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How playable is game for you?

  • Lysette
    Lysette
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    Completely playable, maybe some minor bugs
    Lysette wrote: »
    I was disconnected one day while moving toward the door after banking, but was able to log right back in.

    Twice I was disconnected and couldn't reconnect for a few minutes, but I think it was my activity that caused it. Both times I was making a lot of potions while working on revealing all the traits, so I think the game just had to catch up with my activity.

    Other than these, there is nothing stopping me from doing anything.

    If the server gets far behind with updates, you will get a "you have been kicked from the server" error message. Trying to immediately log back in will get you a "account is already online" message until the server kept up with the updates.

    This is the error I received:
    https://help.elderscrollsonline.com/app/answers/detail/a_id/9324/~/what-should-i-do-when-i-receive-an-error-stating-error-307:-booted-from

    Yeah, that is what I described - the server's update queue got filled too quickly and the server booted you to get off the load and be able to keep up with the required updates. Until this update will be complete, you can't log back in, the server will give you an "account already logged in" message, if you try nevertheless.
  • Lysette
    Lysette
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    ✭✭✭✭✭
    Completely playable, maybe some minor bugs
    Just to make it clear, the poll results are:

    - 29% of the players say the game is playable

    - 71% of the players say that it isn't

    This isn't a gradient scale, this is simple a Yes or No. Yes I am getting what I was promised, what I am paying for, with support from the developers to fix issues that players are having ... or no I am not.

    "what was promised"? - did you ever read the terms of service - they owe you nothing, not even a working game. You just paid for the right to use the service as it is, if it is working at all.
  • Nairinhe
    Nairinhe
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    ✭✭✭
    So-so, bugs are significantly impairing playability, but there's still something to do
    Just to make it clear, the poll results are:

    - 29% of the players say the game is playable

    - 71% of the players say that it isn't

    This isn't a gradient scale, this is simple a Yes or No. Yes I am getting what I was promised, what I am paying for, with support from the developers to fix issues that players are having ... or no I am not.
    It would be nice if you didn't try that "what the author wanted to say". The door was just hecking red. The playability is a gradient. Because... well.. read the thread, maybe?

    Edit for hint: mostly because it's not about if it's broken or not, but about how much of the content one plays is broken.
    Edited by Nairinhe on November 18, 2020 6:46AM
  • Lysette
    Lysette
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    Completely playable, maybe some minor bugs
    Sylvermynx wrote: »
    I'd love to be able to determine what all the different groups having problems have in common. It can't be all the game if some of us are playing fine. There must be some common denominator among those having so many disconnects.

    Over the years, what I've seen on the forum here is that those doing endgame content have far more issues than those who don't.

    Yeah, that is it basically - too many much too active (as in button mashing, weaving and animation cancelling, ball grouping) players in a very small area - overburdening the server. The game is just not able to handle this.
  • Recapitated
    Recapitated
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    So-so, bugs are significantly impairing playability, but there's still something to do
    Nairinhe wrote: »
    Just to make it clear, the poll results are:

    - 29% of the players say the game is playable

    - 71% of the players say that it isn't

    This isn't a gradient scale, this is simple a Yes or No. Yes I am getting what I was promised, what I am paying for, with support from the developers to fix issues that players are having ... or no I am not.
    It would be nice if you didn't try that "what the author wanted to say". The door was just hecking red. The playability is a gradient. Because... well.. read the thread, maybe?

    Edit for hint: mostly because it's not about if it's broken or not, but about how much of the content one plays is broken.

    Well, it's a gradient but if I show up to a restaurant and there's a 70% chance that the food has non-negligible issues compared to what's advertised, of which 25% are that the food is mostly or completely inedible, I'm not ordering. And that's in restaurants, where you're likely to get your money back or at least another plate if there's anything at all wrong with the food. If for the better part of your subscription month you can't play the content you care about you're getting jack.

    The reason why we're looking at these numbers like a gradient is MMOs require high populations and have high upfront grind costs on the demand side and on the supply side they basically have to be run by a behemoth corp to keep the show running. With real alternatives we'd be looking at this level of performance as practically a scam.
    Edited by Recapitated on November 18, 2020 2:45PM
  • DaveMoeDee
    DaveMoeDee
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    Completely playable, maybe some minor bugs
    I had the dungeon crash issues in WS2 that everyone is experiences with Liches, but I really don't want to do dungeons right now anyway. I just did a few for transmute crystals. Other content I've done has been fine.
  • SilverBride
    SilverBride
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    Completely playable, maybe some minor bugs
    Lysette wrote: »
    Yeah, that is what I described - the server's update queue got filled too quickly and the server booted you to get off the load and be able to keep up with the required updates. Until this update will be complete, you can't log back in, the server will give you an "account already logged in" message, if you try nevertheless.

