[Quoted post was removed]Prof_Bawbag wrote: »trackdemon5512 wrote: »Prof_Bawbag wrote: »Nope. "Fair" would be allowing the player to know exactly how much any given item is in their local currency. I wouldn't mind a mount being priced at £200 because the price is laid out in front of you. Would I buy a £200 mount? Hell no, but the price is laid out for those who would wish to buy it. "Gem" pricing still an outright money gouging tactic.
It's a lottery/game of chance. There is no actual value and it's impossible to assign one. You can spend $500 on 200 crates or buy 1 crate and you still have the same chances of getting the same items. This just effectively caps it after a point so it's not endless.
I know exactly what it is. It's just a scummy practice. People complain about the pricing in other games. For example, £50 for 1 tank, or £70 for an inane plane, but at least the buyer knows exactly what is required. We bought an rpg, not a gambling simulator that pays out fresh air.
Like i said, I have no issue with what they price stuff at. I have an issue with how they implement some of their pricing. As things stand, here in the UK that 2500 gem mount could cost you between £3.99 or £1000. That's **** up.
People who complain about such things do so because they want one and either can't or don't want to pay the price for it or they don't want to acquire it the way it was meant to be acquired. So they villainize it so that they can try to recruit support to get it changed to conditions THEY want. Now THAT is a scummy practice. The price is what it is, either pay it or move on, IMO.
Its ridiculous people are still complaining about this. You can buy an infinite number of crown crates with gold and from those infinite number of crates you can either win a RA mount or acquire enough gems to buy one outright without.spending.any.real.money.
Posted this in another forum about this
https://forums.elderscrollsonline.com/en/discussion/565814/how-much-will-the-new-radiant-apex-mounts-cost-in-gems#latest
Seems like a good place for it also:
These Are grossly overpriced, and ZOS should be ashamed of themselves for even considering these prices.
It’s around $35 us dollars to buy 15 crates pack, when buying the 21000 gems at $150 dollars. Say you get 10 gems per crate which is generous I believe. You get 150 gems per 15 crate pack. Let’s up this to 200 gems per crate just to be overly fair. You need 6 pack to get 1200 gems or $210 for the wolf or $280 at 150 gems per 15 crate pack.
In short,
Wolf is $210 - $280 US dollars or $245 on average.
Horse is $280 - $373 US dollars or $327 on average.
Cat is $437 - $583 US dollars or $510 on average.
“He who is not contented with what he has, would not be contented with what he would like to have.” ― Socrates
Stay safe and enjoy the journey 😊
PS. ZOS stop the micromanagement of the green tree 🥺
Posted this in another forum about this
https://forums.elderscrollsonline.com/en/discussion/565814/how-much-will-the-new-radiant-apex-mounts-cost-in-gems#latest
Seems like a good place for it also:
These Are grossly overpriced, and ZOS should be ashamed of themselves for even considering these prices.
It’s around $35 us dollars to buy 15 crates pack, when buying the 21000 gems at $150 dollars. Say you get 10 gems per crate which is generous I believe. You get 150 gems per 15 crate pack. Let’s up this to 200 gems per crate just to be overly fair. You need 6 pack to get 1200 gems or $210 for the wolf or $280 at 150 gems per 15 crate pack.
In short,
Wolf is $210 - $280 US dollars or $245 on average.
Horse is $280 - $373 US dollars or $327 on average.
Cat is $437 - $583 US dollars or $510 on average.
“He who is not contented with what he has, would not be contented with what he would like to have.” ― Socrates
Stay safe and enjoy the journey 😊
PS. ZOS stop the micromanagement of the green tree 🥺
Opening that many crates would put you around 12-15 gems per crate. The more crates you open in a season the better the ROI for gems. J Hart Ellis opens 210 crates pretty much every season and averages around a net gain of 3000-3600 gems per 210. So you could get at least a couple of RA mounts with a $500 investment. All RA mounts should be the same price like all other tiers.
If you watch him open 210 a few times, you would lose all desire to actually buy crown crates. They have horrible drop rates for anything above purple. I might buy 4 or so myself a few times year just for fun using ESO plus crowns, but i would never seriously try to win anything above purple out of crates.
2) the Courser is in medium price range... Maybe only because of it's rearing up effect (on promo pictures we can see glass shattering around the horse as it rears up). Summoning animation and overall look of the horse are the least impressive in current season, for my taste.
I didn’t find the price to be unfair. Sitting on 69,000 gems made it easy to buy them. Way less stressful and money draining than opening 1200.00 worth of crates.
