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Hundreds of requests for a PVE Cyrodiil

  • Chaos2088
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    So many people are not reading what op put. This was not about taking pvp away at all. Just creating a chapter or chapters that takes place in central cryodiil. Making a pve cyrodiil , not taking away pvp map or changing anything at all. Just an addition. Don’t get why people are saying no to that tbh.
    @Chaos2088 PC EU Server | AD-PvP
  • ZOS_ConnorG
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  • Neoauspex
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    Also hundreds of requests for PvP in overland zones. Let's do both
  • VaranisArano
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    Chaos2088 wrote: »
    So many people are not reading what op put. This was not about taking pvp away at all. Just creating a chapter or chapters that takes place in central cryodiil. Making a pve cyrodiil , not taking away pvp map or changing anything at all. Just an addition. Don’t get why people are saying no to that tbh.

    Well, I'd suggest you read where the OP has clarified what they want, and then you might better understand why a number of players, including some who don't like PVP, are against the OP's idea.

    The OP doesn't want a new, separate, completely redesigned Cyrodiil with different, unique rewards.

    The OP says they want the same rewards (skyshards, fish, achievements, and title completions) that are currently only obtained through PvPvE Cyrodiil, but by removing all threat of PvPvE. They don't want to play the zone as the Devs designed and intended it to be played. They want the same rewards, but with none of the risk.

    I'll quote from the beginning of the thread, because I think colossalvoids does an excellent job of summing up what's happening.
    If you ain't bothered to enter probably it holds nothing for you then. Better be asking for a different version of it to be made with an actual pve in mind and not a way around intended gameplay current zone have.

    The OP isn't really asking for just a different version with different rewards. No, from what they have said, it's pretty clear they want an easy, safe way around the intended gameplay of the current zone.

    And I say, no, if you want the same rewards, you should play the content as intended. If you want rewards like skyshards, fish, titles and achievements that are intimately tied into the PvPvE nature of Cyrodiil (see one of my long posts above if you want to argue over that), then you need to accept the designed, intended, expected risk of PvPvE. If you don't, you don't deserve the same rewards.
  • VaranisArano
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    Neoauspex wrote: »
    Also hundreds of requests for PvP in overland zones. Let's do both

    Just because that's a "tip for tap, gotcha" type argument doesn't mean that forcing PVP into overland zones that aren't designed for it is a good idea. And I say this as a PVPer.

    I mean, one of the points I've been making exhaustively is that Cyrodiil is extremely well designed to use its PvPvE features to bring players into conflict. That this was an intentional design feature put in place by the Devs, and that they expected PVP to happen in the middle of a PvPvE zone. You can't take the PvP out of PvPvE Cyrodiil and claim its the same zone or that you'd be playing as the Devs intended.

    In reverse, the PVE overland zones are not designed well for PVP. Like, not at all. This should be obvious, but the Devs didn't design them for PvPvE. Not only is it not what the Devs intended for there to be faction fighting spilling down the streets of Wayrest, nor their intent for gankers to stalk crafters doing their writs, but we also see from the perspective of a PVPer that it would be bad PVP! Consider the difference between Imperial City which is purpose built for PvPvE with its respawn towers, close quarters, nooks and crannies for stealth and ambush, and all designed to bring players into conflict quickly VS the sprawling Vivec City. It would make for bad PVP - at least for everyone who isn't a ganker, a bomber, or a duelist. The PVE-only zones are designed for PVE-only gameplay, and should remain as such.


    And yes, I do understand the irony of defending PVE-only zones and their rewards remaining PVE-only as the Devs designed them in the same thread as people who refuse to accept that PvPvE zones and their rewards should remain PvPvE-only as the Devs intended them. But that goes back to something I've said earlier - some people seem to believe the Devs should never expect them to play content they dislike to get rewards. So the Devs' intentions are irrelevant to them. They don't like the intent, so they believe they shouldn't have to play accordingly, and should be given the rewards anyway.

    Let's not play into that same argument from the PVP side of things.


    Edited for a common idiom that hit the censor, sorry. But today I learned that the original version is "tip for tap". Interesting!
    Edited by VaranisArano on May 10, 2021 3:29PM
  • Goregrinder
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    Chaos2088 wrote: »
    So many people are not reading what op put. This was not about taking pvp away at all. Just creating a chapter or chapters that takes place in central cryodiil. Making a pve cyrodiil , not taking away pvp map or changing anything at all. Just an addition. Don’t get why people are saying no to that tbh.

