please no one bring up the dragon break excuse...

    4. As mentioned by many PvPers here, it is pretty much the only content they have. If any part of the player base deserves some expansion, it's them. (And some new servers so they could play decently wouldn't be bad, either). I have no issue giving up the development of PvE content if my PvP counterparts can get some well-deserved love (and yes, even if they will kill me without mercy).

    5. I don't think there is anything wrong with an area being strictly PvP, without a PvE counterpart. The same way that I believe that end game content should exist, and some players love it and others don't. ESO is fantastic in that it offers content for all types of players. (And I know this is not what you are requesting, but it came up alot in the convo so I wanted to mention it).

    6. As stated quite clearly by Varanis, this is how it was intended. There is a different fun to be had in Cyrodiil, even for players who do not like PvP. I know, because I have tried it. And even though I won't be spending hours upon hours chasing AP, I have occasionally been known to woop when I managed to get a kill (which... almost never happens). I also had a laugh when I was chased once by some toad who didn't want to leave me alone even though I clearly did not want to engage in PvP, ran toward a keep like the coward I am, and they ended up being killed by the guards who were of my faction at the time. Took all I had not to run over and celebrate over their dead body in unholy ways :)

    OP, you stated that you have never set foot in Cyrodiil, and can't be bothered because it is PVP... Perhaps try it out (I would highly suggest during low pop time), take in the beautiful scenery (there is much of it to be had), get a feel for it and the content, before suggesting changes or alternatives to something that you have never experienced?
    Edited by JoDiMageio on May 11, 2021 12:59AM
  • VaranisArano
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    JoDiMageio wrote: »
    3. I don't know how feasible an expansion would be. How would you explain, lore-wise, the existence of two simultaneous Cyrodiils? Because PvP Cyrodiil wouldn't just cease to exist with a PvE Cyrodiil expansion.

    Not gonna lie, I was reading this and thinking, "Huh, that sounds like a legitimate excuse for a dragonbreak in which multiple mutally-exclusive realities exist for a brief period, just like the multiple endings to Daggerfall!
    JoDiMageio wrote: »
    And for the love of Mara, please no one bring up the dragon break excuse...

    Whelp, there goes that idea! :lol:
  • Hydra9268
    Hydra9268
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    JoDiMageio wrote: »
    Hydra9268 wrote: »

    I'm not beating any dead horse. All you PVP players keep misunderstanding what is being asked. Go read my first post. I updated it to make the request clear.

    I have read your OP, and the edits, and the follow-ups, and I absolutely get what you have been saying from the start.

    I will reiterate that I am not a PvPer... I don't like it. I'm not equipped for it. I get no pleasure being constantly killed by players who are more skilled and practised than me. I have, on occasion, enjoyed stealing a keep or two during MYM, but overall I just find it completely frustrating. I have accepted that that there are titles, motifs, and dyes that I will probably never get, or will take years to acquire. I have however, completed all PvE content (dolmens, delves, quests, skyshards, fish) and have all related titles. I wanted "Savior of Nirn" so bad for my main!!

    I have also had to accept this fact for PvE content as well, because there are things I don't enjoy there, either.

    That being said, as a die-hard PvE player... I also do not believe in a PvE Cyrodiil, as you have detailed it, for a few reasons.

    1. There is a war. That is a lot of the premise behind ESO. The map will not just magically clear itself up. Also, that is the story in that area, and the "quests" are somewhat related, even if they are just fetch quests, mostly. But in a war zone, there wouldn't be these developed storylines, people are more occupied with surviving.

    2. It should be stressful to explore a war zone.

    3. I don't know how feasible an expansion would be. How would you explain, lore-wise, the existence of two simultaneous Cyrodiils? Because PvP Cyrodiil wouldn't just cease to exist with a PvE Cyrodiil expansion. And for the love of Mara, please no one bring up the dragon break excuse...

    4. As mentioned by many PvPers here, it is pretty much the only content they have. If any part of the player base deserves some expansion, it's them. (And some new servers so they could play decently wouldn't be bad, either). I have no issue giving up the development of PvE content if my PvP counterparts can get some well-deserved love (and yes, even if they will kill me without mercy).

    5. I don't think there is anything wrong with an area being strictly PvP, without a PvE counterpart. The same way that I believe that end game content should exist, and some players love it and others don't. ESO is fantastic in that it offers content for all types of players. (And I know this is not what you are requesting, but it came up alot in the convo so I wanted to mention it).

