CassandraGemini wrote: »CassandraGemini wrote: »CassandraGemini wrote: »If you legitimately run into DDs that only attack the first enemy once and then wait, then sure. They are fake DDs. Hell let's be generous, you run into a DD that only attacks any enemy once and you may call them a fake DD. But if they continuously attack anything, no matter how low the dps, to kill it, then they are only comparable to you also continuing to taunt things.
They're horrible DDs and no one expects you to tolerate them, but they are not the same as a DD purposefully queuing as Tank or Heal to skip queue wait. They're also not the same as someone who somehow doesn't understand what the purpose of a tank is and comes in as a DD for that reason, because they understand that their job is to kill the thing. They just can't kill the thing.
A fake DD for me would be someone that doesn't understand that it's not their role to tank or heal. So a DD with a resto staff using several resto skills (or just generally feeling responsible to flash heal anyone who takes minor damage) and barely attacking would qualify. Or a DD in sword and board using puncture. Obviously a tank or heal purposefully queuing as DD qualifies too, but I don't think that's very common.
you just called all my tanks fake tanks because they heal, and my healers fake healers cause they deal damage, and my main(up till nerfweyr), which is a dd, fake dd because he heals. Also you agreed that "barely attacking" makes you unqualified as a damage dealer, tata
I'm gonna give you the benefit of the doubt here and assume you're just on edge because s lot of people are disagreeing with you, and that you didn't really mean to be purposefully obtuse. Please don't be passive aggressive @ me when we both know you're completely misconstruing what I said to suit your own agenda.
Anyway I said that a DD who neglects focusing on their duty to do damage to heal instead would be a fake DD. Of course if you're saying your tank neglects to tank to heal, you're a fake tank? And if your healer neglects their duty to heal and does damage instead, they are a fake heal. If your main chooses to heal over doing damage despite queuing as DD, it's a fake DD. It's not very difficult. If you do not fulfill your own role and do another one instead, you queued as a 'fake (role)'.
(Just in case it needs to be said, this also addresses your last point. I didn't say 'barely attacking makes you a fake DD', I said 'barely attacking because you're focusing on healing instead makes you a fake DD'.)
So to get your point, you are saying that as long as you try to fulfill your role, you are not a fake?
Pretty much, yes, with the caveat that they also have to know what their role entails. So 'I thought DPS means I heal people and light attack and that's what I'm doing' or 'I thought having heavy armor and high health but I'm not taunting anything is tanking and I'm trying really hard to do this', while not the same as straight-up queuing as the wrong role on purpose, are still things that would qualify as fake to me. Fake comes with the connotation of deception, and being something else instead. A bad DD, if they're not fulfilling another role, isn't something else.
In the end, it's difficult to compare the roles on this because they function differently. DPS has a much, much higher ceiling to hit. A tank and heal will much sooner fulfill the bare minimum requirement... But technically, the only bare minimum for a DD is that it's their job to kill the thing. The fact that they can kill it much faster is a concept you can't apply to tanking and healing. If a healer does the bare minimum and keeps you alive, that's it.
Uh, so you agree that they have to be able to kill things. What about vet dlc dungeons, where there are dps checks? Dds that dont qualify damage wise are not fake? They have bare minimum damage they need tp provide so the group wont wipe.
Sorry for double post, just saw this. They have to be able to kill things, yes, but being too slow for our standards doesn't mean they aren't killing things. Which DPS checks do you mean? I'm not saying there are none, I just think ESO has very little true DPS checks (also I have some personal experience that leads me to argue that Tempest Island HM is a DPS check, but that's a mildly irrelevant horror story).
Anyway, because of the scarcity of DPS checks I don't think it can really be considered a general requirement for the role itself. If someone can fulfill their DPS duty in 90% of content, and there's a few specific situations where they're not good enough at it, that doesn't really make them fake rather than bad.
I can keep agro with my dds and survive on 90% of the content without agro skill or actually being tanky, i assume i am not a fake tank?