    Right, we understand that. But I think the implication here is that if there is a PVE cyrodiil, then when things like Midyear Mayhem rolls around, they can just jump in PVE cyrodiil and play the game 100% free of PVP, and have access to all zones (minus IC and BG's).

    I think it's pretty fair that players who do not want to PVP have around 97% of the zones in the game to explore however they see fit, without having to engage in PVP in any way, shape, or form. Us PVPers only have IC, Cyrodiil, and BG's. Duels don't count because even though it's PVP by definition, it doesn't force all players to be flagged for PVP....which is the only way for PVP to actually happen.

    Should PVEr's have access to 98% of the game with a PVE only Cyrodiil? What about PVPers, should we only have 2% of the game as our space? Where does that line stop? Should IC then have a PVE only zone? Then PVErs have 99% of the game, and what does that leave PVPers, 1%? Eventually the request will be made to then have all zones with a PVE counter-part, thus giving PVErs access to 100% of the game without having to PVP.

    Do you see where this is going? We don't like requests like this because they are only the beginning if implemented, and can only head in one direction....the eventual removal of PVP from the game. Imagine if us PVPers kept requesting PVP versions of all zones, all dungeons, all Trials, etc....do you think a change like that would negatively affect PVErs in any way? With queues, trying to find bodies for PVE groups, etc?
    Edited by Goregrinder on May 10, 2021 3:36PM
  • Chaos2088
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    If there was chapter for Pve Croydill, can pretty make a sensible guess and say any rewards for pvp or mid year mayhem or anything relating to the current map would not be part of it and you will have to do the same content as before.

    It would be a seperate thing from the current map. Thought that would not needed to be pointed out.
    @Chaos2088 PC EU Server | AD-PvP
  • Ackwalan
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    I already have all the skyshards from Cyrodiil. If a a PvE version is made I should be able to go to that version and get them again.
  • Goregrinder
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    Chaos2088 wrote: »
    If there was chapter for Pve Croydill, can pretty make a sensible guess and say any rewards for pvp or mid year mayhem or anything relating to the current map would not be part of it and you will have to do the same content as before.

    It would be a seperate thing from the current map. Thought that would not needed to be pointed out.

    Again, we understand that is what OP is suggesting. That there would be two Cyrodiil's. What I am stating is these types of requests are bad news bears regardless of the stipulation, because of where they can eventually lead. Thought it would not be needed to point that out.
  • Ard01
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    No, if one wants the Skyshards in Cyrodiil then one needs to put the time in under PvP to get them.

    Otherwise why then not ask for all dungeons and trials to have solo instances so all rewards can be gained without grouping? There has to be a line drawn somewhere.
  • Chaos2088
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    giphy.gif

    Edited by Chaos2088 on May 10, 2021 4:10PM
    @Chaos2088 PC EU Server | AD-PvP
  • Goregrinder
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    Ard01 wrote: »
    No, if one wants the Skyshards in Cyrodiil then one needs to put the time in under PvP to get them.

    Otherwise why then not ask for all dungeons and trials to have solo instances so all rewards can be gained without grouping? There has to be a line drawn somewhere.

    To quote a great man:
    "The line must be drawn HERE.....this far, no further!.."

    Which is absolutely true here.
    Edited by Goregrinder on May 10, 2021 4:10PM
  • SilverBride
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    Chaos2088 wrote: »
    So many people are not reading what op put. This was not about taking pvp away at all. Just creating a chapter or chapters that takes place in central cryodiil. Making a pve cyrodiil , not taking away pvp map or changing anything at all. Just an addition. Don’t get why people are saying no to that tbh.

    Many posters have explained why they are saying no. Players who don't even PvP are saying no.

    My biggest problem with it is that Cyrodiil is there for the PvPers, just like veteran dungeons and trials are there for end game players, and housing for those who enjoy that, and overland for the story and role playing and questing... something for every playstyle.