    6. As stated quite clearly by Varanis, this is how it was intended. There is a different fun to be had in Cyrodiil, even for players who do not like PvP. I know, because I have tried it. And even though I won't be spending hours upon hours chasing AP, I have occasionally been known to woop when I managed to get a kill (which... almost never happens). I also had a laugh when I was chased once by some toad who didn't want to leave me alone even though I clearly did not want to engage in PvP, ran toward a keep like the coward I am, and they ended up being killed by the guards who were of my faction at the time. Took all I had not to run over and celebrate over their dead body in unholy ways :)

    OP, you stated that you have never set foot in Cyrodiil, and can't be bothered because it is PVP... Perhaps try it out (I would highly suggest during low pop time), take in the beautiful scenery (there is much of it to be had), get a feel for it and the content, before suggesting changes or alternatives to something that you have never experienced?

    I agree with every point, which is why I'm NOT asking for a "PVE Cyrodiil sans PVP." It took several pages of discussions for what I'm asking for to become more apparent to myself (thanks to the community for that). I would like for the devs to create another instance of Cyrodiil for a new PVE chapter. Further, I'm not asking for an exact 1:1 copy of Cyrodiil. Instead, 50-60% of the area so the devs can add more detail with dungeons, delves, trials, main and side quests, etc., and even dividing it up into two zones (perhaps a northern and a southern). In other words, PVP Cyrodiil will still be there will all its delves, skyshards, and whatnot. A new chapter of Cyrodiil gives a person who has not seen it since Oblivion a chance to revisit and explore.
    Edited by Hydra9268 on May 11, 2021 2:44AM
  • JoDiMageio
    JoDiMageio
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    Hydra9268 wrote: »

    I agree with every point, which is why I'm NOT asking for a "PVE Cyrodiil sans PVP." It took several pages of discussions for what I'm asking for to become more apparent to myself (thanks to the community for that). I would like for the devs to create another instance of Cyrodiil for a new PVE chapter. Further, I'm not asking for an exact 1:1 copy of Cyrodiil. Instead, 50-60% of the area so the devs can add more detail with dungeons, delves, trials, main and side quests, etc., and even dividing it up into two zones (perhaps a northern and a southern). In other words, PVP Cyrodiil will still be there will all its delves, skyshards, and whatnot. A new chapter of Cyrodiil gives a person who has not seen it since Oblivion a chance to revisit and explore.

    Clearly, we cannot agree on every point as we actually seem to hold opposing views.

    Also, you can revisit and explore Cyrodiil, as it is now. No need for a Cyrodiil 2.0 to do so.
  • Pauwer
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    Sanctum74 wrote: »
    amapola76 wrote: »
    Minyassa wrote: »
    The reason that none of the PvP players want there to be a PvE Cyrodiil is because if PvE players had a different instance to go to in order to get those skyshards and fishing spots for PvE achievements, they would not be in PvP Cyrodiil for the PvP players to keep killing as they tried to get the fishing and skyshards done.

    I just wish the PVP players who feel this way would be honest and own this.

    I mean, I understand and even accept to a certain degree that if you choose to go into a PVP zone, you are accepting that you may be killed. I even have some sympathy for people who argue that if people are forced to try PVP, then some of them might like it and stick around.

    I'm just saying that if your overarching goal is to kill players who aren't interested in fighting back and don't even try to do so, then I'm not sure what you're doing is actually PVP. It's certainly not impressive. Nor is it the kind of thing that's likely to convince most people that actually PVP is good.

    I just wish pve players would stop spreading misinformation creating this falsehood which is probably the reason pve players are afraid to go into cyrodill.

    Do you really think a pvp player is going to sit through a que and then go to a part of the map that never gets any action and sit for hours just to kill someone fishing or getting sky shards?

    I mostly play on console nowdays and i have never seen anyone ganking skyshards or fishers or delvers. Even during like the anniversary event we pvp players as well run town quests for reward boxes and no one killed anyone in the towns. Well, i was killed few times by 25 reds at Crops, but that was only on one day and i went there twice in short time to be killed by the same 2 groups :D and i saw regular pvp players from all sides in the towns. We even killed Baseraati (sp?) Few times with players from all factions. Just don't attack anyone and most likely they will leave you alone. Gosh, we just saw someone fishing the other day while riding to a keep. Do we get dismounted and kill one guy for 100 ap and then run for the next half an hour stuck in combat? No.
  • RPGplayer13579
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    I think a PvE version of Cyrodiil will eventually happen. The same players who are insisting that PvE Cyrodiil will never happen are probably the same players who said that Companions will never happen as this is a MMO game. It's just a question of when, not if, it will happen.
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    Nymeria Woods - Bosmer - Nightblade - Bow - Aldmeri Dominion - Thief.
    Brandon Wings - Altmer - Templar - Restoration Staff - Healer - Aldmeri Dominion - Scholar.
    Lyanna Flowers - Altmer - Sorcerer - Sword/Destruction Staff - Aldmeri Dominion - Duchess.
    Marvolo-jo Riddle - Khajiit - Necromancer - Destruction Staff - Aldmeri Dominion - Deadlands Firewalker.
    Obara Woods - Bosmer - Templar - Bow - Werewolf - Aldmeri Dominion - Cheerful.

