I am super disappointed that there seems to be no fix for the weekend, yet somewhat pleasantly surprised that they tested and decided not to make things worse by pushing out Mondays patch and introducing new bugs. Like thanks for not screwing things up more I guess? I suppose no work is being done over the weekend then either to try to fix it.
It's not the topic of the OP exactly, but I'm getting very frequent health bar desync's, with oils especially. It's more common than not when taking a keep when I die instantly, I check my recap, and it's all oil damage that didn't show on my health bar til I was dead.
danthemann5 wrote: »There is no action being taken. They know the problems, have no idea what the causes are, and no idea how to fix them. No action, no communication, nothing.
I'd love nothing more than to be proven wrong.
Emphatic_Static wrote: »It's not the topic of the OP exactly, but I'm getting very frequent health bar desync's, with oils especially. It's more common than not when taking a keep when I die instantly, I check my recap, and it's all oil damage that didn't show on my health bar til I was dead.
Well it may be related. Were you actually standing in the oil? I know the delays of damage and health bar dysyncs are bad right now as well, but I've been being hit by oil that I most certainly was standing outside of, along with fire balistas etc. Pretty much anything that depends upon player position to be accurate, which it is wildly NOT right now.
Even worse you have ball groups abusing the situation causing even more issues. I'm a dull 20 meters away and just die on the spot. 😒
Emphatic_Static wrote: »I guess I have to be careful how I word my criticism of zos. Three times my posts have been removed from this thread. No warning, no notification that I had broken some rule.. Just review this thread to find my posts missing.
You can't bury these problems, we need to talk about them. Instead of stealth deleting posts, make a formal announcement acknowledging each individual issue, in detail, and the plan to rectify the situation.
This is not how you treat loyal customers who have been with you since beta. This is how you kill a game.
danthemann5 wrote: »Still no indication that ZOS can or will fix the problems, or even that they're working on it. Last we heard from them was it's being "investigated" and is a "priority".
We know, however, that ZOS has a history of dishonesty. I expect what we're seeing is the new normal. Performance as it is today is the best it's ever going to be going forward.
The large quantity of people asking for and receiving refunds is not a good sign.
Again, feel free to prove me wrong.
I guess this is all to be expected to a certain degree. Major performance updates can't really be accurately assessed in the isolation of PTS. When the servers start getting hit with high load demand you can expect these sync issues to rear their ugly head. I'm trying to see this (and I hope ZOS does) as an evolutionary process they'll address and fix. But they have their work cut out for them because right now, no matter where your at in the game, combat is just imprecise and messy.
I guess this is all to be expected to a certain degree. Major performance updates can't really be accurately assessed in the isolation of PTS. When the servers start getting hit with high load demand you can expect these sync issues to rear their ugly head. I'm trying to see this (and I hope ZOS does) as an evolutionary process they'll address and fix. But they have their work cut out for them because right now, no matter where your at in the game, combat is just imprecise and messy.
Except when performance was alot better before scalebreaker right? The only performance enhancements we have had have been for console. Why?
Emphatic_Static wrote: »I guess this is all to be expected to a certain degree. Major performance updates can't really be accurately assessed in the isolation of PTS. When the servers start getting hit with high load demand you can expect these sync issues to rear their ugly head. I'm trying to see this (and I hope ZOS does) as an evolutionary process they'll address and fix. But they have their work cut out for them because right now, no matter where your at in the game, combat is just imprecise and messy.
Except when performance was alot better before scalebreaker right? The only performance enhancements we have had have been for console. Why?
Because they are only focused on pleasing the biggest player base, casual flower pickers. One would think that the fact that positional dysyncs make questing and gathering a lot more difficult would mean they would address the issues and put out a statement depecting their course of action with an eta for a fix.
Silence is deafening. They don't have a plan. Clearly. Prove me wrong.
danthemann5 wrote: »And still, we have radio silence...
danthemann5 wrote: »And still, we have radio silence...
Emphatic_Static wrote: »I guess I have to be careful how I word my criticism of zos. Three times my posts have been removed from this thread. No warning, no notification that I had broken some rule.. Just review this thread to find my posts missing.
You can't bury these problems, we need to talk about them. Instead of stealth deleting posts, make a formal announcement acknowledging each individual issue, in detail, and the plan to rectify the situation.
This is not how you treat loyal customers who have been with you since beta. This is how you kill a game.
I want nothing to do with a game/company that is more worried about saving face than actually fixing problems...its a shame because ESO holds a special place in my heart...
danthemann5 wrote: »And still, we have radio silence...
Yeah. Thought maybe I was mistaken and maybe much like other salary employees every where I have ever worked; people work nights and weekends when the *** hits the fan. I guess not ZOS.
I'm sure they enjoyed their weekend as they clearly must not play the game for their personal entertainment
The desyncs happen often, especially if you do bgs. They seem to be mostly triggered by nightblades and magsorcs.