    If someone chooses not to participate in some activities, well that is their choice. But it is not reasonable to expect that the game be altered to someone's personal wants. The activities are all there... enjoy them or don't.
    PCNA
  • Chaos2088
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    Again, people keep stating cyrodiil is for pvp'er leave them alone over and over. (i do both content btw)

    Yes leave the current map and game play as it is not debating that at all. But later on down the road add a pve chapter SEPERATE to the current zone like the chpaters we have now. would be a win win for everyone. people who dont want to do it, dont buy the chapter, people who want to explore central cyro without the pvp aspect. tick. win win for all.
    @Chaos2088 PC EU Server | AD-PvP
  • Jaraal
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    I'd be ok with a PvE version of Cyrodiil, as long as all the skyshards, fish, gear, achievements, etc are unique. I'll stop playing PvP Cyro for a while to get all of the new stuff, then be happy to go back to PvP Cyro with an extra 45 skyshards that PvE only Cyro players still don't have. And enjoy your new fish that won't count towards the Master Fisher achievement you'll still have to come and deal with me and others to achieve.... as intended.

    Sounds reasonable to me!
  • VaranisArano
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    Chaos2088 wrote: »
    Again, people keep stating cyrodiil is for pvp'er leave them alone over and over. (i do both content btw)

    Yes leave the current map and game play as it is not debating that at all. But later on down the road add a pve chapter SEPERATE to the current zone like the chpaters we have now. would be a win win for everyone. people who dont want to do it, dont buy the chapter, people who want to explore central cyro without the pvp aspect. tick. win win for all.

    Sure, I'm right there with you, as long as it's a completely separate zone with absolutely none of the same rewards as the PvPvE zones.

    So no Cyrodiil skyshards, fish, titles or achievements. You can't get the fish you need for Master Angler from PVE-only Cyrodiil. You can't get the same skyshards for Tamriel Skyshard Hunter from PVE-only Cyrodiil.

    You okay with that?

    Because the OP you rolled in here defending isn't okay with that. The OP made it clear they want the exact same fish and skyshards, with none of the risk of PvPvE.

    So if you are disagreeing with the OP, and you actually want none of the PvPvE rewards, but would be happy with a completely separate PVE-only zone with unique rewards, thanks for clarifying!


    (Or, what Jaraal said.)
    Edited by VaranisArano on May 10, 2021 5:31PM
  • Goregrinder
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    Chaos2088 wrote: »
    Again, people keep stating cyrodiil is for pvp'er leave them alone over and over. (i do both content btw)

    Yes leave the current map and game play as it is not debating that at all. But later on down the road add a pve chapter SEPERATE to the current zone like the chpaters we have now. would be a win win for everyone. people who dont want to do it, dont buy the chapter, people who want to explore central cyro without the pvp aspect. tick. win win for all.

    So also add a PVP chapter for Dungeons SEPARATE from all the current dungeons would be ok? If so, then sure, I'll sign that petition.
  • Hydra9268
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    Chaos2088 wrote: »
    So many people are not reading what op put. This was not about taking pvp away at all. Just creating a chapter or chapters that takes place in central cryodiil. Making a pve cyrodiil , not taking away pvp map or changing anything at all. Just an addition. Don’t get why people are saying no to that tbh.

    Exactly! Thank you for getting it. 🙂👍
  • Hydra9268
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    Chaos2088 wrote: »
    So many people are not reading what op put. This was not about taking pvp away at all. Just creating a chapter or chapters that takes place in central cryodiil. Making a pve cyrodiil , not taking away pvp map or changing anything at all. Just an addition. Don’t get why people are saying no to that tbh.

    Well, I'd suggest you read where the OP has clarified what they want, and then you might better understand why a number of players, including some who don't like PVP, are against the OP's idea.

    The OP doesn't want a new, separate, completely redesigned Cyrodiil with different, unique rewards.

    The OP says they want the same rewards (skyshards, fish, achievements, and title completions) that are currently only obtained through PvPvE Cyrodiil, but by removing all threat of PvPvE. They don't want to play the zone as the Devs designed and intended it to be played. They want the same rewards, but with none of the risk.

    I'll quote from the beginning of the thread, because I think colossalvoids does an excellent job of summing up what's happening.
    If you ain't bothered to enter probably it holds nothing for you then. Better be asking for a different version of it to be made with an actual pve in mind and not a way around intended gameplay current zone have.

    The OP isn't really asking for just a different version with different rewards. No, from what they have said, it's pretty clear they want an easy, safe way around the intended gameplay of the current zone.

    And I say, no, if you want the same rewards, you should play the content as intended. If you want rewards like skyshards, fish, titles and achievements that are intimately tied into the PvPvE nature of Cyrodiil (see one of my long posts above if you want to argue over that), then you need to accept the designed, intended, expected risk of PvPvE. If you don't, you don't deserve the same rewards.

