Atm, i mostly just login to do dailies, some stuff like maybe some pledges, daily bgs etc.
But i find it hard to play for more than a few hours, since all the bugs, crashes etc just make it unenjoyable.
Zodiarkslayer wrote: »
Same company...?
For example, if I was a food manufacturer and I had a brand called blue band, but want to release it in German speaking countries and suddenly call it rama, it doesn't change the product does it? Because I assume, as a result of your response, that you think it does.
Yamenstein wrote: »Zodiarkslayer wrote: »
Same company...?
For example, if I was a food manufacturer and I had a brand called blue band, but want to release it in German speaking countries and suddenly call it rama, it doesn't change the product does it? Because I assume, as a result of your response, that you think it does.
But the developers of the previous TES games aren't the same developers who have brought us ESO. So his comment still stands.
Your anology only works under the assumption that you as the food manufacturer is manufacturing the product in both locations under the same guidelines/processes - that isnt the case here.
Not only would the processes be fundamentality different because it's an MMO versus a single player RPG in previous iterations but the game was also developed by different people as well. Just still published by bethesda software.
Edit : I'm not saying I disagree with your original statement - ZOS hasn't fixed all the issues and when they do more issues come up. But your reasoning is something I don't agree with.
Side note: When you are fixing/updating any application a new issue is always going to come up anyway. I'm more forgiving on bugs that occur compared to gameplay choices that they have come up with.
Yamenstein wrote: »Zodiarkslayer wrote: »
Same company...?
For example, if I was a food manufacturer and I had a brand called blue band, but want to release it in German speaking countries and suddenly call it rama, it doesn't change the product does it? Because I assume, as a result of your response, that you think it does.
But the developers of the previous TES games aren't the same developers who have brought us ESO. So his comment still stands.
Your anology only works under the assumption that you as the food manufacturer is manufacturing the product in both locations under the same guidelines/processes - that isnt the case here.
Not only would the processes be fundamentality different because it's an MMO versus a single player RPG in previous iterations but the game was also developed by different people as well. Just still published by bethesda software.
Edit : I'm not saying I disagree with your original statement - ZOS hasn't fixed all the issues and when they do more issues come up. But your reasoning is something I don't agree with.
Side note: When you are fixing/updating any application a new issue is always going to come up anyway. I'm more forgiving on bugs that occur compared to gameplay choices that they have come up with.
I think you understand my comment wrong. The devs did not fix anything because they weren't ordered to.
Hence why I came with the seemingly totally irrelevant comparison of a margarine producer. Blue band and Rama are probably not produced in the same location, but the owner of the brands is the same company that makes the 'same' product. The factory workers might be different, but the CEO is still the same. And the CEO makes the decisions.
Zenimax has still the same CEO as 20 years ago, in which period the previous TES titles were made. My comment still stands.
Sorry, but I don't trust ZOS anymore for any minute.
Somewhere between 'completely' and 'mostly' playable.
I encounter bugs or lag fairly regularly but it's all minor stuff. Things will freeze for 1/2 a second or so, but not enough to really matter, or individual objects will move strangely. Yesterday for example a guy rushed past me in Craglorn using a skill (not sure what) then jumped on his max-speed horse and galloped away and what I saw was him wizz past, the horse appeared then froze in place, then vanished and reappeared a few steps away, also frozen in place but in a different pose, then vanished again and re-appeared in the distance galloping away.
Enemies actually seem more reliable than other players or random scenery or animations, which is fine with me since that's what's important. I'm not sure if this is something ZOS does deliberately (prioritising loading enemies) or a coincidence.
Since I mostly play open-world PvE it's nothing which stops me from playing, it's just mildly annoying when it happens.
Yamenstein wrote: »Yamenstein wrote: »Zodiarkslayer wrote: »
Same company...?
For example, if I was a food manufacturer and I had a brand called blue band, but want to release it in German speaking countries and suddenly call it rama, it doesn't change the product does it? Because I assume, as a result of your response, that you think it does.
But the developers of the previous TES games aren't the same developers who have brought us ESO. So his comment still stands.
Your anology only works under the assumption that you as the food manufacturer is manufacturing the product in both locations under the same guidelines/processes - that isnt the case here.
Not only would the processes be fundamentality different because it's an MMO versus a single player RPG in previous iterations but the game was also developed by different people as well. Just still published by bethesda software.
Edit : I'm not saying I disagree with your original statement - ZOS hasn't fixed all the issues and when they do more issues come up. But your reasoning is something I don't agree with.
Side note: When you are fixing/updating any application a new issue is always going to come up anyway. I'm more forgiving on bugs that occur compared to gameplay choices that they have come up with.
I think you understand my comment wrong. The devs did not fix anything because they weren't ordered to.
Hence why I came with the seemingly totally irrelevant comparison of a margarine producer. Blue band and Rama are probably not produced in the same location, but the owner of the brands is the same company that makes the 'same' product. The factory workers might be different, but the CEO is still the same. And the CEO makes the decisions.
Zenimax has still the same CEO as 20 years ago, in which period the previous TES titles were made. My comment still stands.
Sorry, but I don't trust ZOS anymore for any minute.
Mmh. I might not understand your comment. Your anology still doesn't work for me. But that's fine.
We can both agree that we don't trust ZOS, for different reasons sure, but yeah. I love the game, but how ZOS is handling everything doesn't sit well with me.