Not sure why you switched topic focus here. As I mentioned earlier, ESO's aggro system cannot be reliably manipulated by players without taunt. But yeah, if you keep aggro and survive, and prioritize both of those over your damage done, then you're tanking. Not good obviously, since you're not debuffing or buffing and ESO generally treats tanks as a support role, but you are meeting the bare minimum.
Aint prioritizing anything, just need to deal more dmg than the low lvl guys i get, and get into the fight first... So i am the bosses priority...
Thing is, you say, that as long as they are trying to do their role, it is good enough, with the bare minimum of tanks keeping agro and being tanky, and healers healing, i say, that damage dealers have a bare minimum too. Which is a rotation. It doesnt take brains to figure out you need to refresh wall of elemenals every 14 seconds for it to be efficient, same way it doesnt take brain to understand that taunt skills are essentially to keep agro. If the damage dealer, queues for a damage dealer, in content he doesn't have enough damage for because he doesn't understand how dots work, he ain't a damage dealer. If he is spamming lightning flood, he aint a damage dealer.
If tank queues as a tank, and he doesn't use ranged agro in fights that require it, it is a fake tank. Accidentally, an agro is required in MOST fights, with exception of some where it doesn't work, then it's work is to lower the damage output of the boss. If a tank doesnt have an agro in fights the boss cant be agroed, he aint fake.
You are correct, people need to know the bare minimum they need to know to complete their role. Tanks to hold agro and survive, healers to heal, damage dealers to have a rotation.
I still believe that saying that healers and tanks have something they have to do, to qualify as not fake, while insisting that dds dont have to do anything but exist, and slowly light attack every 5 seconds or so, is hypocritical. Correct me if i am wrong.
If you're paired with a bunch of low levels then yeah, high damage usually does the trick. But if you're SOL if you lose aggro for whatever reason and can't purposefully get it back, then ain't a tank. :P My point with the priority is that if, when you lose aggro your reaction is 'well sucks' and you keep parsing, then you're not a tank.
Listen. I firmly believe that rotations are part of ESOs intended playstyle and that the game should be teaching it to people. Even just the concept of 'put on a bunch of DOTs and use a spammable while keeping them up'. The game doesn't. Not in any way. Even light attack weaving gets hinted at in a loading screen tip, but rotation does not. You cannot blame bad DDs for that. It is not their duty to use outside resources to just meet the bare minimum requirements of anything. Saying that a rotation if the bare minimum requirement is more comparable to saying that debuffing/buffing/stacking adds are requirements for the other roles. They are required to be a GOOD heal or tank. Not to be a *** one.
What about healers that are completely heal specced, don't do a lot of damage, have healed a lot of group content, but just cannot seem to keep people alive in some vDLC fights? Are they suddenly fake, I stead of just bad? What about tanks with taunt, survivability, full tank specc that cannot seem to keep up aggro or keep themselves alive in a particularly demanding fight? They also suddenly stop being a real tank, rather than just realizing they're not as good as they thought they were? Why are DDs suddenly fake just because they cannot perform well enough in a situation that is particularly demanding of their role? Why does not being good enough for that one DPS check equal the not being a DD at all? Being underqualified and being a fake are not the same thing.
I believe that saying that healers and tanks only have to do the bare minimum that is in the name and short in-game info of the role to be qualified as not fake, while DDs have to actually be good at it just to not be considered a fraud is hypocritical.
Also, I believe it was the first of my responses to you specifically, I did agree that if you have some completely exaggerated horrible DD who legitimately takes breaks in-between doing a light attack and is just not putting in the effort of killing things then sure, call them fake. I'd just call them an idiot at that point.
I didn't mean a polished rotation, i meant some, refreshing wall of elemenals and lightning flood every 10 seconds while heavy attacking between the refresh times is a rotation as well. Is equivalent to using agro on boss once then standing there like a scarecrow blocking, reapplying agro after 15 seconds.