    I never got the "account already logged in" message. If I tried too soon to log back in I got error 307 again.
    PCNA
  • Faiza
    Faiza
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    Completely playable, maybe some minor bugs
    Just to make it clear, the poll results are:

    - 29% of the players say the game is playable

    - 71% of the players say that it isn't

    This isn't a gradient scale, this is simple a Yes or No. Yes I am getting what I was promised, what I am paying for, with support from the developers to fix issues that players are having ... or no I am not.

    [snip]

    Only 4% of players said they felt the game was 100% unplayable.

    At best you could say that the majority of the responders are able to play, but not at the quality that they would prefer.

    [edited for bashing/baiting]
    Edited by ZOS_Lunar on November 18, 2020 4:33PM
  • Lysette
    Lysette
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    Completely playable, maybe some minor bugs
    Lysette wrote: »
    Yeah, that is what I described - the server's update queue got filled too quickly and the server booted you to get off the load and be able to keep up with the required updates. Until this update will be complete, you can't log back in, the server will give you an "account already logged in" message, if you try nevertheless.

    I never got the "account already logged in" message. If I tried too soon to log back in I got error 307 again.

    This happened to me just a few days ago - so at least now you get an "account already logged in" after a 307, when you immediately try to log back in - it took more than 5 minutes in my case to be able to log back in again. Maybe that was changed lately - the website says so as well.
  • virtus753
    virtus753
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    Lysette wrote: »
    Just to make it clear, the poll results are:

    - 29% of the players say the game is playable

    - 71% of the players say that it isn't

    This isn't a gradient scale, this is simple a Yes or No. Yes I am getting what I was promised, what I am paying for, with support from the developers to fix issues that players are having ... or no I am not.

    "what was promised"? - did you ever read the terms of service - they owe you nothing, not even a working game. You just paid for the right to use the service as it is, if it is working at all.

    Legally speaking that doesn’t fly in most areas. Terms of Service cannot contravene local law. Many areas have consumer protections that forbid products or services that don’t perform sufficiently well.

    Look at what happened with Fallout 76 in Australia, for example.
  • Mythreindeer
    Mythreindeer
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    So-so, bugs are significantly impairing playability, but there's still something to do
    On early this AM as I am every morning but it was decidedly different. A virtual ghost town in Wrothgar, no one around doing WB for dailies and zero chat. Zero chat. Hadn’t seen that before today. 1 data point doesn’t make a trend but it felt ominous
  • Suna_Ye_Sunnabe
    Suna_Ye_Sunnabe
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    Mostly unplayable, there's maybe couple of activities that work properly
    Sylvermynx wrote: »
    I'd love to be able to determine what all the different groups having problems have in common. It can't be all the game if some of us are playing fine. There must be some common denominator among those having so many disconnects.

    Over the years, what I've seen on the forum here is that those doing endgame content have far more issues than those who don't.

    That makes me wonder if some addons used for endgame content could be part of the problem.

    That doesn't mean I don't believe there are issues with the game itself too. But something is making it more prevalent for some than others.

    I highly doubt that, considering that many of the reports are coming from console, and add ons have always been a thing in eso. Only since their "year of performance" have things become so abysmal.
    Angua Anyammis Ae Sunna
  • SickleCider
    SickleCider
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    Completely playable, maybe some minor bugs
    I get one or two crashes in a long session. I've had some lag the past couple days, but I have 4G internet through AT&T and it's been storming here, so I think that's a "me" problem. I've been farming Vateshran Hollows (got that sweet staff and void dye!), running DLC dungeons, farming public dungeons too to fill out the sticker book.

    There was just one instance I would call game breaking. It happened last night, and actually the way it happened was kind of hilarious. Farming Labyrinthian with a friend, we step into Morokei's Tomb. For some reason there's all the sudden about twelve people around us, and some low level triggered the quest related boss. I crash, my friend crashes, we log back in (dead!) just in time to see tons of player ghosts trying to run away. Someone respawns. Boss attacks. Everyone crashes again. This happened like this about three times. So, yeah, that boss needs looked at. 🤣

    PS4 NA
    ✨🐦✨ Blackfeather Court Commission ✨🐦✨
  • DaveMoeDee
    DaveMoeDee
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    Completely playable, maybe some minor bugs
    Just to make it clear, the poll results are:

    - 29% of the players say the game is playable

    - 71% of the players say that it isn't

    This isn't a gradient scale, this is simple a Yes or No. Yes I am getting what I was promised, what I am paying for, with support from the developers to fix issues that players are having ... or no I am not.

