"braindead easy passives"Thedragonlolitucker wrote: »"Almost impossible to have below 25k hp"... Spoken like a true nightblade. I'm sitting here at 22.9k. That's what you get when you don't get all the stat buffs for free by simply slotting your abilities. Shows how spoiled nightblades really are.
Stamblades are fine, they're just balanced. Inferior to top stam builds, yes, but still ahead of most mag builds. Speaking of, MAGblade needs something. Now that they (and in extension every mag class) are melee-ranged due to the Destructive Reach changes, they should get the same damage coefficients and heavy attack speeds as stamina melee players have.
especially in cp its hard to go under 25k hp due to tristats glyphs and foods even in no cp with 8 points into hp i have 25k hp
With a drink food (Spring-Loaded) and no hp passive it is very easy to go below 25k in CP. Nightblades have braindead easy passives, no secret.
Compared to what? I can think of classes with much better passives, and once you add in the fact that every other classes active skills just do more, literally *every* class seems "braindead" compared to NBs.
"braindead easy passives"Thedragonlolitucker wrote: »"Almost impossible to have below 25k hp"... Spoken like a true nightblade. I'm sitting here at 22.9k. That's what you get when you don't get all the stat buffs for free by simply slotting your abilities. Shows how spoiled nightblades really are.
Stamblades are fine, they're just balanced. Inferior to top stam builds, yes, but still ahead of most mag builds. Speaking of, MAGblade needs something. Now that they (and in extension every mag class) are melee-ranged due to the Destructive Reach changes, they should get the same damage coefficients and heavy attack speeds as stamina melee players have.
especially in cp its hard to go under 25k hp due to tristats glyphs and foods even in no cp with 8 points into hp i have 25k hp
With a drink food (Spring-Loaded) and no hp passive it is very easy to go below 25k in CP. Nightblades have braindead easy passives, no secret.
Compared to what? I can think of classes with much better passives, and once you add in the fact that every other classes active skills just do more, literally *every* class seems "braindead" compared to NBs.
The passives come with almost no cost, that makes them braindead easy. You get a huge 8% max mag, max health and critrate just for slotting abilities you're using anyway. Major resists don't require slotting and casting a useless skill, they are free as long as you use an ability you would normally use every couple seconds. There is just no planning involved, no choice you have to make. NB just gets it.
I mean, I guess. Personally though, I'd rather have stronger passives like the other classes that don't screw up my health & magicka bars (i.e. always having more on back bar than front bar, or the reverse.) Not only does that not make it "easier," it's downright impossible for me to have the same health on both bars on my build. I'd definitely rather just get 1250 health like Last Gasp."braindead easy passives"Thedragonlolitucker wrote: »"Almost impossible to have below 25k hp"... Spoken like a true nightblade. I'm sitting here at 22.9k. That's what you get when you don't get all the stat buffs for free by simply slotting your abilities. Shows how spoiled nightblades really are.
Stamblades are fine, they're just balanced. Inferior to top stam builds, yes, but still ahead of most mag builds. Speaking of, MAGblade needs something. Now that they (and in extension every mag class) are melee-ranged due to the Destructive Reach changes, they should get the same damage coefficients and heavy attack speeds as stamina melee players have.
especially in cp its hard to go under 25k hp due to tristats glyphs and foods even in no cp with 8 points into hp i have 25k hp
With a drink food (Spring-Loaded) and no hp passive it is very easy to go below 25k in CP. Nightblades have braindead easy passives, no secret.
Compared to what? I can think of classes with much better passives, and once you add in the fact that every other classes active skills just do more, literally *every* class seems "braindead" compared to NBs.
The passives come with almost no cost, that makes them braindead easy. You get a huge 8% max mag, max health and critrate just for slotting abilities you're using anyway. Major resists don't require slotting and casting a useless skill, they are free as long as you use an ability you would normally use every couple seconds. There is just no planning involved, no choice you have to make. NB just gets it.