Except it's really not the same IMO. The tank is doing the bare minimum. For a DD, the absolute bare minimum is to attack things. It really shouldn't be and if the game itself had any interest in teaching players to keep up some dots and then spam a direct damage attack I think I'd actually at least somewhat agree with you here... But in the end, asking a DD to not absolutely suck for me is just one step up higher from defining them as a DD. A tank that doesn't refresh taunt often enough and had little aggro gaps, and dies because they mess up is still a *** tank. A DD with bad deeps (outside of the super unrealistic we talked about) is still a *** DD. ¯\_(ツ)_/¯
The tank has his agro skill introduced in the skill advisor. Dots are introduced in the same skill advisor.
That's actually an interesting point, I forget skill advisor exists. That said, unfortunately I still think it doesn't really teach people how to use/combine the different types of skills. I mean the proof's in the pudding. But I do agree that using any resource the game itself throws at you is a minimum requirement for any role.
They dont teach people to taunt the big guy now do they? Thing is, my whole point, is that community as a whole, unfair to tanks and healers. They are forcing on them responsibilities, while shrugging their own. When you are heading into group content, it is unfair tp be all like "ye tanks should agro and survive, healers should heal, and dds should...exist, they are trying their best, give them a cookie!"
Dealing damage means taking your role seriously, or at least base refreshing damage skills on cooldown and wearing sets that help damage, like obviously in EVERY mmo, same way it is common knowledge that to tank is to agro the big guy and survive, ridding them of that responsibility is being hypocritical.
if you dont do that bare minimum, if you dont do the bare minimum of ANY of the 3 roles you are not qualified for group content. As any role. It means u aint a tank dk, neither heal dk, nor stam dk, nor mag dk, not even hybrid dk, you are just dk. Nothing more.
Most bad DDs are people without MMO experience at all. They're people learning the world of group content, being told it's their job to kill things and they do it the way they think is right. Again, I agree 100% that they're not qualified to run the content, but that doesn't make them fakes. There's no deception, no fraud, no nothing.
@zvavi
That's exactly the thing. I would know because ESO was my first MMO (it's still the only one, I usually do solely single-player), and when I first started out I actually treated it mostly like a single-player game, ignoring the group content. Then at some point I thought "Welp, let's just try that group finder thingy, why not", ended up in a dungeon as a DD with no real clue what to do and why everyone was rushing ahead all of a sudden, while I didn't even really know where I was (it was nFG 1).
I probably sucked hard because I didn't even have a clue what a rotation was at this point, never mind LA weaving or Animation Cancelling. Luckily though, at least I didn't die and managed to stick with the group and grasp the concept of "group dungeons" and the different roles (somewhat). It got me interested and I decided to actually start treating the game like the MMO it is, meaning that I wanted to actively do my part. So I started to research some stuff and got better eventually.
I'm certainly not a top notch DD, because I don't care enough about the meta for that, but all my toons can at least reliably pull somewhere between 30 and 40k damage. And that's the point, you have to give people the opportunity to improve. I'm willing to bet there are more players like me out there, who are not used to MMOs and mostly took up ESO because it is a part of the Elder Scrolls franchise. I don't know how I would have reacted if people would have kicked me for being bad when I was learning, and I'm probably lucky that that wasn't the case.
It's different when I find that people are just being obnoxious when you try to give them advice, or completely ignore everything. That gets me annoyed as well. Most are grateful for tips, though, so don't just dismiss someone just because they do low dps. Most want to improve.
Exactly, first dungeon you did, you maybe queued as a damage dealer, but you weren't one. When you first looked at your skills, and decided how to use them, only then i can call you a damage dealer. Even if you get 5k dps from it, screw the dmg aint the point. The point is, damage dealers, that dont even try to sort out their skills, are not damage dealers.