    A decent percentage of the 71% were probably already calling the game unplayable before the update. Some people love calling games unplayable.

    You also have a weird interpretation of "mostly playable." How is that "isn't playable"?
    Edited by DaveMoeDee on November 18, 2020 8:58PM
  • Lysette
    Lysette
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    Completely playable, maybe some minor bugs
    virtus753 wrote: »
    Lysette wrote: »
    Just to make it clear, the poll results are:

    - 29% of the players say the game is playable

    - 71% of the players say that it isn't

    This isn't a gradient scale, this is simple a Yes or No. Yes I am getting what I was promised, what I am paying for, with support from the developers to fix issues that players are having ... or no I am not.

    "what was promised"? - did you ever read the terms of service - they owe you nothing, not even a working game. You just paid for the right to use the service as it is, if it is working at all.

    Legally speaking that doesn’t fly in most areas. Terms of Service cannot contravene local law. Many areas have consumer protections that forbid products or services that don’t perform sufficiently well.

    Look at what happened with Fallout 76 in Australia, for example.

    Well Fallout 76 is the exception basically - because it was blatantly bad and on top of it intentionally put out knowing that it doesn't work most of the time. The follow up was even worse - well, I guess you know that all anyway. I won't buy anything from Bethesda ever again therefore. They can keep their TES6, when it will come out.
  • x48rph
    x48rph
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    So-so, bugs are significantly impairing playability, but there's still something to do
    Mostly just cyrodil is bad. 3 times yesterday I crashed straight to desktop. Wasn't even lagging, not even close to primetime, no error message or nothing. One second I'm on the wall using a ballista and the next second I'm staring at my desktop.
  • Vlad9425
    Vlad9425
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    Mostly unplayable, there's maybe couple of activities that work properly
    It’s playable but with the current bugs it’s a very unenjoyable experience. Also with new consoles coming out I’ve never had a bigger urge to quit this game and that’s my honest opinion.
  • Grandma
    Grandma
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    Mostly unplayable, there's maybe couple of activities that work properly
    i can run some quick zone dailies, farm some mats, maybe get 1 or 2 random dungeons in. i can only play for about 2 hours max. in that time i crash 4-5 times give or take. the game is unplayable in terms of content i actually like doing- raiding [going from skill to coinflips if the tank/healers don't dc, a dps probably will but at least they're not always needed, unless ur doing a dlc hard mode trial then give up this patch] pvp [literally cant even enter pvp without crashing 10 seconds in] etc.
    GH / 3/04/2021 / Elemental Catalyst Necromancer
  • alcoraptor
    alcoraptor
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    Praise Vivec! You were there to stop Alexandra Conele from capturing the coral heart!
  • Ashenkin
    Ashenkin
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    Mostly unplayable, there's maybe couple of activities that work properly
    alcoraptor wrote: »

    the minute they released Markarth with all those combat instabilities (light attacks screwed, some skills/morphs resetting) and all those bugs and crashes, I consequently discontinued my ESO+ subscription and rarely login to the game... they've gone too far with it. Not only that, but they didn't even offer anything as a compensation nor an apology for how bad things went... unbelievable.
  • LanteanPegasus
    LanteanPegasus
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    Completely playable, maybe some minor bugs
    I'm doing quests, dungeons (only on normal, though), overland stuff (world bosses, dragons, dolmens, public dungeons), crafting, archaeology, and a little house decorating.

    Aside from minor bugs here and there (running on mount etc.) I only encountered the reset of the Soul Trap skill. (Had the morph maxed out, fell back to not even having the skill. The skill came back, the progress in it and the skill point for the morph didn't, but with 29 skill points in reserve I can live with that, leveling it up again won't be hard, too.) No crashes, no falling through stuff or other real issues.

    Edit: I'm on PC EU. My only add-ons are Master Merchant, Dressing Room, Rare Fish Tracker, Display Leads ad Roomba, maybe that helps.
    Edited by LanteanPegasus on November 19, 2020 8:51PM
  • CrashTest
    CrashTest
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    Other
    I mainly play trials and dungeons, and those are a crashfest, and GF is always bugged, so it sucks.

    It's to the point where I dread even trying to play them. I just logoff now.
  • Feaky
    Feaky
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    So-so, bugs are significantly impairing playability, but there's still something to do
    Lots of bugs and game crashes in dungeons. Entire group freezes on several mobs (etc. Caluurion in Fang Lair, Garron in WR2). Tonight, dungeon finder seems bugged. First character took 28 min to get group and 2/4 group members showed off line. Had to pick up 2 guildies since DF replacement didn't add anyone despite a lot of folks waiting (according to zone chat). Been waiting on my healer now for 45+ min and still counting. Its never been this bad. And all the while, people complaining in zone and guild chats about being in queues. Something not right.

