- Update 23Ice Furnace: This item set now grants Spell Damage, rather than Weapon Damage for the 4 piece bonus
First of all, if the OP is referring solely to premade-vs-premade-vs-premade Battlegrounds games when mentioning BGs, he should make that more clear. Secondly, I don't consider Magicka Necromancer in an S or A tier even under those circumstances, for a variety of reasons. As I said before, perhaps there are some super secret builds permeating EU and/or consoles that make things drastically different than they are on PC-NA, and I'm more than willing to change my mind if shown actual hard evidence.
I can count the number of Magicka Necromancers that I regularly see in PC-NA BGs on one hand. At least one of them has a DOT build that's quite similar to one of the builds that I use off-and-on, and yes, the overall damage done is quite high. However, it's still less deadly than what can be achieved by many other builds, especially Stamina, while simultaneously being less mobile and easier to kill. The off-healing also isn't that strong when you're running multiple proc sets and have weak spell damage.
complety agree on magcro, but I think the majority of people just dont know yet magcro skills, ie that purge. like last time even my team mate role doge of the heal zone when I proc it )))I mean, magcro has a purge on their AoE burst heal, which makes all DoT proc builds pretty useless. And we see DoT proc builds a lot in BG´s.
First of all, if the OP is referring solely to premade-vs-premade-vs-premade Battlegrounds games when mentioning BGs, he should make that more clear. Secondly, I don't consider Magicka Necromancer in an S or A tier even under those circumstances, for a variety of reasons. As I said before, perhaps there are some super secret builds permeating EU and/or consoles that make things drastically different than they are on PC-NA, and I'm more than willing to change my mind if shown actual hard evidence.
I can count the number of Magicka Necromancers that I regularly see in PC-NA BGs on one hand. At least one of them has a DOT build that's quite similar to one of the builds that I use off-and-on, and yes, the overall damage done is quite high. However, it's still less deadly than what can be achieved by many other builds, especially Stamina, while simultaneously being less mobile and easier to kill. The off-healing also isn't that strong when you're running multiple proc sets and have weak spell damage.
Magcro is simply a must have in your BG group right now because it effectively counters the current meta the best of all classes and also is a burst enabler for the rest of the group.
I mean, magcro has a purge on their AoE burst heal, which makes all DoT proc builds pretty useless. And we see DoT proc builds a lot in BG´s.
At the same time their AoE breach allows the rest of the group to make full use of their damaging proc sets. By the way, assuming you play together.
I do not see how magcro cannot be on top of the list because at the same time it uses and defends against the current meta. With a good magcro in your group the only way to die is to get caught in a coordinated burst window or lose your magcro.
First of all, if the OP is referring solely to premade-vs-premade-vs-premade Battlegrounds games when mentioning BGs, he should make that more clear. Secondly, I don't consider Magicka Necromancer in an S or A tier even under those circumstances, for a variety of reasons. As I said before, perhaps there are some super secret builds permeating EU and/or consoles that make things drastically different than they are on PC-NA, and I'm more than willing to change my mind if shown actual hard evidence.
I can count the number of Magicka Necromancers that I regularly see in PC-NA BGs on one hand. At least one of them has a DOT build that's quite similar to one of the builds that I use off-and-on, and yes, the overall damage done is quite high. However, it's still less deadly than what can be achieved by many other builds, especially Stamina, while simultaneously being less mobile and easier to kill. The off-healing also isn't that strong when you're running multiple proc sets and have weak spell damage.
Magcro is simply a must have in your BG group right now because it effectively counters the current meta the best of all classes and also is a burst enabler for the rest of the group.
I mean, magcro has a purge on their AoE burst heal, which makes all DoT proc builds pretty useless. And we see DoT proc builds a lot in BG´s.
At the same time their AoE breach allows the rest of the group to make full use of their damaging proc sets. By the way, assuming you play together.
I do not see how magcro cannot be on top of the list because at the same time it uses and defends against the current meta. With a good magcro in your group the only way to die is to get caught in a coordinated burst window or lose your magcro.
Waffennacht wrote: ».First of all, if the OP is referring solely to premade-vs-premade-vs-premade Battlegrounds games when mentioning BGs, he should make that more clear. Secondly, I don't consider Magicka Necromancer in an S or A tier even under those circumstances, for a variety of reasons. As I said before, perhaps there are some super secret builds permeating EU and/or consoles that make things drastically different than they are on PC-NA, and I'm more than willing to change my mind if shown actual hard evidence.
I can count the number of Magicka Necromancers that I regularly see in PC-NA BGs on one hand. At least one of them has a DOT build that's quite similar to one of the builds that I use off-and-on, and yes, the overall damage done is quite high. However, it's still less deadly than what can be achieved by many other builds, especially Stamina, while simultaneously being less mobile and easier to kill. The off-healing also isn't that strong when you're running multiple proc sets and have weak spell damage.
Magcro is simply a must have in your BG group right now because it effectively counters the current meta the best of all classes and also is a burst enabler for the rest of the group.
