You basically just nullified your own point.
This is an MMO, a multiplayer game. Saying it wont' detract from group aspects is false, because as you immediately state afterwards, company resources will have to plan, implement, test, and adjust the content in a whole new way. They certainly aren't going to hire more people to implement a feature that isn't going to attract a new audience.So yeah actually it will detract in the form of keeping those resources occupied trying to revamp simple group content for solo players when they could be making, you know - actual stuff for the Massively Multiplayer game they are on the team for.
tomofhyrule wrote: »I'd love to be able to solo dungeons for the story.
I'm that RP kind of player who likes to listen to the dialogue and go through at my own pace. I keep hearing horror stories about how hard the DLC dungeons are, and it seems like there's no easy way to do those. It'd be nice to have Delve DLCs with the story so I could get the background, and not have to look it up on UESP since the PUG group is impatient.
Or the other end, the fact that it takes ages to find a group if you don't know how to play your role since you were never actually taught, but people don't want to be with a noob...
Definitely okay with a lower difficulty mode with low level drops for newbies trying to learn dungeon roles or people who just want to go through for story.
It’s not that I dislike dungeons... it’s just so hard to get a group together that goes at the same pace. I want to do story at my own pace.
I don't necessarily think a solo mode is needed. But, I do think that we need medium level dungeons. We have had 6 straight hard level dungeon releases, making the difficulty of the dungeons this year more in line with a City of Ash II, slightly below a WGT, would be a welcome change of pace.
@Nairinhe this one seemed decent... have been meaning to try it but haven't gotten around to it yet. mostly been playing solo stamsorc werewolfEdit: BTW, does anybody know good stamblade solo PVE build?
myskyrim26 wrote: »Please READ the post before posting commets, not just title
And again. PLEASE READ before commenting. PLEASE.
Guys, we have a team now. If you are on PC EU, join us for slow dungeon runs! Please PM or send a message in game: @MaximilianLares
Dear ZOS,
A lot of lore already hidden in 4-player dungeons. It is even worse for the Wrathstone dungeons, as they are a part of the story. Please make a solo dungeon mode for players, who are not able to do dungeons in a group.
Let this solo dungeon mode be purely story oriented: no sets, no motifs, no achivements, no skillpoints - nothing that could make this mode a kind of a cheating one. Nothing to grind. It should not be a part of Undaunted pledges and whatever else - juts a story to do.
To all who want to post some answer like "find friends", "find a guild", "learn to play", please read this: I play since 2016. I tried hard to find people like me to do dungeond for a story. And here are the results:
1. We are 4 and we all want to do a dungeon for a story. I'm a tank. Other players are: a healer who sees a restoration staff for the first time and 2 DDs running around a dungeon like mad chickens. These people never did dungeond before, and will never practice - they are focused on quests only. They don't want to spend their time learning how to play in a group.
2. I found 3 people who agree to change their playstile. We live in different countries - thus it is hard to set a time for dungeon runs or practice. More - even if we all 4 are online, these players are busy doing something. As, you know, there are a lot things to do. And the most bad thing: I can be forced to log off at any moment because of my job.
3. Many players who want to do dungeon stories refuse to change anything. As a master crafter, I offer them free sets, food, glyphs. I try to explain their skills gently. I try to explain dungeon mechanics. But solo players are SOLO players. They don't want someone to be a leader. They don't want to learn a crazy rotation piano, they don't listen to a team mechanics. "I'll go see what's there!" - types my teammate in chat. I start typing "No" in respond, but the teammate is already dead, and mobs are running at us.
4. Guildmates do agree to do a dungeon with me. Sometimes they even give some time for me to make screenshots of dialogues. Sometimes. But the rest of the time they just rush through a dungeon. I don't want to rush! Dungeons are beautiful, I want to enjoy them! I don't want to make dialogue screenshots, I want to LISTEN to them!
5. I tried to do dungeons solo with a petsorc. My results: Fungal Grotto 1 and another "beginners" dungeon with a spider boss. I know - some players can do a lot of dungeons solo. Not me, unfortunately.