  • HowlKimchi
    HowlKimchi
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    It's a barren map. If this was implemented, down the road im sure the pve crowd will go on to the forums and complain that the map is empty and that it's poorly designed.
    previously @HaruKamui but I outgrew my weeb phase (probably)

    PC/NA - EP - Howl Bragi/Howl Kimchi
  • EvilAutoTech
    EvilAutoTech
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    The only time I see PVE players in Cyrodiil is when I am doing PVE content. The players I see while PVPing are there to PVP. I'm not there constantly, but enough to consider PVP 50% of the game.
  • KingofAnnwn
    KingofAnnwn
    ✭✭✭
    Adding a PVE version of Cyrodiil would take away the excitement and thrill of trying to get the skyshards/dolmens etc that are in enemy territory without getting killed imo. PVP can be easily avoided if you really want to do so, it just takes some planning and awareness of what's going on.

    I'm not a massive pvper, but I did venture there often to farm AP, very useful for when the right gear comes up on the weekend.
    Edited by KingofAnnwn on May 11, 2021 9:34AM
    Xbox One (Very Rare)
    DC - Gwenhwyfar Gwraig - Redguard Vamp Stamplar
    DC - Kiarina Florcht - Redguard Stamden
    PC
    AD - Lilwen Haf - Altmer Mag Sorc
    EP - Tarmena Diloren - Dunmer Magblade
    DC - Eletti Ghellon - Redguard Stamblade
    PS5
    DC - Arianwen Adahl - Breton Magcro
  • AvalonRanger
    AvalonRanger
    ✭✭✭✭✭
    Hydra9268 wrote: »
    I'll toss my vote into the hat for this. Most of Cyrodiil covers Oblivion content. But I don't want to bother with entering a PVP zone. Making a PVE version of the zone without the PVP perks and rewards doesn't take away the quality or value of the area. It makes it more accessible to those of us who merely want to explore it. At present, I have never visited the place since it's PVP. I am prepared for incoming hate.

    --> 1000% I Agree.

    very Very VERY sorry for PVP fan boys. I really think so!!!. But I can't accept MMO frustration anymore. SERIOUSLY!!!
    I've bought BlackWood DLC... But....I consider to abandon ESO forever because of huge MMO frustration.

    Honestly say...... I just wanted to enjoy ESO as just like The Elder Scrolls#6 in 2014. Just like sequel of TES5 "Skyrim".
    Cuz, The Elder Scrolls WAS NOT MMORPG. That was a very personal experience.
    https://www.youtube.com/watch?v=OkFdqqyI8y4

    However, PVP and MMO system keep disturbing to enjoy my experience of Elder Scrolls world.

    Please divide PVP and PVE mode from the login menu.
    I don't want grinding reward anymore, just give me only good memory to enjoy this world.
    VERY PLEASE.
    My playing time Mon-Friday UTC13:00-16:00 [PC-NA] CP over2000 now.
    I have [1Tough tank] [1StamSorc-DD] [1Necro-DD] [1Real Healer]
    with [1Stam Blade].
    But, I'm Tank main player. Recently I'm doing Healer.

    2023/12/21
    By the way...Dungeon-Meshi(One of Famous Japanese fantasy story comic book) got finale...
    Good-bye "King of Monster Eater".

    2024/08/23
    Farewell Atsuko Tanaka...(-_-) I never forget epic acting for major Motoko Kusanagi.
  • AvalonRanger
    AvalonRanger
    ✭✭✭✭✭
    Simply say, I don't want to play Elder Scrolls just like PVP combat like the Call of Duty.
    If I want to play pure PVP game, I'll go to other game title.
    My playing time Mon-Friday UTC13:00-16:00 [PC-NA] CP over2000 now.
    I have [1Tough tank] [1StamSorc-DD] [1Necro-DD] [1Real Healer]
    with [1Stam Blade].
    But, I'm Tank main player. Recently I'm doing Healer.

    2023/12/21
    By the way...Dungeon-Meshi(One of Famous Japanese fantasy story comic book) got finale...
    Good-bye "King of Monster Eater".