I mean, I guess. Personally though, I'd rather have stronger passives like the other classes that don't screw up my health & magicka bars (i.e. always having more on back bar than front bar, or the reverse.) Not only does that not make it "easier," it's downright impossible for me to have the same health on both bars on my build. I'd definitely rather just get 1250 health like Last Gasp."braindead easy passives"Thedragonlolitucker wrote: »"Almost impossible to have below 25k hp"... Spoken like a true nightblade. I'm sitting here at 22.9k. That's what you get when you don't get all the stat buffs for free by simply slotting your abilities. Shows how spoiled nightblades really are.
Stamblades are fine, they're just balanced. Inferior to top stam builds, yes, but still ahead of most mag builds. Speaking of, MAGblade needs something. Now that they (and in extension every mag class) are melee-ranged due to the Destructive Reach changes, they should get the same damage coefficients and heavy attack speeds as stamina melee players have.
especially in cp its hard to go under 25k hp due to tristats glyphs and foods even in no cp with 8 points into hp i have 25k hp
With a drink food (Spring-Loaded) and no hp passive it is very easy to go below 25k in CP. Nightblades have braindead easy passives, no secret.
Compared to what? I can think of classes with much better passives, and once you add in the fact that every other classes active skills just do more, literally *every* class seems "braindead" compared to NBs.
The passives come with almost no cost, that makes them braindead easy. You get a huge 8% max mag, max health and critrate just for slotting abilities you're using anyway. Major resists don't require slotting and casting a useless skill, they are free as long as you use an ability you would normally use every couple seconds. There is just no planning involved, no choice you have to make. NB just gets it.
Some of the passives (Dark Veil) are just trash, and others (Master Assassin/Refreshing Shadows/Magicka Flood) seem like they just serve as an excuse for ZOS to make the rest of our toolkit weak AF. Like: "oh, we can nerf NB damage because they get a damage boost from cloak and the 8% extra magicka" or "we should raise the cost of their skills because they get 15% more regen than other classes." At least that's how it seems to me.
"braindead easy passives"Thedragonlolitucker wrote: »"Almost impossible to have below 25k hp"... Spoken like a true nightblade. I'm sitting here at 22.9k. That's what you get when you don't get all the stat buffs for free by simply slotting your abilities. Shows how spoiled nightblades really are.
Stamblades are fine, they're just balanced. Inferior to top stam builds, yes, but still ahead of most mag builds. Speaking of, MAGblade needs something. Now that they (and in extension every mag class) are melee-ranged due to the Destructive Reach changes, they should get the same damage coefficients and heavy attack speeds as stamina melee players have.
especially in cp its hard to go under 25k hp due to tristats glyphs and foods even in no cp with 8 points into hp i have 25k hp
With a drink food (Spring-Loaded) and no hp passive it is very easy to go below 25k in CP. Nightblades have braindead easy passives, no secret.
Compared to what? I can think of classes with much better passives, and once you add in the fact that every other classes active skills just do more, literally *every* class seems "braindead" compared to NBs.
The passives come with almost no cost, that makes them braindead easy. You get a huge 8% max mag, max health and critrate just for slotting abilities you're using anyway. Major resists don't require slotting and casting a useless skill, they are free as long as you use an ability you would normally use every couple seconds. There is just no planning involved, no choice you have to make. NB just gets it.
That would be true if NB abilities were decent, but for the most part they aren’t. The best way to play a NB is to use the least amount of class abilities possible to unlock the passives, then use abilities from other skill lines.
I mean, I guess. Personally though, I'd rather have stronger passives like the other classes that don't screw up my health & magicka bars (i.e. always having more on back bar than front bar, or the reverse.) Not only does that not make it "easier," it's downright impossible for me to have the same health on both bars on my build. I'd definitely rather just get 1250 health like Last Gasp."braindead easy passives"Thedragonlolitucker wrote: »"Almost impossible to have below 25k hp"... Spoken like a true nightblade. I'm sitting here at 22.9k. That's what you get when you don't get all the stat buffs for free by simply slotting your abilities. Shows how spoiled nightblades really are.