Prof_Bawbag wrote: »trackdemon5512 wrote: »Prof_Bawbag wrote: »Nope. "Fair" would be allowing the player to know exactly how much any given item is in their local currency. I wouldn't mind a mount being priced at £200 because the price is laid out in front of you. Would I buy a £200 mount? Hell no, but the price is laid out for those who would wish to buy it. "Gem" pricing still an outright money gouging tactic.
It's a lottery/game of chance. There is no actual value and it's impossible to assign one. You can spend $500 on 200 crates or buy 1 crate and you still have the same chances of getting the same items. This just effectively caps it after a point so it's not endless.
I know exactly what it is. It's just a scummy practice. People complain about the pricing in other games. For example, £50 for 1 tank, or £70 for an inane plane, but at least the buyer knows exactly what is required. We bought an rpg, not a gambling simulator that pays out fresh air.
Like i said, I have no issue with what they price stuff at. I have an issue with how they implement some of their pricing. As things stand, here in the UK that 2500 gem mount could cost you between £3.99 or £1000. That's **** up.
People who complain about such things do so because they want one and either can't or don't want to pay the price for it or they don't want to acquire it the way it was meant to be acquired. So they villainize it so that they can try to recruit support to get it changed to conditions THEY want. Now THAT is a scummy practice. The price is what it is, either pay it or move on, IMO.
Its ridiculous people are still complaining about this. You can buy an infinite number of crown crates with gold and from those infinite number of crates you can either win a RA mount or acquire enough gems to buy one outright without.spending.any.real.money.
[Quoted post was removed]Prof_Bawbag wrote: »trackdemon5512 wrote: »Prof_Bawbag wrote: »Nope. "Fair" would be allowing the player to know exactly how much any given item is in their local currency. I wouldn't mind a mount being priced at £200 because the price is laid out in front of you. Would I buy a £200 mount? Hell no, but the price is laid out for those who would wish to buy it. "Gem" pricing still an outright money gouging tactic.
It's a lottery/game of chance. There is no actual value and it's impossible to assign one. You can spend $500 on 200 crates or buy 1 crate and you still have the same chances of getting the same items. This just effectively caps it after a point so it's not endless.
I know exactly what it is. It's just a scummy practice. People complain about the pricing in other games. For example, £50 for 1 tank, or £70 for an inane plane, but at least the buyer knows exactly what is required. We bought an rpg, not a gambling simulator that pays out fresh air.
Like i said, I have no issue with what they price stuff at. I have an issue with how they implement some of their pricing. As things stand, here in the UK that 2500 gem mount could cost you between £3.99 or £1000. That's **** up.
People who complain about such things do so because they want one and either can't or don't want to pay the price for it or they don't want to acquire it the way it was meant to be acquired. So they villainize it so that they can try to recruit support to get it changed to conditions THEY want. Now THAT is a scummy practice. The price is what it is, either pay it or move on, IMO.
Its ridiculous people are still complaining about this. You can buy an infinite number of crown crates with gold and from those infinite number of crates you can either win a RA mount or acquire enough gems to buy one outright without.spending.any.real.money.
What part of " You can buy an infinite number of crown crates with gold and from those infinite number of crates you can either win a RA mount or acquire enough gems to buy one outright without.spending.any.real.money. " did you not understand?
You know... it's ok to support the continued existence of this game instead of trying to whine everything to free. Running an MMO is really expensive and the chapter sales only fund new content development. Someone has to pay the millions a month to keep the game online.
I do however have an issue when such goods are not offered in good faith. When the machinations behind the pricing is based on the thought process of "We can make more money by selling these things to 10 people who are willing to pay almost anything for them, than selling them to 1000 people who are willing to pay a sensible amount for them". When the whole market, and "economy" in which those goods are offered, is based on exclusivity, artificial rarity, and limited time offers only. When every facet of the system is designed to put as much pressure on those few who are willing to pay anything and everything they can just to get the blingiest bling ever (at least until the next "season" of artificial crap trudges along few months later.) When the whole system is designed to just rake in as much money with no thought given to the amount of psychological and economic ham done to others. That I have an issue with.
Posted this in another forum about this
https://forums.elderscrollsonline.com/en/discussion/565814/how-much-will-the-new-radiant-apex-mounts-cost-in-gems#latest
Seems like a good place for it also:
These Are grossly overpriced, and ZOS should be ashamed of themselves for even considering these prices.