    Please read https://forums.elderscrollsonline.com/en/discussion/comment/7249703/#Comment_7249703
  • JMadFour
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    As someone who doesn't care at all about PVP.

    Stop. Just stop. Jesus ya'll keep beating on this dead horse relentlessly.

    There is no meaningful PVE content in Cyrodiil. It's literally just a bunch of Keeps and open space for PVP with a tiny town here and there. There's nothing important there for a PVE player. Nothing at all.

    90% of the game world is PVE. There is absolutely no reason you need that last 10% that was set aside for PVPers.

    Let the PVPers have their space. Stop beating the dead horse.
    Edited by JMadFour on May 10, 2021 6:35PM
  • amapola76
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    Minyassa wrote: »
    The reason that none of the PvP players want there to be a PvE Cyrodiil is because if PvE players had a different instance to go to in order to get those skyshards and fishing spots for PvE achievements, they would not be in PvP Cyrodiil for the PvP players to keep killing as they tried to get the fishing and skyshards done.

    I just wish the PVP players who feel this way would be honest and own this.

    I mean, I understand and even accept to a certain degree that if you choose to go into a PVP zone, you are accepting that you may be killed. I even have some sympathy for people who argue that if people are forced to try PVP, then some of them might like it and stick around.

    I'm just saying that if your overarching goal is to kill players who aren't interested in fighting back and don't even try to do so, then I'm not sure what you're doing is actually PVP. It's certainly not impressive. Nor is it the kind of thing that's likely to convince most people that actually PVP is good.
  • VaranisArano
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    Hydra9268 wrote: »
    Chaos2088 wrote: »
    So many people are not reading what op put. This was not about taking pvp away at all. Just creating a chapter or chapters that takes place in central cryodiil. Making a pve cyrodiil , not taking away pvp map or changing anything at all. Just an addition. Don’t get why people are saying no to that tbh.

    Well, I'd suggest you read where the OP has clarified what they want, and then you might better understand why a number of players, including some who don't like PVP, are against the OP's idea.

    The OP doesn't want a new, separate, completely redesigned Cyrodiil with different, unique rewards.

    The OP says they want the same rewards (skyshards, fish, achievements, and title completions) that are currently only obtained through PvPvE Cyrodiil, but by removing all threat of PvPvE. They don't want to play the zone as the Devs designed and intended it to be played. They want the same rewards, but with none of the risk.

    I'll quote from the beginning of the thread, because I think colossalvoids does an excellent job of summing up what's happening.
    If you ain't bothered to enter probably it holds nothing for you then. Better be asking for a different version of it to be made with an actual pve in mind and not a way around intended gameplay current zone have.

    The OP isn't really asking for just a different version with different rewards. No, from what they have said, it's pretty clear they want an easy, safe way around the intended gameplay of the current zone.

    And I say, no, if you want the same rewards, you should play the content as intended. If you want rewards like skyshards, fish, titles and achievements that are intimately tied into the PvPvE nature of Cyrodiil (see one of my long posts above if you want to argue over that), then you need to accept the designed, intended, expected risk of PvPvE. If you don't, you don't deserve the same rewards.

    Please read https://forums.elderscrollsonline.com/en/discussion/comment/7249703/#Comment_7249703

    So, earlier, you explained what you were asking for.

    I've bolded the part I am describing when I say "The OP isn't really asking for just a different version with different rewards. No, from what they have said, it's pretty clear they want an easy, safe way around the intended gameplay of the current zone."
    Hydra9268 wrote: »
    For the record, here's what was requested by me numerous times since I am the one who started the discussion.

    1. I want PVE Cyrodiil to be another instance of PVP Cyrodiil. Given the size of the map, the devs should halve it into eastern and western zones, northern and southern zones, or perhaps uniquely diagonally. This division gives the devs time to flesh out the zone and add more content like trials, dungeons, major city hubs (i.e., Cloud Ruler Temple or Bruma in the north and Bravil or Cheydinhal in the east or west).

    2. I want PVE Cyrodiil only if it happens with a new expansion that tells an "after the war" story, with a secondary objective. Something like Jyggalag has new powers over time, and no one knows why, how. For what purpose. Jyggalag visited Kvatch in Gold Coast and opened a stable time portal to a revamped PVP Cyrodiil with new features that would make the PVP player base happy. Perhaps Jyggalag's doorway leads to an alternate reality of the alliance war. I would NEVER want the devs to just copy Cyrodiil and leave it untouched but remove PVP. That would be boring.