Stamblades are fine, they're just balanced. Inferior to top stam builds, yes, but still ahead of most mag builds. Speaking of, MAGblade needs something. Now that they (and in extension every mag class) are melee-ranged due to the Destructive Reach changes, they should get the same damage coefficients and heavy attack speeds as stamina melee players have.
especially in cp its hard to go under 25k hp due to tristats glyphs and foods even in no cp with 8 points into hp i have 25k hp
With a drink food (Spring-Loaded) and no hp passive it is very easy to go below 25k in CP. Nightblades have braindead easy passives, no secret.
Compared to what? I can think of classes with much better passives, and once you add in the fact that every other classes active skills just do more, literally *every* class seems "braindead" compared to NBs.
The passives come with almost no cost, that makes them braindead easy. You get a huge 8% max mag, max health and critrate just for slotting abilities you're using anyway. Major resists don't require slotting and casting a useless skill, they are free as long as you use an ability you would normally use every couple seconds. There is just no planning involved, no choice you have to make. NB just gets it.
Some of the passives (Dark Veil) are just trash, and others (Master Assassin/Refreshing Shadows/Magicka Flood) seem like they just serve as an excuse for ZOS to make the rest of our toolkit weak AF. Like: "oh, we can nerf NB damage because they get a damage boost from cloak and the 8% extra magicka" or "we should raise the cost of their skills because they get 15% more regen than other classes." At least that's how it seems to me.
"braindead easy passives"Thedragonlolitucker wrote: »"Almost impossible to have below 25k hp"... Spoken like a true nightblade. I'm sitting here at 22.9k. That's what you get when you don't get all the stat buffs for free by simply slotting your abilities. Shows how spoiled nightblades really are.
Stamblades are fine, they're just balanced. Inferior to top stam builds, yes, but still ahead of most mag builds. Speaking of, MAGblade needs something. Now that they (and in extension every mag class) are melee-ranged due to the Destructive Reach changes, they should get the same damage coefficients and heavy attack speeds as stamina melee players have.
especially in cp its hard to go under 25k hp due to tristats glyphs and foods even in no cp with 8 points into hp i have 25k hp
With a drink food (Spring-Loaded) and no hp passive it is very easy to go below 25k in CP. Nightblades have braindead easy passives, no secret.
Compared to what? I can think of classes with much better passives, and once you add in the fact that every other classes active skills just do more, literally *every* class seems "braindead" compared to NBs.
The passives come with almost no cost, that makes them braindead easy. You get a huge 8% max mag, max health and critrate just for slotting abilities you're using anyway. Major resists don't require slotting and casting a useless skill, they are free as long as you use an ability you would normally use every couple seconds. There is just no planning involved, no choice you have to make. NB just gets it.
That would be true if NB abilities were decent, but for the most part they aren’t. The best way to play a NB is to use the least amount of class abilities possible to unlock the passives, then use abilities from other skill lines.
BS.
"braindead easy passives"Thedragonlolitucker wrote: »"Almost impossible to have below 25k hp"... Spoken like a true nightblade. I'm sitting here at 22.9k. That's what you get when you don't get all the stat buffs for free by simply slotting your abilities. Shows how spoiled nightblades really are.
Stamblades are fine, they're just balanced. Inferior to top stam builds, yes, but still ahead of most mag builds. Speaking of, MAGblade needs something. Now that they (and in extension every mag class) are melee-ranged due to the Destructive Reach changes, they should get the same damage coefficients and heavy attack speeds as stamina melee players have.
especially in cp its hard to go under 25k hp due to tristats glyphs and foods even in no cp with 8 points into hp i have 25k hp
With a drink food (Spring-Loaded) and no hp passive it is very easy to go below 25k in CP. Nightblades have braindead easy passives, no secret.
Compared to what? I can think of classes with much better passives, and once you add in the fact that every other classes active skills just do more, literally *every* class seems "braindead" compared to NBs.