I assure you - I've made every effort to find players like me. A lot of people want to do dungeon stories, and it is impossible to become a team. Please @ZOS, give us a possibility to enjoy dungeons!
@ZOS_GinaBruno
I tell you what...if ESO wants a hint at making some money:
ESO PLUS = SOLO DUNGEON MODE.
@Nairinhe this one seemed decent... have been meaning to try it but haven't gotten around to it yet. mostly been playing solo stamsorc werewolfhttps://www.youtube.com/watch?v=qCygqsFQs08
It is not about difficulty but being able to enjoy the dialogues and the story without feeling like you are slowing down people or being constantly running behind because they are just going ahead.
I have never had a normal dialogue in my whole dungeon experience, it has always been about going through them in 2 seconds. After running them dozens of times you obviously get the idea of what is going on but still I believe that it doesn't make for a good experience.
Sorry to hear that - I regularly run into groups on normal who are doing the story.
Maybe a guild could help out with that?
myskyrim26 wrote: »Please READ the post before posting commets, not just title
And again. PLEASE READ before commenting. PLEASE.
Guys, we have a team now. If you are on PC EU, join us for slow dungeon runs! Please PM or send a message in game: @MaximilianLares
Dear ZOS,
A lot of lore already hidden in 4-player dungeons. It is even worse for the Wrathstone dungeons, as they are a part of the story. Please make a solo dungeon mode for players, who are not able to do dungeons in a group.
Let this solo dungeon mode be purely story oriented: no sets, no motifs, no achivements, no skillpoints - nothing that could make this mode a kind of a cheating one. Nothing to grind. It should not be a part of Undaunted pledges and whatever else - juts a story to do.
To all who want to post some answer like "find friends", "find a guild", "learn to play", please read this: I play since 2016. I tried hard to find people like me to do dungeond for a story. And here are the results:
1. We are 4 and we all want to do a dungeon for a story. I'm a tank. Other players are: a healer who sees a restoration staff for the first time and 2 DDs running around a dungeon like mad chickens. These people never did dungeond before, and will never practice - they are focused on quests only. They don't want to spend their time learning how to play in a group.
2. I found 3 people who agree to change their playstile. We live in different countries - thus it is hard to set a time for dungeon runs or practice. More - even if we all 4 are online, these players are busy doing something. As, you know, there are a lot things to do. And the most bad thing: I can be forced to log off at any moment because of my job.
3. Many players who want to do dungeon stories refuse to change anything. As a master crafter, I offer them free sets, food, glyphs. I try to explain their skills gently. I try to explain dungeon mechanics. But solo players are SOLO players. They don't want someone to be a leader. They don't want to learn a crazy rotation piano, they don't listen to a team mechanics. "I'll go see what's there!" - types my teammate in chat. I start typing "No" in respond, but the teammate is already dead, and mobs are running at us.
4. Guildmates do agree to do a dungeon with me. Sometimes they even give some time for me to make screenshots of dialogues. Sometimes. But the rest of the time they just rush through a dungeon. I don't want to rush! Dungeons are beautiful, I want to enjoy them! I don't want to make dialogue screenshots, I want to LISTEN to them!
5. I tried to do dungeons solo with a petsorc. My results: Fungal Grotto 1 and another "beginners" dungeon with a spider boss. I know - some players can do a lot of dungeons solo. Not me, unfortunately.
I assure you - I've made every effort to find players like me. A lot of people want to do dungeon stories, and it is impossible to become a team. Please @ZOS, give us a possibility to enjoy dungeons!
@ZOS_GinaBruno
why don't you just port into a dungoen and solo it, thats what i do
totally disagree on the loot stuf, should still drop
myskyrim26 wrote: »I tried to do dungeons solo with a petsorc. My results: Fungal Grotto 1 and another "beginners" dungeon with a spider boss. I know - some players can do a lot of dungeons solo. Not me, unfortunately.
Dusk_Coven wrote: »
By "doing the story" do you mean "grabbing the skill point"?
Your experience sounds so rare it sounds like you're just trolling.
Pugs 100% always rush through on PC(NA), shortcutting mobs and bosses whenever they can.