    3. I don't want PVP rewards in PVE Cyrodiil. Any competitive stuff, including the currencies, should remain PVP-only and NOT appear in the PVE Cyrodiil. This move ensures players who want those rewards have to do PVP content. However, my request does not extend to things like skyshards, delve completions, fishing spots, and any other PVE content. Those would appear in both the PVP and PVE versions.


    Have you changed your mind, and instead intend to ask for a completely separate zone with unique rewards?

    If so, thank you for clarifying your new stance! I could agree with that so long as the rewards are entirely unique and in no way duplicate any rewards that currently require the risk of PvPvE. Of you want those rewards, you should PvPVE as intended.

    Or do you still want the same skyshards, fishing spots, delve completions and other rewards from PvPvE Cyrodiil with none of the intended risk of PvPvE?

    If this seems pedantic, I'm sorry, but it's actually very important to be clear whether you want a new zone with unique rewards or whether you really want a way to bypass the intended PvPvE gameplay to get the same rewards from a safe PVE-only zone.
  • Sanctum74
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    amapola76 wrote: »
    Minyassa wrote: »
    The reason that none of the PvP players want there to be a PvE Cyrodiil is because if PvE players had a different instance to go to in order to get those skyshards and fishing spots for PvE achievements, they would not be in PvP Cyrodiil for the PvP players to keep killing as they tried to get the fishing and skyshards done.

    I just wish the PVP players who feel this way would be honest and own this.

    I mean, I understand and even accept to a certain degree that if you choose to go into a PVP zone, you are accepting that you may be killed. I even have some sympathy for people who argue that if people are forced to try PVP, then some of them might like it and stick around.

    I'm just saying that if your overarching goal is to kill players who aren't interested in fighting back and don't even try to do so, then I'm not sure what you're doing is actually PVP. It's certainly not impressive. Nor is it the kind of thing that's likely to convince most people that actually PVP is good.

    I just wish pve players would stop spreading misinformation creating this falsehood which is probably the reason pve players are afraid to go into cyrodill.

    Do you really think a pvp player is going to sit through a que and then go to a part of the map that never gets any action and sit for hours just to kill someone fishing or getting sky shards?

  • TequilaFire
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    I don't think some truly understand how little ap for killing PvE players is.
    Maybe a bomber catching a group of PvE players during an event, but the odd PvE player questing or fishing just isn't worth the time.
    Edited by TequilaFire on May 10, 2021 7:27PM
  • VaranisArano
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    My apologies, I had a draft quote here I didn't intend to post.
    Sanctum74 wrote: »
    amapola76 wrote: »
    Minyassa wrote: »
    The reason that none of the PvP players want there to be a PvE Cyrodiil is because if PvE players had a different instance to go to in order to get those skyshards and fishing spots for PvE achievements, they would not be in PvP Cyrodiil for the PvP players to keep killing as they tried to get the fishing and skyshards done.

    I just wish the PVP players who feel this way would be honest and own this.

    I mean, I understand and even accept to a certain degree that if you choose to go into a PVP zone, you are accepting that you may be killed. I even have some sympathy for people who argue that if people are forced to try PVP, then some of them might like it and stick around.

    I'm just saying that if your overarching goal is to kill players who aren't interested in fighting back and don't even try to do so, then I'm not sure what you're doing is actually PVP. It's certainly not impressive. Nor is it the kind of thing that's likely to convince most people that actually PVP is good.

    I just wish pve players would stop spreading misinformation creating this falsehood which is probably the reason pve players are afraid to go into cyrodill.

    Do you really think a pvp player is going to sit through a que and then go to a part of the map that never gets any action and sit for hours just to kill someone fishing or getting sky shards?

    As a PVPer, gankers look for places where there will be players, guaranteed, so they don't waste their time.

    And during events, where there are guaranteed casual players, yes, PVPers do kill questers and skyshard hunters and people who aren't interested in fighting back (but they queued up for a PvPvE zone anyway.)

    I'm not entirely sure what those questers expect. A free ride? A safe pass through a PvPvE zone during an event that celebrates all things PVP and PvPvE?

    It's not exactly misinformation.