It’s around $35 us dollars to buy 15 crates pack, when buying the 21000 gems at $150 dollars. Say you get 10 gems per crate which is generous I believe. You get 150 gems per 15 crate pack. Let’s up this to 200 gems per crate just to be overly fair. You need 6 pack to get 1200 gems or $210 for the wolf or $280 at 150 gems per 15 crate pack.
In short,
Wolf is $210 - $280 US dollars or $245 on average.
Horse is $280 - $373 US dollars or $327 on average.
Cat is $437 - $583 US dollars or $510 on average.
“He who is not contented with what he has, would not be contented with what he would like to have.” ― Socrates
Stay safe and enjoy the journey 😊
PS. ZOS stop the micromanagement of the green tree 🥺
Opening that many crates would put you around 12-15 gems per crate. The more crates you open in a season the better the ROI for gems. J Hart Ellis opens 210 crates pretty much every season and averages around a net gain of 3000-3600 gems per 210. So you could get at least a couple of RA mounts with a $500 investment. All RA mounts should be the same price like all other tiers.
If you watch him open 210 a few times, you would lose all desire to actually buy crown crates. They have horrible drop rates for anything above purple. I might buy 4 or so myself a few times year just for fun using ESO plus crowns, but i would never seriously try to win anything above purple out of crates.
I did allow 200 gems per 15 crates at the top end or average of 13.3 per crate.
At 3000 gems for 210 crates or $490 it is 14.3 gems per crate and at 3600 it jumps to 17.1 gems per crate.
Still out of the average for most players. Since they are not opening that many crates, they will have a lower gem per crate total.
Stand by my statement that ZOS should be embarrassed and ashamed of themselves for so much greed.
Stay safe and enjoy the journey 😊
PS. ZOS stop the micromanagement of the green tree 🥺
Prof_Bawbag wrote: »Prof_Bawbag wrote: »trackdemon5512 wrote: »Prof_Bawbag wrote: »Nope. "Fair" would be allowing the player to know exactly how much any given item is in their local currency. I wouldn't mind a mount being priced at £200 because the price is laid out in front of you. Would I buy a £200 mount? Hell no, but the price is laid out for those who would wish to buy it. "Gem" pricing still an outright money gouging tactic.
It's a lottery/game of chance. There is no actual value and it's impossible to assign one. You can spend $500 on 200 crates or buy 1 crate and you still have the same chances of getting the same items. This just effectively caps it after a point so it's not endless.
I know exactly what it is. It's just a scummy practice. People complain about the pricing in other games. For example, £50 for 1 tank, or £70 for an inane plane, but at least the buyer knows exactly what is required. We bought an rpg, not a gambling simulator that pays out fresh air.
Like i said, I have no issue with what they price stuff at. I have an issue with how they implement some of their pricing. As things stand, here in the UK that 2500 gem mount could cost you between £3.99 or £1000. That's **** up.
People who complain about such things do so because they want one and either can't or don't want to pay the price for it or they don't want to acquire it the way it was meant to be acquired. So they villainize it so that they can try to recruit support to get it changed to conditions THEY want. Now THAT is a scummy practice. The price is what it is, either pay it or move on, IMO.
Its ridiculous people are still complaining about this. You can buy an infinite number of crown crates with gold and from those infinite number of crates you can either win a RA mount or acquire enough gems to buy one outright without.spending.any.real.money.
[snip] Your argument has one massive flaw. Those crowns were bought by real money regardless of who ended up with the crates. Those crates weren't ever paid for with just gold.
As for being envious. You know nothing about me or my financial situation. The amount of money one has at their disposal has nothing to do with anything and quite frankly your argument is used as a deflection tactic rather than discussing the real issue for whatever reason that may be. I have said twice during this very conversation I have zero issue with how much these mounts would cost if a fixed price was attached to them. They could price them at £1000 for all I care. I do have issues with ambiguous pricing policies.
[Edited to remove Baiting]
Prof_Bawbag wrote: »[Quoted post was removed]Prof_Bawbag wrote: »trackdemon5512 wrote: »Prof_Bawbag wrote: »Nope. "Fair" would be allowing the player to know exactly how much any given item is in their local currency. I wouldn't mind a mount being priced at £200 because the price is laid out in front of you. Would I buy a £200 mount? Hell no, but the price is laid out for those who would wish to buy it. "Gem" pricing still an outright money gouging tactic.
It's a lottery/game of chance. There is no actual value and it's impossible to assign one. You can spend $500 on 200 crates or buy 1 crate and you still have the same chances of getting the same items. This just effectively caps it after a point so it's not endless.