    2024/08/23
    Farewell Atsuko Tanaka...(-_-) I never forget epic acting for major Motoko Kusanagi.
  • zvavi
    zvavi
    ✭✭✭✭✭
    ✭✭✭✭✭
    593bmy.jpg
  • wazzz56
    wazzz56
    ✭✭✭✭✭
    Anyone else noticing all the subtle ( and not so subtle ) toxicity from some PVERS here directed at "pvpers"? Kind of funny to me..and a lot of it coming form people who have admittedly not been in cyro, or have very little pvp experience....The vast majority of pvpers are no where near the ravenous monsters some people make them out to be, much like the majority of PVERs aren't the neckbeard basement dwelling elitists that people make them out to be. I am willing to bet if you just ask for help with something in zone chat, pvpers will help....
    GM Tig Ole Critties ps5 NA small scale PvP guild


    "After a hard week of farming, or a long night of being nagged by your wife, there is nothing better than going out for a bit of a fish."
  • AvalonRanger
    AvalonRanger
    ✭✭✭✭✭
    Maybe....or actually say, this marketing dissonance have already been there from 2014.
    Once I saw this type of ideology friction thread in the 2014. And It happen again in 2021.

    Zenimax publisher did huge misreading actual marketing situation of Elder Scrolls fan people.
    If ZOS can't solve this problem until July, this year will become RIP day of ESO.
    My playing time Mon-Friday UTC13:00-16:00 [PC-NA] CP over2000 now.
    I have [1Tough tank] [1StamSorc-DD] [1Necro-DD] [1Real Healer]
    with [1Stam Blade].
    But, I'm Tank main player. Recently I'm doing Healer.

    2023/12/21
    By the way...Dungeon-Meshi(One of Famous Japanese fantasy story comic book) got finale...
    Good-bye "King of Monster Eater".

    2024/08/23
    Farewell Atsuko Tanaka...(-_-) I never forget epic acting for major Motoko Kusanagi.
  • wazzz56
    wazzz56
    ✭✭✭✭✭
    @AvalonRanger so, and correct me if I am wrong, you aren't happy that ESO is an mmo and not like the earlier titles in the TES series?

    GM Tig Ole Critties ps5 NA small scale PvP guild


    "After a hard week of farming, or a long night of being nagged by your wife, there is nothing better than going out for a bit of a fish."
  • VaranisArano
    VaranisArano
    ✭✭✭✭✭
    ✭✭✭✭✭
    Maybe....or actually say, this marketing dissonance have already been there from 2014.
    Once I saw this type of ideology friction thread in the 2014. And It happen again in 2021.

    Zenimax publisher did huge misreading actual marketing situation of Elder Scrolls fan people.
    If ZOS can't solve this problem until July, this year will become RIP day of ESO.

    I'm confused, and I'm not sure what you are asking for. From your comments, it seems like you want an MMORPG to be played entirely like a singleplayer RPG.

    I'm not entirely sure what you think that entails.

    - a complete separation of PVE and PVP? Okay, you do realize that while they are balanced together, the two PvPvE zones are completely separate and require you to queue for them? Or is this complaining that there are quests in those two PvPvE zones and you won't be satisfied with ESO until 100% of the game is PVE-only? If you can accept not doing those 2 zones and Midyear Mayhem, then you can easily enjoy the rest of ESO as a PVE-only game.

    - MMO systems? What does that entail? Is that stuff like group dungeons, events, other players roaming around, trials, guild traders, respawning mobs, and other stuff that just didn't exist in any of the singleplayer TES games but are only going to be part of an MMO? If that's the sort of stuff that's making you say "I consider to abandon ESO forever because of huge MMO frustration" then I don't know that we can reasonably expect that type of key MMO features to change in a MMORPG.

    I don't think either of those are reasonable requests. ESO is an MMORPG, not a singleplayer TES game, and it's never going to be "the next Skyrim" if by that you mean you want to remove all the MMO elements. And I'm not sure we can chalk that entirely up to "marketing dissonance" when ZOS and Bethesda seem to have wanted an actual MMO, not another pure singleplayer game. That being said, if all you want to do is quest like you are in Skyrim, you absolutely can quest in every zone but the two PvPvE zones like it's Skyrim. That's 36 zones you can happily PVE-only your way through vs two zones that have the risk of PvPvE.
  • ZOS_ConnorG
    Greetings all,

    After review we have closed this thread as it has run its course and there are continued attempts to Bait as well as other non-constructive behavior. Ensure when engaging in a discussion that you keep said discussion civil, constructive, and within the rules.

    You are welcome to review the Community Rules here.
    Staff Post
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