    But I do think it's a matter of mismanaged expectations.
    Edited by VaranisArano on May 10, 2021 7:54PM
  • Iccotak
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    Chaos2088 wrote: »
    So many people are not reading what op put. This was not about taking pvp away at all. Just creating a chapter or chapters that takes place in central cryodiil. Making a pve cyrodiil , not taking away pvp map or changing anything at all. Just an addition. Don’t get why people are saying no to that tbh.

    Because their initial stance was basically their desire to get things like the Skyshards without dealing with PvP.

    Here's my stance:
    Until ALL of Tamriel is covered (and btw there is more Cyrodil outside the PvP zone) there is NO reason for ZOS to make a chapter/dlc based on a region in the PvP zone. If you want the Cyrodil skyshards then go to PvP to get them.

    There is still:
    - Western & Eastern Cyrodil
    - Eastern Morrowind
    - Central & Northern Skyrim
    - Black Marsh
    - Hammerfell

    Some of those could be 3 chapters on their own. This is also not including Daedric Planes and other continents like the Sea Elves. There is still plenty more to explore before ZOS would have to retread over the PvP zone.
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  • Hydra9268
    Hydra9268
    ✭✭✭
    Hydra9268 wrote: »
    Chaos2088 wrote: »
    So many people are not reading what op put. This was not about taking pvp away at all. Just creating a chapter or chapters that takes place in central cryodiil. Making a pve cyrodiil , not taking away pvp map or changing anything at all. Just an addition. Don’t get why people are saying no to that tbh.

    Well, I'd suggest you read where the OP has clarified what they want, and then you might better understand why a number of players, including some who don't like PVP, are against the OP's idea.

    The OP doesn't want a new, separate, completely redesigned Cyrodiil with different, unique rewards.

    The OP says they want the same rewards (skyshards, fish, achievements, and title completions) that are currently only obtained through PvPvE Cyrodiil, but by removing all threat of PvPvE. They don't want to play the zone as the Devs designed and intended it to be played. They want the same rewards, but with none of the risk.

    I'll quote from the beginning of the thread, because I think colossalvoids does an excellent job of summing up what's happening.
    If you ain't bothered to enter probably it holds nothing for you then. Better be asking for a different version of it to be made with an actual pve in mind and not a way around intended gameplay current zone have.

    The OP isn't really asking for just a different version with different rewards. No, from what they have said, it's pretty clear they want an easy, safe way around the intended gameplay of the current zone.

    And I say, no, if you want the same rewards, you should play the content as intended. If you want rewards like skyshards, fish, titles and achievements that are intimately tied into the PvPvE nature of Cyrodiil (see one of my long posts above if you want to argue over that), then you need to accept the designed, intended, expected risk of PvPvE. If you don't, you don't deserve the same rewards.

    Please read https://forums.elderscrollsonline.com/en/discussion/comment/7249703/#Comment_7249703

    So, earlier, you explained what you were asking for.

    I've bolded the part I am describing when I say "The OP isn't really asking for just a different version with different rewards. No, from what they have said, it's pretty clear they want an easy, safe way around the intended gameplay of the current zone."

    The longer the discussion went on, WHAT I was requesting became clearer. I wanted to call attention to that. You based your reply on an "older" ask of PVP Cyrodiil sans PVP. I'm not advocating for that. I am asking for a new expansion in portions of Cyrodiil, where the zone is more like the non-PVP zones with plenty of delves, dungeons, side quests, the main quest, and so forth.
    Edited by Hydra9268 on May 10, 2021 7:39PM
  • Lumsdenml
    Lumsdenml
    ✭✭✭✭✭
    amapola76 wrote: »
    Minyassa wrote: »
    The reason that none of the PvP players want there to be a PvE Cyrodiil is because if PvE players had a different instance to go to in order to get those skyshards and fishing spots for PvE achievements, they would not be in PvP Cyrodiil for the PvP players to keep killing as they tried to get the fishing and skyshards done.

    I just wish the PVP players who feel this way would be honest and own this.

    I mean, I understand and even accept to a certain degree that if you choose to go into a PVP zone, you are accepting that you may be killed. I even have some sympathy for people who argue that if people are forced to try PVP, then some of them might like it and stick around.

    I'm just saying that if your overarching goal is to kill players who aren't interested in fighting back and don't even try to do so, then I'm not sure what you're doing is actually PVP. It's certainly not impressive. Nor is it the kind of thing that's likely to convince most people that actually PVP is good.