Yeah, but how often do you actually come across people who try so exceedingly little? Is that even a thing? I mean, that doesn't even have anything to do with MMO or not, if you've played ANY game before, you'd know that if you get skills, use them, don't just randomly push the attack button and expect to succeed. I don't know, maybe I'm just really lucky with my PUGging experience, but I might have had that happen once or twice or something - that I really felt like a DD was pretty much just standing there looking pretty, but not really doing anything worthwhile, like, at all.
Uh tbh, usually, it is the ones that queue as fake tanks that are not even qualified as damage dealers xd. Thing is, there are many of them, we just dont notice them. Aint like the boss start running around if they dont do their job. Or the tanks health doesn't go up. And usually the other dd is carrying just fine. it doesn't mean they dont exist. I had a player in a dungeon that spammed lightning flood till they are out of resources. Thats the last one i noticed, and thats because of the excessive noise it makes. If fake dds didn't exist in queue, maybe you would see more real tanks and healers in queue.
Okay, what I can gather - correct me, if I'm wrong - from what you said is that we can actually agree on most things here: People who don't even try are the worst, no matter what role, DD included. I probably still wouldn't call someone who only just continuously spams a skill while doing little or nothing else "fake", I'd stick to saying they're just "bad", but that really seems to be more of a formality at this point.
SidewalkChalk5 wrote: »Pure healers are 100% unnecessary in all 4-man PvE.
Healers are for trials and PvP.
AgaTheGreat wrote: »JusticeForJilarga wrote: »This One is curious which one people think is worse, which one is more likely to prevent any success.
This One doesn't promote fake tank or fake healing, unless its a 4 person group you put together and everyone is OK with it.
Why is everyone crying about "fake" tanks here or on facebook? Normal dungeons don't need a tank or a healer. Veteran dungeons don't need a healer and some don't even need a tank tbh.
All this crying stems from people's inability to understand damage avoidance. Most of the times, DDs who happen to have an aggro in a normal dungeon kite the boss like it's going to hurt them. A heavy attack won't even kill you but everyone is free to dodge roll. But you know what? Most DDs don't know they can easily dodge roll the heavy attack. This way, there are some dungeons where you really don't need a tank, but someone who knows how to dodge roll and avoid taking unnecessary damage.
But the real plague of PUG dungeons are poor DDs with noodle deeps. Sometimes I have the need to quickly pug a normal dungeon on a tank to level up a skill or something like that, and the ammount of time it takes the bosses to die is horrible. Same thing happens in veteran dungeons.
I know I can ask for good DDs in a guild like Osiris Scale but sometimes I don't have the time to wait.
That's why when I'm on my DD I always take the role of "tank" if I go to a random normal dungeon. Because I know my deeps is enough to quickly kill what's there and not stretch it god knows how long. Many times the "fake" tanks and healers you're talking about are actually good players who know the dungeons, mechanics and have enough dps to quickly burn stuff before it gets bad.
BalmoraRatgirl wrote: »AgaTheGreat wrote: »JusticeForJilarga wrote: »This One is curious which one people think is worse, which one is more likely to prevent any success.
This One doesn't promote fake tank or fake healing, unless its a 4 person group you put together and everyone is OK with it.
Why is everyone crying about "fake" tanks here or on facebook? Normal dungeons don't need a tank or a healer. Veteran dungeons don't need a healer and some don't even need a tank tbh.
All this crying stems from people's inability to understand damage avoidance. Most of the times, DDs who happen to have an aggro in a normal dungeon kite the boss like it's going to hurt them. A heavy attack won't even kill you but everyone is free to dodge roll. But you know what? Most DDs don't know they can easily dodge roll the heavy attack. This way, there are some dungeons where you really don't need a tank, but someone who knows how to dodge roll and avoid taking unnecessary damage.
But the real plague of PUG dungeons are poor DDs with noodle deeps. Sometimes I have the need to quickly pug a normal dungeon on a tank to level up a skill or something like that, and the ammount of time it takes the bosses to die is horrible. Same thing happens in veteran dungeons.