I mean, magcro has a purge on their AoE burst heal, which makes all DoT proc builds pretty useless. And we see DoT proc builds a lot in BG´s.
At the same time their AoE breach allows the rest of the group to make full use of their damaging proc sets. By the way, assuming you play together.
I do not see how magcro cannot be on top of the list because at the same time it uses and defends against the current meta. With a good magcro in your group the only way to die is to get caught in a coordinated burst window or lose your magcro.
But in solo queue, mag necro drops considerably yes?
Waffennacht wrote: ».First of all, if the OP is referring solely to premade-vs-premade-vs-premade Battlegrounds games when mentioning BGs, he should make that more clear. Secondly, I don't consider Magicka Necromancer in an S or A tier even under those circumstances, for a variety of reasons. As I said before, perhaps there are some super secret builds permeating EU and/or consoles that make things drastically different than they are on PC-NA, and I'm more than willing to change my mind if shown actual hard evidence.
I can count the number of Magicka Necromancers that I regularly see in PC-NA BGs on one hand. At least one of them has a DOT build that's quite similar to one of the builds that I use off-and-on, and yes, the overall damage done is quite high. However, it's still less deadly than what can be achieved by many other builds, especially Stamina, while simultaneously being less mobile and easier to kill. The off-healing also isn't that strong when you're running multiple proc sets and have weak spell damage.
Magcro is simply a must have in your BG group right now because it effectively counters the current meta the best of all classes and also is a burst enabler for the rest of the group.
I mean, magcro has a purge on their AoE burst heal, which makes all DoT proc builds pretty useless. And we see DoT proc builds a lot in BG´s.
At the same time their AoE breach allows the rest of the group to make full use of their damaging proc sets. By the way, assuming you play together.
I do not see how magcro cannot be on top of the list because at the same time it uses and defends against the current meta. With a good magcro in your group the only way to die is to get caught in a coordinated burst window or lose your magcro.
But in solo queue, mag necro drops considerably yes?
Waffennacht wrote: ».First of all, if the OP is referring solely to premade-vs-premade-vs-premade Battlegrounds games when mentioning BGs, he should make that more clear. Secondly, I don't consider Magicka Necromancer in an S or A tier even under those circumstances, for a variety of reasons. As I said before, perhaps there are some super secret builds permeating EU and/or consoles that make things drastically different than they are on PC-NA, and I'm more than willing to change my mind if shown actual hard evidence.
I can count the number of Magicka Necromancers that I regularly see in PC-NA BGs on one hand. At least one of them has a DOT build that's quite similar to one of the builds that I use off-and-on, and yes, the overall damage done is quite high. However, it's still less deadly than what can be achieved by many other builds, especially Stamina, while simultaneously being less mobile and easier to kill. The off-healing also isn't that strong when you're running multiple proc sets and have weak spell damage.
Magcro is simply a must have in your BG group right now because it effectively counters the current meta the best of all classes and also is a burst enabler for the rest of the group.
I mean, magcro has a purge on their AoE burst heal, which makes all DoT proc builds pretty useless. And we see DoT proc builds a lot in BG´s.
At the same time their AoE breach allows the rest of the group to make full use of their damaging proc sets. By the way, assuming you play together.
I do not see how magcro cannot be on top of the list because at the same time it uses and defends against the current meta. With a good magcro in your group the only way to die is to get caught in a coordinated burst window or lose your magcro.
But in solo queue, mag necro drops considerably yes?
Waffennacht wrote: »Curious, do WWs get a consideration?
Waffennacht wrote: ».First of all, if the OP is referring solely to premade-vs-premade-vs-premade Battlegrounds games when mentioning BGs, he should make that more clear. Secondly, I don't consider Magicka Necromancer in an S or A tier even under those circumstances, for a variety of reasons. As I said before, perhaps there are some super secret builds permeating EU and/or consoles that make things drastically different than they are on PC-NA, and I'm more than willing to change my mind if shown actual hard evidence.
I can count the number of Magicka Necromancers that I regularly see in PC-NA BGs on one hand. At least one of them has a DOT build that's quite similar to one of the builds that I use off-and-on, and yes, the overall damage done is quite high. However, it's still less deadly than what can be achieved by many other builds, especially Stamina, while simultaneously being less mobile and easier to kill. The off-healing also isn't that strong when you're running multiple proc sets and have weak spell damage.
Magcro is simply a must have in your BG group right now because it effectively counters the current meta the best of all classes and also is a burst enabler for the rest of the group.
I mean, magcro has a purge on their AoE burst heal, which makes all DoT proc builds pretty useless. And we see DoT proc builds a lot in BG´s.
At the same time their AoE breach allows the rest of the group to make full use of their damaging proc sets. By the way, assuming you play together.
I do not see how magcro cannot be on top of the list because at the same time it uses and defends against the current meta. With a good magcro in your group the only way to die is to get caught in a coordinated burst window or lose your magcro.