The passives come with almost no cost, that makes them braindead easy. You get a huge 8% max mag, max health and critrate just for slotting abilities you're using anyway. Major resists don't require slotting and casting a useless skill, they are free as long as you use an ability you would normally use every couple seconds. There is just no planning involved, no choice you have to make. NB just gets it.
That would be true if NB abilities were decent, but for the most part they aren’t. The best way to play a NB is to use the least amount of class abilities possible to unlock the passives, then use abilities from other skill lines.
BS.
Really? I would have thought that would be pretty obvious.
Simple then, name me one NB ability that’s better then a weapon skill ability, or one class defining ability that’s better than another class’ ability (excluding cloak since its subjective).
To me it sounds like you’ve never played a NB. You should play one if you think they’re so great. Thinking about it aren’t you that DK that has a grudge against NBs because you blame NBs for getting wings nerfed, so completely biased?
"braindead easy passives"Thedragonlolitucker wrote: »"Almost impossible to have below 25k hp"... Spoken like a true nightblade. I'm sitting here at 22.9k. That's what you get when you don't get all the stat buffs for free by simply slotting your abilities. Shows how spoiled nightblades really are.
Stamblades are fine, they're just balanced. Inferior to top stam builds, yes, but still ahead of most mag builds. Speaking of, MAGblade needs something. Now that they (and in extension every mag class) are melee-ranged due to the Destructive Reach changes, they should get the same damage coefficients and heavy attack speeds as stamina melee players have.
especially in cp its hard to go under 25k hp due to tristats glyphs and foods even in no cp with 8 points into hp i have 25k hp
With a drink food (Spring-Loaded) and no hp passive it is very easy to go below 25k in CP. Nightblades have braindead easy passives, no secret.
Compared to what? I can think of classes with much better passives, and once you add in the fact that every other classes active skills just do more, literally *every* class seems "braindead" compared to NBs.
The passives come with almost no cost, that makes them braindead easy. You get a huge 8% max mag, max health and critrate just for slotting abilities you're using anyway. Major resists don't require slotting and casting a useless skill, they are free as long as you use an ability you would normally use every couple seconds. There is just no planning involved, no choice you have to make. NB just gets it.
That would be true if NB abilities were decent, but for the most part they aren’t. The best way to play a NB is to use the least amount of class abilities possible to unlock the passives, then use abilities from other skill lines.
BS.
Really? I would have thought that would be pretty obvious.
Simple then, name me one NB ability that’s better then a weapon skill ability, or one class defining ability that’s better than another class’ ability (excluding cloak since its subjective).
To me it sounds like you’ve never played a NB. You should play one if you think they’re so great. Thinking about it aren’t you that DK that has a grudge against NBs because you blame NBs for getting wings nerfed, so completely biased?
Easy. Ambush and Shadow Image.
"braindead easy passives"Thedragonlolitucker wrote: »"Almost impossible to have below 25k hp"... Spoken like a true nightblade. I'm sitting here at 22.9k. That's what you get when you don't get all the stat buffs for free by simply slotting your abilities. Shows how spoiled nightblades really are.
Stamblades are fine, they're just balanced. Inferior to top stam builds, yes, but still ahead of most mag builds. Speaking of, MAGblade needs something. Now that they (and in extension every mag class) are melee-ranged due to the Destructive Reach changes, they should get the same damage coefficients and heavy attack speeds as stamina melee players have.
especially in cp its hard to go under 25k hp due to tristats glyphs and foods even in no cp with 8 points into hp i have 25k hp
With a drink food (Spring-Loaded) and no hp passive it is very easy to go below 25k in CP. Nightblades have braindead easy passives, no secret.
Compared to what? I can think of classes with much better passives, and once you add in the fact that every other classes active skills just do more, literally *every* class seems "braindead" compared to NBs.