    If I am in Cyrodiil and you are in Cyrodiil and you are on DC or AD I am going to try to kill you. I don't care if you are questing, skyshard hunting, dueling or actually trying to capture keeps, I am going to attack you. That's Cyrodiil. I'm not mean spirited about it. I don't sent hate tells if I'm killed. I'm just playing in Cyrodiil.


    Edited by Lumsdenml on May 10, 2021 7:41PM
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  • Hydra9268
    Hydra9268
    ✭✭✭
    Iccotak wrote: »
    Chaos2088 wrote: »
    So many people are not reading what op put. This was not about taking pvp away at all. Just creating a chapter or chapters that takes place in central cryodiil. Making a pve cyrodiil , not taking away pvp map or changing anything at all. Just an addition. Don’t get why people are saying no to that tbh.

    Because their initial stance was basically their desire to get things like the Skyshards without dealing with PvP.

    Here's my stance:
    Until ALL of Tamriel is covered (and btw there is more Cyrodil outside the PvP zone) there is NO reason for ZOS to make a chapter/dlc based on a region in the PvP zone. If you want the Cyrodil skyshards then go to PvP to get them.

    There is still:
    - Western & Eastern Cyrodil
    - Eastern Morrowind
    - Central & Northern Skyrim
    - Black Marsh
    - Hammerfell

    Some of those could be 3 chapters on their own. This is also not including Daedric Planes and other continents like the Sea Elves. There is still plenty more to explore before ZOS would have to retread over the PvP zone.
    2Cnnz3T.jpg

    No. I literally never said anything like "their initial stance was basically their desire to get things like the Skyshards without dealing with PvP." You're injecting your viewpoint of what you think I said into my posts. You really need to stop.
  • VaranisArano
    VaranisArano
    ✭✭✭✭✭
    ✭✭✭✭✭
    Hydra9268 wrote: »
    Hydra9268 wrote: »
    Chaos2088 wrote: »
    So many people are not reading what op put. This was not about taking pvp away at all. Just creating a chapter or chapters that takes place in central cryodiil. Making a pve cyrodiil , not taking away pvp map or changing anything at all. Just an addition. Don’t get why people are saying no to that tbh.

    Well, I'd suggest you read where the OP has clarified what they want, and then you might better understand why a number of players, including some who don't like PVP, are against the OP's idea.

    The OP doesn't want a new, separate, completely redesigned Cyrodiil with different, unique rewards.

    The OP says they want the same rewards (skyshards, fish, achievements, and title completions) that are currently only obtained through PvPvE Cyrodiil, but by removing all threat of PvPvE. They don't want to play the zone as the Devs designed and intended it to be played. They want the same rewards, but with none of the risk.

    I'll quote from the beginning of the thread, because I think colossalvoids does an excellent job of summing up what's happening.
    If you ain't bothered to enter probably it holds nothing for you then. Better be asking for a different version of it to be made with an actual pve in mind and not a way around intended gameplay current zone have.

    The OP isn't really asking for just a different version with different rewards. No, from what they have said, it's pretty clear they want an easy, safe way around the intended gameplay of the current zone.

    And I say, no, if you want the same rewards, you should play the content as intended. If you want rewards like skyshards, fish, titles and achievements that are intimately tied into the PvPvE nature of Cyrodiil (see one of my long posts above if you want to argue over that), then you need to accept the designed, intended, expected risk of PvPvE. If you don't, you don't deserve the same rewards.

    Please read https://forums.elderscrollsonline.com/en/discussion/comment/7249703/#Comment_7249703

    So, earlier, you explained what you were asking for.

    I've bolded the part I am describing when I say "The OP isn't really asking for just a different version with different rewards. No, from what they have said, it's pretty clear they want an easy, safe way around the intended gameplay of the current zone."

    The longer the discussion went on, WHAT I was requesting became clearer. I wanted to call attention to that. You based your reply on an "older" ask of PVP Cyrodiil sans PVP. I'm not advocating for that. I am asking for a new expansion in portions of Cyrodiil, where the zone is more like the non-PVP zones with plenty of delves, dungeons, side quests, the main quest, and so forth.

    Cool, and thank you very much for clarifying!
    Edited by VaranisArano on May 10, 2021 7:48PM
This discussion has been closed.