I know exactly what it is. It's just a scummy practice. People complain about the pricing in other games. For example, £50 for 1 tank, or £70 for an inane plane, but at least the buyer knows exactly what is required. We bought an rpg, not a gambling simulator that pays out fresh air.
Like i said, I have no issue with what they price stuff at. I have an issue with how they implement some of their pricing. As things stand, here in the UK that 2500 gem mount could cost you between £3.99 or £1000. That's **** up.
People who complain about such things do so because they want one and either can't or don't want to pay the price for it or they don't want to acquire it the way it was meant to be acquired. So they villainize it so that they can try to recruit support to get it changed to conditions THEY want. Now THAT is a scummy practice. The price is what it is, either pay it or move on, IMO.
Its ridiculous people are still complaining about this. You can buy an infinite number of crown crates with gold and from those infinite number of crates you can either win a RA mount or acquire enough gems to buy one outright without.spending.any.real.money.
What part of " You can buy an infinite number of crown crates with gold and from those infinite number of crates you can either win a RA mount or acquire enough gems to buy one outright without.spending.any.real.money. " did you not understand?
You know... it's ok to support the continued existence of this game instead of trying to whine everything to free. Running an MMO is really expensive and the chapter sales only fund new content development. Someone has to pay the millions a month to keep the game online.
[snip] please point out where these millions have been pumped back into the game? All this money is pure profit. The money that's used to keep this game afloat probably comes from monthly subs and any dlc. You're deluded if you think crown crate money goes back into the game. I'd even begin to believe your pov if we had noticed major improvements from when they first implemented crown crates. The servers are still a joke at times, chapters probably pay for themselves as do the dlc. Profit isn't a bad thing and I ain't knocking any company for making profit, but it's safe to say crown crates are used to line the pockets of shareholders, not server improvemnts.
[Edited to remove Baiting]
Seraphayel wrote: »
LOL was my reaction at seeing the prices too.
I suppose I kinda get it - they needed to keep the apex mounts rare, so the price had to be insane, but the unintended consequence is that seeing anyone on one of these mounts will make me think they're a complete sucker.
ESO takes millions a month in operating costs. Content development takes tens of millions and can run over 100 million. An MMO is a lot more expensive to run than people think it is. One month of operating cost for this game will be more than one average player will make in a life time. That doesn't include any new stuff like content or server upgrades. That is just to keep the game online.
MMOs are extremely expensive to run. Chapters only really pay for development cost of new content. DLCs are freebies to keep people interested in logging in. They don't make a lot of sales on people who buy crowns solely to buy DLCs. You can't include them as a reason people buy subs because we have subs now and if you add a DLC to the sub, we will still have a sub. So the sub is still being bought before the DLC is released which means it actually contributes none to almost none to sub income. DLCs are only appealing to the developer because they keep people logging in and people are more likely to keep an active sub if they have reasons to log in regularly. This is normal for every MMO to add content so people keep logging in.Seraphayel wrote: »ESO takes millions a month in operating costs. Content development takes tens of millions and can run over 100 million. An MMO is a lot more expensive to run than people think it is. One month of operating cost for this game will be more than one average player will make in a life time. That doesn't include any new stuff like content or server upgrades. That is just to keep the game online.
These numbers are incredibly exaggerated, at least when it comes to ESO. There is basically no free content in ESO. All updates cost either a subscription (DLCs in Q1, 3 and 4) or need to be bought to be played (Chapter in Q2).
I would disagree with you there. It might have the least amount of content you find interesting but ESO does deliver quite a bit of new content every year. I wouldn't say it is at an all time low either. Content development is the same now as it was when Summerset came out. You likely just find recent content less appealing, which is your own opinion, but in no way means there is less content or that it is less diverse.Content development in ESO is at an all time low on top of that. If we compare ESO to any other AAA MMORPG it delivers least content and least diversity of content as every year is basically the exact same. There’s nothing regarding ESO that costs tens of millions, not keeping this game online nor content development for it.
Chapters are pretty standard in pricing. I disagree that they are overpriced. We don't know how much they get in subs and Crown purchases( remember crowns are a major part of subs). I do know that running an MMO is expensive. Just to keep the servers online at WoW cost millions of dollars a month. In its first 4 years of operation Blizzard spent an average of $50 million a year ($61 million today)just in operating cost of keeping the game running( no new content development). Here is some 2009 data about WoWThe Crown Store might not be even necessary at all to keep the game going - ESO+ most likely covers the maintenance costs and the overpriced Chapters do the rest.