The passives come with almost no cost, that makes them braindead easy. You get a huge 8% max mag, max health and critrate just for slotting abilities you're using anyway. Major resists don't require slotting and casting a useless skill, they are free as long as you use an ability you would normally use every couple seconds. There is just no planning involved, no choice you have to make. NB just gets it.
That would be true if NB abilities were decent, but for the most part they aren’t. The best way to play a NB is to use the least amount of class abilities possible to unlock the passives, then use abilities from other skill lines.
BS.
Really? I would have thought that would be pretty obvious.
Simple then, name me one NB ability that’s better then a weapon skill ability, or one class defining ability that’s better than another class’ ability (excluding cloak since its subjective).
To me it sounds like you’ve never played a NB. You should play one if you think they’re so great. Thinking about it aren’t you that DK that has a grudge against NBs because you blame NBs for getting wings nerfed, so completely biased?
Easy. Ambush and Shadow Image.
Crit rush > Ambush, and shadow image isn’t used by many people anymore. It’s too expensive even for Magblades, and I’d say less than a quarter of magblades even use it. How can an ability be great if no one uses it? The magblades who do use it tend to be longtime players who’ve incorporated it into their playstyle so keep using it despite the cost, I’ve never met a magblade who started after summerset who uses it.
That would be like saying DKs are OP healers because they have major mending. Technically true that they have mending, but impractical so it’s rarely used.
"braindead easy passives"Thedragonlolitucker wrote: »"Almost impossible to have below 25k hp"... Spoken like a true nightblade. I'm sitting here at 22.9k. That's what you get when you don't get all the stat buffs for free by simply slotting your abilities. Shows how spoiled nightblades really are.
Stamblades are fine, they're just balanced. Inferior to top stam builds, yes, but still ahead of most mag builds. Speaking of, MAGblade needs something. Now that they (and in extension every mag class) are melee-ranged due to the Destructive Reach changes, they should get the same damage coefficients and heavy attack speeds as stamina melee players have.
especially in cp its hard to go under 25k hp due to tristats glyphs and foods even in no cp with 8 points into hp i have 25k hp
With a drink food (Spring-Loaded) and no hp passive it is very easy to go below 25k in CP. Nightblades have braindead easy passives, no secret.
Compared to what? I can think of classes with much better passives, and once you add in the fact that every other classes active skills just do more, literally *every* class seems "braindead" compared to NBs.
The passives come with almost no cost, that makes them braindead easy. You get a huge 8% max mag, max health and critrate just for slotting abilities you're using anyway. Major resists don't require slotting and casting a useless skill, they are free as long as you use an ability you would normally use every couple seconds. There is just no planning involved, no choice you have to make. NB just gets it.
Definition of first world problems. I don't get my health bonus. I don't get my max mag bonus. I am forever bound to put Curse and Hardened on different bars if I want my stam recovery bonus 100%. I have to waste magicka and a slot on Boundless to get my resists. All problems NBs don't have to deal with.
Regarding the NB balancing overall, stam is fine, mag is not. And that has nothing to do with passives, but questionable active skills.
"braindead easy passives"Thedragonlolitucker wrote: »"Almost impossible to have below 25k hp"... Spoken like a true nightblade. I'm sitting here at 22.9k. That's what you get when you don't get all the stat buffs for free by simply slotting your abilities. Shows how spoiled nightblades really are.
Stamblades are fine, they're just balanced. Inferior to top stam builds, yes, but still ahead of most mag builds. Speaking of, MAGblade needs something. Now that they (and in extension every mag class) are melee-ranged due to the Destructive Reach changes, they should get the same damage coefficients and heavy attack speeds as stamina melee players have.
especially in cp its hard to go under 25k hp due to tristats glyphs and foods even in no cp with 8 points into hp i have 25k hp
With a drink food (Spring-Loaded) and no hp passive it is very easy to go below 25k in CP. Nightblades have braindead easy passives, no secret.
Compared to what? I can think of classes with much better passives, and once you add in the fact that every other classes active skills just do more, literally *every* class seems "braindead" compared to NBs.