    They really need to hire some quality testers and focus on fixing this stuff.
  • WeerW3ir
    WeerW3ir
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    Completely playable, maybe some minor bugs
    Strangely i have no issues in the game now. Random dungeon tool works just fine, did pledges today. Ping 50, fps 60. Just as usually. Im even playing among us under eso. Building house. Finding whoever is sus.

    Yes. Im sus now with my 1gb internet speed 😏
  • Kaartinen
    Kaartinen
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    Mostly unplayable, there's maybe couple of activities that work properly
    I typically never have issues, but something about this update has caused a noticeable difference.

    I've tried all the possible fixes, but the predictable disconnects, and horrid latency are plaguing me.

    I'm hoping for some changes because I am legitimately contemplating forcing a refund on my ESO+ due to unplayability.
  • rusty_ESO
    rusty_ESO
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    Mostly playable, but have to postpone some of the usual activities until fix
    mostly playable, but the constant crashes and disconnects make it hard to go for some achievments.
  • sireneloreley
    sireneloreley
    Soul Shriven
    Completely unplayable, it's a good day if the game even starts
    Playing trials. I am just glad we managed to do the godslayer achievement the day before patch because for now with the second raid group we are just... waiting. We waited till 16 hoping that we could go on and continue playing, but no. Crown store is more important, we see. Yeah I can do questing and do some daily dungeons (though they are bugged, too: DSA, Zaan must be nuked or you get crashed, don't roll dodge in Spindleclutch and Cradle etc)

    For me the game is mostly unplayable. I don't enjoy this since the update, it makes me feel that I waste my time on something nervous instead of having fun as it was before. That is the MOST bugged update (and I play since One Tamriel)
  • HauteclereM
    HauteclereM
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    So-so, bugs are significantly impairing playability, but there's still something to do
    I've had the fortune of rarely crashing, but I can't say the same for my group mates. I think it's worse now than before the latest patch and I can reliably expect at least one person to d/c per pull.

    If this continues unaddressed, a lot of prog groups will end up disbanding. One of my groups already took a 2 week break in hopes of the patch fixing issues and we ended up coming back to another crash fest. :\
  • LashanW
    LashanW
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    So-so, bugs are significantly impairing playability, but there's still something to do
    I do mostly 3 things in this game,
    • Daily crafting writs and survey collecting
    • PvE Group content (dungeons and trials) (This is where majority of my gameplay time is)
    • Occasional questing
    I can do daily writs and occasional questing without any issues.
    PvE group content is out the window due to bugs and constant crashes (not always me but always someone in the team). Only group content I can still do without much issues is random normal dungeons (because they are very short and a crash or 2 doesn't make the run impossible). But now I'm at the 1000 transmute cap and not much stuff to spend them on, so random normal dungeons are also getting less and less important for me.

    I was getting interested in PvP and was actively trying it out but I stopped it somewhere after Greymoor release. Really wasn't a fan of where PvP is heading (malacath, tanky proc set meta). My 300 ping was also getting in the way of a smooth PvP experience. Still loved Cyrodiil because of its open world, massive sieges and somewhat random nature of the battles that happen there. But I don't see myself ever going to Cyrodiil again considering the recent changes to grouping and healing. That feels like vet dlc trials where joining raid guilds and getting in their groups is the only solid way to have fun, unless you are one of those 1vX pvp gods, which I most certainly am not.

    Questing most of the time quickly get boring for me. Most quests are not very interesting story wise and feels kinda mundane and repetitive. And they offer zero challenge. Honestly if I want immersive solo oriented stories I'd play other single player games, some of them handle it way better and offer challenge at the same time.

    More and more I see myself just logging in here just to do daily writs and then log off and play something else (unless my social guild or raid guilds have something interesting planned). Which is sad because I've spent close to 6000 hours in this game by now because I had so much fun in the past. :(
    ---No longer active in ESO---
    Platform: PC-EU
    CP: 2500+
    Trial Achievements
    Godslayer, Gryphon Heart, Tick-Tock Tormentor, Immortal Redeemer, Dro-m'Athra Destroyer, vMoL no death

    Arena Achievements
    vMA Flawless, vVH Spirit Slayer

    DLC Dungeon Trifectas
    Scalecaller Peak, Fang Lair, Depths of Malatar, Icereach
  • DigitalHype
    DigitalHype
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    Mostly playable, but have to postpone some of the usual activities until fix
    How can I change my vote? With the dungeon finder broken after Nov 19 hotfix, the situation has worsened.
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