It is the goal of every business to make a profit. A business that doesn't operate for a profit is called a charity. It's not bad that a business wants to make a profit.The money they earn with the Crown Store is cash that doesn’t flow back into development, it’s a profit costumers like you and me don’t have any advantage of.
[Quoted post was removed]Prof_Bawbag wrote: »trackdemon5512 wrote: »Prof_Bawbag wrote: »Nope. "Fair" would be allowing the player to know exactly how much any given item is in their local currency. I wouldn't mind a mount being priced at £200 because the price is laid out in front of you. Would I buy a £200 mount? Hell no, but the price is laid out for those who would wish to buy it. "Gem" pricing still an outright money gouging tactic.
It's a lottery/game of chance. There is no actual value and it's impossible to assign one. You can spend $500 on 200 crates or buy 1 crate and you still have the same chances of getting the same items. This just effectively caps it after a point so it's not endless.
I know exactly what it is. It's just a scummy practice. People complain about the pricing in other games. For example, £50 for 1 tank, or £70 for an inane plane, but at least the buyer knows exactly what is required. We bought an rpg, not a gambling simulator that pays out fresh air.
Like i said, I have no issue with what they price stuff at. I have an issue with how they implement some of their pricing. As things stand, here in the UK that 2500 gem mount could cost you between £3.99 or £1000. That's **** up.
People who complain about such things do so because they want one and either can't or don't want to pay the price for it or they don't want to acquire it the way it was meant to be acquired. So they villainize it so that they can try to recruit support to get it changed to conditions THEY want. Now THAT is a scummy practice. The price is what it is, either pay it or move on, IMO.
Its ridiculous people are still complaining about this. You can buy an infinite number of crown crates with gold and from those infinite number of crates you can either win a RA mount or acquire enough gems to buy one outright without.spending.any.real.money.
What part of " You can buy an infinite number of crown crates with gold and from those infinite number of crates you can either win a RA mount or acquire enough gems to buy one outright without.spending.any.real.money. " did you not understand?
You know... it's ok to support the continued existence of this game instead of trying to whine everything to free. Running an MMO is really expensive and the chapter sales only fund new content development. Someone has to pay the millions a month to keep the game online.
1. MMOs are extremely expensive to run. Chapters only really pay for development cost of new content. DLCs are freebies to keep people interested in logging in. They don't make a lot of sales on people who buy crowns solely to buy DLCs. You can't include them as a reason people buy subs because we have subs now and if you add a DLC to the sub, we will still have a sub. So the sub is still being bought before the DLC is released which means it actually contributes none to almost none to sub income. DLCs are only appealing to the developer because they keep people logging in and people are more likely to keep an active sub if they have reasons to log in regularly. This is normal for every MMO to add content so people keep logging in.
2. I would disagree with you there. It might have the least amount of content you find interesting but ESO does deliver quite a bit of new content every year. I wouldn't say it is at an all time low either. Content development is the same now as it was when Summerset came out. You likely just find recent content less appealing, which is your own opinion, but in no way means there is less content or that it is less diverse.
3. Chapters are pretty standard in pricing. I disagree that they are overpriced. We don't know how much they get in subs and Crown purchases( remember crowns are a major part of subs). I do know that running an MMO is expensive. Just to keep the servers online at WoW cost millions of dollars a month. In its first 4 years of operation Blizzard spent an average of $50 million a year ($61 million today)just in operating cost of keeping the game running( no new content development). Here is some 2009 data about WoW
* Blizzard Online Network Services run in 10 data centers around the world, including facilities in Washington, California, Texas, Massachusetts, France, Germany, Sweden, South Korea, China, and Taiwan.
* Blizzard uses 20,000 systems and 1.3 petabytes of storage to power its gaming operations.
*WoW's infrastructure includes 13,250 server blades, 75,000 CPU cores, and 112.5 terabytes of blade RAM.
* The Blizzard network is managed by a staff of 68 people.
4. For reference WoW has sold 14 million copies in its lifetime. ESO has sold 15 million copies as of 2020. ESO would require more/better server hardware than WoW.
5. It is the goal of every business to make a profit. A business that doesn't operate for a profit is called a charity. It's not bad that a business wants to make a profit.
Why are the Radiant Apex's all different prices but under the same tier? It's the only thing that makes no sense...
I stopped reading here. No point in continuing this discussion as this is just a ridiculous statement. It is well known both inside and outside the gaming industry that MMOs are insanely expensive to run.Seraphayel wrote: »1. No, they're not. There's a reason why even dead MMORPGs are kept alive in maintenance mode: because it's easy and cheap to keep them going, especially when you have a cash shop integrated.