The passives come with almost no cost, that makes them braindead easy. You get a huge 8% max mag, max health and critrate just for slotting abilities you're using anyway. Major resists don't require slotting and casting a useless skill, they are free as long as you use an ability you would normally use every couple seconds. There is just no planning involved, no choice you have to make. NB just gets it.
That would be true if NB abilities were decent, but for the most part they aren’t. The best way to play a NB is to use the least amount of class abilities possible to unlock the passives, then use abilities from other skill lines.
BS.
Really? I would have thought that would be pretty obvious.
Simple then, name me one NB ability that’s better then a weapon skill ability, or one class defining ability that’s better than another class’ ability (excluding cloak since its subjective).
To me it sounds like you’ve never played a NB. You should play one if you think they’re so great. Thinking about it aren’t you that DK that has a grudge against NBs because you blame NBs for getting wings nerfed, so completely biased?
Easy. Ambush and Shadow Image.
Yes, Ambush does ignore terrain like slopes and stuff. Critrush fails now and then there. And if you think gapclosers aren't worth slotting, then I understand why you hate on Streak.
What class leads the leaderboards in vMA? Magsorc? Oh, it doesn't? Hm... And please, go ahead, play Cyro on magsorc with Streak, a pet and three offensive skills. Have fun dying to the first combo with no shields, enjoy your pet being zerged down and celebrate your magicka being consumed by a couple seconds of streaking without Dark Conversion.
As for Siphoner skills, Siphoning on back is easy pick and Swallow is a reliable spammable. Grasp is a nice DoT, it actually does something. Think about paying two slots for 1k resists and the 8% max mag instead. Not one single magsorc in Cyrodiil is slotting that.
"braindead easy passives"Thedragonlolitucker wrote: »"Almost impossible to have below 25k hp"... Spoken like a true nightblade. I'm sitting here at 22.9k. That's what you get when you don't get all the stat buffs for free by simply slotting your abilities. Shows how spoiled nightblades really are.
Stamblades are fine, they're just balanced. Inferior to top stam builds, yes, but still ahead of most mag builds. Speaking of, MAGblade needs something. Now that they (and in extension every mag class) are melee-ranged due to the Destructive Reach changes, they should get the same damage coefficients and heavy attack speeds as stamina melee players have.
especially in cp its hard to go under 25k hp due to tristats glyphs and foods even in no cp with 8 points into hp i have 25k hp
With a drink food (Spring-Loaded) and no hp passive it is very easy to go below 25k in CP. Nightblades have braindead easy passives, no secret.
Compared to what? I can think of classes with much better passives, and once you add in the fact that every other classes active skills just do more, literally *every* class seems "braindead" compared to NBs.
The passives come with almost no cost, that makes them braindead easy. You get a huge 8% max mag, max health and critrate just for slotting abilities you're using anyway. Major resists don't require slotting and casting a useless skill, they are free as long as you use an ability you would normally use every couple seconds. There is just no planning involved, no choice you have to make. NB just gets it.
I always thought it was funny they changed a damage buff to a tanky buff in a skill line called "Assassin" and said it was about class identity.
😂
Easy. Ambush and Shadow Image.
NightAngel690 wrote: »At first I thought you were talking about magblade but then saw it was a rant about stam and lost interest. Tbh if you’re having troubles on a stamblade, no amount of defile is going to help. At this point it’s mostly just you and the server lag. My stamblade hits like a truck attached to a freight train that has a rocket powered engine. Basically, just throw stam cost increase poisons on and run them out of stam if they’re too tanky. #onslaughtop
NightAngel690 wrote: »My stamblade hits like a truck attached to a freight train that has a rocket powered engine.
MBBOWOLVERINE wrote: »My stamblade seems fine uWu
MBBOWOLVERINE wrote: »Still kill 95% players
MBBOWOLVERINE wrote: »Still kill 95% players, where others struggle to play the class, remove cast times and buff resistances, give fracture and the class will be fine