I know I can ask for good DDs in a guild like Osiris Scale but sometimes I don't have the time to wait.
That's why when I'm on my DD I always take the role of "tank" if I go to a random normal dungeon. Because I know my deeps is enough to quickly kill what's there and not stretch it god knows how long. Many times the "fake" tanks and healers you're talking about are actually good players who know the dungeons, mechanics and have enough dps to quickly burn stuff before it gets bad.
I disagree. Most dungeons (yes, veteran ones) can be completed just fine with relatively low dps, but you need to have people doing their jobs and paying attention to mechanics. Burning everything with super high dps is actually the best way to NOT learn how to do dungeons efficiently. I would much rather have a competent tank and DDs who know the dungeon mechanics or are willing to learn them, than that one annoying DD who thinks they're better than everyone else because they have high dps so runs through the dungeon pulling everything and, let's be honest, dying to simple mechanics because they couldn't be bothered paying attention. Those DDs are always a nightmare for the healer because they're the ones running ahead of the group and dying in trash pulls between bosses. If you want to play that way it's best to avoid the group finder.
Salvas_Aren wrote: »How about two fake DDs?
Especially when my tank+heal teamup is not fake.
Nothing is fake dd, it do not exist only in the head of a "fake tank". DD=damage dealer. So! Mr Eienstein if a player deals 200 dps it`s still damage.
You choose to enter que as a tank and not a dd as you should. Bad attitude rude against other player`s and = to trolls
Cool, I'll slot Inner Fire and use it once on the first trash pack. See, now I'm not a fake tank. I just wasn't made aware that you have to taunt more than once.
If you legitimately run into DDs that only attack the first enemy once and then wait, then sure. They are fake DDs. Hell let's be generous, you run into a DD that only attacks any enemy once and you may call them a fake DD. But if they continuously attack anything, no matter how low the dps, to kill it, then they are only comparable to you also continuing to taunt things.
They're horrible DDs and no one expects you to tolerate them, but they are not the same as a DD purposefully queuing as Tank or Heal to skip queue wait. They're also not the same as someone who somehow doesn't understand what the purpose of a tank is and comes in as a DD for that reason, because they understand that their job is to kill the thing. They just can't kill the thing.
A fake DD for me would be someone that doesn't understand that it's not their role to tank or heal. So a DD with a resto staff using several resto skills (or just generally feeling responsible to flash heal anyone who takes minor damage) and barely attacking would qualify. Or a DD in sword and board using puncture. Obviously a tank or heal purposefully queuing as DD qualifies too, but I don't think that's very common.
Tommy_The_Gun wrote: »Fake DPS ?
Anotherone773 wrote: »People who queue for LFG and then complain about what they get. Sort of like people who buy a lottery ticket and complain they didnt win.What's Worse?
I can deal with trying to heal and the "tank" is a sorc using a light staff. I can deal with trying to tank and doing 40% of the damage. I can deal with being DPS and the healer spends all their time rumbling through their inventory instead of healing. I can deal with trial players who blitz the dungeon and newbies who can barely stay alive...
But my pet peeve... what drives me absolutely nuts... are people who queue for random group content and then complain about the group they are dealt and even try to remove them. That is the worst player in this entire game. And i will take 100 nooblets that cant stay out of the red circle in the white circle or in front of me while i try to catch everyone with prayer any day over the people who complain about other people in random dungeon groups
AgaTheGreat wrote: »
Hey dude,
You are confusing 'bad' with 'fake', which might both end up having the same negative effects, but is not helpful in the context of the OP's post
People who queue as DDs and do damage are fulfilling the role they stated irrespective of their quality. 5k damage is not 'fake' damage. It's not good, but it's still damage. If you do any damage you cannot be a 'fake' DD.😞
People who queue for PUGs as Tanks or Healers but don't fulfil the requirements of tanking/healing are cheating their group and deserve nothing but contempt. Their only reason for cheating is that they want to do a dungeon fast and they don't give a toss for other players or those players' enjoyment.
