DTStormfox wrote: »Other than some irregular random crashes to the desktop, the game is pretty stable on my end.
DTStormfox wrote: »Other than some irregular random crashes to the desktop, the game is pretty stable on my end.
That is like saying other than the plane crashing the flight was pretty good, lol.
To be honest, I think I have had more crashes and disconnects on PC since this patch than the prior 6 years.
DTStormfox wrote: »Other than some irregular random crashes to the desktop, the game is pretty stable on my end.
That is like saying other than the plane crashing the flight was pretty good, lol.
To be honest, I think I have had more crashes and disconnects on PC since this patch than the prior 6 years.
Different people treat crashes differently. When you're chilling and questing it's no big deal, when 6 out of 9 players in your PvP group crash at the same time at the critical moment it's unnerving to say the least.
DTStormfox wrote: »Other than some irregular random crashes to the desktop, the game is pretty stable on my end.
That is like saying other than the plane crashing the flight was pretty good, lol.
To be honest, I think I have had more crashes and disconnects on PC since this patch than the prior 6 years.
Different people treat crashes differently. When you're chilling and questing it's no big deal, when 6 out of 9 players in your PvP group crash at the same time at the critical moment it's unnerving to say the least.
I'm not convinced that is the case. The last thing I want when "chilling and questing" is to be constantly crashing out of the game, which fortunately never happens but if it did I'd be sure to take it as seriously as anyone grouped for PvP takes it. Crashes would always be a game-breaker for me, regardless of what I was doing.
I'd certainly accept that people who are questing are less likely to crash than people who are PvPing, but not that they'd take it any less seriously if it happened.
SilverBride wrote: »I was disconnected one day while moving toward the door after banking, but was able to log right back in.
Twice I was disconnected and couldn't reconnect for a few minutes, but I think it was my activity that caused it. Both times I was making a lot of potions while working on revealing all the traits, so I think the game just had to catch up with my activity.
Other than these, there is nothing stopping me from doing anything.
SilverBride wrote: »I was disconnected one day while moving toward the door after banking, but was able to log right back in.
Twice I was disconnected and couldn't reconnect for a few minutes, but I think it was my activity that caused it. Both times I was making a lot of potions while working on revealing all the traits, so I think the game just had to catch up with my activity.
Other than these, there is nothing stopping me from doing anything.
If the server gets far behind with updates, you will get a "you have been kicked from the server" error message. Trying to immediately log back in will get you a "account is already online" message until the server kept up with the updates.
DTStormfox wrote: »Other than some irregular random crashes to the desktop, the game is pretty stable on my end.
That is like saying other than the plane crashing the flight was pretty good, lol.
To be honest, I think I have had more crashes and disconnects on PC since this patch than the prior 6 years.
Different people treat crashes differently. When you're chilling and questing it's no big deal, when 6 out of 9 players in your PvP group crash at the same time at the critical moment it's unnerving to say the least.
I'm not convinced that is the case. The last thing I want when "chilling and questing" is to be constantly crashing out of the game, which fortunately never happens but if it did I'd be sure to take it as seriously as anyone grouped for PvP takes it. Crashes would always be a game-breaker for me, regardless of what I was doing.
I'd certainly accept that people who are questing are less likely to crash than people who are PvPing, but not that they'd take it any less seriously if it happened.
SilverBride wrote: »I'd love to be able to determine what all the different groups having problems have in common. It can't be all the game if some of us are playing fine. There must be some common denominator among those having so many disconnects.
SilverBride wrote: »I'd love to be able to determine what all the different groups having problems have in common. It can't be all the game if some of us are playing fine. There must be some common denominator among those having so many disconnects.
Sylvermynx wrote: »SilverBride wrote: »I'd love to be able to determine what all the different groups having problems have in common. It can't be all the game if some of us are playing fine. There must be some common denominator among those having so many disconnects.
Over the years, what I've seen on the forum here is that those doing endgame content have far more issues than those who don't.
I want to say "I mostly PVP" but all I really do is transit to a keep, ride my horse from the keep to an adjacent keep that is under attack & then disconnect. There is no actual PVP
SilverBride wrote: »Sylvermynx wrote: »SilverBride wrote: »I'd love to be able to determine what all the different groups having problems have in common. It can't be all the game if some of us are playing fine. There must be some common denominator among those having so many disconnects.
Over the years, what I've seen on the forum here is that those doing endgame content have far more issues than those who don't.
That makes me wonder if some addons used for endgame content could be part of the problem.
That doesn't mean I don't believe there are issues with the game itself too. But something is making it more prevalent for some than others.