So you enjoy 500v0v15 scores better?
or if facing completely premades while premade 75v125v100 after 15 minutes?
Solo queue only is a disaster. Every game comes down to which of the previous high mmr players that can farm the in experienced feeders in every team. The amount of games that I join which are already in progress due to people leaving has increased by alot.
Add the increased lag in BG's with this patch and you've a tragic experience. Group queue needs to be added back, or at least allow duo, but the current system is just bad.
How would grouping fix it? Wouldn't organized groups of experienced players farm unorganized groups?
Solo queue only is a disaster. Every game comes down to which of the previous high mmr players that can farm the in experienced feeders in every team. The amount of games that I join which are already in progress due to people leaving has increased by alot.
Add the increased lag in BG's with this patch and you've a tragic experience. Group queue needs to be added back, or at least allow duo, but the current system is just bad.
I stopped doing BGs because of the pre mades. I have a "choice" to make a group?
Not everyone is lucky to find people in this game who are free at the same time, have discord and can group with you.
Getting absolutely steam rolled by a pre made was no fun. Of course it was fun for you. Getting all those kills for kewl screenshots and shouting yeooooo into headset.
Entire game is geared towards grouping. Does that mean world bosses should be 1000 times harder unless you're On discord with your mates? Should dungeons and trials have one shot mechanics with every single mob unless the game detects discord being in use? Should Cyrodill be only for groups and you're not allowed to leave a base camp unless you're in a group?
I truly hope that they never reintroduce grouping in BGs. Even if it's just to spite elitists.
Solo queue only is a disaster. Every game comes down to which of the previous high mmr players that can farm the in experienced feeders in every team. The amount of games that I join which are already in progress due to people leaving has increased by alot.
Add the increased lag in BG's with this patch and you've a tragic experience. Group queue needs to be added back, or at least allow duo, but the current system is just bad.
OlumoGarbag wrote: »
How would grouping fix it? Wouldn't organized groups of experienced players farm unorganized groups?
If the MMR system would work, unorganized groups would never match up with high mmr groups in the first place.
Also i strongly recommend not bringing back group ques since a full 4 man premade stack was almost always filled with cancer setups.
I would love a que with solo and duos only with a maximum of one duo per team so matches are about teamplay again and not about farming the other teams low mmr players.
Solo queue only is a disaster. Every game comes down to which of the previous high mmr players that can farm the in experienced feeders in every team. The amount of games that I join which are already in progress due to people leaving has increased by alot.
Add the increased lag in BG's with this patch and you've a tragic experience. Group queue needs to be added back, or at least allow duo, but the current system is just bad.
I agree with that, almost every match I'm in now ends with 2-4 players absolutely dominating in terms of kills/points, the rest is just there as a meat shield for experienced players. Premades kept this tourist crowd away and if someone chose to queue solo they knew what they were doing. It took some good thinking and effort to compete against well organized teams and they weren't as invincible as many like to paint it. Yes, it sucked when your team got obliterated but you can't win every game.
Schokolade wrote: »You are playing on a MMO = ONLINE.
Does that mean "it kept unexperienced player completely away from BGs without much opportunity to learn"? You also shouldn't lose every game, y'know.
HalvarIronfist wrote: »I've played BGs before and after the solo queue change. As a (what I would like to believe) fully competent player that enjoys PVPing solo or with friends; this change has been miserable for battleground health in my opinion.
In the past I've previously mentioned about how my matches felt really like 1v1v1, with three carrying players while the rest tend to be cannon fodder.. At the time, I was skeptical, and took the wide answer of. "It's due to MMR resets".
Well. It's been plenty of time and I could reliably say I've ran 70-100 BGs since that initial moment. That opinion about the players has yet to change, and holy hell does it feel bland and boring.
For an example; I decided to try out a new BG build tonight on my main stamdk. Here's a game that completely highlighted what I'm talking about so disproportionately.
If I had the idea of making this post any sooner, I would have taken pictures of a few more of the games i ran like this. I would have to assume this is not what ZOS intended the solo queue system to be... Bland.. 1v1v1 games?
Anyhow; aside from my complaints, have there been any updates on the situation regarding BGs? If so, I'm just blind and havent seen them.
What you see as teamplay I see as farming unorganized groups.
What you see as grouping I see as zerging.
HalvarIronfist wrote: »So you enjoy 500v0v15 scores better?
or if facing completely premades while premade 75v125v100 after 15 minutes?
Stomping... versus... stomping? in your first point. Not sure what you're trying to insinuate by that.
Secondly.. Premade grouping was a choice. A choice every player was free to make. If you chose not to make a group for.. (shocking observation.) group content, you shouldn't be too alarmed when other people do.. and succeed because of it, or have longer, more competitive matches between organized groups.
It's almost like Battlegrounds were a team based gamemode. (4v4v4) to promote... grouping.. and teamplay.
were they really interested in learning?
ZOS_GinaBruno wrote:...change to Battlegrounds including solo queuing and MMR resets. To reiterate what was stated in the PTS patch notes, this is a big change to Battlegrounds matchmaking which we are executing partially in response to player feedback and partially as an experiment. We recognize the change will prevent players from being able to reliably team up with friends in Battlegrounds, but it should also improve both the speed of matchmaking and the competitiveness of PvP matches....
HalvarIronfist wrote: »I've played BGs before and after the solo queue change. As a (what I would like to believe) fully competent player that enjoys PVPing solo or with friends; this change has been miserable for battleground health in my opinion.
In the past I've previously mentioned about how my matches felt really like 1v1v1, with three carrying players while the rest tend to be cannon fodder.. At the time, I was skeptical, and took the wide answer of. "It's due to MMR resets".
Well. It's been plenty of time and I could reliably say I've ran 70-100 BGs since that initial moment. That opinion about the players has yet to change, and holy hell does it feel bland and boring.
For an example; I decided to try out a new BG build tonight on my main stamdk. Here's a game that completely highlighted what I'm talking about so disproportionately.
If I had the idea of making this post any sooner, I would have taken pictures of a few more of the games i ran like this. I would have to assume this is not what ZOS intended the solo queue system to be... Bland.. 1v1v1 games?
Anyhow; aside from my complaints, have there been any updates on the situation regarding BGs? If so, I'm just blind and havent seen them.
Thevampirenight wrote: »Thing is about Battle Grounds now its just random groups not really solo. Though there are times a match might start with one person in a team however more will show up in that team. As time goes on so the issue really isn't solo vs premade its random group vs premade groups.
Right now solo queuing places you into a random team. So the idea with this is that player groups diversify.
You can still make friends with random team mates. Sometimes you will be in the match with your friends so the idea is the system picks the team vs you picking your team.
So the idea that not being able to make premades makes this not multiplayer is bull because its still multiplayer.