If they want to do a dungeon fast, they should simply find 3 friends and do it their way and then everyone's happy. Their issue is they don't have 3 friends and they'd rather cheat you than make friends.
Again. The roles are tank, healer damage dealer. If the roles were tank damage dealer, healer damage dealer and no role damage dealer, i would agree with you. For normals and vet non dlc you actually might be correct, their damage doesnt matter to finishing the dungeon. It will be completed eventually.
But I am talking vDLC dungeons. Where there is damage requirement. If they cant kill time based adds that spawn, they dont have enough damage, using your words, they are not "fulfilling the role they stated". Therefore are cheaters. They queue for the dungeon expecting to be carried.
Your argument is basically that they deal damage therefore damage dealers. it is like saying that EVERYONE are tanks because they tank the damage that is thrown on them. No mate. Tanks require to agro things that dds cant handle. Dds are required to kill things tanks cant kill.
Again, i aint saying 5k damage aren't damage dealers, they are damage dealers for normal dungeons.but if they queue for a vet dlc expecting carry, they are fake damage dealers. Because their damage DOESN'T hit the requirements the DUNGEON MECHANICS needs to be passed.
If they want to do the dungeon, they should simply find 3 friends and do it their way and then everyone's happy. Their issue is they don't have 3 friends and they'd rather cheat you than make friends
Very drole Dude, well played. (Although I’d argue that bad dps can get better with practice whereas a fake tank is an arsehat forever).
You can’t random PUG queue just for vDLC (which is a whole different issue that should be addressed). So the likelihood is that any fake tanks/bad DDs you get there probably didn’t want to be there in the first place.
But a DD queuing for a random vet dungeon doesn’t need a dps check. They don’t even need skills. They just need to be able to do damage. And everyone can do damage. Their dps might be rubbish as a result but they are still a DD. And yes, they and you will be shite out of luck if you end up in a DLC dungeon together. But they’ve not deliberately cheated when they wanted vFG1 and got vDoM, they’re just out of their depth through no fault of their own (except for probably having an ESO+ subscription).
A tank queuing for any random dungeon must have some kind of taunt or they can’t function as a tank. And that is a binary thing. You can’t have half a taunt. Or be ‘really really bad at having a taunt’. You’ve either got it or you haven’t. That is what fake tanking is all about. They’re only doing it because they don’t want to wait as a DD. And they are cheating their fellow players because they are refusing to play the role they have selected.
Right back at you mate, i can hold agro on bosses with soft taunt and damage alone, how is that for half taunt for you? Exists. Is it fake tanking? 100% yes. See, not binary. it is 1/4 of a taunt. Not a 0. To be honest, i am pretty sure that if i use skills that has cc implemented in them (for example being a dk and using chains) they have higher agro priority, so i can probably buff it up to 1/2 taunt.
But you have dug your own grave. Dds that only light attack and not use any skills are fake dds, by your argument, because they are required to use damage skills, or is it only tank that is required to use a skill to fulfill his role?
Unless you imply that people function as tanks just by taking damage, then my previous argument is of course, invalid.
Very ingenious, but AFAIK, there isn't a 'soft' taunt. There's a taunt. It's a specific game condition, not an abstract concept like aggro. Only one player can taunt an enemy at a time. So you technically can't have half of it. Holding 'aggro' isn't the same thing (although it may result in a similar effect).
There are only a few skills (and one chaotic f up) that provide a taunt, Puncture and Inner Fire being two. Taunting guarantees that the enemy will target you specifically for 15 seconds. Nothing else does this. And that's the basis of tanking.
Fake tanks won't have a taunt and 99% of them won't even be interested in trying to tank the boss.
DK chains is a soft taunt, or even healing. Look it up on YouTube.
SidewalkChalk5 wrote: »Pure healers are 100% unnecessary in all 4-man PvE.