But in solo queue, mag necro drops considerably yes?
If it's a class that only achieves a certain tier as a healer or support role, then that's something else that should have been noted on the list. But since I don't see any mention whatsoever of team support for any of the classes, I'm not sure that your assumption matches what the OP was alluding to.Magcro is simply a must have in your BG group right now because it effectively counters the current meta the best of all classes and also is a burst enabler for the rest of the group.
I mean, magcro has a purge on their AoE burst heal, which makes all DoT proc builds pretty useless. And we see DoT proc builds a lot in BG´s.
At the same time their AoE breach allows the rest of the group to make full use of their damaging proc sets. By the way, assuming you play together.
I do not see how magcro cannot be on top of the list because at the same time it uses and defends against the current meta. With a good magcro in your group the only way to die is to get caught in a coordinated burst window or lose your magcro.
Maybe that's true on your platform, but full premade-vs-premade-vs-premade BGs on PC-NA are the exception, not the rule. And premade-vs-random stomps don't really matter much when it comes to class makeup. Unless there's a Mag Sorc stealing the premade's kills, their coordination, dedicated healing, and tryharding will generally out-compete everyone else. Especially since MMR seems a lot more relaxed than it used to be, and you can't rely on having the "usual suspects" on your team every game.While in reality, the fewest of us even play solo most of the time or ever.
Whether magcro is good, bad or in between I'm finding the thread hugely educational.
Whether magcro is good, bad or in between I'm finding the thread hugely educational.
Magnecro in a vacuum has great survivability and sustain but utterly mindbooglingly bad offence.
However with procs being the defining aspect of your offence this patch magnecro performs great, the second procs leave the picture it's going back down again
I’ve always wanted to run a Magcro in pvp, but always hesitated to grind one up. I’m following this discussion closely and have found it very enlightening.
Not much to say against it, I just would personally put Magsorc in solo a solid A, while Stamsorc goes down to a solid B to the Stamblade. I always felt like Stamsorc and Stamblade are very similar in many points, while Magsorc is considerably stronger than Stamsorc.
It's hard to take this tierlist seriously with mag necro so highly rated on there. Mag necro is viable right now SOLELY because of proc dots and even so, there's no execute power. The offensive kit basically just consists of buggy blastbones and everything else is proc damage. Even the proc damage is worse than stam, though, hence why you see tons of stam necros at high mmr but not as many mag ones. The class is on the tankier end, but has no mobility, offensive cc, etc. For bgs at least, there's less than a handful of actual high mmr, skilled mag necro mains on PC NA, and that's for a reason.
For premades, it definitely adds a bit of utility but nothing really better than what a magden, magdk, or magplar would add.
It's hard to take this tierlist seriously with mag necro so highly rated on there. Mag necro is viable right now SOLELY because of proc dots and even so, there's no execute power. The offensive kit basically just consists of buggy blastbones and everything else is proc damage. Even the proc damage is worse than stam, though, hence why you see tons of stam necros at high mmr but not as many mag ones. The class is on the tankier end, but has no mobility, offensive cc, etc. For bgs at least, there's less than a handful of actual high mmr, skilled mag necro mains on PC NA, and that's for a reason.
For premades, it definitely adds a bit of utility but nothing really better than what a magden, magdk, or magplar would add.
It's hard to take this tierlist seriously with mag necro so highly rated on there. Mag necro is viable right now SOLELY because of proc dots and even so, there's no execute power. The offensive kit basically just consists of buggy blastbones and everything else is proc damage. Even the proc damage is worse than stam, though, hence why you see tons of stam necros at high mmr but not as many mag ones. The class is on the tankier end, but has no mobility, offensive cc, etc. For bgs at least, there's less than a handful of actual high mmr, skilled mag necro mains on PC NA, and that's for a reason.
For premades, it definitely adds a bit of utility but nothing really better than what a magden, magdk, or magplar would add.
The 15% extra dot dmg passive in no way completely makes up for what the class lacks in other areas. Yes, it helps buff dot procs, but that's it.
It's hard to take this tierlist seriously with mag necro so highly rated on there. Mag necro is viable right now SOLELY because of proc dots and even so, there's no execute power. The offensive kit basically just consists of buggy blastbones and everything else is proc damage. Even the proc damage is worse than stam, though, hence why you see tons of stam necros at high mmr but not as many mag ones. The class is on the tankier end, but has no mobility, offensive cc, etc. For bgs at least, there's less than a handful of actual high mmr, skilled mag necro mains on PC NA, and that's for a reason.
For premades, it definitely adds a bit of utility but nothing really better than what a magden, magdk, or magplar would add.
The 15% extra dot dmg passive in no way completely makes up for what the class lacks in other areas. Yes, it helps buff dot procs, but that's it.
how big of a contributor are the disgusting mythics? especially the band which is severely out of their set bonus efficiency. Also talked about it here https://forums.elderscrollsonline.com/en/discussion/555980/is-it-that-difficult-to-get-explanations-from-the-combat-balance-team