Healers are for trials and PvP.
You sign up as a fake tank, then you damn well better be able to carry the ENTIRE group through the dungeon quickly and with zero deaths all by your lonesome, because that's the only way your actions should be even remotely tolerated. Emphasis on tolerated. Don't you dare place any responsibility on anyone else in the group. If the run fails for any reason, it is 110% your fault. Not the DPS who signed up to be DPS. Not the healer who signed up to be a healer. Just you.
spartaxoxo wrote: »You sign up as a fake tank, then you damn well better be able to carry the ENTIRE group through the dungeon quickly and with zero deaths all by your lonesome, because that's the only way your actions should be even remotely tolerated. Emphasis on tolerated. Don't you dare place any responsibility on anyone else in the group. If the run fails for any reason, it is 110% your fault. Not the DPS who signed up to be DPS. Not the healer who signed up to be a healer. Just you.
If you taunt what your supposed to taunt, and can survive the things you're supposed to survive without help or with no more help than a real tank, then you're not the problem.
AgaTheGreat wrote: »BalmoraRatgirl wrote: »AgaTheGreat wrote: »JusticeForJilarga wrote: »This One is curious which one people think is worse, which one is more likely to prevent any success.
This One doesn't promote fake tank or fake healing, unless its a 4 person group you put together and everyone is OK with it.
Why is everyone crying about "fake" tanks here or on facebook? Normal dungeons don't need a tank or a healer. Veteran dungeons don't need a healer and some don't even need a tank tbh.
All this crying stems from people's inability to understand damage avoidance. Most of the times, DDs who happen to have an aggro in a normal dungeon kite the boss like it's going to hurt them. A heavy attack won't even kill you but everyone is free to dodge roll. But you know what? Most DDs don't know they can easily dodge roll the heavy attack. This way, there are some dungeons where you really don't need a tank, but someone who knows how to dodge roll and avoid taking unnecessary damage.
But the real plague of PUG dungeons are poor DDs with noodle deeps. Sometimes I have the need to quickly pug a normal dungeon on a tank to level up a skill or something like that, and the ammount of time it takes the bosses to die is horrible. Same thing happens in veteran dungeons.
I know I can ask for good DDs in a guild like Osiris Scale but sometimes I don't have the time to wait.
That's why when I'm on my DD I always take the role of "tank" if I go to a random normal dungeon. Because I know my deeps is enough to quickly kill what's there and not stretch it god knows how long. Many times the "fake" tanks and healers you're talking about are actually good players who know the dungeons, mechanics and have enough dps to quickly burn stuff before it gets bad.
I disagree. Most dungeons (yes, veteran ones) can be completed just fine with relatively low dps, but you need to have people doing their jobs and paying attention to mechanics. Burning everything with super high dps is actually the best way to NOT learn how to do dungeons efficiently. I would much rather have a competent tank and DDs who know the dungeon mechanics or are willing to learn them, than that one annoying DD who thinks they're better than everyone else because they have high dps so runs through the dungeon pulling everything and, let's be honest, dying to simple mechanics because they couldn't be bothered paying attention. Those DDs are always a nightmare for the healer because they're the ones running ahead of the group and dying in trash pulls between bosses. If you want to play that way it's best to avoid the group finder.
Weird, both on a tank and a DD I pull the entire trash behind me and never die. Why do you assume that people are made of paper? I have a self heal, I know how to avoid damage, how to line of sight the entire trash pull so it's nicely stacked and ready to be dealth with. I honestly don't mind when people queue as a tank or healer. But there are situations that the people I have the misfortune to PUG with are out-dpsed by my tank in the same dungeon. Noodle deeps is a bigger problem than someone who "fakes" their role.
Mind you, I've never said that I queque as a DD in a tank role for veteran dungeons. I only do it for normal dungeons. For veterean ones I queue on one of my tanks. It has caused me to grumble under my nose about the poor dps too many times to count ;p